gecko-dev/gfx/layers/wr/StackingContextHelper.cpp

130 строки
4.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/StackingContextHelper.h"
#include "UnitTransforms.h"
#include "nsDisplayList.h"
namespace mozilla {
namespace layers {
StackingContextHelper::StackingContextHelper()
: mBuilder(nullptr),
mScale(1.0f, 1.0f),
mAffectsClipPositioning(false),
mIsPreserve3D(false),
mRasterizeLocally(false) {
// mOrigin remains at 0,0
}
StackingContextHelper::StackingContextHelper(
const StackingContextHelper& aParentSC, const ActiveScrolledRoot* aAsr,
nsIFrame* aContainerFrame, nsDisplayItem* aContainerItem,
wr::DisplayListBuilder& aBuilder, const wr::StackingContextParams& aParams,
const LayoutDeviceRect& aBounds)
: mBuilder(&aBuilder),
mScale(1.0f, 1.0f),
mDeferredTransformItem(aParams.mDeferredTransformItem),
mIsPreserve3D(aParams.transform_style == wr::TransformStyle::Preserve3D),
mRasterizeLocally(aParams.mRasterizeLocally ||
aParentSC.mRasterizeLocally) {
// Compute scale for fallback rendering. We don't try to guess a scale for 3d
// transformed items
gfx::Matrix transform2d;
if (aParams.mBoundTransform &&
aParams.mBoundTransform->CanDraw2D(&transform2d) &&
aParams.reference_frame_kind != wr::WrReferenceFrameKind::Perspective &&
!aParentSC.mIsPreserve3D) {
mInheritedTransform = transform2d * aParentSC.mInheritedTransform;
int32_t apd = aContainerFrame->PresContext()->AppUnitsPerDevPixel();
nsRect r = LayoutDevicePixel::ToAppUnits(aBounds, apd);
mScale = FrameLayerBuilder::ChooseScale(aContainerFrame, aContainerItem, r,
1.f, 1.f, mInheritedTransform,
/* aCanDraw2D = */ true);
if (aParams.mAnimated) {
mSnappingSurfaceTransform =
gfx::Matrix::Scaling(mScale.width, mScale.height);
} else {
mSnappingSurfaceTransform =
transform2d * aParentSC.mSnappingSurfaceTransform;
}
} else {
mInheritedTransform = aParentSC.mInheritedTransform;
mScale = aParentSC.mScale;
}
auto rasterSpace =
mRasterizeLocally
? wr::RasterSpace::Local(std::max(mScale.width, mScale.height))
: wr::RasterSpace::Screen();
MOZ_ASSERT(!aParams.clip.IsNone());
mReferenceFrameId = mBuilder->PushStackingContext(
aParams, wr::ToLayoutRect(aBounds), rasterSpace);
if (mReferenceFrameId) {
mSpaceAndClipChainHelper.emplace(aBuilder, mReferenceFrameId.ref());
}
mAffectsClipPositioning =
mReferenceFrameId.isSome() || (aBounds.TopLeft() != LayoutDevicePoint());
// If the parent stacking context has a deferred transform item, inherit it
// into this stacking context, as long as the ASR hasn't changed. Refer to
// the comments on StackingContextHelper::mDeferredTransformItem for an
// explanation of what goes in these fields.
if (aParentSC.mDeferredTransformItem &&
aAsr == (*aParentSC.mDeferredTransformItem)->GetActiveScrolledRoot()) {
if (mDeferredTransformItem) {
// If we are deferring another transform, put the combined transform from
// all the ancestor deferred items into mDeferredAncestorTransform
mDeferredAncestorTransform = aParentSC.GetDeferredTransformMatrix();
} else {
// We are not deferring another transform, so we can just inherit the
// parent stacking context's deferred data without any modification.
mDeferredTransformItem = aParentSC.mDeferredTransformItem;
mDeferredAncestorTransform = aParentSC.mDeferredAncestorTransform;
}
}
}
StackingContextHelper::~StackingContextHelper() {
if (mBuilder) {
mSpaceAndClipChainHelper.reset();
mBuilder->PopStackingContext(mReferenceFrameId.isSome());
}
}
const Maybe<nsDisplayTransform*>&
StackingContextHelper::GetDeferredTransformItem() const {
return mDeferredTransformItem;
}
Maybe<gfx::Matrix4x4> StackingContextHelper::GetDeferredTransformMatrix()
const {
if (mDeferredTransformItem) {
// See the comments on StackingContextHelper::mDeferredTransformItem for
// an explanation of what's stored in mDeferredTransformItem and
// mDeferredAncestorTransform. Here we need to return the combined transform
// transform from all the deferred ancestors, including
// mDeferredTransformItem.
gfx::Matrix4x4 result =
(*mDeferredTransformItem)->GetTransform().GetMatrix();
if (mDeferredAncestorTransform) {
result = *mDeferredAncestorTransform * result;
}
return Some(result);
} else {
return Nothing();
}
}
} // namespace layers
} // namespace mozilla