зеркало из https://github.com/mozilla/gecko-dev.git
299 строки
10 KiB
C++
299 строки
10 KiB
C++
// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef DOUBLE_CONVERSION_UTILS_H_
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#define DOUBLE_CONVERSION_UTILS_H_
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#include <stdlib.h>
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#include <string.h>
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#include "mozilla/Assertions.h"
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#ifndef ASSERT
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#define ASSERT(condition) MOZ_ASSERT(condition)
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#endif
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#ifndef UNIMPLEMENTED
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#define UNIMPLEMENTED() MOZ_CRASH()
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#endif
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#ifndef UNREACHABLE
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#define UNREACHABLE() MOZ_CRASH()
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#endif
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// Double operations detection based on target architecture.
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// Linux uses a 80bit wide floating point stack on x86. This induces double
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// rounding, which in turn leads to wrong results.
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// An easy way to test if the floating-point operations are correct is to
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// evaluate: 89255.0/1e22. If the floating-point stack is 64 bits wide then
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// the result is equal to 89255e-22.
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// The best way to test this, is to create a division-function and to compare
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// the output of the division with the expected result. (Inlining must be
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// disabled.)
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// On Linux,x86 89255e-22 != Div_double(89255.0/1e22)
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#if defined(_M_X64) || defined(__x86_64__) || \
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defined(__ARMEL__) || defined(__avr32__) || \
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defined(__hppa__) || defined(__ia64__) || \
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defined(__mips__) || \
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defined(__powerpc__) || defined(__ppc__) || defined(__ppc64__) || \
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defined(__sparc__) || defined(__sparc) || defined(__s390__) || \
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defined(__SH4__) || defined(__alpha__) || \
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defined(_MIPS_ARCH_MIPS32R2) || \
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defined(_AARCH64EL_)
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#define DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS 1
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#elif defined(_M_IX86) || defined(__i386__) || defined(__i386)
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#if defined(_WIN32)
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// Windows uses a 64bit wide floating point stack.
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#define DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS 1
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#else
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#undef DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS
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#endif // _WIN32
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#else
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#error Target architecture was not detected as supported by Double-Conversion.
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#endif
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#include <stdint.h>
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// The following macro works on both 32 and 64-bit platforms.
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// Usage: instead of writing 0x1234567890123456
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// write UINT64_2PART_C(0x12345678,90123456);
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#define UINT64_2PART_C(a, b) (((static_cast<uint64_t>(a) << 32) + 0x##b##u))
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// The expression ARRAY_SIZE(a) is a compile-time constant of type
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// size_t which represents the number of elements of the given
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// array. You should only use ARRAY_SIZE on statically allocated
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// arrays.
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#ifndef ARRAY_SIZE
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#define ARRAY_SIZE(a) \
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((sizeof(a) / sizeof(*(a))) / \
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static_cast<size_t>(!(sizeof(a) % sizeof(*(a)))))
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#endif
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// A macro to disallow the evil copy constructor and operator= functions
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// This should be used in the private: declarations for a class
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#ifndef DISALLOW_COPY_AND_ASSIGN
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#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
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TypeName(const TypeName&); \
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void operator=(const TypeName&)
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#endif
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// A macro to disallow all the implicit constructors, namely the
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// default constructor, copy constructor and operator= functions.
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//
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// This should be used in the private: declarations for a class
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// that wants to prevent anyone from instantiating it. This is
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// especially useful for classes containing only static methods.
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#ifndef DISALLOW_IMPLICIT_CONSTRUCTORS
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#define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \
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TypeName(); \
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DISALLOW_COPY_AND_ASSIGN(TypeName)
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#endif
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namespace double_conversion {
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static const int kCharSize = sizeof(char);
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// Returns the maximum of the two parameters.
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template <typename T>
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static T Max(T a, T b) {
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return a < b ? b : a;
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}
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// Returns the minimum of the two parameters.
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template <typename T>
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static T Min(T a, T b) {
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return a < b ? a : b;
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}
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inline int StrLength(const char* string) {
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size_t length = strlen(string);
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ASSERT(length == static_cast<size_t>(static_cast<int>(length)));
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return static_cast<int>(length);
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}
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// This is a simplified version of V8's Vector class.
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template <typename T>
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class Vector {
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public:
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Vector() : start_(NULL), length_(0) {}
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Vector(T* data, int length) : start_(data), length_(length) {
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ASSERT(length == 0 || (length > 0 && data != NULL));
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}
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// Returns a vector using the same backing storage as this one,
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// spanning from and including 'from', to but not including 'to'.
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Vector<T> SubVector(int from, int to) {
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ASSERT(to <= length_);
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ASSERT(from < to);
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ASSERT(0 <= from);
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return Vector<T>(start() + from, to - from);
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}
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// Returns the length of the vector.
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int length() const { return length_; }
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// Returns whether or not the vector is empty.
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bool is_empty() const { return length_ == 0; }
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// Returns the pointer to the start of the data in the vector.
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T* start() const { return start_; }
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// Access individual vector elements - checks bounds in debug mode.
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T& operator[](int index) const {
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ASSERT(0 <= index && index < length_);
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return start_[index];
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}
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T& first() { return start_[0]; }
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T& last() { return start_[length_ - 1]; }
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private:
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T* start_;
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int length_;
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};
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// Helper class for building result strings in a character buffer. The
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// purpose of the class is to use safe operations that checks the
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// buffer bounds on all operations in debug mode.
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class StringBuilder {
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public:
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StringBuilder(char* buffer, int size)
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: buffer_(buffer, size), position_(0) { }
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~StringBuilder() { if (!is_finalized()) Finalize(); }
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int size() const { return buffer_.length(); }
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// Get the current position in the builder.
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int position() const {
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ASSERT(!is_finalized());
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return position_;
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}
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// Reset the position.
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void Reset() { position_ = 0; }
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// Add a single character to the builder. It is not allowed to add
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// 0-characters; use the Finalize() method to terminate the string
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// instead.
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void AddCharacter(char c) {
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ASSERT(c != '\0');
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ASSERT(!is_finalized() && position_ < buffer_.length());
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buffer_[position_++] = c;
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}
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// Add an entire string to the builder. Uses strlen() internally to
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// compute the length of the input string.
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void AddString(const char* s) {
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AddSubstring(s, StrLength(s));
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}
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// Add the first 'n' characters of the given string 's' to the
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// builder. The input string must have enough characters.
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void AddSubstring(const char* s, int n) {
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ASSERT(!is_finalized() && position_ + n < buffer_.length());
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ASSERT(static_cast<size_t>(n) <= strlen(s));
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memmove(&buffer_[position_], s, n * kCharSize);
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position_ += n;
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}
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// Add character padding to the builder. If count is non-positive,
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// nothing is added to the builder.
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void AddPadding(char c, int count) {
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for (int i = 0; i < count; i++) {
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AddCharacter(c);
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}
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}
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// Finalize the string by 0-terminating it and returning the buffer.
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char* Finalize() {
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ASSERT(!is_finalized() && position_ < buffer_.length());
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buffer_[position_] = '\0';
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// Make sure nobody managed to add a 0-character to the
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// buffer while building the string.
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ASSERT(strlen(buffer_.start()) == static_cast<size_t>(position_));
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position_ = -1;
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ASSERT(is_finalized());
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return buffer_.start();
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}
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private:
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Vector<char> buffer_;
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int position_;
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bool is_finalized() const { return position_ < 0; }
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DISALLOW_IMPLICIT_CONSTRUCTORS(StringBuilder);
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};
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// The type-based aliasing rule allows the compiler to assume that pointers of
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// different types (for some definition of different) never alias each other.
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// Thus the following code does not work:
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//
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// float f = foo();
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// int fbits = *(int*)(&f);
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//
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// The compiler 'knows' that the int pointer can't refer to f since the types
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// don't match, so the compiler may cache f in a register, leaving random data
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// in fbits. Using C++ style casts makes no difference, however a pointer to
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// char data is assumed to alias any other pointer. This is the 'memcpy
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// exception'.
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//
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// Bit_cast uses the memcpy exception to move the bits from a variable of one
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// type of a variable of another type. Of course the end result is likely to
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// be implementation dependent. Most compilers (gcc-4.2 and MSVC 2005)
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// will completely optimize BitCast away.
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//
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// There is an additional use for BitCast.
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// Recent gccs will warn when they see casts that may result in breakage due to
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// the type-based aliasing rule. If you have checked that there is no breakage
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// you can use BitCast to cast one pointer type to another. This confuses gcc
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// enough that it can no longer see that you have cast one pointer type to
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// another thus avoiding the warning.
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template <class Dest, class Source>
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inline Dest BitCast(const Source& source) {
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static_assert(sizeof(Dest) == sizeof(Source),
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"BitCast's source and destination types must be the same size");
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Dest dest;
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memmove(&dest, &source, sizeof(dest));
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return dest;
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}
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template <class Dest, class Source>
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inline Dest BitCast(Source* source) {
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return BitCast<Dest>(reinterpret_cast<uintptr_t>(source));
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}
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} // namespace double_conversion
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#endif // DOUBLE_CONVERSION_UTILS_H_
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