gecko-dev/widget/windows/WinHeaderOnlyUtils.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
#ifndef mozilla_WinHeaderOnlyUtils_h
#define mozilla_WinHeaderOnlyUtils_h
#include <windows.h>
#include <winerror.h>
#include <winnt.h>
#include <winternl.h>
#include "mozilla/Assertions.h"
#include "mozilla/Attributes.h"
#include "mozilla/DynamicallyLinkedFunctionPtr.h"
#include "mozilla/Maybe.h"
#include "mozilla/Result.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/WindowsVersion.h"
#include "nsWindowsHelpers.h"
/**
* This header is intended for self-contained, header-only, utility code for
* Win32. It may be used outside of xul.dll, in places such as firefox.exe or
* mozglue.dll. If your code creates dependencies on Mozilla libraries, you
* should put it elsewhere.
*/
#if _WIN32_WINNT < _WIN32_WINNT_WIN8
typedef struct _FILE_ID_INFO {
ULONGLONG VolumeSerialNumber;
FILE_ID_128 FileId;
} FILE_ID_INFO;
#define FileIdInfo ((FILE_INFO_BY_HANDLE_CLASS)18)
#endif // _WIN32_WINNT < _WIN32_WINNT_WIN8
#if !defined(STATUS_SUCCESS)
#define STATUS_SUCCESS ((NTSTATUS)0x00000000L)
#endif // !defined(STATUS_SUCCESS)
namespace mozilla {
class WindowsError final {
private:
// HRESULT and NTSTATUS are both typedefs of LONG, so we cannot use
// overloading to properly differentiate between the two. Instead we'll use
// static functions to convert the various error types to HRESULTs before
// instantiating.
explicit WindowsError(HRESULT aHResult) : mHResult(aHResult) {}
public:
using UniqueString = UniquePtr<WCHAR[], LocalFreeDeleter>;
static WindowsError FromNtStatus(NTSTATUS aNtStatus) {
if (aNtStatus == STATUS_SUCCESS) {
// Special case: we don't want to set FACILITY_NT_BIT
// (HRESULT_FROM_NT does not handle this case, unlike HRESULT_FROM_WIN32)
return WindowsError(S_OK);
}
return WindowsError(HRESULT_FROM_NT(aNtStatus));
}
static WindowsError FromHResult(HRESULT aHResult) {
return WindowsError(aHResult);
}
static WindowsError FromWin32Error(DWORD aWin32Err) {
return WindowsError(HRESULT_FROM_WIN32(aWin32Err));
}
static WindowsError FromLastError() {
return FromWin32Error(::GetLastError());
}
static WindowsError CreateSuccess() { return WindowsError(S_OK); }
static WindowsError CreateGeneric() {
return FromWin32Error(ERROR_UNIDENTIFIED_ERROR);
}
bool IsSuccess() const { return SUCCEEDED(mHResult); }
bool IsFailure() const { return FAILED(mHResult); }
bool IsAvailableAsWin32Error() const {
return IsAvailableAsNtStatus() ||
HRESULT_FACILITY(mHResult) == FACILITY_WIN32;
}
bool IsAvailableAsNtStatus() const {
return mHResult == S_OK || (mHResult & FACILITY_NT_BIT);
}
bool IsAvailableAsHResult() const { return true; }
UniqueString AsString() const {
LPWSTR rawMsgBuf = nullptr;
DWORD result = ::FormatMessageW(
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, mHResult, 0, reinterpret_cast<LPWSTR>(&rawMsgBuf), 0, nullptr);
if (!result) {
return nullptr;
}
return UniqueString(rawMsgBuf);
}
HRESULT AsHResult() const { return mHResult; }
// Not all HRESULTs are convertible to Win32 Errors, so we use Maybe
Maybe<DWORD> AsWin32Error() const {
if (mHResult == S_OK) {
return Some(static_cast<DWORD>(ERROR_SUCCESS));
}
if (HRESULT_FACILITY(mHResult) == FACILITY_WIN32) {
// This is the inverse of HRESULT_FROM_WIN32
return Some(static_cast<DWORD>(HRESULT_CODE(mHResult)));
}
// The NTSTATUS facility is a special case and thus does not utilize the
// HRESULT_FACILITY and HRESULT_CODE macros.
if (mHResult & FACILITY_NT_BIT) {
return Some(NtStatusToWin32Error(
static_cast<NTSTATUS>(mHResult & ~FACILITY_NT_BIT)));
}
return Nothing();
}
// Not all HRESULTs are convertible to NTSTATUS, so we use Maybe
Maybe<NTSTATUS> AsNtStatus() const {
if (mHResult == S_OK) {
return Some(STATUS_SUCCESS);
}
// The NTSTATUS facility is a special case and thus does not utilize the
// HRESULT_FACILITY and HRESULT_CODE macros.
if (mHResult & FACILITY_NT_BIT) {
return Some(static_cast<NTSTATUS>(mHResult & ~FACILITY_NT_BIT));
}
return Nothing();
}
static DWORD NtStatusToWin32Error(NTSTATUS aNtStatus) {
static const DynamicallyLinkedFunctionPtr<decltype(&RtlNtStatusToDosError)>
pRtlNtStatusToDosError(L"ntdll.dll", "RtlNtStatusToDosError");
MOZ_ASSERT(!!pRtlNtStatusToDosError);
if (!pRtlNtStatusToDosError) {
return ERROR_UNIDENTIFIED_ERROR;
}
return pRtlNtStatusToDosError(aNtStatus);
}
private:
// We store the error code as an HRESULT because they can encode both Win32
// error codes and NTSTATUS codes.
HRESULT mHResult;
};
template <typename T>
using WindowsErrorResult = Result<T, WindowsError>;
// How long to wait for a created process to become available for input,
// to prevent that process's windows being forced to the background.
// This is used across update, restart, and the launcher.
const DWORD kWaitForInputIdleTimeoutMS = 10 * 1000;
/**
* Wait for a child GUI process to become "idle." Idle means that the process
* has created its message queue and has begun waiting for user input.
*
* Note that this must only be used when the child process is going to display
* GUI! Otherwise you're going to be waiting for a very long time ;-)
*
* @return true if we successfully waited for input idle;
* false if we timed out or failed to wait.
*/
inline bool WaitForInputIdle(HANDLE aProcess,
DWORD aTimeoutMs = kWaitForInputIdleTimeoutMS) {
const DWORD kSleepTimeMs = 10;
const DWORD waitStart = aTimeoutMs == INFINITE ? 0 : ::GetTickCount();
DWORD elapsed = 0;
while (true) {
if (aTimeoutMs != INFINITE) {
elapsed = ::GetTickCount() - waitStart;
}
if (elapsed >= aTimeoutMs) {
return false;
}
DWORD waitResult = ::WaitForInputIdle(aProcess, aTimeoutMs - elapsed);
if (!waitResult) {
return true;
}
if (waitResult == WAIT_FAILED &&
::GetLastError() == ERROR_NOT_GUI_PROCESS) {
::Sleep(kSleepTimeMs);
continue;
}
return false;
}
}
enum class PathType {
eNtPath,
eDosPath,
};
class FileUniqueId final {
public:
explicit FileUniqueId(const wchar_t* aPath, PathType aPathType) : mId() {
if (!aPath) {
return;
}
nsAutoHandle file;
switch (aPathType) {
default:
MOZ_ASSERT_UNREACHABLE("Unhandled PathType");
return;
case PathType::eNtPath: {
UNICODE_STRING unicodeString;
::RtlInitUnicodeString(&unicodeString, aPath);
OBJECT_ATTRIBUTES objectAttributes;
InitializeObjectAttributes(&objectAttributes, &unicodeString,
OBJ_CASE_INSENSITIVE, nullptr, nullptr);
IO_STATUS_BLOCK ioStatus = {};
HANDLE ntHandle;
NTSTATUS status = ::NtOpenFile(
&ntHandle, SYNCHRONIZE | FILE_READ_ATTRIBUTES, &objectAttributes,
&ioStatus, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
FILE_SYNCHRONOUS_IO_NONALERT | FILE_OPEN_FOR_BACKUP_INTENT);
// We don't need to check |ntHandle| for INVALID_HANDLE_VALUE here,
// as that value is set by the Win32 layer.
if (!NT_SUCCESS(status)) {
mError = Some(WindowsError::FromNtStatus(status));
return;
}
file.own(ntHandle);
}
break;
case PathType::eDosPath: {
file.own(::CreateFileW(
aPath, 0, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, nullptr));
if (file == INVALID_HANDLE_VALUE) {
mError = Some(WindowsError::FromLastError());
return;
}
break;
}
}
GetId(file);
}
explicit FileUniqueId(const nsAutoHandle& aFile) : mId() { GetId(aFile); }
FileUniqueId(const FileUniqueId& aOther)
: mId(aOther.mId), mError(aOther.mError) {}
~FileUniqueId() = default;
explicit operator bool() const {
FILE_ID_INFO zeros = {};
return !mError && memcmp(&mId, &zeros, sizeof(FILE_ID_INFO));
}
Maybe<WindowsError> GetError() const { return mError; }
FileUniqueId& operator=(const FileUniqueId& aOther) {
mId = aOther.mId;
mError = aOther.mError;
return *this;
}
FileUniqueId(FileUniqueId&& aOther) = delete;
FileUniqueId& operator=(FileUniqueId&& aOther) = delete;
bool operator==(const FileUniqueId& aOther) const {
return !mError && !aOther.mError &&
!memcmp(&mId, &aOther.mId, sizeof(FILE_ID_INFO));
}
bool operator!=(const FileUniqueId& aOther) const {
return !((*this) == aOther);
}
private:
void GetId(const nsAutoHandle& aFile) {
if (IsWin8OrLater()) {
if (::GetFileInformationByHandleEx(aFile.get(), FileIdInfo, &mId,
sizeof(mId))) {
return;
}
// Only NTFS and ReFS support FileIdInfo. So we have to fallback if
// GetFileInformationByHandleEx failed.
}
BY_HANDLE_FILE_INFORMATION info = {};
if (!::GetFileInformationByHandle(aFile.get(), &info)) {
mError = Some(WindowsError::FromLastError());
return;
}
mId.VolumeSerialNumber = info.dwVolumeSerialNumber;
memcpy(&mId.FileId.Identifier[0], &info.nFileIndexLow, sizeof(DWORD));
memcpy(&mId.FileId.Identifier[sizeof(DWORD)], &info.nFileIndexHigh,
sizeof(DWORD));
}
private:
FILE_ID_INFO mId;
Maybe<WindowsError> mError;
};
inline WindowsErrorResult<bool> DoPathsPointToIdenticalFile(
const wchar_t* aPath1, const wchar_t* aPath2,
PathType aPathType1 = PathType::eDosPath,
PathType aPathType2 = PathType::eDosPath) {
FileUniqueId id1(aPath1, aPathType1);
if (!id1) {
Maybe<WindowsError> error = id1.GetError();
return Err(error.valueOr(WindowsError::CreateGeneric()));
}
FileUniqueId id2(aPath2, aPathType2);
if (!id2) {
Maybe<WindowsError> error = id2.GetError();
return Err(error.valueOr(WindowsError::CreateGeneric()));
}
return id1 == id2;
}
} // namespace mozilla
#endif // mozilla_WinHeaderOnlyUtils_h