gecko-dev/gfx/gl/SurfaceTypes.cpp

61 строка
1.2 KiB
C++

/* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SurfaceTypes.h"
#include "mozilla/layers/ISurfaceAllocator.h"
namespace mozilla {
namespace gl {
SurfaceCaps::SurfaceCaps()
{
Clear();
}
SurfaceCaps::SurfaceCaps(const SurfaceCaps& other)
{
*this = other;
}
SurfaceCaps&
SurfaceCaps::operator=(const SurfaceCaps& other)
{
any = other.any;
color = other.color;
alpha = other.alpha;
bpp16 = other.bpp16;
depth = other.depth;
stencil = other.stencil;
antialias = other.antialias;
premultAlpha = other.premultAlpha;
preserve = other.preserve;
surfaceAllocator = other.surfaceAllocator;
return *this;
}
void
SurfaceCaps::Clear()
{
any = false;
color = false;
alpha = false;
bpp16 = false;
depth = false;
stencil = false;
antialias = false;
premultAlpha = true;
preserve = false;
surfaceAllocator = nullptr;
}
SurfaceCaps::~SurfaceCaps()
{
}
} // namespace gl
} // namespace mozilla