gecko-dev/gfx/layers/mlgpu
David Anderson cac14c2173 Fix shutdown leak in TextureSourceProviderMLGPU. (bug 1398304, r=bas) 2017-09-22 09:48:12 -07:00
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BufferCache.cpp Cache MLGBuffers for systems that don't support constant buffer offsetting. (bug 1379714 part 2, r=bas) 2017-07-11 21:18:45 -07:00
BufferCache.h Bug 1105109 - Fix unified compilation errors. r=kats 2017-07-28 20:17:19 -04:00
CanvasLayerMLGPU.cpp Initial import of Advanced Layers. (bug 1365879 part 20, r=bas) 2017-06-23 14:23:12 -07:00
CanvasLayerMLGPU.h Bug 1379920 - Introduce CanvasRenderer and its derived classes. r=nical,jrmuizel 2017-08-03 13:55:14 +08:00
ClearRegionHelper.h Add a helper for automating ClearView and clear-shader operations. (bug 1378095 part 1, r=mattwoodrow) 2017-07-13 01:11:58 -07:00
ContainerLayerMLGPU.cpp Handle invalidation bounds overflow in ContainerLayerMLGPU. (bug 1345891 part 3, r=mattwoodrow) 2017-08-03 21:22:49 -07:00
ContainerLayerMLGPU.h Handle invalidation bounds overflow in ContainerLayerMLGPU. (bug 1345891 part 3, r=mattwoodrow) 2017-08-03 21:22:49 -07:00
FrameBuilder.cpp Backed out changeset c044d8842861 (bug 1387467) for build bustage at FrameBuilder.cpp:154 (no member GetName). r=backout on a CLOSED TREE 2017-08-05 11:54:09 +02:00
FrameBuilder.h Bug 1357299 - P7: Fix unified-build build break. r=mattwoodrow 2017-08-07 18:15:23 +08:00
ImageLayerMLGPU.cpp Clamp the visible region of ImageLayers to the picture rect. (bug 1396507 part 1, r=mattwoodrow) 2017-09-13 09:29:00 -04:00
ImageLayerMLGPU.h Initial import of Advanced Layers. (bug 1365879 part 20, r=bas) 2017-06-23 14:23:12 -07:00
LayerMLGPU.cpp Fix crash when ancestor masks have no overlapping area. (bug 1381479, r=bas) 2017-07-20 15:10:40 -07:00
LayerMLGPU.h Handle resampled painted layers after occlusion culling. (bug 1385961, r=mattwoodrow) 2017-08-01 15:40:32 -07:00
LayerManagerMLGPU.cpp Handle bounds overflow in consumers of LayerTreeInvalidation. (bug 1345891 part 2, r=mattwoodrow) 2017-08-03 21:22:48 -07:00
LayerManagerMLGPU.h Add helpers for debugging Advanced Layers with RenderDoc. (bug 1381666 part 1, r=mattwoodrow) 2017-07-31 12:28:26 -07:00
MLGDevice.cpp Bypass DecomposeIntoNoRepeatRects when possible. (bug 1396507 part 3, r=mattwoodrow) 2017-09-13 09:30:26 -04:00
MLGDevice.h Add helper functions for dumping MLGTextures as files. (bug 1381666 part 2, r=mattwoodrow) 2017-07-31 12:28:41 -07:00
MLGDeviceTypes.h Bypass DecomposeIntoNoRepeatRects when possible. (bug 1396507 part 3, r=mattwoodrow) 2017-09-13 09:30:26 -04:00
MaskOperation.cpp Bug 1387514: Upgrade BaseRect (derived classes) width and height direct member variable use to instead use Width()/SetWidth() and Height()/SetHeight() in .cpp files in gfx/*. r=milan 2017-08-14 08:29:28 -04:00
MaskOperation.h Fix crash when ancestor masks have no overlapping area. (bug 1381479, r=bas) 2017-07-20 15:10:40 -07:00
MemoryReportingMLGPU.cpp Add memory reporting. (bug 1365879 part 26, r=mattwoodrow) 2017-06-23 14:23:14 -07:00
MemoryReportingMLGPU.h Add memory reporting. (bug 1365879 part 26, r=mattwoodrow) 2017-06-23 14:23:14 -07:00
PaintedLayerMLGPU.cpp Handle resampled painted layers after occlusion culling. (bug 1385961, r=mattwoodrow) 2017-08-01 15:40:32 -07:00
PaintedLayerMLGPU.h Bypass DecomposeIntoNoRepeatRects when possible. (bug 1396507 part 3, r=mattwoodrow) 2017-09-13 09:30:26 -04:00
RenderPassMLGPU-inl.h Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow) 2017-07-11 00:05:30 -07:00
RenderPassMLGPU.cpp Bypass DecomposeIntoNoRepeatRects when possible. (bug 1396507 part 3, r=mattwoodrow) 2017-09-13 09:30:26 -04:00
RenderPassMLGPU.h Bypass DecomposeIntoNoRepeatRects when possible. (bug 1396507 part 3, r=mattwoodrow) 2017-09-13 09:30:26 -04:00
RenderViewMLGPU.cpp Merge m-c to inbound, a=merge 2017-07-31 17:49:47 -07:00
RenderViewMLGPU.h Fix Advanced Layers not forcing a clear for the window theme. (bug 1378095 part 2, r=mattwoodrow) 2017-07-13 01:12:05 -07:00
ShaderDefinitionsMLGPU-inl.h Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow) 2017-07-11 00:05:30 -07:00
ShaderDefinitionsMLGPU.h Add helpers for debugging Advanced Layers with RenderDoc. (bug 1381666 part 1, r=mattwoodrow) 2017-07-31 12:28:26 -07:00
SharedBufferMLGPU.cpp Bug 1105109 - Fix unified compilation errors. r=kats 2017-07-28 20:17:19 -04:00
SharedBufferMLGPU.h Bug 1379920 - Fix unified build error. r=nical 2017-08-03 13:55:13 +08:00
StagingBuffer.cpp Initial import of Advanced Layers. (bug 1365879 part 20, r=bas) 2017-06-23 14:23:12 -07:00
StagingBuffer.h Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow) 2017-07-11 00:05:30 -07:00
TextureSourceProviderMLGPU.cpp Fix shutdown leak in TextureSourceProviderMLGPU. (bug 1398304, r=bas) 2017-09-22 09:48:12 -07:00
TextureSourceProviderMLGPU.h Fix shutdown leak in TextureSourceProviderMLGPU. (bug 1398304, r=bas) 2017-09-22 09:48:12 -07:00
TexturedLayerMLGPU.cpp Bug 1387514: Upgrade BaseRect (derived classes) width and height direct member variable use to instead use Width()/SetWidth() and Height()/SetHeight() in .cpp files in gfx/*. r=milan 2017-08-14 08:29:28 -04:00
TexturedLayerMLGPU.h Initial import of Advanced Layers. (bug 1365879 part 20, r=bas) 2017-06-23 14:23:12 -07:00
UtilityMLGPU.h Compute minimal intermediate surface sizes in Advanced Layers. (bug 1375785, r=mattwoodrow) 2017-06-28 15:26:48 -07:00