зеркало из https://github.com/mozilla/gecko-dev.git
528 строки
18 KiB
C++
528 строки
18 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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* This header contains various SurfaceFilter implementations that apply
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* transformations to image data, for usage with SurfacePipe.
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*/
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#ifndef mozilla_image_SurfaceFilters_h
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#define mozilla_image_SurfaceFilters_h
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#include <stdint.h>
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#include <string.h>
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#include "mozilla/Likely.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/gfx/2D.h"
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#include "DownscalingFilter.h"
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#include "SurfacePipe.h"
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namespace mozilla {
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namespace image {
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//////////////////////////////////////////////////////////////////////////////
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// DeinterlacingFilter
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//////////////////////////////////////////////////////////////////////////////
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template <typename PixelType, typename Next> class DeinterlacingFilter;
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/**
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* A configuration struct for DeinterlacingFilter.
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*
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* The 'PixelType' template parameter should be either uint32_t (for output to a
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* SurfaceSink) or uint8_t (for output to a PalettedSurfaceSink).
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*/
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template <typename PixelType>
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struct DeinterlacingConfig
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{
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template <typename Next> using Filter = DeinterlacingFilter<PixelType, Next>;
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bool mProgressiveDisplay; /// If true, duplicate rows during deinterlacing
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/// to make progressive display look better, at
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/// the cost of some performance.
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};
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/**
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* DeinterlacingFilter performs deinterlacing by reordering the rows that are
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* written to it.
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*
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* The 'PixelType' template parameter should be either uint32_t (for output to a
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* SurfaceSink) or uint8_t (for output to a PalettedSurfaceSink).
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*
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* The 'Next' template parameter specifies the next filter in the chain.
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*/
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template <typename PixelType, typename Next>
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class DeinterlacingFilter final : public SurfaceFilter
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{
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public:
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DeinterlacingFilter()
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: mInputRow(0)
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, mOutputRow(0)
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, mPass(0)
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, mProgressiveDisplay(true)
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{ }
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template <typename... Rest>
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nsresult Configure(const DeinterlacingConfig<PixelType>& aConfig, Rest... aRest)
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{
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nsresult rv = mNext.Configure(aRest...);
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if (NS_FAILED(rv)) {
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return rv;
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}
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if (sizeof(PixelType) == 1 && !mNext.IsValidPalettedPipe()) {
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NS_WARNING("Paletted DeinterlacingFilter used with non-paletted pipe?");
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return NS_ERROR_INVALID_ARG;
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}
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if (sizeof(PixelType) == 4 && mNext.IsValidPalettedPipe()) {
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NS_WARNING("Non-paletted DeinterlacingFilter used with paletted pipe?");
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return NS_ERROR_INVALID_ARG;
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}
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gfx::IntSize outputSize = mNext.InputSize();
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mProgressiveDisplay = aConfig.mProgressiveDisplay;
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const uint32_t bufferSize = outputSize.width *
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outputSize.height *
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sizeof(PixelType);
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// Allocate the buffer, which contains deinterlaced scanlines of the image.
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// The buffer is necessary so that we can output rows which have already
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// been deinterlaced again on subsequent passes. Since a later stage in the
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// pipeline may be transforming the rows it receives (for example, by
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// downscaling them), the rows may no longer exist in their original form on
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// the surface itself.
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mBuffer.reset(new (fallible) uint8_t[bufferSize]);
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if (MOZ_UNLIKELY(!mBuffer)) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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// Clear the buffer to avoid writing uninitialized memory to the output.
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memset(mBuffer.get(), 0, bufferSize);
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ConfigureFilter(outputSize, sizeof(PixelType));
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return NS_OK;
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}
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bool IsValidPalettedPipe() const override
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{
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return sizeof(PixelType) == 1 && mNext.IsValidPalettedPipe();
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}
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Maybe<SurfaceInvalidRect> TakeInvalidRect() override
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{
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return mNext.TakeInvalidRect();
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}
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protected:
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uint8_t* DoResetToFirstRow() override
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{
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mNext.ResetToFirstRow();
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mPass = 0;
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mInputRow = 0;
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mOutputRow = InterlaceOffset(mPass);
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return GetRowPointer(mOutputRow);
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}
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uint8_t* DoAdvanceRow() override
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{
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if (mPass >= 4) {
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return nullptr; // We already finished all passes.
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}
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if (mInputRow >= InputSize().height) {
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return nullptr; // We already got all the input rows we expect.
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}
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// Duplicate from the first Haeberli row to the remaining Haeberli rows
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// within the buffer.
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DuplicateRows(HaeberliOutputStartRow(mPass, mProgressiveDisplay, mOutputRow),
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HaeberliOutputUntilRow(mPass, mProgressiveDisplay,
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InputSize(), mOutputRow));
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// Write the current set of Haeberli rows (which contains the current row)
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// to the next stage in the pipeline.
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OutputRows(HaeberliOutputStartRow(mPass, mProgressiveDisplay, mOutputRow),
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HaeberliOutputUntilRow(mPass, mProgressiveDisplay,
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InputSize(), mOutputRow));
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// Determine which output row the next input row corresponds to.
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bool advancedPass = false;
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uint32_t stride = InterlaceStride(mPass);
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int32_t nextOutputRow = mOutputRow + stride;
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while (nextOutputRow >= InputSize().height) {
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// Copy any remaining rows from the buffer.
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if (!advancedPass) {
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OutputRows(HaeberliOutputUntilRow(mPass, mProgressiveDisplay,
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InputSize(), mOutputRow),
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InputSize().height);
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}
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// We finished the current pass; advance to the next one.
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mPass++;
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if (mPass >= 4) {
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return nullptr; // Finished all passes.
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}
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// Tell the next pipeline stage that we're starting the next pass.
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mNext.ResetToFirstRow();
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// Update our state to reflect the pass change.
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advancedPass = true;
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stride = InterlaceStride(mPass);
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nextOutputRow = InterlaceOffset(mPass);
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}
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MOZ_ASSERT(nextOutputRow >= 0);
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MOZ_ASSERT(nextOutputRow < InputSize().height);
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MOZ_ASSERT(HaeberliOutputStartRow(mPass, mProgressiveDisplay,
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nextOutputRow) >= 0);
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MOZ_ASSERT(HaeberliOutputStartRow(mPass, mProgressiveDisplay,
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nextOutputRow) < InputSize().height);
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MOZ_ASSERT(HaeberliOutputStartRow(mPass, mProgressiveDisplay,
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nextOutputRow) <= nextOutputRow);
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MOZ_ASSERT(HaeberliOutputUntilRow(mPass, mProgressiveDisplay,
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InputSize(), nextOutputRow) >= 0);
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MOZ_ASSERT(HaeberliOutputUntilRow(mPass, mProgressiveDisplay,
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InputSize(), nextOutputRow)
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<= InputSize().height);
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MOZ_ASSERT(HaeberliOutputUntilRow(mPass, mProgressiveDisplay,
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InputSize(), nextOutputRow)
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> nextOutputRow);
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int32_t nextHaeberliOutputRow =
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HaeberliOutputStartRow(mPass, mProgressiveDisplay, nextOutputRow);
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// Copy rows from the buffer until we reach the desired output row.
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if (advancedPass) {
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OutputRows(0, nextHaeberliOutputRow);
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} else {
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OutputRows(HaeberliOutputUntilRow(mPass, mProgressiveDisplay,
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InputSize(), mOutputRow),
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nextHaeberliOutputRow);
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}
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// Update our position within the buffer.
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mInputRow++;
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mOutputRow = nextOutputRow;
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// We'll actually write to the first Haeberli output row, then copy it until
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// we reach the last Haeberli output row. The assertions above make sure
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// this always includes mOutputRow.
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return GetRowPointer(nextHaeberliOutputRow);
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}
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private:
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static uint32_t InterlaceOffset(uint32_t aPass)
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{
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MOZ_ASSERT(aPass < 4, "Invalid pass");
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static const uint8_t offset[] = { 0, 4, 2, 1 };
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return offset[aPass];
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}
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static uint32_t InterlaceStride(uint32_t aPass)
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{
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MOZ_ASSERT(aPass < 4, "Invalid pass");
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static const uint8_t stride[] = { 8, 8, 4, 2 };
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return stride[aPass];
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}
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static int32_t HaeberliOutputStartRow(uint32_t aPass,
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bool aProgressiveDisplay,
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int32_t aOutputRow)
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{
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MOZ_ASSERT(aPass < 4, "Invalid pass");
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static const uint8_t firstRowOffset[] = { 3, 1, 0, 0 };
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if (aProgressiveDisplay) {
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return std::max(aOutputRow - firstRowOffset[aPass], 0);
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} else {
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return aOutputRow;
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}
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}
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static int32_t HaeberliOutputUntilRow(uint32_t aPass,
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bool aProgressiveDisplay,
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const gfx::IntSize& aInputSize,
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int32_t aOutputRow)
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{
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MOZ_ASSERT(aPass < 4, "Invalid pass");
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static const uint8_t lastRowOffset[] = { 4, 2, 1, 0 };
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if (aProgressiveDisplay) {
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return std::min(aOutputRow + lastRowOffset[aPass],
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aInputSize.height - 1)
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+ 1; // Add one because this is an open interval on the right.
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} else {
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return aOutputRow + 1;
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}
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}
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void DuplicateRows(int32_t aStart, int32_t aUntil)
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{
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MOZ_ASSERT(aStart >= 0);
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MOZ_ASSERT(aUntil >= 0);
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if (aUntil <= aStart || aStart >= InputSize().height) {
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return;
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}
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// The source row is the first row in the range.
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const uint8_t* sourceRowPointer = GetRowPointer(aStart);
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// We duplicate the source row into each subsequent row in the range.
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for (int32_t destRow = aStart + 1 ; destRow < aUntil ; ++destRow) {
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uint8_t* destRowPointer = GetRowPointer(destRow);
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memcpy(destRowPointer, sourceRowPointer, InputSize().width * sizeof(PixelType));
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}
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}
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void OutputRows(int32_t aStart, int32_t aUntil)
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{
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MOZ_ASSERT(aStart >= 0);
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MOZ_ASSERT(aUntil >= 0);
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if (aUntil <= aStart || aStart >= InputSize().height) {
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return;
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}
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for (int32_t rowToOutput = aStart; rowToOutput < aUntil; ++rowToOutput) {
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mNext.WriteBuffer(reinterpret_cast<PixelType*>(GetRowPointer(rowToOutput)));
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}
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}
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uint8_t* GetRowPointer(uint32_t aRow) const
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{
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uint32_t offset = aRow * InputSize().width * sizeof(PixelType);
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MOZ_ASSERT(offset < InputSize().width * InputSize().height * sizeof(PixelType),
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"Start of row is outside of image");
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MOZ_ASSERT(offset + InputSize().width * sizeof(PixelType)
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<= InputSize().width * InputSize().height * sizeof(PixelType),
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"End of row is outside of image");
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return mBuffer.get() + offset;
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}
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Next mNext; /// The next SurfaceFilter in the chain.
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UniquePtr<uint8_t[]> mBuffer; /// The buffer used to store reordered rows.
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int32_t mInputRow; /// The current row we're reading. (0-indexed)
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int32_t mOutputRow; /// The current row we're writing. (0-indexed)
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uint8_t mPass; /// Which pass we're on. (0-indexed)
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bool mProgressiveDisplay; /// If true, duplicate rows to optimize for
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/// progressive display.
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};
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//////////////////////////////////////////////////////////////////////////////
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// RemoveFrameRectFilter
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//////////////////////////////////////////////////////////////////////////////
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template <typename Next> class RemoveFrameRectFilter;
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/**
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* A configuration struct for RemoveFrameRectFilter.
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*/
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struct RemoveFrameRectConfig
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{
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template <typename Next> using Filter = RemoveFrameRectFilter<Next>;
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gfx::IntRect mFrameRect; /// The surface subrect which contains data.
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};
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/**
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* RemoveFrameRectFilter turns an image with a frame rect that does not match
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* its logical size into an image with no frame rect. It does this by writing
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* transparent pixels into any padding regions and throwing away excess data.
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*
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* The 'Next' template parameter specifies the next filter in the chain.
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*/
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template <typename Next>
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class RemoveFrameRectFilter final : public SurfaceFilter
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{
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public:
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RemoveFrameRectFilter()
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: mRow(0)
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{ }
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template <typename... Rest>
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nsresult Configure(const RemoveFrameRectConfig& aConfig, Rest... aRest)
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{
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nsresult rv = mNext.Configure(aRest...);
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if (NS_FAILED(rv)) {
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return rv;
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}
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if (mNext.IsValidPalettedPipe()) {
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NS_WARNING("RemoveFrameRectFilter used with paletted pipe?");
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return NS_ERROR_INVALID_ARG;
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}
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mFrameRect = mUnclampedFrameRect = aConfig.mFrameRect;
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gfx::IntSize outputSize = mNext.InputSize();
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// Forbid frame rects with negative size.
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if (aConfig.mFrameRect.width < 0 || aConfig.mFrameRect.height < 0) {
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return NS_ERROR_INVALID_ARG;
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}
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// Clamp mFrameRect to the output size.
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gfx::IntRect outputRect(0, 0, outputSize.width, outputSize.height);
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mFrameRect = mFrameRect.Intersect(outputRect);
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// If there's no intersection, |mFrameRect| will be an empty rect positioned
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// at the maximum of |inputRect|'s and |aFrameRect|'s coordinates, which is
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// not what we want. Force it to (0, 0) in that case.
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if (mFrameRect.IsEmpty()) {
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mFrameRect.MoveTo(0, 0);
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}
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// We don't need an intermediate buffer unless the unclamped frame rect
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// width is larger than the clamped frame rect width. In that case, the
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// caller will end up writing data that won't end up in the final image at
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// all, and we'll need a buffer to give that data a place to go.
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if (mFrameRect.width < mUnclampedFrameRect.width) {
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mBuffer.reset(new (fallible) uint8_t[mUnclampedFrameRect.width *
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sizeof(uint32_t)]);
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if (MOZ_UNLIKELY(!mBuffer)) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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memset(mBuffer.get(), 0, mUnclampedFrameRect.width * sizeof(uint32_t));
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}
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ConfigureFilter(mUnclampedFrameRect.Size(), sizeof(uint32_t));
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return NS_OK;
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}
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Maybe<SurfaceInvalidRect> TakeInvalidRect() override
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{
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return mNext.TakeInvalidRect();
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}
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protected:
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uint8_t* DoResetToFirstRow() override
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{
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uint8_t* rowPtr = mNext.ResetToFirstRow();
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if (rowPtr == nullptr) {
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mRow = mFrameRect.YMost();
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return nullptr;
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}
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mRow = mUnclampedFrameRect.y;
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// Advance the next pipeline stage to the beginning of the frame rect,
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// outputting blank rows.
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if (mFrameRect.y > 0) {
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for (int32_t rowToOutput = 0; rowToOutput < mFrameRect.y ; ++rowToOutput) {
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mNext.WriteEmptyRow();
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}
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}
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// We're at the beginning of the frame rect now, so return if we're either
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// ready for input or we're already done.
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rowPtr = mBuffer ? mBuffer.get() : mNext.CurrentRowPointer();
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if (!mFrameRect.IsEmpty() || rowPtr == nullptr) {
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// Note that the pointer we're returning is for the next row we're
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// actually going to write to, but we may discard writes before that point
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// if mRow < mFrameRect.y.
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return AdjustRowPointer(rowPtr);
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}
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// We've finished the region specified by the frame rect, but the frame rect
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// is empty, so we need to output the rest of the image immediately. Advance
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// to the end of the next pipeline stage's buffer, outputting blank rows.
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while (mNext.WriteEmptyRow() == WriteState::NEED_MORE_DATA) { }
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mRow = mFrameRect.YMost();
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return nullptr; // We're done.
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}
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uint8_t* DoAdvanceRow() override
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{
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uint8_t* rowPtr = nullptr;
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const int32_t currentRow = mRow;
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mRow++;
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if (currentRow < mFrameRect.y) {
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// This row is outside of the frame rect, so just drop it on the floor.
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rowPtr = mBuffer ? mBuffer.get() : mNext.CurrentRowPointer();
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return AdjustRowPointer(rowPtr);
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} else if (currentRow >= mFrameRect.YMost()) {
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NS_WARNING("RemoveFrameRectFilter: Advancing past end of frame rect");
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return nullptr;
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}
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// If we had to buffer, copy the data. Otherwise, just advance the row.
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if (mBuffer) {
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// We write from the beginning of the buffer unless |mUnclampedFrameRect.x|
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// is negative; if that's the case, we have to skip the portion of the
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// unclamped frame rect that's outside the row.
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uint32_t* source = reinterpret_cast<uint32_t*>(mBuffer.get()) -
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std::min(mUnclampedFrameRect.x, 0);
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// We write |mFrameRect.width| columns starting at |mFrameRect.x|; we've
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// already clamped these values to the size of the output, so we don't
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// have to worry about bounds checking here (though WriteBuffer() will do
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// it for us in any case).
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WriteState state = mNext.WriteBuffer(source, mFrameRect.x, mFrameRect.width);
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rowPtr = state == WriteState::NEED_MORE_DATA ? mBuffer.get()
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: nullptr;
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} else {
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rowPtr = mNext.AdvanceRow();
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}
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// If there's still more data coming or we're already done, just adjust the
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// pointer and return.
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if (mRow < mFrameRect.YMost() || rowPtr == nullptr) {
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return AdjustRowPointer(rowPtr);
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}
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// We've finished the region specified by the frame rect. Advance to the end
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// of the next pipeline stage's buffer, outputting blank rows.
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while (mNext.WriteEmptyRow() == WriteState::NEED_MORE_DATA) { }
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mRow = mFrameRect.YMost();
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return nullptr; // We're done.
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}
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private:
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uint8_t* AdjustRowPointer(uint8_t* aNextRowPointer) const
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{
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if (mBuffer) {
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MOZ_ASSERT(aNextRowPointer == mBuffer.get() || aNextRowPointer == nullptr);
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return aNextRowPointer; // No adjustment needed for an intermediate buffer.
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}
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if (mFrameRect.IsEmpty() ||
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|
mRow >= mFrameRect.YMost() ||
|
|
aNextRowPointer == nullptr) {
|
|
return nullptr; // Nothing left to write.
|
|
}
|
|
|
|
return aNextRowPointer + mFrameRect.x * sizeof(uint32_t);
|
|
}
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|
|
|
Next mNext; /// The next SurfaceFilter in the chain.
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|
|
|
gfx::IntRect mFrameRect; /// The surface subrect which contains data,
|
|
/// clamped to the image size.
|
|
gfx::IntRect mUnclampedFrameRect; /// The frame rect before clamping.
|
|
UniquePtr<uint8_t[]> mBuffer; /// The intermediate buffer, if one is
|
|
/// necessary because the frame rect width
|
|
/// is larger than the image's logical width.
|
|
int32_t mRow; /// The row in unclamped frame rect space
|
|
/// that we're currently writing.
|
|
};
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|
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} // namespace image
|
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} // namespace mozilla
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|
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#endif // mozilla_image_SurfaceFilters_h
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