зеркало из https://github.com/mozilla/gecko-dev.git
194 строки
5.7 KiB
C++
194 строки
5.7 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2000
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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//
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// We have to do this in order to have access to the multiple-monitor
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// APIs that are only defined when WINVER is >= 0x0500. Don't worry,
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// these won't actually be called unless they are present.
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//
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#undef WINVER
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#define WINVER 0x0500
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#undef _WIN32_WINNT
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#define _WIN32_WINNT 0x0500
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#include "nsScreenManagerWin.h"
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#include "nsScreenWin.h"
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BOOL CALLBACK CountMonitors ( HMONITOR, HDC, LPRECT, LPARAM ioCount ) ;
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nsScreenManagerWin :: nsScreenManagerWin ( )
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: mNumberOfScreens(0)
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{
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// nothing to do. I guess we could cache a bunch of information
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// here, but we want to ask the device at runtime in case anything
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// has changed.
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}
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nsScreenManagerWin :: ~nsScreenManagerWin()
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{
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}
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// addref, release, QI
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NS_IMPL_ISUPPORTS1(nsScreenManagerWin, nsIScreenManager)
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//
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// CreateNewScreenObject
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//
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// Utility routine. Creates a new screen object from the given device handle
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//
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// NOTE: For this "single-monitor" impl, we just always return the cached primary
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// screen. This should change when a multi-monitor impl is done.
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//
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nsIScreen*
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nsScreenManagerWin :: CreateNewScreenObject ( void* inScreen )
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{
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nsIScreen* retScreen = nsnull;
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// look through our screen list, hoping to find it. If it's not there,
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// add it and return the new one.
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for ( unsigned i = 0; i < mScreenList.Length(); ++i ) {
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ScreenListItem& curr = mScreenList[i];
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if ( inScreen == curr.mMon ) {
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NS_IF_ADDREF(retScreen = curr.mScreen.get());
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return retScreen;
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}
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} // for each screen.
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retScreen = new nsScreenWin(inScreen);
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mScreenList.AppendElement ( ScreenListItem ( (HMONITOR)inScreen, retScreen ) );
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NS_IF_ADDREF(retScreen);
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return retScreen;
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}
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//
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// ScreenForRect
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//
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// Returns the screen that contains the rectangle. If the rect overlaps
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// multiple screens, it picks the screen with the greatest area of intersection.
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//
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// The coordinates are in pixels (not twips) and in screen coordinates.
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//
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NS_IMETHODIMP
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nsScreenManagerWin :: ScreenForRect ( PRInt32 inLeft, PRInt32 inTop, PRInt32 inWidth, PRInt32 inHeight,
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nsIScreen **outScreen )
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{
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if ( !(inWidth || inHeight) ) {
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NS_WARNING ( "trying to find screen for sizeless window, using primary monitor" );
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*outScreen = CreateNewScreenObject ( nsnull ); // addrefs
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return NS_OK;
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}
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RECT globalWindowBounds = { inLeft, inTop, inLeft + inWidth, inTop + inHeight };
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void* genScreen = ::MonitorFromRect( &globalWindowBounds, MONITOR_DEFAULTTOPRIMARY );
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*outScreen = CreateNewScreenObject ( genScreen ); // addrefs
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return NS_OK;
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} // ScreenForRect
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//
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// GetPrimaryScreen
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//
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// The screen with the menubar/taskbar. This shouldn't be needed very
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// often.
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//
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NS_IMETHODIMP
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nsScreenManagerWin :: GetPrimaryScreen(nsIScreen** aPrimaryScreen)
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{
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*aPrimaryScreen = CreateNewScreenObject ( nsnull ); // addrefs
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return NS_OK;
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} // GetPrimaryScreen
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//
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// CountMonitors
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//
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// Will be called once for every monitor in the system. Just
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// increments the parameter, which holds a ptr to a PRUin32 holding the
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// count up to this point.
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//
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BOOL CALLBACK
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CountMonitors ( HMONITOR, HDC, LPRECT, LPARAM ioParam )
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{
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PRUint32* countPtr = reinterpret_cast<PRUint32*>(ioParam);
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++(*countPtr);
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return TRUE; // continue the enumeration
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} // CountMonitors
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//
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// GetNumberOfScreens
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//
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// Returns how many physical screens are available.
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//
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NS_IMETHODIMP
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nsScreenManagerWin :: GetNumberOfScreens(PRUint32 *aNumberOfScreens)
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{
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if ( mNumberOfScreens )
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*aNumberOfScreens = mNumberOfScreens;
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else {
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PRUint32 count = 0;
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BOOL result = ::EnumDisplayMonitors(nsnull, nsnull, (MONITORENUMPROC)CountMonitors, (LPARAM)&count);
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if (!result)
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return NS_ERROR_FAILURE;
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*aNumberOfScreens = mNumberOfScreens = count;
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}
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return NS_OK;
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} // GetNumberOfScreens
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NS_IMETHODIMP
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nsScreenManagerWin :: ScreenForNativeWidget(void *aWidget, nsIScreen **outScreen)
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{
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HMONITOR mon = MonitorFromWindow ((HWND) aWidget, MONITOR_DEFAULTTOPRIMARY);
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*outScreen = CreateNewScreenObject (mon);
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return NS_OK;
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}
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