зеркало из https://github.com/mozilla/gecko-dev.git
235 строки
7.1 KiB
C++
235 строки
7.1 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_FONT_INFO_LOADER_H
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#define GFX_FONT_INFO_LOADER_H
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#include "nsCOMPtr.h"
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#include "nsIObserver.h"
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#include "nsITimer.h"
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#include "nsIThread.h"
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#include "nsRefPtrHashtable.h"
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#include "nsString.h"
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#include "gfxFont.h"
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#include "mozilla/Atomics.h"
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#include "mozilla/TimeStamp.h"
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#include "nsISupportsImpl.h"
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// data retrieved for a given face
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struct FontFaceData {
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FontFaceData() : mUVSOffset(0) {}
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FontFaceData(const FontFaceData& aFontFaceData) {
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mFullName = aFontFaceData.mFullName;
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mPostscriptName = aFontFaceData.mPostscriptName;
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mCharacterMap = aFontFaceData.mCharacterMap;
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mUVSOffset = aFontFaceData.mUVSOffset;
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}
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nsCString mFullName;
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nsCString mPostscriptName;
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RefPtr<gfxCharacterMap> mCharacterMap;
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uint32_t mUVSOffset;
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};
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// base class used to contain cached system-wide font info.
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// methods in this class are called on off-main threads so
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// all methods use only static methods or other thread-safe
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// font data access API's. specifically, no use is made of
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// gfxPlatformFontList, gfxFontFamily, gfxFamily or any
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// harfbuzz API methods within FontInfoData subclasses.
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class FontInfoData {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(FontInfoData)
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FontInfoData(bool aLoadOtherNames, bool aLoadFaceNames, bool aLoadCmaps)
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: mCanceled(false),
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mLoadOtherNames(aLoadOtherNames),
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mLoadFaceNames(aLoadFaceNames),
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mLoadCmaps(aLoadCmaps) {
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MOZ_COUNT_CTOR(FontInfoData);
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}
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protected:
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// Protected destructor, to discourage deletion outside of Release():
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MOZ_COUNTED_DTOR_VIRTUAL(FontInfoData)
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public:
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virtual void Load();
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// loads font data for all fonts of a given family
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// (called on async thread)
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virtual void LoadFontFamilyData(const nsACString& aFamilyName) = 0;
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// -- methods overriden by platform-specific versions --
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// fetches cmap data for a particular font from cached font data
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virtual already_AddRefed<gfxCharacterMap> GetCMAP(const nsACString& aFontName,
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uint32_t& aUVSOffset) {
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FontFaceData faceData;
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if (!mFontFaceData.Get(aFontName, &faceData) || !faceData.mCharacterMap) {
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return nullptr;
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}
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aUVSOffset = faceData.mUVSOffset;
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RefPtr<gfxCharacterMap> cmap = faceData.mCharacterMap;
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return cmap.forget();
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}
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// fetches fullname/postscript names from cached font data
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virtual void GetFaceNames(const nsACString& aFontName, nsACString& aFullName,
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nsACString& aPostscriptName) {
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FontFaceData faceData;
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if (!mFontFaceData.Get(aFontName, &faceData)) {
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return;
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}
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aFullName = faceData.mFullName;
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aPostscriptName = faceData.mPostscriptName;
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}
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// fetches localized family name data from cached font data
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virtual bool GetOtherFamilyNames(const nsACString& aFamilyName,
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nsTArray<nsCString>& aOtherFamilyNames) {
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return mOtherFamilyNames.Get(aFamilyName, &aOtherFamilyNames);
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}
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nsTArray<nsCString> mFontFamiliesToLoad;
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// currently non-issue but beware,
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// this is also set during cleanup after finishing
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mozilla::Atomic<bool> mCanceled;
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// time spent on the loader thread
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mozilla::TimeDuration mLoadTime;
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struct FontCounts {
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uint32_t families;
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uint32_t fonts;
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uint32_t cmaps;
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uint32_t facenames;
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uint32_t othernames;
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};
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FontCounts mLoadStats;
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bool mLoadOtherNames;
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bool mLoadFaceNames;
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bool mLoadCmaps;
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// face name ==> per-face data
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nsDataHashtable<nsCStringHashKey, FontFaceData> mFontFaceData;
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// canonical family name ==> array of localized family names
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nsDataHashtable<nsCStringHashKey, nsTArray<nsCString> > mOtherFamilyNames;
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};
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// gfxFontInfoLoader - helper class for loading font info on async thread
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// For large, "all fonts on system" data, data needed on a given platform
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// (e.g. localized names, face names, cmaps) are loaded async.
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// helper class for loading in font info on a separate async thread
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// once async thread completes, completion process is run on regular
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// intervals to prevent tying up the main thread
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class gfxFontInfoLoader {
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public:
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// state transitions:
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// initial ---StartLoader with delay---> timer on delay
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// initial ---StartLoader without delay---> timer on interval
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// timer on delay ---LoaderTimerFire---> timer on interval
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// timer on delay ---CancelLoader---> timer off
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// timer on interval ---CancelLoader---> timer off
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// timer off ---StartLoader with delay---> timer on delay
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// timer off ---StartLoader without delay---> timer on interval
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typedef enum {
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stateInitial,
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stateTimerOnDelay,
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stateAsyncLoad,
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stateTimerOnInterval,
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stateTimerOff
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} TimerState;
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gfxFontInfoLoader() : mInterval(0), mState(stateInitial) {
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MOZ_COUNT_CTOR(gfxFontInfoLoader);
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}
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virtual ~gfxFontInfoLoader();
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// start timer with an initial delay, then call Run method at regular
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// intervals
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void StartLoader(uint32_t aDelay, uint32_t aInterval);
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// Finalize - async load complete, transfer data (on intervals if necessary)
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virtual void FinalizeLoader(FontInfoData* aFontInfo);
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// cancel the timer and cleanup
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void CancelLoader();
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uint32_t GetInterval() { return mInterval; }
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protected:
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class ShutdownObserver : public nsIObserver {
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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explicit ShutdownObserver(gfxFontInfoLoader* aLoader) : mLoader(aLoader) {}
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protected:
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virtual ~ShutdownObserver() = default;
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gfxFontInfoLoader* mLoader;
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};
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// CreateFontInfo - create platform-specific object used
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// to load system-wide font info
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virtual already_AddRefed<FontInfoData> CreateFontInfoData() {
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return nullptr;
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}
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// Init - initialization before async loader thread runs
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virtual void InitLoader() = 0;
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// LoadFontInfo - transfer font info data within a time limit, return
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// true when done
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virtual bool LoadFontInfo() = 0;
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// Cleanup - finish and cleanup after done, including possible reflows
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virtual void CleanupLoader() { mFontInfo = nullptr; }
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// Timer interval callbacks
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static void LoadFontInfoCallback(nsITimer* aTimer, void* aThis) {
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gfxFontInfoLoader* loader = static_cast<gfxFontInfoLoader*>(aThis);
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loader->LoadFontInfoTimerFire();
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}
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static void DelayedStartCallback(nsITimer* aTimer, void* aThis) {
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gfxFontInfoLoader* loader = static_cast<gfxFontInfoLoader*>(aThis);
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loader->StartLoader(0, loader->GetInterval());
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}
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void LoadFontInfoTimerFire();
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void AddShutdownObserver();
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void RemoveShutdownObserver();
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nsCOMPtr<nsITimer> mTimer;
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nsCOMPtr<nsIObserver> mObserver;
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nsCOMPtr<nsIThread> mFontLoaderThread;
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uint32_t mInterval;
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TimerState mState;
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// after async font loader completes, data is stored here
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RefPtr<FontInfoData> mFontInfo;
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// time spent on the loader thread
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mozilla::TimeDuration mLoadTime;
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};
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#endif /* GFX_FONT_INFO_LOADER_H */
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