зеркало из https://github.com/mozilla/gecko-dev.git
1104 строки
35 KiB
C++
1104 строки
35 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <MediaStreamGraphImpl.h>
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#include "mozilla/dom/AudioContext.h"
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#include "CubebUtils.h"
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#ifdef XP_MACOSX
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#include <sys/sysctl.h>
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#endif
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extern mozilla::LazyLogModule gMediaStreamGraphLog;
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#define STREAM_LOG(type, msg) MOZ_LOG(gMediaStreamGraphLog, type, msg)
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// We don't use NSPR log here because we want this interleaved with adb logcat
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// on Android/B2G
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// #define ENABLE_LIFECYCLE_LOG
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#ifdef ENABLE_LIFECYCLE_LOG
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#ifdef ANDROID
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#include "android/log.h"
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#define LIFECYCLE_LOG(...) __android_log_print(ANDROID_LOG_INFO, "Gecko - MSG" , __VA_ARGS__); printf(__VA_ARGS__);printf("\n");
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#else
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#define LIFECYCLE_LOG(...) printf(__VA_ARGS__);printf("\n");
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#endif
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#else
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#define LIFECYCLE_LOG(...)
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#endif
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namespace mozilla {
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struct AutoProfilerUnregisterThread
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{
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// The empty ctor is used to silence a pre-4.8.0 GCC unused variable warning.
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AutoProfilerUnregisterThread()
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{
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}
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~AutoProfilerUnregisterThread()
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{
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profiler_unregister_thread();
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}
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};
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GraphDriver::GraphDriver(MediaStreamGraphImpl* aGraphImpl)
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: mIterationStart(0),
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mIterationEnd(0),
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mGraphImpl(aGraphImpl),
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mWaitState(WAITSTATE_RUNNING),
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mAudioInput(nullptr),
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mCurrentTimeStamp(TimeStamp::Now()),
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mPreviousDriver(nullptr),
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mNextDriver(nullptr)
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{ }
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void GraphDriver::SetGraphTime(GraphDriver* aPreviousDriver,
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GraphTime aLastSwitchNextIterationStart,
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GraphTime aLastSwitchNextIterationEnd)
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{
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GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
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// We set mIterationEnd here, because the first thing a driver do when it
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// does an iteration is to update graph times, so we are in fact setting
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// mIterationStart of the next iteration by setting the end of the previous
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// iteration.
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mIterationStart = aLastSwitchNextIterationStart;
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mIterationEnd = aLastSwitchNextIterationEnd;
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MOZ_ASSERT(!PreviousDriver());
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MOZ_ASSERT(aPreviousDriver);
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STREAM_LOG(LogLevel::Debug, ("Setting previous driver: %p (%s)",
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aPreviousDriver,
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aPreviousDriver->AsAudioCallbackDriver()
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? "AudioCallbackDriver"
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: "SystemClockDriver"));
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SetPreviousDriver(aPreviousDriver);
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}
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void GraphDriver::SwitchAtNextIteration(GraphDriver* aNextDriver)
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{
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GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
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// This is the situation where `mPreviousDriver` is an AudioCallbackDriver
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// that is switching device, and the graph has found the current driver is not
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// an AudioCallbackDriver, but tries to switch to a _new_ AudioCallbackDriver
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// because it found audio has to be output. In this case, simply ignore the
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// request to switch, since we know we will switch back to the old
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// AudioCallbackDriver when it has recovered from the device switching.
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if (aNextDriver->AsAudioCallbackDriver() &&
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PreviousDriver() &&
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PreviousDriver()->AsAudioCallbackDriver()->IsSwitchingDevice() &&
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PreviousDriver() != aNextDriver) {
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return;
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}
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LIFECYCLE_LOG("Switching to new driver: %p (%s)",
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aNextDriver, aNextDriver->AsAudioCallbackDriver() ?
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"AudioCallbackDriver" : "SystemClockDriver");
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SetNextDriver(aNextDriver);
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}
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GraphTime
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GraphDriver::StateComputedTime() const
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{
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return mGraphImpl->mStateComputedTime;
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}
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void GraphDriver::EnsureNextIteration()
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{
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mGraphImpl->EnsureNextIteration();
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}
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void GraphDriver::Shutdown()
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{
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if (AsAudioCallbackDriver()) {
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LIFECYCLE_LOG("Releasing audio driver off main thread (GraphDriver::Shutdown).\n");
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RefPtr<AsyncCubebTask> releaseEvent =
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new AsyncCubebTask(AsAudioCallbackDriver(), AsyncCubebOperation::SHUTDOWN);
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releaseEvent->Dispatch();
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} else {
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Stop();
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}
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}
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bool GraphDriver::Switching()
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{
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GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
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return mNextDriver || mPreviousDriver;
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}
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GraphDriver* GraphDriver::NextDriver()
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{
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GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
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return mNextDriver;
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}
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GraphDriver* GraphDriver::PreviousDriver()
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{
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GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
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return mPreviousDriver;
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}
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void GraphDriver::SetNextDriver(GraphDriver* aNextDriver)
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{
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GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
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mNextDriver = aNextDriver;
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}
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void GraphDriver::SetPreviousDriver(GraphDriver* aPreviousDriver)
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{
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GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
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mPreviousDriver = aPreviousDriver;
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}
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ThreadedDriver::ThreadedDriver(MediaStreamGraphImpl* aGraphImpl)
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: GraphDriver(aGraphImpl)
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{ }
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ThreadedDriver::~ThreadedDriver()
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{
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if (mThread) {
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mThread->Shutdown();
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}
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}
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class MediaStreamGraphInitThreadRunnable : public nsRunnable {
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public:
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explicit MediaStreamGraphInitThreadRunnable(ThreadedDriver* aDriver)
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: mDriver(aDriver)
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{
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}
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NS_IMETHOD Run()
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{
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char aLocal;
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STREAM_LOG(LogLevel::Debug, ("Starting system thread"));
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profiler_register_thread("MediaStreamGraph", &aLocal);
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LIFECYCLE_LOG("Starting a new system driver for graph %p\n",
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mDriver->mGraphImpl);
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GraphDriver* previousDriver = nullptr;
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{
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MonitorAutoLock mon(mDriver->mGraphImpl->GetMonitor());
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previousDriver = mDriver->PreviousDriver();
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}
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if (previousDriver) {
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LIFECYCLE_LOG("%p releasing an AudioCallbackDriver(%p), for graph %p\n",
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mDriver,
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previousDriver,
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mDriver->GraphImpl());
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MOZ_ASSERT(!mDriver->AsAudioCallbackDriver());
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// Stop and release the previous driver off-main-thread, but only if we're
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// not in the situation where we've fallen back to a system clock driver
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// because the osx audio stack is currently switching output device.
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if (!previousDriver->AsAudioCallbackDriver()->IsSwitchingDevice()) {
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RefPtr<AsyncCubebTask> releaseEvent =
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new AsyncCubebTask(previousDriver->AsAudioCallbackDriver(), AsyncCubebOperation::SHUTDOWN);
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releaseEvent->Dispatch();
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MonitorAutoLock mon(mDriver->mGraphImpl->GetMonitor());
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mDriver->SetPreviousDriver(nullptr);
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}
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} else {
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MonitorAutoLock mon(mDriver->mGraphImpl->GetMonitor());
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MOZ_ASSERT(mDriver->mGraphImpl->MessagesQueued(), "Don't start a graph without messages queued.");
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mDriver->mGraphImpl->SwapMessageQueues();
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}
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mDriver->RunThread();
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return NS_OK;
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}
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private:
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ThreadedDriver* mDriver;
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};
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void
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ThreadedDriver::Start()
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{
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LIFECYCLE_LOG("Starting thread for a SystemClockDriver %p\n", mGraphImpl);
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nsCOMPtr<nsIRunnable> event = new MediaStreamGraphInitThreadRunnable(this);
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// Note: mThread may be null during event->Run() if we pass to NewNamedThread! See AudioInitTask
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nsresult rv = NS_NewNamedThread("MediaStreamGrph", getter_AddRefs(mThread));
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if (NS_SUCCEEDED(rv)) {
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mThread->Dispatch(event, NS_DISPATCH_NORMAL);
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}
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}
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void
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ThreadedDriver::Resume()
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{
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Start();
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}
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void
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ThreadedDriver::Revive()
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{
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// Note: only called on MainThread, without monitor
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// We know were weren't in a running state
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STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver reviving."));
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// If we were switching, switch now. Otherwise, tell thread to run the main
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// loop again.
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MonitorAutoLock mon(mGraphImpl->GetMonitor());
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if (NextDriver()) {
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NextDriver()->SetGraphTime(this, mIterationStart, mIterationEnd);
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mGraphImpl->SetCurrentDriver(NextDriver());
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NextDriver()->Start();
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} else {
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nsCOMPtr<nsIRunnable> event = new MediaStreamGraphInitThreadRunnable(this);
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mThread->Dispatch(event, NS_DISPATCH_NORMAL);
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}
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}
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void
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ThreadedDriver::RemoveCallback()
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{
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}
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void
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ThreadedDriver::Stop()
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{
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NS_ASSERTION(NS_IsMainThread(), "Must be called on main thread");
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// mGraph's thread is not running so it's OK to do whatever here
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STREAM_LOG(LogLevel::Debug, ("Stopping threads for MediaStreamGraph %p", this));
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if (mThread) {
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mThread->Shutdown();
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mThread = nullptr;
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}
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}
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SystemClockDriver::SystemClockDriver(MediaStreamGraphImpl* aGraphImpl)
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: ThreadedDriver(aGraphImpl),
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mInitialTimeStamp(TimeStamp::Now()),
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mLastTimeStamp(TimeStamp::Now())
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{}
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SystemClockDriver::~SystemClockDriver()
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{ }
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void
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ThreadedDriver::RunThread()
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{
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AutoProfilerUnregisterThread autoUnregister;
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bool stillProcessing = true;
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while (stillProcessing) {
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mIterationStart = IterationEnd();
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mIterationEnd += GetIntervalForIteration();
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GraphTime stateComputedTime = StateComputedTime();
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if (stateComputedTime < mIterationEnd) {
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STREAM_LOG(LogLevel::Warning, ("Media graph global underrun detected"));
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mIterationEnd = stateComputedTime;
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}
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if (mIterationStart >= mIterationEnd) {
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NS_ASSERTION(mIterationStart == mIterationEnd ,
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"Time can't go backwards!");
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// This could happen due to low clock resolution, maybe?
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STREAM_LOG(LogLevel::Debug, ("Time did not advance"));
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}
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GraphTime nextStateComputedTime =
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mGraphImpl->RoundUpToNextAudioBlock(
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mIterationEnd + mGraphImpl->MillisecondsToMediaTime(AUDIO_TARGET_MS));
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if (nextStateComputedTime < stateComputedTime) {
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// A previous driver may have been processing further ahead of
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// iterationEnd.
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STREAM_LOG(LogLevel::Warning,
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("Prevent state from going backwards. interval[%ld; %ld] state[%ld; %ld]",
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(long)mIterationStart, (long)mIterationEnd,
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(long)stateComputedTime, (long)nextStateComputedTime));
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nextStateComputedTime = stateComputedTime;
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}
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STREAM_LOG(LogLevel::Debug,
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("interval[%ld; %ld] state[%ld; %ld]",
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(long)mIterationStart, (long)mIterationEnd,
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(long)stateComputedTime, (long)nextStateComputedTime));
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stillProcessing = mGraphImpl->OneIteration(nextStateComputedTime);
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MonitorAutoLock lock(GraphImpl()->GetMonitor());
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if (NextDriver() && stillProcessing) {
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STREAM_LOG(LogLevel::Debug, ("Switching to AudioCallbackDriver"));
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RemoveCallback();
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NextDriver()->SetGraphTime(this, mIterationStart, mIterationEnd);
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mGraphImpl->SetCurrentDriver(NextDriver());
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NextDriver()->Start();
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return;
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}
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}
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}
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MediaTime
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SystemClockDriver::GetIntervalForIteration()
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{
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TimeStamp now = TimeStamp::Now();
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MediaTime interval =
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mGraphImpl->SecondsToMediaTime((now - mCurrentTimeStamp).ToSeconds());
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mCurrentTimeStamp = now;
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MOZ_LOG(gMediaStreamGraphLog, LogLevel::Verbose,
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("Updating current time to %f (real %f, StateComputedTime() %f)",
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mGraphImpl->MediaTimeToSeconds(IterationEnd() + interval),
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(now - mInitialTimeStamp).ToSeconds(),
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mGraphImpl->MediaTimeToSeconds(StateComputedTime())));
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return interval;
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}
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TimeStamp
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OfflineClockDriver::GetCurrentTimeStamp()
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{
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MOZ_CRASH("This driver does not support getting the current timestamp.");
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return TimeStamp();
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}
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void
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SystemClockDriver::WaitForNextIteration()
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{
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mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
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PRIntervalTime timeout = PR_INTERVAL_NO_TIMEOUT;
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TimeStamp now = TimeStamp::Now();
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if (mGraphImpl->mNeedAnotherIteration) {
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int64_t timeoutMS = MEDIA_GRAPH_TARGET_PERIOD_MS -
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int64_t((now - mCurrentTimeStamp).ToMilliseconds());
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// Make sure timeoutMS doesn't overflow 32 bits by waking up at
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// least once a minute, if we need to wake up at all
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timeoutMS = std::max<int64_t>(0, std::min<int64_t>(timeoutMS, 60*1000));
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timeout = PR_MillisecondsToInterval(uint32_t(timeoutMS));
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STREAM_LOG(LogLevel::Verbose, ("Waiting for next iteration; at %f, timeout=%f", (now - mInitialTimeStamp).ToSeconds(), timeoutMS/1000.0));
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if (mWaitState == WAITSTATE_WAITING_INDEFINITELY) {
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mGraphImpl->mGraphDriverAsleep = false; // atomic
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}
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mWaitState = WAITSTATE_WAITING_FOR_NEXT_ITERATION;
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} else {
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mGraphImpl->mGraphDriverAsleep = true; // atomic
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mWaitState = WAITSTATE_WAITING_INDEFINITELY;
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}
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if (timeout > 0) {
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mGraphImpl->GetMonitor().Wait(timeout);
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STREAM_LOG(LogLevel::Verbose, ("Resuming after timeout; at %f, elapsed=%f",
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(TimeStamp::Now() - mInitialTimeStamp).ToSeconds(),
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(TimeStamp::Now() - now).ToSeconds()));
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}
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if (mWaitState == WAITSTATE_WAITING_INDEFINITELY) {
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mGraphImpl->mGraphDriverAsleep = false; // atomic
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}
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mWaitState = WAITSTATE_RUNNING;
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mGraphImpl->mNeedAnotherIteration = false;
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}
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void SystemClockDriver::WakeUp()
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{
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mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
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mWaitState = WAITSTATE_WAKING_UP;
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mGraphImpl->mGraphDriverAsleep = false; // atomic
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mGraphImpl->GetMonitor().Notify();
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}
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OfflineClockDriver::OfflineClockDriver(MediaStreamGraphImpl* aGraphImpl, GraphTime aSlice)
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: ThreadedDriver(aGraphImpl),
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mSlice(aSlice)
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{
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}
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class MediaStreamGraphShutdownThreadRunnable : public nsRunnable {
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public:
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explicit MediaStreamGraphShutdownThreadRunnable(nsIThread* aThread)
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: mThread(aThread)
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{
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}
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NS_IMETHOD Run()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mThread);
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mThread->Shutdown();
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mThread = nullptr;
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIThread> mThread;
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};
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OfflineClockDriver::~OfflineClockDriver()
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{
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// transfer the ownership of mThread to the event
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// XXX should use .forget()/etc
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if (mThread) {
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nsCOMPtr<nsIRunnable> event = new MediaStreamGraphShutdownThreadRunnable(mThread);
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mThread = nullptr;
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NS_DispatchToMainThread(event);
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}
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}
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MediaTime
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OfflineClockDriver::GetIntervalForIteration()
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{
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return mGraphImpl->MillisecondsToMediaTime(mSlice);
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}
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void
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OfflineClockDriver::WaitForNextIteration()
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{
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// No op: we want to go as fast as possible when we are offline
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}
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void
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OfflineClockDriver::WakeUp()
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{
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MOZ_ASSERT(false, "An offline graph should not have to wake up.");
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}
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AsyncCubebTask::AsyncCubebTask(AudioCallbackDriver* aDriver, AsyncCubebOperation aOperation)
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: mDriver(aDriver),
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mOperation(aOperation),
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mShutdownGrip(aDriver->GraphImpl())
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{
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NS_WARN_IF_FALSE(mDriver->mAudioStream || aOperation == INIT, "No audio stream !");
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}
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AsyncCubebTask::~AsyncCubebTask()
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{
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}
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NS_IMETHODIMP
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AsyncCubebTask::Run()
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{
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MOZ_ASSERT(mThread);
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if (NS_IsMainThread()) {
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mThread->Shutdown(); // can't shutdown from the thread itself, darn
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// don't null out mThread!
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// See bug 999104. we must hold a ref to the thread across Dispatch()
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// since the internal mthread ref could be released while processing
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// the Dispatch(), and Dispatch/PutEvent itself doesn't hold a ref; it
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// assumes the caller does.
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return NS_OK;
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}
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MOZ_ASSERT(mDriver);
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switch(mOperation) {
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case AsyncCubebOperation::INIT: {
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LIFECYCLE_LOG("AsyncCubebOperation::INIT\n");
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mDriver->Init();
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mDriver->CompleteAudioContextOperations(mOperation);
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break;
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}
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case AsyncCubebOperation::SHUTDOWN: {
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LIFECYCLE_LOG("AsyncCubebOperation::SHUTDOWN\n");
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mDriver->Stop();
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mDriver->CompleteAudioContextOperations(mOperation);
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mDriver = nullptr;
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mShutdownGrip = nullptr;
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break;
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}
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default:
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MOZ_CRASH("Operation not implemented.");
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}
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// and now kill this thread
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NS_DispatchToMainThread(this);
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return NS_OK;
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}
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StreamAndPromiseForOperation::StreamAndPromiseForOperation(MediaStream* aStream,
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void* aPromise,
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dom::AudioContextOperation aOperation)
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: mStream(aStream)
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, mPromise(aPromise)
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, mOperation(aOperation)
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{
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// MOZ_ASSERT(aPromise);
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}
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AudioCallbackDriver::AudioCallbackDriver(MediaStreamGraphImpl* aGraphImpl)
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: GraphDriver(aGraphImpl)
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, mSampleRate(0)
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, mIterationDurationMS(MEDIA_GRAPH_TARGET_PERIOD_MS)
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, mStarted(false)
|
|
, mAudioInput(nullptr)
|
|
, mAudioChannel(aGraphImpl->AudioChannel())
|
|
, mAddedMixer(false)
|
|
, mInCallback(false)
|
|
, mMicrophoneActive(false)
|
|
#ifdef XP_MACOSX
|
|
, mCallbackReceivedWhileSwitching(0)
|
|
#endif
|
|
{
|
|
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver ctor for graph %p", aGraphImpl));
|
|
}
|
|
|
|
AudioCallbackDriver::~AudioCallbackDriver()
|
|
{
|
|
MOZ_ASSERT(mPromisesForOperation.IsEmpty());
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Init()
|
|
{
|
|
cubeb_stream_params output;
|
|
cubeb_stream_params input;
|
|
uint32_t latency;
|
|
|
|
MOZ_ASSERT(!NS_IsMainThread(),
|
|
"This is blocking and should never run on the main thread.");
|
|
|
|
output.devid = mGraphImpl->mOutputDeviceID;
|
|
mSampleRate = output.rate = CubebUtils::PreferredSampleRate();
|
|
|
|
#if defined(__ANDROID__)
|
|
#if defined(MOZ_B2G)
|
|
output.stream_type = CubebUtils::ConvertChannelToCubebType(mAudioChannel);
|
|
#else
|
|
output.stream_type = CUBEB_STREAM_TYPE_MUSIC;
|
|
#endif
|
|
if (output.stream_type == CUBEB_STREAM_TYPE_MAX) {
|
|
NS_WARNING("Bad stream type");
|
|
return;
|
|
}
|
|
#else
|
|
(void)mAudioChannel;
|
|
#endif
|
|
|
|
output.channels = mGraphImpl->AudioChannelCount();
|
|
if (AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_S16) {
|
|
output.format = CUBEB_SAMPLE_S16NE;
|
|
} else {
|
|
output.format = CUBEB_SAMPLE_FLOAT32NE;
|
|
}
|
|
|
|
if (cubeb_get_min_latency(CubebUtils::GetCubebContext(), output, &latency) != CUBEB_OK) {
|
|
NS_WARNING("Could not get minimal latency from cubeb.");
|
|
return;
|
|
}
|
|
|
|
input = output;
|
|
input.channels = 1; // change to support optional stereo capture
|
|
input.devid = mGraphImpl->mInputDeviceID;
|
|
|
|
cubeb_stream* stream;
|
|
// XXX Only pass input input if we have an input listener. Always
|
|
// set up output because it's easier, and it will just get silence.
|
|
// XXX Add support for adding/removing an input listener later.
|
|
if (cubeb_stream_init(CubebUtils::GetCubebContext(), &stream,
|
|
"AudioCallbackDriver",
|
|
mGraphImpl->mInputWanted ? &input : nullptr,
|
|
mGraphImpl->mOutputWanted ? &output : nullptr, latency,
|
|
DataCallback_s, StateCallback_s, this) == CUBEB_OK) {
|
|
mAudioStream.own(stream);
|
|
} else {
|
|
NS_WARNING("Could not create a cubeb stream for MediaStreamGraph, falling back to a SystemClockDriver");
|
|
// Fall back to a driver using a normal thread.
|
|
MonitorAutoLock lock(GraphImpl()->GetMonitor());
|
|
SetNextDriver(new SystemClockDriver(GraphImpl()));
|
|
NextDriver()->SetGraphTime(this, mIterationStart, mIterationEnd);
|
|
mGraphImpl->SetCurrentDriver(NextDriver());
|
|
NextDriver()->Start();
|
|
return;
|
|
}
|
|
|
|
cubeb_stream_register_device_changed_callback(mAudioStream,
|
|
AudioCallbackDriver::DeviceChangedCallback_s);
|
|
|
|
StartStream();
|
|
|
|
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver started."));
|
|
}
|
|
|
|
|
|
void
|
|
AudioCallbackDriver::Destroy()
|
|
{
|
|
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver destroyed."));
|
|
mAudioStream.reset();
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Resume()
|
|
{
|
|
STREAM_LOG(LogLevel::Debug, ("Resuming audio threads for MediaStreamGraph %p", mGraphImpl));
|
|
if (cubeb_stream_start(mAudioStream) != CUBEB_OK) {
|
|
NS_WARNING("Could not start cubeb stream for MSG.");
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Start()
|
|
{
|
|
if (mPreviousDriver) {
|
|
if (mPreviousDriver->AsAudioCallbackDriver()) {
|
|
LIFECYCLE_LOG("Releasing audio driver off main thread.");
|
|
RefPtr<AsyncCubebTask> releaseEvent =
|
|
new AsyncCubebTask(mPreviousDriver->AsAudioCallbackDriver(),
|
|
AsyncCubebOperation::SHUTDOWN);
|
|
releaseEvent->Dispatch();
|
|
mPreviousDriver = nullptr;
|
|
} else {
|
|
LIFECYCLE_LOG("Dropping driver reference for SystemClockDriver.");
|
|
mPreviousDriver = nullptr;
|
|
}
|
|
}
|
|
|
|
LIFECYCLE_LOG("Starting new audio driver off main thread, "
|
|
"to ensure it runs after previous shutdown.");
|
|
RefPtr<AsyncCubebTask> initEvent =
|
|
new AsyncCubebTask(AsAudioCallbackDriver(), AsyncCubebOperation::INIT);
|
|
initEvent->Dispatch();
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::StartStream()
|
|
{
|
|
if (cubeb_stream_start(mAudioStream) != CUBEB_OK) {
|
|
MOZ_CRASH("Could not start cubeb stream for MSG.");
|
|
}
|
|
|
|
{
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
mStarted = true;
|
|
mWaitState = WAITSTATE_RUNNING;
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Stop()
|
|
{
|
|
if (cubeb_stream_stop(mAudioStream) != CUBEB_OK) {
|
|
NS_WARNING("Could not stop cubeb stream for MSG.");
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Revive()
|
|
{
|
|
// Note: only called on MainThread, without monitor
|
|
// We know were weren't in a running state
|
|
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver reviving."));
|
|
// If we were switching, switch now. Otherwise, start the audio thread again.
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
if (NextDriver()) {
|
|
RemoveCallback();
|
|
NextDriver()->SetGraphTime(this, mIterationStart, mIterationEnd);
|
|
mGraphImpl->SetCurrentDriver(NextDriver());
|
|
NextDriver()->Start();
|
|
} else {
|
|
STREAM_LOG(LogLevel::Debug, ("Starting audio threads for MediaStreamGraph %p from a new thread.", mGraphImpl));
|
|
RefPtr<AsyncCubebTask> initEvent =
|
|
new AsyncCubebTask(this, AsyncCubebOperation::INIT);
|
|
initEvent->Dispatch();
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::RemoveCallback()
|
|
{
|
|
if (mAddedMixer) {
|
|
mGraphImpl->mMixer.RemoveCallback(this);
|
|
mAddedMixer = false;
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::WaitForNextIteration()
|
|
{
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::WakeUp()
|
|
{
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
mGraphImpl->GetMonitor().Notify();
|
|
}
|
|
|
|
/* static */ long
|
|
AudioCallbackDriver::DataCallback_s(cubeb_stream* aStream,
|
|
void* aUser, void* aInputBuffer, void* aOutputBuffer,
|
|
long aFrames)
|
|
{
|
|
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
|
|
return driver->DataCallback(static_cast<AudioDataValue*>(aInputBuffer),
|
|
static_cast<AudioDataValue*>(aOutputBuffer), aFrames);
|
|
}
|
|
|
|
/* static */ void
|
|
AudioCallbackDriver::StateCallback_s(cubeb_stream* aStream, void * aUser,
|
|
cubeb_state aState)
|
|
{
|
|
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
|
|
driver->StateCallback(aState);
|
|
}
|
|
|
|
/* static */ void
|
|
AudioCallbackDriver::DeviceChangedCallback_s(void* aUser)
|
|
{
|
|
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
|
|
driver->DeviceChangedCallback();
|
|
}
|
|
|
|
bool AudioCallbackDriver::InCallback() {
|
|
return mInCallback;
|
|
}
|
|
|
|
AudioCallbackDriver::AutoInCallback::AutoInCallback(AudioCallbackDriver* aDriver)
|
|
: mDriver(aDriver)
|
|
{
|
|
mDriver->mInCallback = true;
|
|
}
|
|
|
|
AudioCallbackDriver::AutoInCallback::~AutoInCallback() {
|
|
mDriver->mInCallback = false;
|
|
}
|
|
|
|
#ifdef XP_MACOSX
|
|
bool
|
|
AudioCallbackDriver::OSXDeviceSwitchingWorkaround()
|
|
{
|
|
MonitorAutoLock mon(GraphImpl()->GetMonitor());
|
|
if (mSelfReference) {
|
|
// Apparently, depending on the osx version, on device switch, the
|
|
// callback is called "some" number of times, and then stops being called,
|
|
// and then gets called again. 10 is to be safe, it's a low-enough number
|
|
// of milliseconds anyways (< 100ms)
|
|
//STREAM_LOG(LogLevel::Debug, ("Callbacks during switch: %d", mCallbackReceivedWhileSwitching+1));
|
|
if (mCallbackReceivedWhileSwitching++ >= 10) {
|
|
STREAM_LOG(LogLevel::Debug, ("Got %d callbacks, switching back to CallbackDriver", mCallbackReceivedWhileSwitching));
|
|
// If we have a self reference, we have fallen back temporarily on a
|
|
// system clock driver, but we just got called back, that means the osx
|
|
// audio backend has switched to the new device.
|
|
// Ask the graph to switch back to the previous AudioCallbackDriver
|
|
// (`this`), and when the graph has effectively switched, we can drop
|
|
// the self reference and unref the SystemClockDriver we fallen back on.
|
|
if (GraphImpl()->CurrentDriver() == this) {
|
|
mSelfReference.Drop(this);
|
|
SetNextDriver(nullptr);
|
|
} else {
|
|
GraphImpl()->CurrentDriver()->SwitchAtNextIteration(this);
|
|
}
|
|
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif // XP_MACOSX
|
|
|
|
long
|
|
AudioCallbackDriver::DataCallback(AudioDataValue* aInputBuffer,
|
|
AudioDataValue* aOutputBuffer, long aFrames)
|
|
{
|
|
bool stillProcessing;
|
|
|
|
// Don't add the callback until we're inited and ready
|
|
if (!mAddedMixer) {
|
|
mGraphImpl->mMixer.AddCallback(this);
|
|
mAddedMixer = true;
|
|
}
|
|
|
|
#ifdef XP_MACOSX
|
|
if (OSXDeviceSwitchingWorkaround()) {
|
|
PodZero(aOutputBuffer, aFrames * mGraphImpl->AudioChannelCount());
|
|
return aFrames;
|
|
}
|
|
#endif
|
|
|
|
#ifdef DEBUG
|
|
// DebugOnly<> doesn't work here... it forces an initialization that will cause
|
|
// mInCallback to be set back to false before we exit the statement. Do it by
|
|
// hand instead.
|
|
AutoInCallback aic(this);
|
|
#endif
|
|
|
|
GraphTime stateComputedTime = StateComputedTime();
|
|
if (stateComputedTime == 0) {
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
// Because this function is called during cubeb_stream_init (to prefill the
|
|
// audio buffers), it can be that we don't have a message here (because this
|
|
// driver is the first one for this graph), and the graph would exit. Simply
|
|
// return here until we have messages.
|
|
if (!mGraphImpl->MessagesQueued()) {
|
|
PodZero(aOutputBuffer, aFrames * mGraphImpl->AudioChannelCount());
|
|
return aFrames;
|
|
}
|
|
mGraphImpl->SwapMessageQueues();
|
|
}
|
|
|
|
uint32_t durationMS = aFrames * 1000 / mSampleRate;
|
|
|
|
// For now, simply average the duration with the previous
|
|
// duration so there is some damping against sudden changes.
|
|
if (!mIterationDurationMS) {
|
|
mIterationDurationMS = durationMS;
|
|
} else {
|
|
mIterationDurationMS = (mIterationDurationMS*3) + durationMS;
|
|
mIterationDurationMS /= 4;
|
|
}
|
|
|
|
mBuffer.SetBuffer(aOutputBuffer, aFrames);
|
|
// fill part or all with leftover data from last iteration (since we
|
|
// align to Audio blocks)
|
|
mScratchBuffer.Empty(mBuffer);
|
|
// if we totally filled the buffer (and mScratchBuffer isn't empty),
|
|
// we don't need to run an iteration and if we do so we may overflow.
|
|
if (mBuffer.Available()) {
|
|
|
|
// State computed time is decided by the audio callback's buffer length. We
|
|
// compute the iteration start and end from there, trying to keep the amount
|
|
// of buffering in the graph constant.
|
|
GraphTime nextStateComputedTime =
|
|
mGraphImpl->RoundUpToNextAudioBlock(stateComputedTime + mBuffer.Available());
|
|
|
|
mIterationStart = mIterationEnd;
|
|
// inGraph is the number of audio frames there is between the state time and
|
|
// the current time, i.e. the maximum theoretical length of the interval we
|
|
// could use as [mIterationStart; mIterationEnd].
|
|
GraphTime inGraph = stateComputedTime - mIterationStart;
|
|
// We want the interval [mIterationStart; mIterationEnd] to be before the
|
|
// interval [stateComputedTime; nextStateComputedTime]. We also want
|
|
// the distance between these intervals to be roughly equivalent each time, to
|
|
// ensure there is no clock drift between current time and state time. Since
|
|
// we can't act on the state time because we have to fill the audio buffer, we
|
|
// reclock the current time against the state time, here.
|
|
mIterationEnd = mIterationStart + 0.8 * inGraph;
|
|
|
|
STREAM_LOG(LogLevel::Debug, ("interval[%ld; %ld] state[%ld; %ld] (frames: %ld) (durationMS: %u) (duration ticks: %ld)\n",
|
|
(long)mIterationStart, (long)mIterationEnd,
|
|
(long)stateComputedTime, (long)nextStateComputedTime,
|
|
(long)aFrames, (uint32_t)durationMS,
|
|
(long)(nextStateComputedTime - stateComputedTime)));
|
|
|
|
mCurrentTimeStamp = TimeStamp::Now();
|
|
|
|
if (stateComputedTime < mIterationEnd) {
|
|
STREAM_LOG(LogLevel::Warning, ("Media graph global underrun detected"));
|
|
mIterationEnd = stateComputedTime;
|
|
}
|
|
|
|
stillProcessing = mGraphImpl->OneIteration(nextStateComputedTime);
|
|
} else {
|
|
STREAM_LOG(LogLevel::Verbose, ("DataCallback buffer filled entirely from scratch buffer, skipping iteration."));
|
|
stillProcessing = true;
|
|
}
|
|
|
|
mBuffer.BufferFilled();
|
|
|
|
// Callback any observers for the AEC speaker data. Note that one
|
|
// (maybe) of these will be full-duplex, the others will get their input
|
|
// data off separate cubeb callbacks. Take care with how stuff is
|
|
// removed/added to this list and TSAN issues, but input and output will
|
|
// use separate callback methods.
|
|
mGraphImpl->NotifyOutputData(aOutputBuffer, static_cast<size_t>(aFrames),
|
|
ChannelCount);
|
|
|
|
// Process mic data if any/needed -- after inserting far-end data for AEC!
|
|
if (aInputBuffer) {
|
|
if (mAudioInput) { // for this specific input-only or full-duplex stream
|
|
mAudioInput->NotifyInputData(mGraphImpl, aInputBuffer,
|
|
static_cast<size_t>(aFrames),
|
|
ChannelCount);
|
|
}
|
|
}
|
|
|
|
bool switching = false;
|
|
{
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
switching = !!NextDriver();
|
|
}
|
|
|
|
if (switching && stillProcessing) {
|
|
// If the audio stream has not been started by the previous driver or
|
|
// the graph itself, keep it alive.
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
if (!IsStarted()) {
|
|
return aFrames;
|
|
}
|
|
STREAM_LOG(LogLevel::Debug, ("Switching to system driver."));
|
|
RemoveCallback();
|
|
NextDriver()->SetGraphTime(this, mIterationStart, mIterationEnd);
|
|
mGraphImpl->SetCurrentDriver(NextDriver());
|
|
NextDriver()->Start();
|
|
// Returning less than aFrames starts the draining and eventually stops the
|
|
// audio thread. This function will never get called again.
|
|
return aFrames - 1;
|
|
}
|
|
|
|
if (!stillProcessing) {
|
|
LIFECYCLE_LOG("Stopping audio thread for MediaStreamGraph %p", this);
|
|
return aFrames - 1;
|
|
}
|
|
return aFrames;
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::StateCallback(cubeb_state aState)
|
|
{
|
|
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver State: %d", aState));
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::MixerCallback(AudioDataValue* aMixedBuffer,
|
|
AudioSampleFormat aFormat,
|
|
uint32_t aChannels,
|
|
uint32_t aFrames,
|
|
uint32_t aSampleRate)
|
|
{
|
|
uint32_t toWrite = mBuffer.Available();
|
|
|
|
if (!mBuffer.Available()) {
|
|
NS_WARNING("DataCallback buffer full, expect frame drops.");
|
|
}
|
|
|
|
MOZ_ASSERT(mBuffer.Available() <= aFrames);
|
|
|
|
mBuffer.WriteFrames(aMixedBuffer, mBuffer.Available());
|
|
MOZ_ASSERT(mBuffer.Available() == 0, "Missing frames to fill audio callback's buffer.");
|
|
|
|
DebugOnly<uint32_t> written = mScratchBuffer.Fill(aMixedBuffer + toWrite * aChannels, aFrames - toWrite);
|
|
NS_WARN_IF_FALSE(written == aFrames - toWrite, "Dropping frames.");
|
|
};
|
|
|
|
void AudioCallbackDriver::PanOutputIfNeeded(bool aMicrophoneActive)
|
|
{
|
|
#ifdef XP_MACOSX
|
|
cubeb_device* out;
|
|
int rv;
|
|
char name[128];
|
|
size_t length = sizeof(name);
|
|
|
|
rv = sysctlbyname("hw.model", name, &length, NULL, 0);
|
|
if (rv) {
|
|
return;
|
|
}
|
|
|
|
if (!strncmp(name, "MacBookPro", 10)) {
|
|
if (cubeb_stream_get_current_device(mAudioStream, &out) == CUBEB_OK) {
|
|
// Check if we are currently outputing sound on external speakers.
|
|
if (!strcmp(out->output_name, "ispk")) {
|
|
// Pan everything to the right speaker.
|
|
if (aMicrophoneActive) {
|
|
if (cubeb_stream_set_panning(mAudioStream, 1.0) != CUBEB_OK) {
|
|
NS_WARNING("Could not pan audio output to the right.");
|
|
}
|
|
} else {
|
|
if (cubeb_stream_set_panning(mAudioStream, 0.0) != CUBEB_OK) {
|
|
NS_WARNING("Could not pan audio output to the center.");
|
|
}
|
|
}
|
|
} else {
|
|
if (cubeb_stream_set_panning(mAudioStream, 0.0) != CUBEB_OK) {
|
|
NS_WARNING("Could not pan audio output to the center.");
|
|
}
|
|
}
|
|
cubeb_stream_device_destroy(mAudioStream, out);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::DeviceChangedCallback() {
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
PanOutputIfNeeded(mMicrophoneActive);
|
|
// On OSX, changing the output device causes the audio thread to no call the
|
|
// audio callback, so we're unable to process real-time input data, and this
|
|
// results in latency building up.
|
|
// We switch to a system driver until audio callbacks are called again, so we
|
|
// still pull from the input stream, so that everything works apart from the
|
|
// audio output.
|
|
#ifdef XP_MACOSX
|
|
// Don't bother doing the device switching dance if the graph is not RUNNING
|
|
// (starting up, shutting down), because we haven't started pulling from the
|
|
// SourceMediaStream.
|
|
if (!GraphImpl()->Running()) {
|
|
return;
|
|
}
|
|
|
|
if (mSelfReference) {
|
|
return;
|
|
}
|
|
STREAM_LOG(LogLevel::Error, ("Switching to SystemClockDriver during output switch"));
|
|
mSelfReference.Take(this);
|
|
mCallbackReceivedWhileSwitching = 0;
|
|
SetNextDriver(new SystemClockDriver(GraphImpl()));
|
|
RemoveCallback();
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
#endif
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::SetMicrophoneActive(bool aActive)
|
|
{
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
|
|
mMicrophoneActive = aActive;
|
|
|
|
PanOutputIfNeeded(mMicrophoneActive);
|
|
}
|
|
|
|
uint32_t
|
|
AudioCallbackDriver::IterationDuration()
|
|
{
|
|
// The real fix would be to have an API in cubeb to give us the number. Short
|
|
// of that, we approximate it here. bug 1019507
|
|
return mIterationDurationMS;
|
|
}
|
|
|
|
bool
|
|
AudioCallbackDriver::IsStarted() {
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
return mStarted;
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::EnqueueStreamAndPromiseForOperation(MediaStream* aStream,
|
|
void* aPromise,
|
|
dom::AudioContextOperation aOperation)
|
|
{
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
mPromisesForOperation.AppendElement(StreamAndPromiseForOperation(aStream,
|
|
aPromise,
|
|
aOperation));
|
|
}
|
|
|
|
void AudioCallbackDriver::CompleteAudioContextOperations(AsyncCubebOperation aOperation)
|
|
{
|
|
nsAutoTArray<StreamAndPromiseForOperation, 1> array;
|
|
|
|
// We can't lock for the whole function because AudioContextOperationCompleted
|
|
// will grab the monitor
|
|
{
|
|
MonitorAutoLock mon(GraphImpl()->GetMonitor());
|
|
array.SwapElements(mPromisesForOperation);
|
|
}
|
|
|
|
for (uint32_t i = 0; i < array.Length(); i++) {
|
|
StreamAndPromiseForOperation& s = array[i];
|
|
if ((aOperation == AsyncCubebOperation::INIT &&
|
|
s.mOperation == dom::AudioContextOperation::Resume) ||
|
|
(aOperation == AsyncCubebOperation::SHUTDOWN &&
|
|
s.mOperation != dom::AudioContextOperation::Resume)) {
|
|
|
|
GraphImpl()->AudioContextOperationCompleted(s.mStream,
|
|
s.mPromise,
|
|
s.mOperation);
|
|
array.RemoveElementAt(i);
|
|
i--;
|
|
}
|
|
}
|
|
|
|
if (!array.IsEmpty()) {
|
|
MonitorAutoLock mon(GraphImpl()->GetMonitor());
|
|
mPromisesForOperation.AppendElements(array);
|
|
}
|
|
}
|
|
|
|
|
|
} // namespace mozilla
|