gecko-dev/testing/web-platform/tests/pointerevents/pointerevent_touch-action-a...

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<!doctype html>
<html>
<head>
<title>touch-action: auto</title>
<meta name="viewport" content="width=device-width">
<link rel="stylesheet" type="text/css" href="pointerevent_styles.css">
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/resources/testdriver.js"></script>
<script src="/resources/testdriver-actions.js"></script>
<script src="/resources/testdriver-vendor.js"></script>
<script src="pointerevent_support.js"></script>
<style>
#target0 {
width: 700px;
height: 430px;
touch-action: auto;
}
</style>
</head>
<body onload="run()">
<h1>Pointer Events touch-action attribute support</h1>
<h4 id="desc">Test Description: Try to scroll text DOWN. Wait for description update. Expected: pan enabled</h4>
<p>Note: this test is for touch-devices only</p>
<div id="target0">
<p>
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lobortis nisl ut aliquip ex ea commodo consequat.
</p>
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</div>
<script type='text/javascript'>
var detected_pointertypes = {};
var xScrollIsReceived = false;
var yScrollIsReceived = false;
var xScr0, yScr0, xScr1, yScr1;
add_completion_callback(showPointerTypes);
function run() {
var target0 = document.getElementById("target0");
var test_touchaction = async_test("touch-action attribute test");
var actions_promise;
xScr0 = target0.scrollLeft;
yScr0 = target0.scrollTop;
on_event(target0, 'pointerdown', function(event) {
detected_pointertypes[event.pointerType] = true;
test_touchaction.step(function() {
assert_equals(event.pointerType, "touch", "wrong pointer type was detected: ");
});
});
on_event(target0, 'scroll', function(event) {
xScr1 = target0.scrollLeft;
yScr1 = target0.scrollTop;
if(xScr1 != xScr0) {
xScrollIsReceived = true;
}
if(yScr1 != yScr0) {
test_touchaction.step(function () {
yScrollIsReceived = true;
assert_true(true, "y-scroll received.");
});
updateDescriptionNextStep();
}
if(xScrollIsReceived && yScrollIsReceived) {
// Make sure the test finishes after all the input actions are completed.
actions_promise.then( () => {
test_touchaction.done();
});
updateDescriptionComplete();
}
});
// Inject touch inputs and wait for all the actions finish to end the test.
actions_promise = touchScrollInTarget(target0, 'down').then(function() {
return touchScrollInTarget(target0, 'right');
});
}
</script>
<h1>touch-action: auto</h1>
<div id="complete-notice">
<p>The following pointer types were detected: <span id="pointertype-log"></span>.</p>
</div>
<div id="log"></div>
</body>
</html>