зеркало из https://github.com/mozilla/gecko-dev.git
174 строки
5.0 KiB
C++
174 строки
5.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GLCONTEXTEGL_H_
|
|
#define GLCONTEXTEGL_H_
|
|
|
|
#include "GLContext.h"
|
|
#include "GLLibraryEGL.h"
|
|
#include "nsRegion.h"
|
|
#include <memory>
|
|
|
|
class gfxASurface;
|
|
namespace mozilla {
|
|
namespace layers {
|
|
class SurfaceTextureImage;
|
|
} // namespace layers
|
|
namespace widget {
|
|
class CompositorWidget;
|
|
} // namespace widget
|
|
namespace gl {
|
|
|
|
RefPtr<GLLibraryEGL> DefaultEglLibrary(nsACString* const out_failureId);
|
|
|
|
inline std::shared_ptr<EglDisplay> DefaultEglDisplay(
|
|
nsACString* const out_failureId) {
|
|
const auto lib = DefaultEglLibrary(out_failureId);
|
|
if (!lib) {
|
|
return nullptr;
|
|
}
|
|
return lib->DefaultDisplay(out_failureId);
|
|
}
|
|
|
|
// -
|
|
|
|
class GLContextEGL final : public GLContext {
|
|
friend class TextureImageEGL;
|
|
|
|
public:
|
|
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextEGL, override)
|
|
|
|
static RefPtr<GLContextEGL> CreateGLContext(
|
|
std::shared_ptr<EglDisplay>, const GLContextDesc&, EGLConfig config,
|
|
EGLSurface surface, const bool useGles, nsACString* const out_failureId);
|
|
|
|
private:
|
|
GLContextEGL(std::shared_ptr<EglDisplay>, const GLContextDesc&,
|
|
EGLConfig config, EGLSurface surface, EGLContext context);
|
|
~GLContextEGL();
|
|
|
|
public:
|
|
virtual GLContextType GetContextType() const override {
|
|
return GLContextType::EGL;
|
|
}
|
|
|
|
static GLContextEGL* Cast(GLContext* gl) {
|
|
MOZ_ASSERT(gl->GetContextType() == GLContextType::EGL);
|
|
return static_cast<GLContextEGL*>(gl);
|
|
}
|
|
|
|
bool Init() override;
|
|
|
|
virtual bool IsDoubleBuffered() const override { return mIsDoubleBuffered; }
|
|
|
|
void SetIsDoubleBuffered(bool aIsDB) { mIsDoubleBuffered = aIsDB; }
|
|
|
|
virtual bool IsANGLE() const override { return mEgl->mLib->IsANGLE(); }
|
|
virtual bool IsWARP() const override { return mEgl->mIsWARP; }
|
|
|
|
virtual bool BindTexImage() override;
|
|
|
|
virtual bool ReleaseTexImage() override;
|
|
|
|
void SetEGLSurfaceOverride(EGLSurface surf);
|
|
EGLSurface GetEGLSurfaceOverride() { return mSurfaceOverride; }
|
|
|
|
virtual bool MakeCurrentImpl() const override;
|
|
|
|
virtual bool IsCurrentImpl() const override;
|
|
|
|
virtual bool RenewSurface(widget::CompositorWidget* aWidget) override;
|
|
|
|
virtual void ReleaseSurface() override;
|
|
|
|
Maybe<SymbolLoader> GetSymbolLoader() const override;
|
|
|
|
virtual bool SwapBuffers() override;
|
|
|
|
virtual void SetDamage(const nsIntRegion& aDamageRegion) override;
|
|
|
|
virtual void GetWSIInfo(nsCString* const out) const override;
|
|
|
|
// hold a reference to the given surface
|
|
// for the lifetime of this context.
|
|
void HoldSurface(gfxASurface* aSurf);
|
|
|
|
EGLSurface GetEGLSurface() const { return mSurface; }
|
|
|
|
bool HasExtBufferAge() const;
|
|
bool HasKhrPartialUpdate() const;
|
|
EGLint GetBufferAge() const;
|
|
|
|
bool BindTex2DOffscreen(GLContext* aOffscreen);
|
|
void UnbindTex2DOffscreen(GLContext* aOffscreen);
|
|
void BindOffscreenFramebuffer();
|
|
|
|
void Destroy();
|
|
|
|
static RefPtr<GLContextEGL> CreateEGLPBufferOffscreenContext(
|
|
std::shared_ptr<EglDisplay>, const GLContextCreateDesc&,
|
|
const gfx::IntSize& size, nsACString* const out_FailureId);
|
|
static RefPtr<GLContextEGL> CreateEGLPBufferOffscreenContextImpl(
|
|
std::shared_ptr<EglDisplay>, const GLContextCreateDesc&,
|
|
const gfx::IntSize& size, bool aUseGles, nsACString* const out_FailureId);
|
|
|
|
static EGLSurface CreateEGLSurfaceForCompositorWidget(
|
|
widget::CompositorWidget* aCompositorWidget, const EGLConfig aConfig);
|
|
|
|
#ifdef MOZ_X11
|
|
static bool FindVisual(bool aUseWebRender, bool useAlpha,
|
|
int* const out_visualId);
|
|
#endif
|
|
|
|
protected:
|
|
friend class GLContextProviderEGL;
|
|
friend class GLContextEGLFactory;
|
|
|
|
virtual void OnMarkDestroyed() override;
|
|
|
|
public:
|
|
const std::shared_ptr<EglDisplay> mEgl;
|
|
const EGLConfig mConfig;
|
|
const EGLContext mContext;
|
|
|
|
protected:
|
|
EGLSurface mSurface;
|
|
const EGLSurface mFallbackSurface;
|
|
|
|
EGLSurface mSurfaceOverride = EGL_NO_SURFACE;
|
|
RefPtr<gfxASurface> mThebesSurface;
|
|
bool mBound = false;
|
|
|
|
bool mIsPBuffer = false;
|
|
bool mIsDoubleBuffered = false;
|
|
bool mCanBindToTexture = false;
|
|
bool mShareWithEGLImage = false;
|
|
bool mOwnsContext = true;
|
|
|
|
nsIntRegion mDamageRegion;
|
|
|
|
static EGLSurface CreatePBufferSurfaceTryingPowerOfTwo(
|
|
EglDisplay&, EGLConfig, EGLenum bindToTextureFormat,
|
|
gfx::IntSize& pbsize);
|
|
|
|
static EGLSurface CreateWaylandBufferSurface(EglDisplay&, EGLConfig,
|
|
gfx::IntSize& pbsize);
|
|
|
|
public:
|
|
EGLSurface CreateCompatibleSurface(void* aWindow) const;
|
|
};
|
|
|
|
// -
|
|
// aVisual is used in Linux only to exactly match window and framebuffer
|
|
// visuals on NVIDIA drivers (Bug 1478454).
|
|
bool CreateConfig(EglDisplay&, EGLConfig* aConfig, int32_t depth,
|
|
bool aEnableDepthBuffer, bool aUseGles, int aVisual = 0);
|
|
|
|
} // namespace gl
|
|
} // namespace mozilla
|
|
|
|
#endif // GLCONTEXTEGL_H_
|