зеркало из https://github.com/mozilla/gecko-dev.git
130 строки
4.8 KiB
C++
130 строки
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/layers/StackingContextHelper.h"
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#include "UnitTransforms.h"
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#include "nsDisplayList.h"
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namespace mozilla {
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namespace layers {
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StackingContextHelper::StackingContextHelper()
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: mBuilder(nullptr),
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mScale(1.0f, 1.0f),
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mAffectsClipPositioning(false),
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mIsPreserve3D(false),
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mRasterizeLocally(false) {
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// mOrigin remains at 0,0
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}
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StackingContextHelper::StackingContextHelper(
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const StackingContextHelper& aParentSC, const ActiveScrolledRoot* aAsr,
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nsIFrame* aContainerFrame, nsDisplayItem* aContainerItem,
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wr::DisplayListBuilder& aBuilder, const wr::StackingContextParams& aParams,
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const LayoutDeviceRect& aBounds)
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: mBuilder(&aBuilder),
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mScale(1.0f, 1.0f),
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mDeferredTransformItem(aParams.mDeferredTransformItem),
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mIsPreserve3D(aParams.transform_style == wr::TransformStyle::Preserve3D),
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mRasterizeLocally(aParams.mRasterizeLocally ||
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aParentSC.mRasterizeLocally) {
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// Compute scale for fallback rendering. We don't try to guess a scale for 3d
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// transformed items
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gfx::Matrix transform2d;
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if (aParams.mBoundTransform &&
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aParams.mBoundTransform->CanDraw2D(&transform2d) &&
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aParams.reference_frame_kind != wr::WrReferenceFrameKind::Perspective &&
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!aParentSC.mIsPreserve3D) {
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mInheritedTransform = transform2d * aParentSC.mInheritedTransform;
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int32_t apd = aContainerFrame->PresContext()->AppUnitsPerDevPixel();
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nsRect r = LayoutDevicePixel::ToAppUnits(aBounds, apd);
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mScale = FrameLayerBuilder::ChooseScale(aContainerFrame, aContainerItem, r,
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1.f, 1.f, mInheritedTransform,
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/* aCanDraw2D = */ true);
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if (aParams.mAnimated) {
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mSnappingSurfaceTransform =
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gfx::Matrix::Scaling(mScale.width, mScale.height);
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} else {
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mSnappingSurfaceTransform =
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transform2d * aParentSC.mSnappingSurfaceTransform;
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}
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} else {
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mInheritedTransform = aParentSC.mInheritedTransform;
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mScale = aParentSC.mScale;
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}
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auto rasterSpace =
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mRasterizeLocally
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? wr::RasterSpace::Local(std::max(mScale.width, mScale.height))
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: wr::RasterSpace::Screen();
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MOZ_ASSERT(!aParams.clip.IsNone());
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mReferenceFrameId = mBuilder->PushStackingContext(
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aParams, wr::ToLayoutRect(aBounds), rasterSpace);
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if (mReferenceFrameId) {
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mSpaceAndClipChainHelper.emplace(aBuilder, mReferenceFrameId.ref());
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}
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mAffectsClipPositioning =
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mReferenceFrameId.isSome() || (aBounds.TopLeft() != LayoutDevicePoint());
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// If the parent stacking context has a deferred transform item, inherit it
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// into this stacking context, as long as the ASR hasn't changed. Refer to
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// the comments on StackingContextHelper::mDeferredTransformItem for an
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// explanation of what goes in these fields.
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if (aParentSC.mDeferredTransformItem &&
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aAsr == (*aParentSC.mDeferredTransformItem)->GetActiveScrolledRoot()) {
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if (mDeferredTransformItem) {
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// If we are deferring another transform, put the combined transform from
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// all the ancestor deferred items into mDeferredAncestorTransform
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mDeferredAncestorTransform = aParentSC.GetDeferredTransformMatrix();
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} else {
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// We are not deferring another transform, so we can just inherit the
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// parent stacking context's deferred data without any modification.
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mDeferredTransformItem = aParentSC.mDeferredTransformItem;
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mDeferredAncestorTransform = aParentSC.mDeferredAncestorTransform;
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}
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}
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}
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StackingContextHelper::~StackingContextHelper() {
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if (mBuilder) {
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mSpaceAndClipChainHelper.reset();
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mBuilder->PopStackingContext(mReferenceFrameId.isSome());
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}
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}
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const Maybe<nsDisplayTransform*>&
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StackingContextHelper::GetDeferredTransformItem() const {
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return mDeferredTransformItem;
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}
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Maybe<gfx::Matrix4x4> StackingContextHelper::GetDeferredTransformMatrix()
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const {
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if (mDeferredTransformItem) {
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// See the comments on StackingContextHelper::mDeferredTransformItem for
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// an explanation of what's stored in mDeferredTransformItem and
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// mDeferredAncestorTransform. Here we need to return the combined transform
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// transform from all the deferred ancestors, including
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// mDeferredTransformItem.
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gfx::Matrix4x4 result =
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(*mDeferredTransformItem)->GetTransform().GetMatrix();
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if (mDeferredAncestorTransform) {
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result = *mDeferredAncestorTransform * result;
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}
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return Some(result);
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} else {
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return Nothing();
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}
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}
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} // namespace layers
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} // namespace mozilla
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