gecko-dev/gfx/layers/d3d11
sotaro aa001195aa Bug 1612665 - Backout Bug 1596630 r=nical
SyncObjectD3D11Host::Synchronize() calling in RenderCompositorANGLE::BeginFrame() is still necessary for D3D11DXVA2Manager::CopyToImage(). Then backout Bug 1596630.

Differential Revision: https://phabricator.services.mozilla.com/D61658

--HG--
extra : moz-landing-system : lando
2020-02-05 09:39:28 +00:00
..
mlgshaders
BlendShaderConstants.h
BlendingHelpers.hlslh
CompositorD3D11.cpp Backed out changeset 7a4cf3982659 (bug 1573710) for mda failures on test_getUserMedia_basicScreenshare. CLOSED TREE 2019-10-29 11:28:09 +02:00
CompositorD3D11.h Bug 1574745 - Add BeginFrameForNativeLayers() and Begin/EndRenderingToNativeLayer. r=mattwoodrow 2019-08-30 21:37:55 +00:00
CompositorD3D11.hlsl
DeviceAttachmentsD3D11.cpp Bug 1563139 - Remove StaticPrefs.h. r=glandium 2019-07-26 01:10:23 +00:00
DeviceAttachmentsD3D11.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
DiagnosticsD3D11.cpp
DiagnosticsD3D11.h
HelpersD3D11.h Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten 2019-03-13 02:34:04 +00:00
MLGDeviceD3D11.cpp Bug 1573710 - Trigger composite after SetParent() r=Gankro 2019-11-01 11:01:34 +00:00
MLGDeviceD3D11.h Bug 1570879 - Fix high contrast theme handling with DirectComposition and WebRender r=nical 2019-10-08 10:07:47 +00:00
ReadbackManagerD3D11.cpp Bug 1610388 - Remove nsAutoPtr usage from gfx/. r=mattwoodrow 2020-01-21 01:25:28 +00:00
ReadbackManagerD3D11.h Bug 1610388 - Remove nsAutoPtr usage from gfx/. r=mattwoodrow 2020-01-21 01:25:28 +00:00
ShaderDefinitionsD3D11.h
TextureD3D11.cpp Bug 1612665 - Backout Bug 1596630 r=nical 2020-02-05 09:39:28 +00:00
TextureD3D11.h Bug 1601531 - Tag image descriptors with PREFER_COMPOSITOR_SURFACE where appropriate r=gw 2019-12-06 06:53:57 +00:00
genshaders.py Bug 1559975: Fix python2/3 compat in gfx/ r=ahal 2019-07-05 14:28:55 +00:00
shaders.manifest