зеркало из https://github.com/mozilla/gecko-dev.git
838 строки
24 KiB
C++
838 строки
24 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <algorithm>
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#include "PingPongRegion.h"
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#include "gtest/gtest.h"
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#include "gtest/MozGTestBench.h"
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#include "nsRect.h"
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#include "nsRegion.h"
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#include "RegionBuilder.h"
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#include "mozilla/gfx/TiledRegion.h"
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#include "mozilla/UniquePtr.h"
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using namespace std;
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using namespace mozilla::gfx;
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class TestLargestRegion {
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public:
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static void TestSingleRect(nsRect r) {
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nsRegion region(r);
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EXPECT_TRUE(region.GetLargestRectangle().IsEqualInterior(r));
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}
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// Construct a rectangle, remove part of it, then check the remainder
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static void TestNonRectangular() {
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nsRegion r(nsRect(0, 0, 30, 30));
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const int nTests = 19;
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struct {
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nsRect rect;
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int64_t expectedArea;
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} tests[nTests] = {
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// Remove a 20x10 chunk from the square
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{ nsRect(0, 0, 20, 10), 600 },
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{ nsRect(10, 0, 20, 10), 600 },
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{ nsRect(10, 20, 20, 10), 600 },
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{ nsRect(0, 20, 20, 10), 600 },
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// Remove a 10x20 chunk from the square
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{ nsRect(0, 0, 10, 20), 600 },
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{ nsRect(20, 0, 10, 20), 600 },
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{ nsRect(20, 10, 10, 20), 600 },
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{ nsRect(0, 10, 10, 20), 600 },
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// Remove the center 10x10
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{ nsRect(10, 10, 10, 10), 300 },
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// Remove the middle column
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{ nsRect(10, 0, 10, 30), 300 },
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// Remove the middle row
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{ nsRect(0, 10, 30, 10), 300 },
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// Remove the corners 10x10
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{ nsRect(0, 0, 10, 10), 600 },
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{ nsRect(20, 20, 10, 10), 600 },
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{ nsRect(20, 0, 10, 10), 600 },
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{ nsRect(0, 20, 10, 10), 600 },
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// Remove the corners 20x20
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{ nsRect(0, 0, 20, 20), 300 },
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{ nsRect(10, 10, 20, 20), 300 },
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{ nsRect(10, 0, 20, 20), 300 },
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{ nsRect(0, 10, 20, 20), 300 }
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};
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for (int32_t i = 0; i < nTests; i++) {
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nsRegion r2;
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r2.Sub(r, tests[i].rect);
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EXPECT_TRUE(r2.IsComplex()) << "nsRegion code got unexpectedly smarter!";
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nsRect largest = r2.GetLargestRectangle();
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EXPECT_TRUE(largest.width * largest.height == tests[i].expectedArea) <<
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"Did not successfully find largest rectangle in non-rectangular region on iteration " << i;
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}
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}
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static void TwoRectTest() {
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nsRegion r(nsRect(0, 0, 100, 100));
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const int nTests = 4;
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struct {
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nsRect rect1, rect2;
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int64_t expectedArea;
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} tests[nTests] = {
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{ nsRect(0, 0, 75, 40), nsRect(0, 60, 75, 40), 2500 },
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{ nsRect(25, 0, 75, 40), nsRect(25, 60, 75, 40), 2500 },
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{ nsRect(25, 0, 75, 40), nsRect(0, 60, 75, 40), 2000 },
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{ nsRect(0, 0, 75, 40), nsRect(25, 60, 75, 40), 2000 },
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};
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for (int32_t i = 0; i < nTests; i++) {
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nsRegion r2;
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r2.Sub(r, tests[i].rect1);
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r2.Sub(r2, tests[i].rect2);
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EXPECT_TRUE(r2.IsComplex()) << "nsRegion code got unexpectedly smarter!";
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nsRect largest = r2.GetLargestRectangle();
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EXPECT_TRUE(largest.width * largest.height == tests[i].expectedArea) <<
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"Did not successfully find largest rectangle in two-rect-subtract region on iteration " << i;
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}
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}
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static void TestContainsSpecifiedRect() {
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nsRegion r(nsRect(0, 0, 100, 100));
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r.Or(r, nsRect(0, 300, 50, 50));
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EXPECT_TRUE(r.GetLargestRectangle(nsRect(0, 300, 10, 10)).IsEqualInterior(nsRect(0, 300, 50, 50))) <<
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"Chose wrong rectangle";
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}
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static void TestContainsSpecifiedOverflowingRect() {
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nsRegion r(nsRect(0, 0, 100, 100));
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r.Or(r, nsRect(0, 300, 50, 50));
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EXPECT_TRUE(r.GetLargestRectangle(nsRect(0, 290, 10, 20)).IsEqualInterior(nsRect(0, 300, 50, 50))) <<
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"Chose wrong rectangle";
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}
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};
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TEST(Gfx, RegionSingleRect) {
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TestLargestRegion::TestSingleRect(nsRect(0, 52, 720, 480));
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TestLargestRegion::TestSingleRect(nsRect(-20, 40, 50, 20));
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TestLargestRegion::TestSingleRect(nsRect(-20, 40, 10, 8));
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TestLargestRegion::TestSingleRect(nsRect(-20, -40, 10, 8));
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TestLargestRegion::TestSingleRect(nsRect(-10, -10, 20, 20));
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}
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TEST(Gfx, RegionNonRectangular) {
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TestLargestRegion::TestNonRectangular();
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}
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TEST(Gfx, RegionTwoRectTest) {
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TestLargestRegion::TwoRectTest();
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}
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TEST(Gfx, RegionContainsSpecifiedRect) {
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TestLargestRegion::TestContainsSpecifiedRect();
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}
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TEST(Gfx, RegionTestContainsSpecifiedOverflowingRect) {
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TestLargestRegion::TestContainsSpecifiedOverflowingRect();
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}
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TEST(Gfx, RegionScaleToInside) {
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{ // no rectangles
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nsRegion r;
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nsIntRegion scaled = r.ScaleToInsidePixels(1, 1, 60);
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nsIntRegion result;
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EXPECT_TRUE(result.IsEqual(scaled)) <<
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"scaled result incorrect";
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}
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{ // one rectangle
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nsRegion r(nsRect(0,44760,19096,264));
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nsIntRegion scaled = r.ScaleToInsidePixels(1, 1, 60);
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nsIntRegion result(mozilla::gfx::IntRect(0,746,318,4));
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EXPECT_TRUE(result.IsEqual(scaled)) <<
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"scaled result incorrect";
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}
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{ // the first rectangle gets adjusted
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nsRegion r(nsRect(0,44760,19096,264));
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r.Or(r, nsRect(0,45024,19360,1056));
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nsIntRegion scaled = r.ScaleToInsidePixels(1, 1, 60);
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nsIntRegion result(mozilla::gfx::IntRect(0,746,318,5));
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result.Or(result, mozilla::gfx::IntRect(0,751,322,17));
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EXPECT_TRUE(result.IsEqual(scaled)) <<
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"scaled result incorrect";
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}
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{ // the second rectangle gets adjusted
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nsRegion r(nsRect(0,44760,19360,264));
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r.Or(r, nsRect(0,45024,19096,1056));
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nsIntRegion scaled = r.ScaleToInsidePixels(1, 1, 60);
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nsIntRegion result(mozilla::gfx::IntRect(0,746,322,4));
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result.Or(result, mozilla::gfx::IntRect(0,750,318,18));
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EXPECT_TRUE(result.IsEqual(scaled)) <<
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"scaled result incorrect";
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}
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}
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TEST(Gfx, RegionSimplify) {
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{ // ensure simplify works on a single rect
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nsRegion r(nsRect(0,100,200,100));
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r.SimplifyOutwardByArea(100*100);
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nsRegion result(nsRect(0,100,200,100));
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EXPECT_TRUE(r.IsEqual(result)) <<
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"regions not the same";
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}
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{ // the rectangles will be merged
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nsRegion r(nsRect(0,100,200,100));
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r.Or(r, nsRect(0,200,300,200));
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r.SimplifyOutwardByArea(100*100);
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nsRegion result(nsRect(0,100,300,300));
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EXPECT_TRUE(r.IsEqual(result)) <<
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"regions not merged";
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}
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{ // two rectangle on the first span
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// one on the second
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nsRegion r(nsRect(0,100,200,100));
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r.Or(r, nsRect(0,200,300,200));
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r.Or(r, nsRect(250,100,50,100));
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EXPECT_TRUE(r.GetNumRects() == 3) <<
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"wrong number of rects";
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r.SimplifyOutwardByArea(100*100);
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nsRegion result(nsRect(0,100,300,300));
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EXPECT_TRUE(r.IsEqual(result)) <<
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"regions not merged";
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}
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{ // the rectangles will be merged
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nsRegion r(nsRect(0,100,200,100));
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r.Or(r, nsRect(0,200,300,200));
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r.Or(r, nsRect(250,100,50,100));
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r.Sub(r, nsRect(200,200,40,200));
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EXPECT_TRUE(r.GetNumRects() == 4) <<
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"wrong number of rects";
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r.SimplifyOutwardByArea(100*100);
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nsRegion result(nsRect(0,100,300,300));
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result.Sub(result, nsRect(200,100,40,300));
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EXPECT_TRUE(r.IsEqual(result)) <<
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"regions not merged";
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}
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{ // three spans of rectangles
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nsRegion r(nsRect(0,100,200,100));
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r.Or(r, nsRect(0,200,300,200));
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r.Or(r, nsRect(250,100,50,50));
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r.Sub(r, nsRect(200,200,40,200));
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r.SimplifyOutwardByArea(100*100);
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nsRegion result(nsRect(0,100,300,300));
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result.Sub(result, nsRect(200,100,40,300));
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EXPECT_TRUE(r.IsEqual(result)) <<
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"regions not merged";
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}
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{ // three spans of rectangles and an unmerged rectangle
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nsRegion r(nsRect(0,100,200,100));
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r.Or(r, nsRect(0,200,300,200));
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r.Or(r, nsRect(250,100,50,50));
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r.Sub(r, nsRect(200,200,40,200));
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r.Or(r, nsRect(250,900,150,50));
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r.SimplifyOutwardByArea(100*100);
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nsRegion result(nsRect(0,100,300,300));
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result.Sub(result, nsRect(200,100,40,300));
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result.Or(result, nsRect(250,900,150,50));
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EXPECT_TRUE(r.IsEqual(result)) <<
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"regions not merged";
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}
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{ // unmerged regions
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nsRegion r(nsRect(0,100,200,100));
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r.Or(r, nsRect(0,200,300,200));
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r.SimplifyOutwardByArea(100);
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nsRegion result(nsRect(0,100,200,100));
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result.Or(result, nsRect(0,200,300,200));
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EXPECT_TRUE(r.IsEqual(result)) <<
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"regions not merged";
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}
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{ // empty region
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// just make sure this doesn't crash.
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nsRegion r;
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r.SimplifyOutwardByArea(100);
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}
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}
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TEST(Gfx, RegionContains)
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{
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{ // ensure Contains works on a simple region
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nsRegion r(nsRect(0, 0, 100, 100));
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EXPECT_TRUE(r.Contains(0, 0));
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EXPECT_TRUE(r.Contains(0, 99));
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EXPECT_TRUE(r.Contains(99, 0));
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EXPECT_TRUE(r.Contains(99, 99));
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EXPECT_FALSE(r.Contains(-1, 50));
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EXPECT_FALSE(r.Contains(100, 50));
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EXPECT_FALSE(r.Contains(50, -1));
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EXPECT_FALSE(r.Contains(50, 100));
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EXPECT_TRUE(r.Contains(nsRect(0, 0, 100, 100)));
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EXPECT_TRUE(r.Contains(nsRect(99, 99, 1, 1)));
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EXPECT_FALSE(r.Contains(nsRect(100, 100, 1, 1)));
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EXPECT_FALSE(r.Contains(nsRect(100, 100, 0, 0)));
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}
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{ // empty regions contain nothing
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nsRegion r(nsRect(100, 100, 0, 0));
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EXPECT_FALSE(r.Contains(0, 0));
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EXPECT_FALSE(r.Contains(100, 100));
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EXPECT_FALSE(r.Contains(nsRect(100, 100, 0, 0)));
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EXPECT_FALSE(r.Contains(nsRect(100, 100, 1, 1)));
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}
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{ // complex region contain tests
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// The region looks like this, with two squares that overlap.
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// (hard to do accurately with ASCII art)
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// +------+
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// | |
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// | +--+
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// | |
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// +--+ |
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// | |
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// +------+
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nsRegion r(nsRect(0, 0, 100, 100));
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r.OrWith(nsRect(50, 50, 100, 100));
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EXPECT_TRUE(r.Contains(0, 0));
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EXPECT_TRUE(r.Contains(99, 99));
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EXPECT_TRUE(r.Contains(50, 100));
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EXPECT_TRUE(r.Contains(100, 50));
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EXPECT_TRUE(r.Contains(149, 149));
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EXPECT_FALSE(r.Contains(49, 100));
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EXPECT_FALSE(r.Contains(100, 49));
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EXPECT_FALSE(r.Contains(150, 150));
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EXPECT_TRUE(r.Contains(nsRect(100, 100, 1, 1)));
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EXPECT_FALSE(r.Contains(nsRect(49, 99, 2, 2)));
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}
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{ // region with a hole
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nsRegion r(nsRect(0, 0, 100, 100));
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r.SubOut(nsRect(40, 40, 10, 10));
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EXPECT_TRUE(r.Contains(0, 0));
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EXPECT_TRUE(r.Contains(39, 39));
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EXPECT_FALSE(r.Contains(40, 40));
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EXPECT_FALSE(r.Contains(49, 49));
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EXPECT_TRUE(r.Contains(50, 50));
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EXPECT_FALSE(r.Contains(nsRect(40, 40, 10, 10)));
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EXPECT_FALSE(r.Contains(nsRect(39, 39, 2, 2)));
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}
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}
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#define DILATE_VALUE 0x88
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#define REGION_VALUE 0xff
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struct RegionBitmap {
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RegionBitmap(unsigned char *bitmap, int width, int height) : bitmap(bitmap), width(width), height(height) {}
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void clear() {
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for (int y = 0; y < height; y++) {
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for (int x = 0; x < width; x++) {
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bitmap[x + y * width] = 0;
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}
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}
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}
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void set(nsRegion ®ion) {
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clear();
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for (auto iter = region.RectIter(); !iter.Done(); iter.Next()) {
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const nsRect& r = iter.Get();
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for (int y = r.y; y < r.YMost(); y++) {
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for (int x = r.x; x < r.XMost(); x++) {
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bitmap[x + y * width] = REGION_VALUE;
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}
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}
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}
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}
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void dilate() {
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for (int y = 0; y < height; y++) {
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for (int x = 0; x < width; x++) {
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if (bitmap[x + y * width] == REGION_VALUE) {
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for (int yn = max(y - 1, 0); yn <= min(y + 1, height - 1); yn++) {
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for (int xn = max(x - 1, 0); xn <= min(x + 1, width - 1); xn++) {
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if (bitmap[xn + yn * width] == 0)
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bitmap[xn + yn * width] = DILATE_VALUE;
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}
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}
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}
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}
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}
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}
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void compare(RegionBitmap &reference) {
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for (int y = 0; y < height; y++) {
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for (int x = 0; x < width; x++) {
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EXPECT_EQ(bitmap[x + y * width], reference.bitmap[x + y * width]);
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}
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}
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}
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unsigned char *bitmap;
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int width;
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int height;
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};
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void VisitEdge(void *closure, VisitSide side, int x1, int y1, int x2, int y2)
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{
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EXPECT_GE(x2, x1);
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RegionBitmap *visitor = static_cast<RegionBitmap*>(closure);
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unsigned char *bitmap = visitor->bitmap;
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const int width = visitor->width;
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if (side == VisitSide::TOP) {
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while (x1 != x2) {
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bitmap[x1 + (y1 - 1) * width] = DILATE_VALUE;
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x1++;
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}
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} else if (side == VisitSide::BOTTOM) {
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while (x1 != x2) {
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bitmap[x1 + y1 * width] = DILATE_VALUE;
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x1++;
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}
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} else if (side == VisitSide::LEFT) {
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while (y1 != y2) {
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bitmap[x1 - 1 + y1 *width] = DILATE_VALUE;
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y1++;
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}
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} else if (side == VisitSide::RIGHT) {
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while (y1 != y2) {
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bitmap[x1 + y1 * width] = DILATE_VALUE;
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y1++;
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}
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}
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}
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void TestVisit(nsRegion &r)
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{
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auto reference = mozilla::MakeUnique<unsigned char[]>(600 * 600);
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auto result = mozilla::MakeUnique<unsigned char[]>(600 * 600);
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RegionBitmap ref(reference.get(), 600, 600);
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RegionBitmap res(result.get(), 600, 600);
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ref.set(r);
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ref.dilate();
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res.set(r);
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r.VisitEdges(VisitEdge, &res);
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res.compare(ref);
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}
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TEST(Gfx, RegionVisitEdges) {
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{ // visit edges
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nsRegion r(nsRect(20, 20, 100, 100));
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r.Or(r, nsRect(20, 120, 200, 100));
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TestVisit(r);
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}
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{ // two rects side by side - 1 pixel inbetween
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nsRegion r(nsRect(20, 20, 100, 100));
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r.Or(r, nsRect(121, 20, 100, 100));
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TestVisit(r);
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}
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{ // two rects side by side - 2 pixels inbetween
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nsRegion r(nsRect(20, 20, 100, 100));
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r.Or(r, nsRect(122, 20, 100, 100));
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TestVisit(r);
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}
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{
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// only corner of the rects are touching
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nsRegion r(nsRect(20, 20, 100, 100));
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r.Or(r, nsRect(120, 120, 100, 100));
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|
|
TestVisit(r);
|
|
}
|
|
|
|
{
|
|
// corners are 1 pixel away
|
|
nsRegion r(nsRect(20, 20, 100, 100));
|
|
r.Or(r, nsRect(121, 120, 100, 100));
|
|
|
|
TestVisit(r);
|
|
}
|
|
|
|
{
|
|
// vertically separated
|
|
nsRegion r(nsRect(20, 20, 100, 100));
|
|
r.Or(r, nsRect(120, 125, 100, 100));
|
|
|
|
TestVisit(r);
|
|
}
|
|
|
|
{
|
|
// not touching
|
|
nsRegion r(nsRect(20, 20, 100, 100));
|
|
r.Or(r, nsRect(130, 120, 100, 100));
|
|
r.Or(r, nsRect(240, 20, 100, 100));
|
|
|
|
TestVisit(r);
|
|
}
|
|
|
|
{ // rect with a hole in it
|
|
nsRegion r(nsRect(20, 20, 100, 100));
|
|
r.Sub(r, nsRect(40, 40, 10, 10));
|
|
|
|
TestVisit(r);
|
|
}
|
|
{
|
|
// left overs
|
|
nsRegion r(nsRect(20, 20, 10, 10));
|
|
r.Or(r, nsRect(50, 20, 10, 10));
|
|
r.Or(r, nsRect(90, 20, 10, 10));
|
|
r.Or(r, nsRect(24, 30, 10, 10));
|
|
r.Or(r, nsRect(20, 40, 15, 10));
|
|
r.Or(r, nsRect(50, 40, 15, 10));
|
|
r.Or(r, nsRect(90, 40, 15, 10));
|
|
|
|
TestVisit(r);
|
|
}
|
|
|
|
{
|
|
// vertically separated
|
|
nsRegion r(nsRect(20, 20, 100, 100));
|
|
r.Or(r, nsRect(120, 125, 100, 100));
|
|
|
|
TestVisit(r);
|
|
}
|
|
|
|
{
|
|
// two upper rects followed by a lower one
|
|
// on the same line
|
|
nsRegion r(nsRect(5, 5, 50, 50));
|
|
r.Or(r, nsRect(100, 5, 50, 50));
|
|
r.Or(r, nsRect(200, 50, 50, 50));
|
|
|
|
TestVisit(r);
|
|
}
|
|
|
|
{
|
|
// bug 1130978.
|
|
nsRegion r(nsRect(4, 1, 61, 49));
|
|
r.Or(r, nsRect(115, 1, 99, 49));
|
|
r.Or(r, nsRect(115, 49, 99, 1));
|
|
r.Or(r, nsRect(12, 50, 11, 5));
|
|
r.Or(r, nsRect(25, 50, 28, 5));
|
|
r.Or(r, nsRect(115, 50, 99, 5));
|
|
r.Or(r, nsRect(115, 55, 99, 12));
|
|
|
|
TestVisit(r);
|
|
}
|
|
}
|
|
|
|
TEST(Gfx, PingPongRegion) {
|
|
nsRect rects[] = {
|
|
nsRect(4, 1, 61, 49),
|
|
nsRect(115, 1, 99, 49),
|
|
nsRect(115, 49, 99, 1),
|
|
nsRect(12, 50, 11, 5),
|
|
nsRect(25, 50, 28, 5),
|
|
nsRect(115, 50, 99, 5),
|
|
nsRect(115, 55, 99, 12),
|
|
};
|
|
|
|
// Test accumulations of various sizes to make sure
|
|
// the ping-pong behavior of PingPongRegion is working.
|
|
for (size_t size = 0; size < mozilla::ArrayLength(rects); size++) {
|
|
// bug 1130978.
|
|
nsRegion r;
|
|
PingPongRegion<nsRegion> ar;
|
|
for (size_t i = 0; i < size; i++) {
|
|
r.Or(r, rects[i]);
|
|
ar.OrWith(rects[i]);
|
|
EXPECT_TRUE(ar.Region().IsEqual(r));
|
|
}
|
|
|
|
for (size_t i = 0; i < size; i++) {
|
|
ar.SubOut(rects[i]);
|
|
r.SubOut(rects[i]);
|
|
EXPECT_TRUE(ar.Region().IsEqual(r));
|
|
}
|
|
}
|
|
}
|
|
|
|
// The TiledRegion tests use nsIntRect / IntRegion because nsRect doesn't have
|
|
// InflateToMultiple which is required by TiledRegion.
|
|
TEST(Gfx, TiledRegionNoSimplification2Rects) {
|
|
// Add two rectangles, both rectangles are completely inside
|
|
// different tiles.
|
|
nsIntRegion region;
|
|
region.OrWith(nsIntRect(50, 50, 50, 50));
|
|
region.OrWith(nsIntRect(300, 50, 50, 50));
|
|
|
|
TiledIntRegion tiledRegion;
|
|
tiledRegion.Add(nsIntRect(50, 50, 50, 50));
|
|
tiledRegion.Add(nsIntRect(300, 50, 50, 50));
|
|
|
|
// No simplification should have happened.
|
|
EXPECT_TRUE(region.IsEqual(tiledRegion.GetRegion()));
|
|
}
|
|
|
|
TEST(Gfx, TiledRegionNoSimplification1Region) {
|
|
// Add two rectangles, both rectangles are completely inside
|
|
// different tiles.
|
|
nsIntRegion region;
|
|
region.OrWith(nsIntRect(50, 50, 50, 50));
|
|
region.OrWith(nsIntRect(300, 50, 50, 50));
|
|
|
|
TiledIntRegion tiledRegion;
|
|
tiledRegion.Add(region);
|
|
|
|
// No simplification should have happened.
|
|
EXPECT_TRUE(region.IsEqual(tiledRegion.GetRegion()));
|
|
}
|
|
|
|
TEST(Gfx, TiledRegionWithSimplification3Rects) {
|
|
// Add three rectangles. The first two rectangles are completely inside
|
|
// different tiles, but the third rectangle intersects both tiles.
|
|
TiledIntRegion tiledRegion;
|
|
tiledRegion.Add(nsIntRect(50, 50, 50, 50));
|
|
tiledRegion.Add(nsIntRect(300, 50, 50, 50));
|
|
tiledRegion.Add(nsIntRect(250, 70, 10, 10));
|
|
|
|
// Both tiles should have simplified their rectangles, and those two
|
|
// rectangles are adjacent to each other, so they just build up one rect.
|
|
EXPECT_TRUE(tiledRegion.GetRegion().IsEqual(nsIntRect(50, 50, 300, 50)));
|
|
}
|
|
|
|
TEST(Gfx, TiledRegionWithSimplification1Region) {
|
|
// Add three rectangles. The first two rectangles are completely inside
|
|
// different tiles, but the third rectangle intersects both tiles.
|
|
nsIntRegion region;
|
|
region.OrWith(nsIntRect(50, 50, 50, 50));
|
|
region.OrWith(nsIntRect(300, 50, 50, 50));
|
|
region.OrWith(nsIntRect(250, 70, 10, 10));
|
|
|
|
TiledIntRegion tiledRegion;
|
|
tiledRegion.Add(region);
|
|
|
|
// Both tiles should have simplified their rectangles, and those two
|
|
// rectangles are adjacent to each other, so they just build up one rect.
|
|
EXPECT_TRUE(tiledRegion.GetRegion().IsEqual(nsIntRect(50, 50, 300, 50)));
|
|
}
|
|
|
|
TEST(Gfx, TiledRegionContains) {
|
|
// Add three rectangles. The first two rectangles are completely inside
|
|
// different tiles, but the third rectangle intersects both tiles.
|
|
TiledIntRegion tiledRegion;
|
|
tiledRegion.Add(nsIntRect(50, 50, 50, 50));
|
|
tiledRegion.Add(nsIntRect(300, 50, 50, 50));
|
|
tiledRegion.Add(nsIntRect(250, 70, 10, 10));
|
|
|
|
// Both tiles should have simplified their rectangles, and those two
|
|
// rectangles are adjacent to each other, so they just build up one rect.
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(50, 50, 300, 50)));
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(50, 50, 50, 50)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(50, 50, 301, 50)));
|
|
}
|
|
|
|
TEST(Gfx, TiledRegionIntersects) {
|
|
// Add three rectangles. The first two rectangles are completely inside
|
|
// different tiles, but the third rectangle intersects both tiles.
|
|
TiledIntRegion tiledRegion;
|
|
tiledRegion.Add(nsIntRect(50, 50, 50, 50));
|
|
tiledRegion.Add(nsIntRect(300, 50, 50, 50));
|
|
tiledRegion.Add(nsIntRect(250, 70, 10, 10));
|
|
|
|
// Both tiles should have simplified their rectangles, and those two
|
|
// rectangles are adjacent to each other, so they just build up one rect.
|
|
EXPECT_TRUE(tiledRegion.Intersects(nsIntRect(50, 50, 300, 50)));
|
|
EXPECT_TRUE(tiledRegion.Intersects(nsIntRect(200, 10, 10, 50)));
|
|
EXPECT_TRUE(tiledRegion.Intersects(nsIntRect(50, 50, 301, 50)));
|
|
EXPECT_FALSE(tiledRegion.Intersects(nsIntRect(0, 0, 50, 500)));
|
|
}
|
|
|
|
TEST(Gfx, TiledRegionBoundaryConditions1) {
|
|
TiledIntRegion tiledRegion;
|
|
// This one works fine
|
|
tiledRegion.Add(nsIntRegion(nsIntRect(INT_MIN, INT_MIN, 1, 1)));
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(INT_MIN, INT_MIN, 1, 1)));
|
|
|
|
// This causes the tiledRegion.mBounds to overflow, so it is ignored
|
|
tiledRegion.Add(nsIntRegion(nsIntRect(INT_MAX - 1, INT_MAX - 1, 1, 1)));
|
|
|
|
// Verify that the tiledRegion contains only things we expect
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(INT_MIN, INT_MIN, 1, 1)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(INT_MAX - 1, INT_MAX - 1, 1, 1)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(0, 0, 1, 1)));
|
|
}
|
|
|
|
TEST(Gfx, TiledRegionBoundaryConditions2) {
|
|
TiledIntRegion tiledRegion;
|
|
// This one works fine
|
|
tiledRegion.Add(nsIntRegion(nsIntRect(INT_MAX - 1, INT_MIN, 1, 1)));
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(INT_MAX - 1, INT_MIN, 1, 1)));
|
|
|
|
// As with TiledRegionBoundaryConditions1, this overflows, so it is ignored
|
|
tiledRegion.Add(nsIntRegion(nsIntRect(INT_MIN, INT_MAX - 1, 1, 1)));
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(INT_MAX - 1, INT_MIN, 1, 1)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(INT_MIN, INT_MAX - 1, 1, 1)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(0, 0, 1, 1)));
|
|
}
|
|
|
|
TEST(Gfx, TiledRegionBigRects) {
|
|
TiledIntRegion tiledRegion;
|
|
// Super wide region, forces simplification into bounds mode
|
|
tiledRegion.Add(nsIntRegion(nsIntRect(INT_MIN, INT_MIN, INT_MAX, 100)));
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(INT_MIN, INT_MIN, 1, 1)));
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(-2, INT_MIN + 99, 1, 1)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(-2, INT_MIN + 100, 1, 1)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(-1, INT_MIN + 99, 1, 1)));
|
|
|
|
// Add another rect, verify that simplification caused the entire bounds
|
|
// to expand by a lot more.
|
|
tiledRegion.Add(nsIntRegion(nsIntRect(INT_MIN, INT_MIN + 200, 1, 1)));
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(-2, INT_MIN + 100, 1, 1)));
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(-2, INT_MIN + 200, 1, 1)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(-2, INT_MIN + 201, 1, 1)));
|
|
}
|
|
|
|
TEST(Gfx, TiledRegionBoundaryOverflow) {
|
|
TiledIntRegion tiledRegion;
|
|
tiledRegion.Add(nsIntRegion(nsIntRect(100, 100, 1, 1)));
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(100, 100, 1, 1)));
|
|
|
|
// The next region is invalid, so it gets ignored
|
|
tiledRegion.Add(nsIntRegion(nsIntRect(INT_MAX, INT_MAX, 1, 1)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(INT_MAX, INT_MAX, 1, 1)));
|
|
|
|
// Try that again as a rect, it will also get ignored
|
|
tiledRegion.Add(nsIntRect(INT_MAX, INT_MAX, 1, 1));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(INT_MAX, INT_MAX, 1, 1)));
|
|
|
|
// Try with a bigger overflowing rect
|
|
tiledRegion.Add(nsIntRect(INT_MAX, INT_MAX, 500, 500));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(INT_MIN, INT_MIN, 10, 10)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(INT_MAX, INT_MAX, 100, 100)));
|
|
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(0, 0, 1, 1)));
|
|
}
|
|
|
|
TEST(Gfx, TiledRegionNegativeRect) {
|
|
TiledIntRegion tiledRegion;
|
|
// The next region is invalid, so it gets ignored
|
|
tiledRegion.Add(nsIntRegion(nsIntRect(0, 0, -500, -500)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(-50, -50, 1, 1)));
|
|
// Rects with negative widths/heights are treated as empty and ignored
|
|
tiledRegion.Add(nsIntRect(0, 0, -500, -500));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(-1, -1, 1, 1)));
|
|
EXPECT_FALSE(tiledRegion.Contains(nsIntRect(0, 0, 1, 1)));
|
|
// Empty rects are always contained
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(0, 0, -1, -1)));
|
|
EXPECT_TRUE(tiledRegion.Contains(nsIntRect(100, 100, -1, -1)));
|
|
}
|
|
|
|
MOZ_GTEST_BENCH(GfxBench, RegionOr, []{
|
|
const int size = 5000;
|
|
|
|
nsRegion r;
|
|
for (int i = 0; i < size; i++) {
|
|
r = r.Or(r, nsRect(i, i, i + 10, i + 10));
|
|
}
|
|
|
|
nsIntRegion rInt;
|
|
for (int i = 0; i < size; i++) {
|
|
rInt = rInt.Or(rInt, nsIntRect(i, i, i + 10, i + 10));
|
|
}
|
|
});
|
|
|
|
MOZ_GTEST_BENCH(GfxBench, RegionAnd, []{
|
|
const int size = 5000;
|
|
nsRegion r(nsRect(0, 0, size, size));
|
|
for (int i = 0; i < size; i++) {
|
|
nsRegion rMissingPixel(nsRect(0, 0, size, size));
|
|
rMissingPixel = rMissingPixel.Sub(rMissingPixel, nsRect(i, i, 1, 1));
|
|
r = r.And(r, rMissingPixel);
|
|
}
|
|
});
|
|
|
|
void BenchRegionBuilderOr() {
|
|
const int size = 5000;
|
|
|
|
RegionBuilder<nsRegion> r;
|
|
for (int i = 0; i < size; i++) {
|
|
r.OrWith(nsRect(i, i, i + 10, i + 10));
|
|
}
|
|
r.ToRegion();
|
|
|
|
RegionBuilder<nsIntRegion> rInt;
|
|
for (int i = 0; i < size; i++) {
|
|
rInt.OrWith(nsIntRect(i, i, i + 10, i + 10));
|
|
}
|
|
rInt.ToRegion();
|
|
}
|
|
|
|
MOZ_GTEST_BENCH(GfxBench, RegionBuilderOr, []{
|
|
BenchRegionBuilderOr();
|
|
});
|
|
|
|
void BenchPingPongRegionOr() {
|
|
const int size = 5000;
|
|
|
|
PingPongRegion<nsRegion> r;
|
|
for (int i = 0; i < size; i++) {
|
|
r.OrWith(nsRect(i, i, i + 10, i + 10));
|
|
}
|
|
r.Region();
|
|
|
|
PingPongRegion<nsIntRegion> rInt;
|
|
for (int i = 0; i < size; i++) {
|
|
rInt.OrWith(nsIntRect(i, i, i + 10, i + 10));
|
|
}
|
|
rInt.Region();
|
|
}
|
|
|
|
MOZ_GTEST_BENCH(GfxBench, PingPongRegionOr, []{
|
|
BenchPingPongRegionOr();
|
|
});
|
|
|