зеркало из https://github.com/mozilla/gecko-dev.git
766 строки
26 KiB
C++
766 строки
26 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: set ts=8 sts=2 et sw=2 tw=80:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef js_HeapAPI_h
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#define js_HeapAPI_h
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#include "mozilla/Atomics.h"
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#include "mozilla/BitSet.h"
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#include <limits.h>
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#include <type_traits>
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#include "jspubtd.h"
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#include "js/GCAnnotations.h"
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#include "js/shadow/String.h" // JS::shadow::String
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#include "js/shadow/Symbol.h" // JS::shadow::Symbol
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#include "js/shadow/Zone.h" // JS::shadow::Zone
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#include "js/TraceKind.h"
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#include "js/Utility.h"
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#ifndef JS_BITS_PER_WORD
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# error \
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"JS_BITS_PER_WORD must be defined. Did you forget to include js-config.h?"
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#endif
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struct JSExternalStringCallbacks;
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/* These values are private to the JS engine. */
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namespace js {
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class NurseryDecommitTask;
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JS_FRIEND_API bool CurrentThreadCanAccessZone(JS::Zone* zone);
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namespace gc {
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class Arena;
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struct Cell;
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class TenuredChunk;
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class StoreBuffer;
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class TenuredCell;
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const size_t ArenaShift = 12;
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const size_t ArenaSize = size_t(1) << ArenaShift;
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const size_t ArenaMask = ArenaSize - 1;
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#ifdef JS_GC_SMALL_CHUNK_SIZE
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const size_t ChunkShift = 18;
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#else
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const size_t ChunkShift = 20;
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#endif
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const size_t ChunkSize = size_t(1) << ChunkShift;
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const size_t ChunkMask = ChunkSize - 1;
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const size_t CellAlignShift = 3;
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const size_t CellAlignBytes = size_t(1) << CellAlignShift;
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const size_t CellAlignMask = CellAlignBytes - 1;
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const size_t CellBytesPerMarkBit = CellAlignBytes;
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const size_t MarkBitsPerCell = 2;
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/*
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* The mark bitmap has one bit per each possible cell start position. This
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* wastes some space for larger GC things but allows us to avoid division by the
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* cell's size when accessing the bitmap.
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*/
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const size_t ArenaBitmapBits = ArenaSize / CellBytesPerMarkBit;
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const size_t ArenaBitmapBytes = HowMany(ArenaBitmapBits, 8);
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const size_t ArenaBitmapWords = HowMany(ArenaBitmapBits, JS_BITS_PER_WORD);
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// The base class for all GC chunks, either in the nursery or in the tenured
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// heap memory. This structure is locatable from any GC pointer by aligning to
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// the chunk size.
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class alignas(CellAlignBytes) ChunkBase {
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protected:
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ChunkBase(JSRuntime* rt, StoreBuffer* sb) : storeBuffer(sb), runtime(rt) {
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MOZ_ASSERT((uintptr_t(this) & ChunkMask) == 0);
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}
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public:
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// The store buffer for pointers from tenured things to things in this
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// chunk. Will be non-null if and only if this is a nursery chunk.
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StoreBuffer* storeBuffer;
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// Provide quick access to the runtime from absolutely anywhere.
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JSRuntime* runtime;
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};
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// Information about tenured heap chunks.
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struct TenuredChunkInfo {
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private:
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friend class ChunkPool;
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TenuredChunk* next = nullptr;
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TenuredChunk* prev = nullptr;
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public:
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/* Free arenas are linked together with arena.next. */
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Arena* freeArenasHead;
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/*
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* Decommitted arenas are tracked by a bitmap in the TenuredChunkBase. We use
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* this offset to start our search iteration close to a decommitted arena that
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* we can allocate.
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*/
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uint32_t lastDecommittedArenaOffset;
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/* Number of free arenas, either committed or decommitted. */
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uint32_t numArenasFree;
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/* Number of free, committed arenas. */
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uint32_t numArenasFreeCommitted;
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};
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/*
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* Calculating ArenasPerChunk:
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*
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* To figure out how many Arenas will fit in a chunk we need to know how much
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* extra space is available after we allocate the header data. This is a problem
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* because the header size depends on the number of arenas in the chunk.
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*
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* The two dependent fields are bitmap and decommittedArenas. bitmap needs
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* ArenaBitmapBytes bytes per arena and decommittedArenas needs one bit per
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* arena.
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*
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* We can calculate an approximate value by dividing the number of bits of free
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* space in the chunk by the number of bits needed per arena. This is an
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* approximation because it doesn't take account of the fact that the variable
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* sized fields must be rounded up to a whole number of words, or any padding
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* the compiler adds between fields.
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*
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* Fortunately, for the chunk and arena size parameters we use this
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* approximation turns out to be correct. If it were not we might need to adjust
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* the arena count down by one to allow more space for the padding.
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*/
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const size_t BitsPerArenaWithHeaders =
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(ArenaSize + ArenaBitmapBytes) * CHAR_BIT + 1;
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const size_t ChunkBitsAvailable =
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(ChunkSize - sizeof(ChunkBase) - sizeof(TenuredChunkInfo)) * CHAR_BIT;
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const size_t ArenasPerChunk = ChunkBitsAvailable / BitsPerArenaWithHeaders;
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const size_t CalculatedChunkSizeRequired =
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sizeof(ChunkBase) + sizeof(TenuredChunkInfo) +
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RoundUp(ArenasPerChunk * ArenaBitmapBytes, sizeof(uintptr_t)) +
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RoundUp(ArenasPerChunk, sizeof(uint32_t) * CHAR_BIT) / CHAR_BIT +
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ArenasPerChunk * ArenaSize;
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static_assert(CalculatedChunkSizeRequired <= ChunkSize,
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"Calculated ArenasPerChunk is too large");
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const size_t CalculatedChunkPadSize = ChunkSize - CalculatedChunkSizeRequired;
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static_assert(CalculatedChunkPadSize * CHAR_BIT < BitsPerArenaWithHeaders,
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"Calculated ArenasPerChunk is too small");
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// Define a macro for the expected number of arenas so its value appears in the
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// error message if the assertion fails.
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#ifdef JS_GC_SMALL_CHUNK_SIZE
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# define EXPECTED_ARENA_COUNT 63
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#else
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# define EXPECTED_ARENA_COUNT 252
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#endif
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static_assert(ArenasPerChunk == EXPECTED_ARENA_COUNT,
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"Do not accidentally change our heap's density.");
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#undef EXPECTED_ARENA_COUNT
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// Mark bitmaps are atomic because they can be written by gray unmarking on the
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// main thread while read by sweeping on a background thread. The former does
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// not affect the result of the latter.
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using MarkBitmapWord = mozilla::Atomic<uintptr_t, mozilla::Relaxed>;
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/*
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* Live objects are marked black or gray. Everything reachable from a JS root is
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* marked black. Objects marked gray are eligible for cycle collection.
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*
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* BlackBit: GrayOrBlackBit: Color:
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* 0 0 white
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* 0 1 gray
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* 1 0 black
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* 1 1 black
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*/
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enum class ColorBit : uint32_t { BlackBit = 0, GrayOrBlackBit = 1 };
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// Mark colors. Order is important here: the greater value the 'more marked' a
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// cell is.
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enum class MarkColor : uint8_t { Gray = 1, Black = 2 };
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// Mark bitmap for a tenured heap chunk.
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struct MarkBitmap {
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static constexpr size_t WordCount = ArenaBitmapWords * ArenasPerChunk;
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MarkBitmapWord bitmap[WordCount];
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inline void getMarkWordAndMask(const TenuredCell* cell, ColorBit colorBit,
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MarkBitmapWord** wordp, uintptr_t* maskp);
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// The following are not exported and are defined in gc/Heap.h:
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inline bool markBit(const TenuredCell* cell, ColorBit colorBit);
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inline bool isMarkedAny(const TenuredCell* cell);
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inline bool isMarkedBlack(const TenuredCell* cell);
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inline bool isMarkedGray(const TenuredCell* cell);
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inline bool markIfUnmarked(const TenuredCell* cell, MarkColor color);
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inline void markBlack(const TenuredCell* cell);
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inline void copyMarkBit(TenuredCell* dst, const TenuredCell* src,
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ColorBit colorBit);
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inline void unmark(const TenuredCell* cell);
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inline void clear();
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inline MarkBitmapWord* arenaBits(Arena* arena);
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};
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static_assert(ArenaBitmapBytes * ArenasPerChunk == sizeof(MarkBitmap),
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"Ensure our MarkBitmap actually covers all arenas.");
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// Decommit bitmap for a heap chunk.
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using DecommitBitmap = mozilla::BitSet<ArenasPerChunk, uint32_t>;
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// Base class containing data members for a tenured heap chunk.
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class TenuredChunkBase : public ChunkBase {
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public:
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TenuredChunkInfo info;
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MarkBitmap markBits;
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DecommitBitmap decommittedArenas;
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protected:
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explicit TenuredChunkBase(JSRuntime* runtime) : ChunkBase(runtime, nullptr) {}
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};
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/*
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* We sometimes use an index to refer to a cell in an arena. The index for a
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* cell is found by dividing by the cell alignment so not all indices refer to
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* valid cells.
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*/
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const size_t ArenaCellIndexBytes = CellAlignBytes;
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const size_t MaxArenaCellIndex = ArenaSize / CellAlignBytes;
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const size_t MarkBitmapWordBits = sizeof(MarkBitmapWord) * CHAR_BIT;
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constexpr size_t FirstArenaAdjustmentBits =
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RoundUp(sizeof(gc::TenuredChunkBase), ArenaSize) / gc::CellBytesPerMarkBit;
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static_assert((FirstArenaAdjustmentBits % MarkBitmapWordBits) == 0);
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constexpr size_t FirstArenaAdjustmentWords =
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FirstArenaAdjustmentBits / MarkBitmapWordBits;
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const size_t ChunkRuntimeOffset = offsetof(ChunkBase, runtime);
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const size_t ChunkStoreBufferOffset = offsetof(ChunkBase, storeBuffer);
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const size_t ChunkMarkBitmapOffset = offsetof(TenuredChunkBase, markBits);
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// Hardcoded offsets into Arena class.
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const size_t ArenaZoneOffset = sizeof(size_t);
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const size_t ArenaHeaderSize =
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sizeof(size_t) + 2 * sizeof(uintptr_t) + sizeof(size_t) + sizeof(uintptr_t);
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// The first word of a GC thing has certain requirements from the GC and is used
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// to store flags in the low bits.
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const size_t CellFlagBitsReservedForGC = 3;
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// The first word can be used to store JSClass pointers for some thing kinds, so
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// these must be suitably aligned.
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const size_t JSClassAlignBytes = size_t(1) << CellFlagBitsReservedForGC;
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#ifdef JS_DEBUG
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/* When downcasting, ensure we are actually the right type. */
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extern JS_FRIEND_API void AssertGCThingHasType(js::gc::Cell* cell,
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JS::TraceKind kind);
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#else
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inline void AssertGCThingHasType(js::gc::Cell* cell, JS::TraceKind kind) {}
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#endif
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MOZ_ALWAYS_INLINE bool IsInsideNursery(const js::gc::Cell* cell);
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MOZ_ALWAYS_INLINE bool IsInsideNursery(const js::gc::TenuredCell* cell);
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} /* namespace gc */
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} /* namespace js */
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namespace JS {
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enum class HeapState {
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Idle, // doing nothing with the GC heap
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Tracing, // tracing the GC heap without collecting, e.g.
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// IterateCompartments()
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MajorCollecting, // doing a GC of the major heap
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MinorCollecting, // doing a GC of the minor heap (nursery)
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CycleCollecting // in the "Unlink" phase of cycle collection
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};
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JS_PUBLIC_API HeapState RuntimeHeapState();
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static inline bool RuntimeHeapIsBusy() {
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return RuntimeHeapState() != HeapState::Idle;
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}
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static inline bool RuntimeHeapIsTracing() {
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return RuntimeHeapState() == HeapState::Tracing;
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}
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static inline bool RuntimeHeapIsMajorCollecting() {
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return RuntimeHeapState() == HeapState::MajorCollecting;
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}
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static inline bool RuntimeHeapIsMinorCollecting() {
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return RuntimeHeapState() == HeapState::MinorCollecting;
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}
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static inline bool RuntimeHeapIsCollecting(HeapState state) {
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return state == HeapState::MajorCollecting ||
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state == HeapState::MinorCollecting;
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}
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static inline bool RuntimeHeapIsCollecting() {
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return RuntimeHeapIsCollecting(RuntimeHeapState());
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}
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static inline bool RuntimeHeapIsCycleCollecting() {
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return RuntimeHeapState() == HeapState::CycleCollecting;
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}
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/*
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* This list enumerates the different types of conceptual stacks we have in
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* SpiderMonkey. In reality, they all share the C stack, but we allow different
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* stack limits depending on the type of code running.
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*/
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enum StackKind {
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StackForSystemCode, // C++, such as the GC, running on behalf of the VM.
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StackForTrustedScript, // Script running with trusted principals.
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StackForUntrustedScript, // Script running with untrusted principals.
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StackKindCount
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};
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/*
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* Default maximum size for the generational nursery in bytes. This is the
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* initial value. In the browser this configured by the
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* javascript.options.mem.nursery.max_kb pref.
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*/
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const uint32_t DefaultNurseryMaxBytes = 16 * js::gc::ChunkSize;
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/* Default maximum heap size in bytes to pass to JS_NewContext(). */
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const uint32_t DefaultHeapMaxBytes = 32 * 1024 * 1024;
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/**
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* A GC pointer, tagged with the trace kind.
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*
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* In general, a GC pointer should be stored with an exact type. This class
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* is for use when that is not possible because a single pointer must point
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* to several kinds of GC thing.
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*/
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class JS_FRIEND_API GCCellPtr {
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public:
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GCCellPtr() : GCCellPtr(nullptr) {}
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// Construction from a void* and trace kind.
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GCCellPtr(void* gcthing, JS::TraceKind traceKind)
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: ptr(checkedCast(gcthing, traceKind)) {}
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// Automatically construct a null GCCellPtr from nullptr.
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MOZ_IMPLICIT GCCellPtr(decltype(nullptr))
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: ptr(checkedCast(nullptr, JS::TraceKind::Null)) {}
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// Construction from an explicit type.
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template <typename T>
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explicit GCCellPtr(T* p)
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: ptr(checkedCast(p, JS::MapTypeToTraceKind<T>::kind)) {}
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explicit GCCellPtr(JSFunction* p)
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: ptr(checkedCast(p, JS::TraceKind::Object)) {}
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explicit GCCellPtr(JSScript* p)
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: ptr(checkedCast(p, JS::TraceKind::Script)) {}
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explicit GCCellPtr(const Value& v);
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JS::TraceKind kind() const {
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uintptr_t kindBits = ptr & OutOfLineTraceKindMask;
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if (kindBits != OutOfLineTraceKindMask) {
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return JS::TraceKind(kindBits);
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}
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return outOfLineKind();
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}
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// Allow GCCellPtr to be used in a boolean context.
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explicit operator bool() const {
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MOZ_ASSERT(bool(asCell()) == (kind() != JS::TraceKind::Null));
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return asCell();
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}
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// Simplify checks to the kind.
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template <typename T, typename = std::enable_if_t<JS::IsBaseTraceType_v<T>>>
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bool is() const {
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return kind() == JS::MapTypeToTraceKind<T>::kind;
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}
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// Conversions to more specific types must match the kind. Access to
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// further refined types is not allowed directly from a GCCellPtr.
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template <typename T, typename = std::enable_if_t<JS::IsBaseTraceType_v<T>>>
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T& as() const {
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MOZ_ASSERT(kind() == JS::MapTypeToTraceKind<T>::kind);
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// We can't use static_cast here, because the fact that JSObject
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// inherits from js::gc::Cell is not part of the public API.
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return *reinterpret_cast<T*>(asCell());
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}
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// Return a pointer to the cell this |GCCellPtr| refers to, or |nullptr|.
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// (It would be more symmetrical with |to| for this to return a |Cell&|, but
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// the result can be |nullptr|, and null references are undefined behavior.)
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js::gc::Cell* asCell() const {
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return reinterpret_cast<js::gc::Cell*>(ptr & ~OutOfLineTraceKindMask);
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}
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// The CC's trace logger needs an identity that is XPIDL serializable.
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uint64_t unsafeAsInteger() const {
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return static_cast<uint64_t>(unsafeAsUIntPtr());
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}
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// Inline mark bitmap access requires direct pointer arithmetic.
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uintptr_t unsafeAsUIntPtr() const {
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MOZ_ASSERT(asCell());
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MOZ_ASSERT(!js::gc::IsInsideNursery(asCell()));
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return reinterpret_cast<uintptr_t>(asCell());
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}
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MOZ_ALWAYS_INLINE bool mayBeOwnedByOtherRuntime() const {
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if (!is<JSString>() && !is<JS::Symbol>()) {
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return false;
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}
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if (is<JSString>()) {
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return JS::shadow::String::isPermanentAtom(asCell());
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}
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MOZ_ASSERT(is<JS::Symbol>());
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return JS::shadow::Symbol::isWellKnownSymbol(asCell());
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}
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private:
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static uintptr_t checkedCast(void* p, JS::TraceKind traceKind) {
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auto* cell = static_cast<js::gc::Cell*>(p);
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MOZ_ASSERT((uintptr_t(p) & OutOfLineTraceKindMask) == 0);
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AssertGCThingHasType(cell, traceKind);
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// Store trace in the bottom bits of pointer for common kinds.
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uintptr_t kindBits = uintptr_t(traceKind);
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if (kindBits >= OutOfLineTraceKindMask) {
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kindBits = OutOfLineTraceKindMask;
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}
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return uintptr_t(p) | kindBits;
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}
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JS::TraceKind outOfLineKind() const;
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uintptr_t ptr;
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} JS_HAZ_GC_POINTER;
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// Unwraps the given GCCellPtr, calls the functor |f| with a template argument
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// of the actual type of the pointer, and returns the result.
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template <typename F>
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auto MapGCThingTyped(GCCellPtr thing, F&& f) {
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switch (thing.kind()) {
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#define JS_EXPAND_DEF(name, type, _, _1) \
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case JS::TraceKind::name: \
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return f(&thing.as<type>());
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JS_FOR_EACH_TRACEKIND(JS_EXPAND_DEF);
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#undef JS_EXPAND_DEF
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default:
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MOZ_CRASH("Invalid trace kind in MapGCThingTyped for GCCellPtr.");
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}
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}
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// Unwraps the given GCCellPtr and calls the functor |f| with a template
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// argument of the actual type of the pointer. Doesn't return anything.
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template <typename F>
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void ApplyGCThingTyped(GCCellPtr thing, F&& f) {
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// This function doesn't do anything but is supplied for symmetry with other
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// MapGCThingTyped/ApplyGCThingTyped implementations that have to wrap the
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// functor to return a dummy value that is ignored.
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MapGCThingTyped(thing, f);
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}
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} /* namespace JS */
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// These are defined in the toplevel namespace instead of within JS so that
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// they won't shadow other operator== overloads (see bug 1456512.)
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inline bool operator==(const JS::GCCellPtr& ptr1, const JS::GCCellPtr& ptr2) {
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return ptr1.asCell() == ptr2.asCell();
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}
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inline bool operator!=(const JS::GCCellPtr& ptr1, const JS::GCCellPtr& ptr2) {
|
|
return !(ptr1 == ptr2);
|
|
}
|
|
|
|
namespace js {
|
|
namespace gc {
|
|
|
|
/* static */
|
|
MOZ_ALWAYS_INLINE void MarkBitmap::getMarkWordAndMask(const TenuredCell* cell,
|
|
ColorBit colorBit,
|
|
MarkBitmapWord** wordp,
|
|
uintptr_t* maskp) {
|
|
// Note: the JIT pre-barrier trampolines inline this code. Update
|
|
// MacroAssembler::emitPreBarrierFastPath code too when making changes here!
|
|
|
|
MOZ_ASSERT(size_t(colorBit) < MarkBitsPerCell);
|
|
|
|
size_t offset = uintptr_t(cell) & ChunkMask;
|
|
const size_t bit = offset / CellBytesPerMarkBit + size_t(colorBit);
|
|
size_t word = bit / MarkBitmapWordBits - FirstArenaAdjustmentWords;
|
|
MOZ_ASSERT(word < WordCount);
|
|
*wordp = &bitmap[word];
|
|
*maskp = uintptr_t(1) << (bit % MarkBitmapWordBits);
|
|
}
|
|
|
|
namespace detail {
|
|
|
|
static MOZ_ALWAYS_INLINE ChunkBase* GetCellChunkBase(const Cell* cell) {
|
|
MOZ_ASSERT(cell);
|
|
return reinterpret_cast<ChunkBase*>(uintptr_t(cell) & ~ChunkMask);
|
|
}
|
|
|
|
static MOZ_ALWAYS_INLINE TenuredChunkBase* GetCellChunkBase(
|
|
const TenuredCell* cell) {
|
|
MOZ_ASSERT(cell);
|
|
return reinterpret_cast<TenuredChunkBase*>(uintptr_t(cell) & ~ChunkMask);
|
|
}
|
|
|
|
static MOZ_ALWAYS_INLINE JS::Zone* GetTenuredGCThingZone(const uintptr_t addr) {
|
|
MOZ_ASSERT(addr);
|
|
const uintptr_t zone_addr = (addr & ~ArenaMask) | ArenaZoneOffset;
|
|
return *reinterpret_cast<JS::Zone**>(zone_addr);
|
|
}
|
|
|
|
static MOZ_ALWAYS_INLINE bool TenuredCellIsMarkedGray(const TenuredCell* cell) {
|
|
// Return true if GrayOrBlackBit is set and BlackBit is not set.
|
|
MOZ_ASSERT(cell);
|
|
MOZ_ASSERT(!js::gc::IsInsideNursery(cell));
|
|
|
|
MarkBitmapWord* grayWord;
|
|
uintptr_t grayMask;
|
|
TenuredChunkBase* chunk = GetCellChunkBase(cell);
|
|
chunk->markBits.getMarkWordAndMask(cell, js::gc::ColorBit::GrayOrBlackBit,
|
|
&grayWord, &grayMask);
|
|
if (!(*grayWord & grayMask)) {
|
|
return false;
|
|
}
|
|
|
|
MarkBitmapWord* blackWord;
|
|
uintptr_t blackMask;
|
|
chunk->markBits.getMarkWordAndMask(cell, js::gc::ColorBit::BlackBit,
|
|
&blackWord, &blackMask);
|
|
return !(*blackWord & blackMask);
|
|
}
|
|
|
|
static MOZ_ALWAYS_INLINE bool CellIsMarkedGray(const Cell* cell) {
|
|
MOZ_ASSERT(cell);
|
|
if (js::gc::IsInsideNursery(cell)) {
|
|
return false;
|
|
}
|
|
return TenuredCellIsMarkedGray(reinterpret_cast<const TenuredCell*>(cell));
|
|
}
|
|
|
|
extern JS_PUBLIC_API bool CellIsMarkedGrayIfKnown(const Cell* cell);
|
|
|
|
#ifdef DEBUG
|
|
extern JS_PUBLIC_API void AssertCellIsNotGray(const Cell* cell);
|
|
|
|
extern JS_PUBLIC_API bool ObjectIsMarkedBlack(const JSObject* obj);
|
|
#endif
|
|
|
|
MOZ_ALWAYS_INLINE bool CellHasStoreBuffer(const Cell* cell) {
|
|
return GetCellChunkBase(cell)->storeBuffer;
|
|
}
|
|
|
|
} /* namespace detail */
|
|
|
|
MOZ_ALWAYS_INLINE bool IsInsideNursery(const Cell* cell) {
|
|
if (!cell) {
|
|
return false;
|
|
}
|
|
return detail::CellHasStoreBuffer(cell);
|
|
}
|
|
|
|
MOZ_ALWAYS_INLINE bool IsInsideNursery(const TenuredCell* cell) {
|
|
MOZ_ASSERT_IF(
|
|
cell, !detail::CellHasStoreBuffer(reinterpret_cast<const Cell*>(cell)));
|
|
return false;
|
|
}
|
|
|
|
// Allow use before the compiler knows the derivation of JSObject, JSString, and
|
|
// JS::BigInt.
|
|
MOZ_ALWAYS_INLINE bool IsInsideNursery(const JSObject* obj) {
|
|
return IsInsideNursery(reinterpret_cast<const Cell*>(obj));
|
|
}
|
|
MOZ_ALWAYS_INLINE bool IsInsideNursery(const JSString* str) {
|
|
return IsInsideNursery(reinterpret_cast<const Cell*>(str));
|
|
}
|
|
MOZ_ALWAYS_INLINE bool IsInsideNursery(const JS::BigInt* bi) {
|
|
return IsInsideNursery(reinterpret_cast<const Cell*>(bi));
|
|
}
|
|
|
|
MOZ_ALWAYS_INLINE bool IsCellPointerValid(const void* ptr) {
|
|
auto addr = uintptr_t(ptr);
|
|
if (addr < ChunkSize || addr % CellAlignBytes != 0) {
|
|
return false;
|
|
}
|
|
|
|
auto* cell = reinterpret_cast<const Cell*>(ptr);
|
|
if (!IsInsideNursery(cell)) {
|
|
return detail::GetTenuredGCThingZone(addr) != nullptr;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
MOZ_ALWAYS_INLINE bool IsCellPointerValidOrNull(const void* cell) {
|
|
if (!cell) {
|
|
return true;
|
|
}
|
|
return IsCellPointerValid(cell);
|
|
}
|
|
|
|
} /* namespace gc */
|
|
} /* namespace js */
|
|
|
|
namespace JS {
|
|
|
|
static MOZ_ALWAYS_INLINE Zone* GetTenuredGCThingZone(GCCellPtr thing) {
|
|
MOZ_ASSERT(!js::gc::IsInsideNursery(thing.asCell()));
|
|
return js::gc::detail::GetTenuredGCThingZone(thing.unsafeAsUIntPtr());
|
|
}
|
|
|
|
extern JS_PUBLIC_API Zone* GetNurseryCellZone(js::gc::Cell* cell);
|
|
|
|
static MOZ_ALWAYS_INLINE Zone* GetGCThingZone(GCCellPtr thing) {
|
|
if (!js::gc::IsInsideNursery(thing.asCell())) {
|
|
return js::gc::detail::GetTenuredGCThingZone(thing.unsafeAsUIntPtr());
|
|
}
|
|
|
|
return GetNurseryCellZone(thing.asCell());
|
|
}
|
|
|
|
static MOZ_ALWAYS_INLINE Zone* GetStringZone(JSString* str) {
|
|
if (!js::gc::IsInsideNursery(str)) {
|
|
return js::gc::detail::GetTenuredGCThingZone(
|
|
reinterpret_cast<uintptr_t>(str));
|
|
}
|
|
return GetNurseryCellZone(reinterpret_cast<js::gc::Cell*>(str));
|
|
}
|
|
|
|
extern JS_PUBLIC_API Zone* GetObjectZone(JSObject* obj);
|
|
|
|
static MOZ_ALWAYS_INLINE bool GCThingIsMarkedGray(GCCellPtr thing) {
|
|
if (thing.mayBeOwnedByOtherRuntime()) {
|
|
return false;
|
|
}
|
|
return js::gc::detail::CellIsMarkedGrayIfKnown(thing.asCell());
|
|
}
|
|
|
|
extern JS_PUBLIC_API JS::TraceKind GCThingTraceKind(void* thing);
|
|
|
|
extern JS_PUBLIC_API void EnableNurseryStrings(JSContext* cx);
|
|
|
|
extern JS_PUBLIC_API void DisableNurseryStrings(JSContext* cx);
|
|
|
|
extern JS_PUBLIC_API void EnableNurseryBigInts(JSContext* cx);
|
|
|
|
extern JS_PUBLIC_API void DisableNurseryBigInts(JSContext* cx);
|
|
|
|
/*
|
|
* Returns true when writes to GC thing pointers (and reads from weak pointers)
|
|
* must call an incremental barrier. This is generally only true when running
|
|
* mutator code in-between GC slices. At other times, the barrier may be elided
|
|
* for performance.
|
|
*/
|
|
extern JS_PUBLIC_API bool IsIncrementalBarrierNeeded(JSContext* cx);
|
|
|
|
/*
|
|
* Notify the GC that a reference to a JSObject is about to be overwritten.
|
|
* This method must be called if IsIncrementalBarrierNeeded.
|
|
*/
|
|
extern JS_PUBLIC_API void IncrementalPreWriteBarrier(JSObject* obj);
|
|
|
|
/*
|
|
* Notify the GC that a reference to a tenured GC cell is about to be
|
|
* overwritten. This method must be called if IsIncrementalBarrierNeeded.
|
|
*/
|
|
extern JS_PUBLIC_API void IncrementalPreWriteBarrier(GCCellPtr thing);
|
|
|
|
/**
|
|
* Unsets the gray bit for anything reachable from |thing|. |kind| should not be
|
|
* JS::TraceKind::Shape. |thing| should be non-null. The return value indicates
|
|
* if anything was unmarked.
|
|
*/
|
|
extern JS_FRIEND_API bool UnmarkGrayGCThingRecursively(GCCellPtr thing);
|
|
|
|
} // namespace JS
|
|
|
|
namespace js {
|
|
namespace gc {
|
|
|
|
extern JS_PUBLIC_API void PerformIncrementalReadBarrier(JS::GCCellPtr thing);
|
|
|
|
static MOZ_ALWAYS_INLINE void ExposeGCThingToActiveJS(JS::GCCellPtr thing) {
|
|
// TODO: I'd like to assert !RuntimeHeapIsBusy() here but this gets
|
|
// called while we are tracing the heap, e.g. during memory reporting
|
|
// (see bug 1313318).
|
|
MOZ_ASSERT(!JS::RuntimeHeapIsCollecting());
|
|
|
|
// GC things residing in the nursery cannot be gray: they have no mark bits.
|
|
// All live objects in the nursery are moved to tenured at the beginning of
|
|
// each GC slice, so the gray marker never sees nursery things.
|
|
if (IsInsideNursery(thing.asCell())) {
|
|
return;
|
|
}
|
|
|
|
auto* cell = reinterpret_cast<TenuredCell*>(thing.asCell());
|
|
|
|
// There's nothing to do for permanent GC things that might be owned by
|
|
// another runtime.
|
|
if (thing.mayBeOwnedByOtherRuntime()) {
|
|
return;
|
|
}
|
|
|
|
auto* zone = JS::shadow::Zone::from(JS::GetTenuredGCThingZone(thing));
|
|
if (zone->needsIncrementalBarrier()) {
|
|
PerformIncrementalReadBarrier(thing);
|
|
} else if (!zone->isGCPreparing() && detail::TenuredCellIsMarkedGray(cell)) {
|
|
MOZ_ALWAYS_TRUE(JS::UnmarkGrayGCThingRecursively(thing));
|
|
}
|
|
|
|
MOZ_ASSERT_IF(!zone->isGCPreparing(), !detail::TenuredCellIsMarkedGray(cell));
|
|
}
|
|
|
|
template <typename T>
|
|
extern JS_PUBLIC_API bool EdgeNeedsSweepUnbarrieredSlow(T* thingp);
|
|
|
|
static MOZ_ALWAYS_INLINE bool EdgeNeedsSweepUnbarriered(JSObject** objp) {
|
|
// This function does not handle updating nursery pointers. Raw JSObject
|
|
// pointers should be updated separately or replaced with
|
|
// JS::Heap<JSObject*> which handles this automatically.
|
|
MOZ_ASSERT(!JS::RuntimeHeapIsMinorCollecting());
|
|
if (IsInsideNursery(*objp)) {
|
|
return false;
|
|
}
|
|
|
|
auto zone =
|
|
JS::shadow::Zone::from(detail::GetTenuredGCThingZone(uintptr_t(*objp)));
|
|
if (!zone->isGCSweepingOrCompacting()) {
|
|
return false;
|
|
}
|
|
|
|
return EdgeNeedsSweepUnbarrieredSlow(objp);
|
|
}
|
|
|
|
} // namespace gc
|
|
} // namespace js
|
|
|
|
namespace JS {
|
|
|
|
/*
|
|
* This should be called when an object that is marked gray is exposed to the JS
|
|
* engine (by handing it to running JS code or writing it into live JS
|
|
* data). During incremental GC, since the gray bits haven't been computed yet,
|
|
* we conservatively mark the object black.
|
|
*/
|
|
static MOZ_ALWAYS_INLINE void ExposeObjectToActiveJS(JSObject* obj) {
|
|
MOZ_ASSERT(obj);
|
|
MOZ_ASSERT(!js::gc::EdgeNeedsSweepUnbarrieredSlow(&obj));
|
|
js::gc::ExposeGCThingToActiveJS(GCCellPtr(obj));
|
|
}
|
|
|
|
} /* namespace JS */
|
|
|
|
#endif /* js_HeapAPI_h */
|