зеркало из https://github.com/mozilla/gecko-dev.git
bf583442cc
We keep a set of properties which are running on the `CascadeLevel::Animations`, to make sure we compose the correct properties for the rule on Animations/Transitions cascade level. In other words, without this patch, we may accidentally compose an animation rule for `CascadeLevel::Animations` (from the KeyframeEffect of the existing transition), even if we don't have any running animations, if this transition property is a custom property. The resolution is to use `AnimatedPropertyIDSet`, for `mPropertiesForAnimationsLevel`, so we can skip the custom properties which shouldn't belong to Animations cascade level when composing them. Note that we don't change the logic, and we are still using `nsCSSPropertyIDSet` for `EffectSet::mPropertiesWithImportantRules` because compositor animations don't allow custom properties now. (This could be a future work I guess, if we are using custom property values for opacity, translate, rotate, scale, etc.) Also, I noticed the subtest, "No transition when removing @property rule", is similar to the testcase in this bug, and so it got passed as well. Differential Revision: https://phabricator.services.mozilla.com/D210589 |
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base | ||
build | ||
docs | ||
forms | ||
generic | ||
inspector | ||
ipc | ||
mathml | ||
media | ||
painting | ||
printing | ||
reftests | ||
style | ||
svg | ||
tables | ||
tools | ||
xul | ||
moz.build |