зеркало из https://github.com/mozilla/gecko-dev.git
1003 строки
36 KiB
C++
1003 строки
36 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "SharedFontList-impl.h"
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#include "gfxPlatformFontList.h"
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#include "gfxFontUtils.h"
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#include "gfxFont.h"
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#include "nsReadableUtils.h"
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#include "prerror.h"
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#include "mozilla/dom/ContentChild.h"
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#include "mozilla/Logging.h"
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#define LOG_FONTLIST(args) \
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MOZ_LOG(gfxPlatform::GetLog(eGfxLog_fontlist), LogLevel::Debug, args)
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#define LOG_FONTLIST_ENABLED() \
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MOZ_LOG_TEST(gfxPlatform::GetLog(eGfxLog_fontlist), LogLevel::Debug)
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namespace mozilla {
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namespace fontlist {
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static double WSSDistance(const Face* aFace, const gfxFontStyle& aStyle) {
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double stretchDist = StretchDistance(aFace->mStretch, aStyle.stretch);
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double styleDist = StyleDistance(aFace->mStyle, aStyle.style);
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double weightDist = WeightDistance(aFace->mWeight, aStyle.weight);
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// Sanity-check that the distances are within the expected range
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// (update if implementation of the distance functions is changed).
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MOZ_ASSERT(stretchDist >= 0.0 && stretchDist <= 2000.0);
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MOZ_ASSERT(styleDist >= 0.0 && styleDist <= 500.0);
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MOZ_ASSERT(weightDist >= 0.0 && weightDist <= 1600.0);
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// weight/style/stretch priority: stretch >> style >> weight
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// so we multiply the stretch and style values to make them dominate
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// the result
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return stretchDist * 1.0e8 + styleDist * 1.0e4 + weightDist;
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}
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void* Pointer::ToPtr(FontList* aFontList) const {
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if (IsNull()) {
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return nullptr;
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}
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uint32_t block = Block();
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// If the Pointer refers to a block we have not yet mapped in this process,
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// we first need to retrieve new block handle(s) from the parent and update
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// our mBlocks list.
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if (block >= aFontList->mBlocks.Length()) {
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if (XRE_IsParentProcess()) {
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// Shouldn't happen! A content process tried to pass a bad Pointer?
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return nullptr;
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}
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// UpdateShmBlocks can fail, if the parent has replaced the font list with
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// a new generation. In that case we just return null, and whatever font
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// the content process was trying to use will appear unusable for now. It's
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// about to receive a notification of the new font list anyhow, at which
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// point it will flush its caches and reflow everything, so the temporary
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// failure of this font will be forgotten.
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// We also return null if we're not on the main thread, as we cannot safely
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// do the IPC messaging needed here.
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if (!NS_IsMainThread() || !aFontList->UpdateShmBlocks()) {
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return nullptr;
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}
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MOZ_ASSERT(block < aFontList->mBlocks.Length());
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}
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return static_cast<char*>(aFontList->mBlocks[block]->Memory()) + Offset();
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}
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void String::Assign(const nsACString& aString, FontList* aList) {
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// We only assign to previously-empty strings; they are never modified
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// after initial assignment.
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MOZ_ASSERT(mPointer.IsNull());
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mLength = aString.Length();
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mPointer = aList->Alloc(mLength + 1);
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char* p = static_cast<char*>(mPointer.ToPtr(aList));
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std::memcpy(p, aString.BeginReading(), mLength);
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p[mLength] = '\0';
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}
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Family::Family(FontList* aList, const InitData& aData)
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: mFaceCount(0),
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mKey(aList, aData.mKey),
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mName(aList, aData.mName),
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mCharacterMap(Pointer::Null()),
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mFaces(Pointer::Null()),
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mIndex(aData.mIndex),
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mVisibility(aData.mVisibility),
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mIsBadUnderlineFamily(aData.mBadUnderline),
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mIsForceClassic(aData.mForceClassic),
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mIsSimple(false) {
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MOZ_ASSERT(aData.mIndex <= 0x7fffffffu);
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mIndex = aData.mIndex | (aData.mBundled ? 0x80000000u : 0u);
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}
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class SetCharMapRunnable : public mozilla::Runnable {
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public:
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SetCharMapRunnable(uint32_t aListGeneration, Face* aFace,
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gfxCharacterMap* aCharMap)
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: Runnable("SetCharMapRunnable"),
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mListGeneration(aListGeneration),
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mFace(aFace),
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mCharMap(aCharMap) {}
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NS_IMETHOD Run() override {
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auto* list = gfxPlatformFontList::PlatformFontList()->SharedFontList();
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if (!list || list->GetGeneration() != mListGeneration) {
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return NS_OK;
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}
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dom::ContentChild::GetSingleton()->SendSetCharacterMap(
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mListGeneration, list->ToSharedPointer(mFace), *mCharMap);
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return NS_OK;
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}
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private:
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uint32_t mListGeneration;
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Face* mFace;
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RefPtr<gfxCharacterMap> mCharMap;
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};
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void Face::SetCharacterMap(FontList* aList, gfxCharacterMap* aCharMap) {
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if (!XRE_IsParentProcess()) {
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if (NS_IsMainThread()) {
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Pointer ptr = aList->ToSharedPointer(this);
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dom::ContentChild::GetSingleton()->SendSetCharacterMap(
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aList->GetGeneration(), ptr, *aCharMap);
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} else {
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NS_DispatchToMainThread(
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new SetCharMapRunnable(aList->GetGeneration(), this, aCharMap));
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}
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return;
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}
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auto pfl = gfxPlatformFontList::PlatformFontList();
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mCharacterMap = pfl->GetShmemCharMap(aCharMap);
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}
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void Family::AddFaces(FontList* aList, const nsTArray<Face::InitData>& aFaces) {
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MOZ_ASSERT(XRE_IsParentProcess());
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if (mFaceCount > 0) {
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// Already initialized!
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return;
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}
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uint32_t count = aFaces.Length();
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bool isSimple = false;
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// A family is "simple" (i.e. simplified style selection may be used instead
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// of the full CSS font-matching algorithm) if there is at maximum one normal,
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// bold, italic, and bold-italic face; in this case, they are stored at known
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// positions in the mFaces array.
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const Face::InitData* slots[4] = {nullptr, nullptr, nullptr, nullptr};
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if (count >= 2 && count <= 4) {
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// Check if this can be treated as a "simple" family
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isSimple = true;
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for (const auto& f : aFaces) {
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if (!f.mWeight.IsSingle() || !f.mStretch.IsSingle() ||
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!f.mStyle.IsSingle()) {
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isSimple = false;
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break;
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}
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if (!f.mStretch.Min().IsNormal()) {
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isSimple = false;
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break;
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}
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// Figure out which slot (0-3) this face belongs in
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size_t slot = 0;
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static_assert((kBoldMask | kItalicMask) == 0b11, "bad bold/italic bits");
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if (f.mWeight.Min().IsBold()) {
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slot |= kBoldMask;
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}
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if (f.mStyle.Min().IsItalic() || f.mStyle.Min().IsOblique()) {
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slot |= kItalicMask;
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}
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if (slots[slot]) {
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// More than one face mapped to the same slot - not a simple family!
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isSimple = false;
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break;
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}
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slots[slot] = &f;
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}
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if (isSimple) {
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// Ensure all 4 slots will exist, even if some are empty.
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count = 4;
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}
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}
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// Allocate space for the face records, and initialize them.
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// coverity[suspicious_sizeof]
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Pointer p = aList->Alloc(count * sizeof(Pointer));
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auto facePtrs = static_cast<Pointer*>(p.ToPtr(aList));
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for (size_t i = 0; i < count; i++) {
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if (isSimple && !slots[i]) {
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facePtrs[i] = Pointer::Null();
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} else {
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const auto* initData = isSimple ? slots[i] : &aFaces[i];
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Pointer fp = aList->Alloc(sizeof(Face));
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auto* face = static_cast<Face*>(fp.ToPtr(aList));
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(void)new (face) Face(aList, *initData);
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facePtrs[i] = fp;
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if (initData->mCharMap) {
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face->SetCharacterMap(aList, initData->mCharMap);
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}
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}
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}
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mIsSimple = isSimple;
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mFaces = p;
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mFaceCount.store(count);
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if (LOG_FONTLIST_ENABLED()) {
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const nsCString& fam = DisplayName().AsString(aList);
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for (unsigned j = 0; j < aFaces.Length(); j++) {
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nsAutoCString weight, style, stretch;
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aFaces[j].mWeight.ToString(weight);
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aFaces[j].mStyle.ToString(style);
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aFaces[j].mStretch.ToString(stretch);
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LOG_FONTLIST(
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("(shared-fontlist) family (%s) added face (%s) index %u, weight "
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"%s, style %s, stretch %s",
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fam.get(), aFaces[j].mDescriptor.get(), aFaces[j].mIndex,
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weight.get(), style.get(), stretch.get()));
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}
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}
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}
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void Family::FindAllFacesForStyle(FontList* aList, const gfxFontStyle& aStyle,
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nsTArray<Face*>& aFaceList,
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bool aIgnoreSizeTolerance) const {
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MOZ_ASSERT(aFaceList.IsEmpty());
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if (!IsInitialized()) {
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return;
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}
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Pointer* facePtrs = Faces(aList);
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if (!facePtrs) {
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return;
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}
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// If the family has only one face, we simply return it; no further
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// checking needed.
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if (NumFaces() == 1) {
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MOZ_ASSERT(!facePtrs[0].IsNull());
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aFaceList.AppendElement(static_cast<Face*>(facePtrs[0].ToPtr(aList)));
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return;
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}
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// Most families are "simple", having just Regular/Bold/Italic/BoldItalic,
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// or some subset of these. In this case, we have exactly 4 entries in
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// mAvailableFonts, stored in the above order; note that some of the entries
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// may be nullptr. We can then pick the required entry based on whether the
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// request is for bold or non-bold, italic or non-italic, without running the
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// more complex matching algorithm used for larger families with many weights
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// and/or widths.
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if (mIsSimple) {
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// Family has no more than the "standard" 4 faces, at fixed indexes;
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// calculate which one we want.
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// Note that we cannot simply return it as not all 4 faces are necessarily
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// present.
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bool wantBold = aStyle.weight >= FontWeight(600);
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bool wantItalic = !aStyle.style.IsNormal();
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uint8_t faceIndex =
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(wantItalic ? kItalicMask : 0) | (wantBold ? kBoldMask : 0);
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// if the desired style is available, return it directly
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Face* face = static_cast<Face*>(facePtrs[faceIndex].ToPtr(aList));
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if (face && face->HasValidDescriptor()) {
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aFaceList.AppendElement(face);
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return;
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}
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// order to check fallback faces in a simple family, depending on requested
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// style
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static const uint8_t simpleFallbacks[4][3] = {
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{kBoldFaceIndex, kItalicFaceIndex,
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kBoldItalicFaceIndex}, // fallback sequence for Regular
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{kRegularFaceIndex, kBoldItalicFaceIndex, kItalicFaceIndex}, // Bold
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{kBoldItalicFaceIndex, kRegularFaceIndex, kBoldFaceIndex}, // Italic
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{kItalicFaceIndex, kBoldFaceIndex, kRegularFaceIndex} // BoldItalic
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};
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const uint8_t* order = simpleFallbacks[faceIndex];
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for (uint8_t trial = 0; trial < 3; ++trial) {
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// check remaining faces in order of preference to find the first that
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// actually exists
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face = static_cast<Face*>(facePtrs[order[trial]].ToPtr(aList));
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if (face && face->HasValidDescriptor()) {
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aFaceList.AppendElement(face);
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return;
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}
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}
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// We can only reach here if we failed to resolve the face pointer, which
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// can happen if we're on a stylo thread and caught the font list being
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// updated; in that case we just fail quietly and let font fallback do
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// something for the time being.
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return;
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}
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// Pick the font(s) that are closest to the desired weight, style, and
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// stretch. Iterate over all fonts, measuring the weight/style distance.
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// Because of unicode-range values, there may be more than one font for a
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// given but the 99% use case is only a single font entry per
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// weight/style/stretch distance value. To optimize this, only add entries
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// to the matched font array when another entry already has the same
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// weight/style/stretch distance and add the last matched font entry. For
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// normal platform fonts with a single font entry for each
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// weight/style/stretch combination, only the last matched font entry will
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// be added.
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double minDistance = INFINITY;
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Face* matched = nullptr;
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for (uint32_t i = 0; i < NumFaces(); i++) {
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Face* face = static_cast<Face*>(facePtrs[i].ToPtr(aList));
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if (face) {
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// weight/style/stretch priority: stretch >> style >> weight
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double distance = WSSDistance(face, aStyle);
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if (distance < minDistance) {
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matched = face;
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if (!aFaceList.IsEmpty()) {
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aFaceList.Clear();
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}
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minDistance = distance;
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} else if (distance == minDistance) {
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if (matched) {
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aFaceList.AppendElement(matched);
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}
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matched = face;
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}
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}
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}
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MOZ_ASSERT(matched, "didn't match a font within a family");
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if (matched) {
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aFaceList.AppendElement(matched);
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}
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}
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Face* Family::FindFaceForStyle(FontList* aList, const gfxFontStyle& aStyle,
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bool aIgnoreSizeTolerance) const {
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AutoTArray<Face*, 4> faces;
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FindAllFacesForStyle(aList, aStyle, faces, aIgnoreSizeTolerance);
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return faces.IsEmpty() ? nullptr : faces[0];
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}
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void Family::SearchAllFontsForChar(FontList* aList,
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GlobalFontMatch* aMatchData) {
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const SharedBitSet* charmap =
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static_cast<const SharedBitSet*>(mCharacterMap.ToPtr(aList));
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if (!charmap) {
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// If the face list is not yet initialized, or if character maps have
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// not been loaded, go ahead and do this now (by sending a message to the
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// parent process, if we're running in a child).
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// After this, all faces should have their mCharacterMap set up, and the
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// family's mCharacterMap should also be set; but in the code below we
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// don't assume this all succeeded, so it still checks.
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if (!gfxPlatformFontList::PlatformFontList()->InitializeFamily(this,
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true)) {
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return;
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}
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charmap = static_cast<const SharedBitSet*>(mCharacterMap.ToPtr(aList));
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if (charmap && !charmap->test(aMatchData->mCh)) {
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return;
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}
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}
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uint32_t numFaces = NumFaces();
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uint32_t charMapsLoaded = 0; // number of faces whose charmap is loaded
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Pointer* facePtrs = Faces(aList);
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if (!facePtrs) {
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return;
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}
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for (uint32_t i = 0; i < numFaces; i++) {
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Face* face = static_cast<Face*>(facePtrs[i].ToPtr(aList));
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if (!face) {
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continue;
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}
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MOZ_ASSERT(face->HasValidDescriptor());
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// Get the face's character map, if available (may be null!)
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charmap =
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static_cast<const SharedBitSet*>(face->mCharacterMap.ToPtr(aList));
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if (charmap) {
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++charMapsLoaded;
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}
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// Check style distance if the char is supported, or if charmap not known
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// (so that we don't trigger cmap-loading for faces that would be a worse
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// match than what we've already found).
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if (!charmap || charmap->test(aMatchData->mCh)) {
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double distance = WSSDistance(face, aMatchData->mStyle);
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if (distance < aMatchData->mMatchDistance) {
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// It's a better style match: get a fontEntry, and if we haven't
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// already checked character coverage, do it now (note that
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// HasCharacter() will trigger loading the fontEntry's cmap, if
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// needed).
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RefPtr<gfxFontEntry> fe =
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gfxPlatformFontList::PlatformFontList()->GetOrCreateFontEntry(face,
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this);
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if (!fe) {
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continue;
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}
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if (!charmap && !fe->HasCharacter(aMatchData->mCh)) {
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continue;
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}
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aMatchData->mBestMatch = fe;
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aMatchData->mMatchDistance = distance;
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aMatchData->mMatchedSharedFamily = this;
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}
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}
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}
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if (mCharacterMap.IsNull() && charMapsLoaded == numFaces) {
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SetupFamilyCharMap(aList);
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}
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}
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void Family::SetFacePtrs(FontList* aList, nsTArray<Pointer>& aFaces) {
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if (aFaces.Length() >= 2 && aFaces.Length() <= 4) {
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// Check whether the faces meet the criteria for a "simple" family: no more
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// than one each of Regular, Bold, Italic, BoldItalic styles. If so, store
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// them at the appropriate slots in mFaces and set the mIsSimple flag to
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// accelerate font-matching.
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bool isSimple = true;
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Pointer slots[4] = {Pointer::Null(), Pointer::Null(), Pointer::Null(),
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Pointer::Null()};
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for (const Pointer& fp : aFaces) {
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const Face* f = static_cast<const Face*>(fp.ToPtr(aList));
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if (!f->mWeight.IsSingle() || !f->mStyle.IsSingle() ||
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!f->mStretch.IsSingle()) {
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isSimple = false;
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break;
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}
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if (!f->mStretch.Min().IsNormal()) {
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isSimple = false;
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break;
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}
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size_t slot = 0;
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if (f->mWeight.Min().IsBold()) {
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slot |= kBoldMask;
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}
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if (f->mStyle.Min().IsItalic() || f->mStyle.Min().IsOblique()) {
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slot |= kItalicMask;
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}
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if (!slots[slot].IsNull()) {
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isSimple = false;
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break;
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}
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slots[slot] = fp;
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}
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if (isSimple) {
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size_t size = 4 * sizeof(Pointer);
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mFaces = aList->Alloc(size);
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memcpy(mFaces.ToPtr(aList), slots, size);
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mFaceCount.store(4);
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mIsSimple = true;
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return;
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}
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}
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size_t size = aFaces.Length() * sizeof(Pointer);
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mFaces = aList->Alloc(size);
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memcpy(mFaces.ToPtr(aList), aFaces.Elements(), size);
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mFaceCount.store(aFaces.Length());
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}
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void Family::SetupFamilyCharMap(FontList* aList) {
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// Set the character map of the family to the union of all the face cmaps,
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// to allow font fallback searches to more rapidly reject the family.
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if (!XRE_IsParentProcess()) {
|
|
// |this| could be a Family record in either the Families() or Aliases()
|
|
// arrays
|
|
dom::ContentChild::GetSingleton()->SendSetupFamilyCharMap(
|
|
aList->GetGeneration(), aList->ToSharedPointer(this));
|
|
return;
|
|
}
|
|
gfxSparseBitSet familyMap;
|
|
Pointer firstMapShmPointer;
|
|
SharedBitSet* firstMap = nullptr;
|
|
bool merged = false;
|
|
Pointer* faces = Faces(aList);
|
|
if (!faces) {
|
|
return;
|
|
}
|
|
for (size_t i = 0; i < NumFaces(); i++) {
|
|
auto f = static_cast<Face*>(faces[i].ToPtr(aList));
|
|
if (!f) {
|
|
continue;
|
|
}
|
|
auto faceMap = static_cast<SharedBitSet*>(f->mCharacterMap.ToPtr(aList));
|
|
MOZ_ASSERT(faceMap);
|
|
if (!firstMap) {
|
|
firstMap = faceMap;
|
|
firstMapShmPointer = f->mCharacterMap;
|
|
} else if (faceMap != firstMap) {
|
|
if (!merged) {
|
|
familyMap.Union(*firstMap);
|
|
merged = true;
|
|
}
|
|
familyMap.Union(*faceMap);
|
|
}
|
|
}
|
|
if (merged) {
|
|
mCharacterMap =
|
|
gfxPlatformFontList::PlatformFontList()->GetShmemCharMap(&familyMap);
|
|
} else {
|
|
mCharacterMap = firstMapShmPointer;
|
|
}
|
|
}
|
|
|
|
FontList::FontList(uint32_t aGeneration) {
|
|
if (XRE_IsParentProcess()) {
|
|
// Create the initial shared block, and initialize Header
|
|
if (AppendShmBlock()) {
|
|
Header& header = GetHeader();
|
|
header.mAllocated.store(sizeof(Header));
|
|
header.mGeneration = aGeneration;
|
|
header.mFamilyCount = 0;
|
|
header.mBlockCount.store(1);
|
|
header.mAliasCount.store(0);
|
|
header.mLocalFaceCount.store(0);
|
|
header.mFamilies = Pointer::Null();
|
|
header.mAliases = Pointer::Null();
|
|
header.mLocalFaces = Pointer::Null();
|
|
} else {
|
|
MOZ_CRASH("parent: failed to initialize FontList");
|
|
}
|
|
} else {
|
|
// Initialize using the list of shmem blocks passed by the parent via
|
|
// SetXPCOMProcessAttributes.
|
|
auto& blocks = dom::ContentChild::GetSingleton()->SharedFontListBlocks();
|
|
for (auto handle : blocks) {
|
|
auto newShm = MakeUnique<base::SharedMemory>();
|
|
if (!newShm->IsHandleValid(handle)) {
|
|
// Bail out and let UpdateShmBlocks try to do its thing below.
|
|
break;
|
|
}
|
|
if (!newShm->SetHandle(handle, true)) {
|
|
MOZ_CRASH("failed to set shm handle");
|
|
}
|
|
if (!newShm->Map(SHM_BLOCK_SIZE) || !newShm->memory()) {
|
|
MOZ_CRASH("failed to map shared memory");
|
|
}
|
|
mBlocks.AppendElement(new ShmBlock(std::move(newShm)));
|
|
}
|
|
blocks.Clear();
|
|
// Update in case of any changes since the initial message was sent.
|
|
for (unsigned retryCount = 0; retryCount < 3; ++retryCount) {
|
|
if (UpdateShmBlocks()) {
|
|
return;
|
|
}
|
|
// The only reason for UpdateShmBlocks to fail is if the parent recreated
|
|
// the list after we read its first block, but before we finished getting
|
|
// them all, and so the generation check failed on a subsequent request.
|
|
// Discarding whatever we've got and retrying should get us a new,
|
|
// consistent set of memory blocks in this case. If this doesn't work
|
|
// after a couple of retries, bail out.
|
|
DetachShmBlocks();
|
|
}
|
|
NS_WARNING("child: failed to initialize shared FontList");
|
|
}
|
|
}
|
|
|
|
FontList::~FontList() { DetachShmBlocks(); }
|
|
|
|
bool FontList::AppendShmBlock() {
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
auto newShm = MakeUnique<base::SharedMemory>();
|
|
if (!newShm->CreateFreezeable(SHM_BLOCK_SIZE)) {
|
|
MOZ_CRASH("failed to create shared memory");
|
|
return false;
|
|
}
|
|
if (!newShm->Map(SHM_BLOCK_SIZE) || !newShm->memory()) {
|
|
MOZ_CRASH("failed to map shared memory");
|
|
return false;
|
|
}
|
|
auto readOnly = MakeUnique<base::SharedMemory>();
|
|
if (!newShm->ReadOnlyCopy(readOnly.get())) {
|
|
MOZ_CRASH("failed to create read-only copy");
|
|
return false;
|
|
}
|
|
|
|
ShmBlock* block = new ShmBlock(std::move(newShm));
|
|
// Allocate space for the Allocated() header field present in all blocks
|
|
block->Allocated().store(4);
|
|
|
|
mBlocks.AppendElement(block);
|
|
GetHeader().mBlockCount.store(mBlocks.Length());
|
|
|
|
mReadOnlyShmems.AppendElement(std::move(readOnly));
|
|
|
|
return true;
|
|
}
|
|
|
|
void FontList::DetachShmBlocks() {
|
|
for (auto& i : mBlocks) {
|
|
i->mShmem = nullptr;
|
|
}
|
|
mBlocks.Clear();
|
|
mReadOnlyShmems.Clear();
|
|
}
|
|
|
|
FontList::ShmBlock* FontList::GetBlockFromParent(uint32_t aIndex) {
|
|
MOZ_ASSERT(!XRE_IsParentProcess());
|
|
// If we have no existing blocks, we don't want a generation check yet;
|
|
// the header in the first block will define the generation of this list
|
|
uint32_t generation = aIndex == 0 ? 0 : GetGeneration();
|
|
base::SharedMemoryHandle handle = base::SharedMemory::NULLHandle();
|
|
if (!dom::ContentChild::GetSingleton()->SendGetFontListShmBlock(
|
|
generation, aIndex, &handle)) {
|
|
return nullptr;
|
|
}
|
|
auto newShm = MakeUnique<base::SharedMemory>();
|
|
if (!newShm->IsHandleValid(handle)) {
|
|
return nullptr;
|
|
}
|
|
if (!newShm->SetHandle(handle, true)) {
|
|
MOZ_CRASH("failed to set shm handle");
|
|
}
|
|
if (!newShm->Map(SHM_BLOCK_SIZE) || !newShm->memory()) {
|
|
MOZ_CRASH("failed to map shared memory");
|
|
}
|
|
return new ShmBlock(std::move(newShm));
|
|
}
|
|
|
|
bool FontList::UpdateShmBlocks() {
|
|
MOZ_ASSERT(!XRE_IsParentProcess());
|
|
while (!mBlocks.Length() || mBlocks.Length() < GetHeader().mBlockCount) {
|
|
ShmBlock* newBlock = GetBlockFromParent(mBlocks.Length());
|
|
if (!newBlock) {
|
|
return false;
|
|
}
|
|
mBlocks.AppendElement(newBlock);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void FontList::ShareBlocksToProcess(nsTArray<base::SharedMemoryHandle>* aBlocks,
|
|
base::ProcessId aPid) {
|
|
MOZ_RELEASE_ASSERT(mReadOnlyShmems.Length() == mBlocks.Length());
|
|
for (auto& shmem : mReadOnlyShmems) {
|
|
base::SharedMemoryHandle* handle =
|
|
aBlocks->AppendElement(base::SharedMemory::NULLHandle());
|
|
if (!shmem->ShareToProcess(aPid, handle)) {
|
|
// If something went wrong here, we just bail out; the child will need to
|
|
// request the blocks as needed, at some performance cost. (Although in
|
|
// practice this may mean resources are so constrained the child process
|
|
// isn't really going to work at all. But that's not our problem here.)
|
|
aBlocks->Clear();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// The block size MUST be sufficient to allocate the largest possible
|
|
// SharedBitSet in a single contiguous block, following its own
|
|
// Allocated() field.
|
|
static_assert(FontList::SHM_BLOCK_SIZE >= 4 + SharedBitSet::kMaxSize,
|
|
"may not be able to allocate a SharedBitSet");
|
|
|
|
Pointer FontList::Alloc(uint32_t aSize) {
|
|
// Only the parent process does allocation.
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
|
|
// 4-byte alignment is good enough for anything we allocate in the font list,
|
|
// as our "Pointer" (block index/offset) is a 32-bit value even on x64.
|
|
auto align = [](uint32_t aSize) -> size_t { return (aSize + 3u) & ~3u; };
|
|
|
|
// There's a limit to the size of object we can allocate: the block size,
|
|
// minus the 4-byte mAllocated header field at the start of the block.
|
|
MOZ_DIAGNOSTIC_ASSERT(aSize <= SHM_BLOCK_SIZE - 4);
|
|
|
|
aSize = align(aSize);
|
|
|
|
int32_t blockIndex;
|
|
uint32_t curAlloc;
|
|
while (true) {
|
|
// Try to allocate in the most recently added block first, as this is
|
|
// highly likely to succeed; if not, try earlier blocks (to fill gaps).
|
|
const int32_t blockCount = mBlocks.Length();
|
|
for (blockIndex = blockCount - 1; blockIndex >= 0; --blockIndex) {
|
|
curAlloc = mBlocks[blockIndex]->Allocated();
|
|
if (SHM_BLOCK_SIZE - curAlloc >= aSize) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (blockIndex < 0) {
|
|
// Couldn't find enough space: create a new block, and retry.
|
|
if (!AppendShmBlock()) {
|
|
return Pointer::Null();
|
|
}
|
|
continue; // retry; this will check the newly-added block first,
|
|
// which must succeed because it's empty
|
|
}
|
|
|
|
// We've found a block; allocate space from it, and return
|
|
mBlocks[blockIndex]->Allocated() = curAlloc + aSize;
|
|
break;
|
|
}
|
|
|
|
return Pointer(blockIndex, curAlloc);
|
|
}
|
|
|
|
void FontList::SetFamilyNames(const nsTArray<Family::InitData>& aFamilies) {
|
|
// Only the parent process should ever assign the list of families.
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
|
|
Header& header = GetHeader();
|
|
MOZ_ASSERT(!header.mFamilyCount);
|
|
|
|
size_t count = aFamilies.Length();
|
|
header.mFamilies = Alloc(count * sizeof(Family));
|
|
if (header.mFamilies.IsNull()) {
|
|
return;
|
|
}
|
|
|
|
Family* families = static_cast<Family*>(header.mFamilies.ToPtr(this));
|
|
for (size_t i = 0; i < count; i++) {
|
|
(void)new (&families[i]) Family(this, aFamilies[i]);
|
|
LOG_FONTLIST(("(shared-fontlist) family %u (%s)", (unsigned)i,
|
|
aFamilies[i].mName.get()));
|
|
}
|
|
|
|
header.mFamilyCount = count;
|
|
}
|
|
|
|
void FontList::SetAliases(
|
|
nsClassHashtable<nsCStringHashKey, AliasData>& aAliasTable) {
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
|
|
Header& header = GetHeader();
|
|
|
|
// Build an array of Family::InitData records based on the entries in
|
|
// aAliasTable, then sort them and store into the fontlist.
|
|
nsTArray<Family::InitData> aliasArray;
|
|
aliasArray.SetCapacity(aAliasTable.Count());
|
|
for (auto i = aAliasTable.Iter(); !i.Done(); i.Next()) {
|
|
aliasArray.AppendElement(Family::InitData(
|
|
i.Key(), i.Data()->mBaseFamily, i.Data()->mIndex, i.Data()->mVisibility,
|
|
i.Data()->mBundled, i.Data()->mBadUnderline, i.Data()->mForceClassic));
|
|
}
|
|
aliasArray.Sort();
|
|
|
|
size_t count = aliasArray.Length();
|
|
if (count < header.mAliasCount) {
|
|
// This shouldn't happen, but handle it safely by just bailing out.
|
|
NS_WARNING("cannot reduce number of aliases");
|
|
return;
|
|
}
|
|
fontlist::Pointer ptr = Alloc(count * sizeof(Family));
|
|
Family* aliases = static_cast<Family*>(ptr.ToPtr(this));
|
|
for (size_t i = 0; i < count; i++) {
|
|
(void)new (&aliases[i]) Family(this, aliasArray[i]);
|
|
LOG_FONTLIST(("(shared-fontlist) alias family %u (%s)", (unsigned)i,
|
|
aliasArray[i].mName.get()));
|
|
aliases[i].SetFacePtrs(this, aAliasTable.Get(aliasArray[i].mKey)->mFaces);
|
|
if (LOG_FONTLIST_ENABLED()) {
|
|
const auto& faces = aAliasTable.Get(aliasArray[i].mKey)->mFaces;
|
|
for (unsigned j = 0; j < faces.Length(); j++) {
|
|
auto face = static_cast<const fontlist::Face*>(faces[j].ToPtr(this));
|
|
const nsCString& desc = face->mDescriptor.AsString(this);
|
|
nsAutoCString weight, style, stretch;
|
|
face->mWeight.ToString(weight);
|
|
face->mStyle.ToString(style);
|
|
face->mStretch.ToString(stretch);
|
|
LOG_FONTLIST(
|
|
("(shared-fontlist) face (%s) index %u, weight %s, style %s, "
|
|
"stretch %s",
|
|
desc.get(), face->mIndex, weight.get(), style.get(),
|
|
stretch.get()));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Set the pointer before the count, so that any other process trying to read
|
|
// will not risk out-of-bounds access to the array.
|
|
header.mAliases = ptr;
|
|
header.mAliasCount.store(count);
|
|
}
|
|
|
|
void FontList::SetLocalNames(
|
|
nsDataHashtable<nsCStringHashKey, LocalFaceRec::InitData>&
|
|
aLocalNameTable) {
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
Header& header = GetHeader();
|
|
if (header.mLocalFaceCount > 0) {
|
|
return; // already been done!
|
|
}
|
|
nsTArray<nsCString> faceArray;
|
|
faceArray.SetCapacity(aLocalNameTable.Count());
|
|
for (auto i = aLocalNameTable.Iter(); !i.Done(); i.Next()) {
|
|
faceArray.AppendElement(i.Key());
|
|
}
|
|
faceArray.Sort();
|
|
size_t count = faceArray.Length();
|
|
Family* families = Families();
|
|
fontlist::Pointer ptr = Alloc(count * sizeof(LocalFaceRec));
|
|
LocalFaceRec* faces = static_cast<LocalFaceRec*>(ptr.ToPtr(this));
|
|
for (size_t i = 0; i < count; i++) {
|
|
(void)new (&faces[i]) LocalFaceRec();
|
|
const auto& rec = aLocalNameTable.Get(faceArray[i]);
|
|
faces[i].mKey.Assign(faceArray[i], this);
|
|
const auto* family = FindFamily(rec.mFamilyName);
|
|
if (!family) {
|
|
// Skip this record if the family was excluded by the font whitelist pref.
|
|
continue;
|
|
}
|
|
faces[i].mFamilyIndex = family - families;
|
|
if (rec.mFaceIndex == uint32_t(-1)) {
|
|
// The InitData record contains an mFaceDescriptor rather than an index,
|
|
// so now we need to look for the appropriate index in the family.
|
|
faces[i].mFaceIndex = 0;
|
|
const Pointer* faceList =
|
|
static_cast<const Pointer*>(family->Faces(this));
|
|
for (uint32_t j = 0; j < family->NumFaces(); j++) {
|
|
if (!faceList[j].IsNull()) {
|
|
const Face* f = static_cast<const Face*>(faceList[j].ToPtr(this));
|
|
if (f && rec.mFaceDescriptor == f->mDescriptor.AsString(this)) {
|
|
faces[i].mFaceIndex = j;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
faces[i].mFaceIndex = rec.mFaceIndex;
|
|
}
|
|
}
|
|
header.mLocalFaces = ptr;
|
|
header.mLocalFaceCount.store(count);
|
|
}
|
|
|
|
Family* FontList::FindFamily(const nsCString& aName) {
|
|
struct FamilyNameComparator {
|
|
FamilyNameComparator(FontList* aList, const nsCString& aTarget)
|
|
: mList(aList), mTarget(aTarget) {}
|
|
|
|
int operator()(const Family& aVal) const {
|
|
return mTarget.Compare(aVal.Key().BeginReading(mList));
|
|
}
|
|
|
|
private:
|
|
FontList* mList;
|
|
const nsCString& mTarget;
|
|
};
|
|
|
|
Header& header = GetHeader();
|
|
|
|
Family* families = Families();
|
|
size_t match;
|
|
if (families && BinarySearchIf(families, 0, header.mFamilyCount,
|
|
FamilyNameComparator(this, aName), &match)) {
|
|
return &families[match];
|
|
}
|
|
|
|
if (header.mAliasCount) {
|
|
families = AliasFamilies();
|
|
size_t match;
|
|
if (families && BinarySearchIf(families, 0, header.mAliasCount,
|
|
FamilyNameComparator(this, aName), &match)) {
|
|
return &families[match];
|
|
}
|
|
}
|
|
|
|
#ifdef XP_WIN
|
|
// For Windows only, because of how DWrite munges font family names in some
|
|
// cases (see
|
|
// https://msdnshared.blob.core.windows.net/media/MSDNBlogsFS/prod.evol.blogs.msdn.com/CommunityServer.Components.PostAttachments/00/02/24/90/36/WPF%20Font%20Selection%20Model.pdf
|
|
// and discussion on the OpenType list), try stripping any known "regular"
|
|
// style name from the end of the requested family name.
|
|
// After the deferred font loader has finished, this is no longer needed as
|
|
// the "real" family names will have been found in AliasFamilies() above.
|
|
if (aName.Contains(' ')) {
|
|
auto pfl = gfxPlatformFontList::PlatformFontList();
|
|
if (header.mAliasCount) {
|
|
// Aliases have been fully loaded by the parent process, so just discard
|
|
// any stray mAliasTable and mLocalNameTable entries from earlier calls
|
|
// to this code, and return.
|
|
pfl->mAliasTable.Clear();
|
|
pfl->mLocalNameTable.Clear();
|
|
return nullptr;
|
|
}
|
|
const nsLiteralCString kStyleSuffixes[] = {" book"_ns, " medium"_ns,
|
|
" normal"_ns, " regular"_ns,
|
|
" roman"_ns, " upright"_ns};
|
|
for (const auto& styleName : kStyleSuffixes) {
|
|
if (StringEndsWith(aName, styleName)) {
|
|
// See if we have a known family that matches the "base" family name
|
|
// with trailing style-name element stripped off.
|
|
nsAutoCString strippedName(aName.BeginReading(),
|
|
aName.Length() - styleName.Length());
|
|
families = Families();
|
|
if (families &&
|
|
BinarySearchIf(families, 0, header.mFamilyCount,
|
|
FamilyNameComparator(this, strippedName), &match)) {
|
|
// If so, this may be a possible family to satisfy the search; check
|
|
// if the extended family name was actually found as an alternate
|
|
// (either it's already in mAliasTable, or it gets added there when
|
|
// we call ReadFaceNamesForFamily on this candidate).
|
|
Family* candidateFamily = &families[match];
|
|
if (pfl->mAliasTable.Lookup(aName)) {
|
|
return candidateFamily;
|
|
}
|
|
// Note that ReadFaceNamesForFamily may store entries in mAliasTable
|
|
// (and mLocalNameTable), but if this is happening in a content
|
|
// process (which is the common case) those entries will not be saved
|
|
// into the shared font list; they're just used here until the "real"
|
|
// alias list is ready, then discarded.
|
|
pfl->ReadFaceNamesForFamily(candidateFamily, false);
|
|
if (pfl->mAliasTable.Lookup(aName)) {
|
|
return candidateFamily;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
LocalFaceRec* FontList::FindLocalFace(const nsCString& aName) {
|
|
struct FaceNameComparator {
|
|
FaceNameComparator(FontList* aList, const nsCString& aTarget)
|
|
: mList(aList), mTarget(aTarget) {}
|
|
|
|
int operator()(const LocalFaceRec& aVal) const {
|
|
return mTarget.Compare(aVal.mKey.BeginReading(mList));
|
|
}
|
|
|
|
private:
|
|
FontList* mList;
|
|
const nsCString& mTarget;
|
|
};
|
|
|
|
Header& header = GetHeader();
|
|
|
|
LocalFaceRec* faces = LocalFaces();
|
|
size_t match;
|
|
if (faces && BinarySearchIf(faces, 0, header.mLocalFaceCount,
|
|
FaceNameComparator(this, aName), &match)) {
|
|
return &faces[match];
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void FontList::SearchForLocalFace(const nsACString& aName, Family** aFamily,
|
|
Face** aFace) {
|
|
Header& header = GetHeader();
|
|
MOZ_ASSERT(header.mLocalFaceCount == 0,
|
|
"do not use when local face names are already set up!");
|
|
LOG_FONTLIST(
|
|
("(shared-fontlist) local face search for (%s)", aName.BeginReading()));
|
|
char initial = aName[0];
|
|
Family* families = Families();
|
|
if (!families) {
|
|
return;
|
|
}
|
|
for (uint32_t i = 0; i < header.mFamilyCount; i++) {
|
|
Family* family = &families[i];
|
|
if (family->Key().BeginReading(this)[0] != initial) {
|
|
continue;
|
|
}
|
|
LOG_FONTLIST(("(shared-fontlist) checking family (%s)",
|
|
family->Key().AsString(this).BeginReading()));
|
|
if (!family->IsInitialized()) {
|
|
if (!gfxPlatformFontList::PlatformFontList()->InitializeFamily(family)) {
|
|
continue;
|
|
}
|
|
}
|
|
Pointer* faces = family->Faces(this);
|
|
for (uint32_t j = 0; j < family->NumFaces(); j++) {
|
|
Face* face = static_cast<Face*>(faces[j].ToPtr(this));
|
|
if (!face) {
|
|
continue;
|
|
}
|
|
nsAutoCString psname, fullname;
|
|
if (gfxPlatformFontList::PlatformFontList()->ReadFaceNames(
|
|
family, face, psname, fullname)) {
|
|
LOG_FONTLIST(("(shared-fontlist) read psname (%s) fullname (%s)",
|
|
psname.get(), fullname.get()));
|
|
ToLowerCase(psname);
|
|
ToLowerCase(fullname);
|
|
if (aName == psname || aName == fullname) {
|
|
*aFamily = family;
|
|
*aFace = face;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Pointer FontList::ToSharedPointer(const void* aPtr) {
|
|
const char* p = (const char*)aPtr;
|
|
const uint32_t blockCount = mBlocks.Length();
|
|
for (uint32_t i = 0; i < blockCount; ++i) {
|
|
const char* blockAddr = (const char*)mBlocks[i]->Memory();
|
|
if (p >= blockAddr && p < blockAddr + SHM_BLOCK_SIZE) {
|
|
return Pointer(i, p - blockAddr);
|
|
}
|
|
}
|
|
MOZ_DIAGNOSTIC_ASSERT(false, "invalid shared-memory pointer");
|
|
return Pointer::Null();
|
|
}
|
|
|
|
} // namespace fontlist
|
|
} // namespace mozilla
|