зеркало из https://github.com/mozilla/gecko-dev.git
51efadfa3e
The default size on most platforms is 256*256 which corresponds to the default blob tile size. I didn't check on android so I set it to 512*512 above which we never batch the upload so that the behavior is unchanged, but I suspect that a smaller threshold like 256*256 would also work better there. On Windows with heavy blob image workloads, not batching gives a 20%-30% improvement to the time spent in update_texture_cache. Differential Revision: https://phabricator.services.mozilla.com/D129516 |
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brotli | ||
fdlibm | ||
freetype2 | ||
libjar | ||
libmar | ||
libpref | ||
woff2 | ||
xz-embedded | ||
zlib | ||
moz.build |