gecko-dev/gfx/layers/d3d10
Ehsan Akhgari 9bfa79023b Bug 1038158 - Give ReadbackResultWriter a private destructor; r=bjacob 2014-07-15 16:41:05 -04:00
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CanvasLayerD3D10.cpp Bug 1037151 - Merge SharedSurface_GL into SharedSurface. - r=mattwoodrow 2014-07-11 15:10:49 -07:00
CanvasLayerD3D10.h Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow 2014-04-16 01:41:40 +01:00
ColorLayerD3D10.cpp Bug 952977: Convert GetEffectiveTransform to gfx::Matrix4x4 r=nical 2014-01-24 17:49:19 -08:00
ColorLayerD3D10.h
ContainerLayerD3D10.cpp Bug 1022667, part 3 - Remove various bits of dead code from D3D layers code. r=Bas 2014-06-10 16:42:22 +01:00
ContainerLayerD3D10.h Bug 952977: Convert ComputeEffectiveTransforms to gfx::Matrix4x4 r=nical 2014-01-27 10:28:04 -05:00
ImageLayerD3D10.cpp Bug 1013292 - Fix some using namespace + unified build issues in gfx code. r=kats 2014-05-22 12:11:45 +02:00
ImageLayerD3D10.h Bug 960524 - Get rid of Image::DeprecatedGetAsSurface (Moz2D migration). r=mattwoodrow 2014-04-10 09:49:53 +01:00
LayerManagerD3D10.cpp Bug 1022667, part 3 - Remove various bits of dead code from D3D layers code. r=Bas 2014-06-10 16:42:22 +01:00
LayerManagerD3D10.fx Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
LayerManagerD3D10.h Bug 964731 - Convert ImageLayerD3D10 and CreateOptimalSurface/CreateOptimalMaskSurface to Moz2D. r=Bas 2014-04-10 09:49:49 +01:00
LayerManagerD3D10Effect.h Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
ReadbackLayerD3D10.h Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d10/; r=ehsan 2013-07-20 11:48:55 +03:00
ReadbackManagerD3D10.cpp Bug 1038158 - Give ReadbackResultWriter a private destructor; r=bjacob 2014-07-15 16:41:05 -04:00
ReadbackManagerD3D10.h
ThebesLayerD3D10.cpp Bug 1025494 - Remove dead code in ThebesLayerD3D10 that creates a gfxD2DSurface. r=Bas 2014-06-17 18:35:51 +01:00
ThebesLayerD3D10.h Bug 1025494 - Remove dead code in ThebesLayerD3D10 that creates a gfxD2DSurface. r=Bas 2014-06-17 18:35:51 +01:00
genshaders.sh