зеркало из https://github.com/mozilla/gecko-dev.git
359 строки
10 KiB
C++
359 строки
10 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_WinHeaderOnlyUtils_h
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#define mozilla_WinHeaderOnlyUtils_h
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#include <windows.h>
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#include <winerror.h>
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#include <winnt.h>
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#include <winternl.h>
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/DynamicallyLinkedFunctionPtr.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/Result.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/WindowsVersion.h"
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#include "nsWindowsHelpers.h"
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/**
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* This header is intended for self-contained, header-only, utility code for
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* Win32. It may be used outside of xul.dll, in places such as firefox.exe or
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* mozglue.dll. If your code creates dependencies on Mozilla libraries, you
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* should put it elsewhere.
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*/
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#if _WIN32_WINNT < _WIN32_WINNT_WIN8
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typedef struct _FILE_ID_INFO {
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ULONGLONG VolumeSerialNumber;
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FILE_ID_128 FileId;
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} FILE_ID_INFO;
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#define FileIdInfo ((FILE_INFO_BY_HANDLE_CLASS)18)
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#endif // _WIN32_WINNT < _WIN32_WINNT_WIN8
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#if !defined(STATUS_SUCCESS)
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#define STATUS_SUCCESS ((NTSTATUS)0x00000000L)
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#endif // !defined(STATUS_SUCCESS)
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namespace mozilla {
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class WindowsError final {
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private:
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// HRESULT and NTSTATUS are both typedefs of LONG, so we cannot use
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// overloading to properly differentiate between the two. Instead we'll use
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// static functions to convert the various error types to HRESULTs before
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// instantiating.
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explicit WindowsError(HRESULT aHResult) : mHResult(aHResult) {}
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public:
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using UniqueString = UniquePtr<WCHAR[], LocalFreeDeleter>;
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static WindowsError FromNtStatus(NTSTATUS aNtStatus) {
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if (aNtStatus == STATUS_SUCCESS) {
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// Special case: we don't want to set FACILITY_NT_BIT
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// (HRESULT_FROM_NT does not handle this case, unlike HRESULT_FROM_WIN32)
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return WindowsError(S_OK);
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}
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return WindowsError(HRESULT_FROM_NT(aNtStatus));
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}
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static WindowsError FromHResult(HRESULT aHResult) {
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return WindowsError(aHResult);
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}
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static WindowsError FromWin32Error(DWORD aWin32Err) {
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return WindowsError(HRESULT_FROM_WIN32(aWin32Err));
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}
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static WindowsError FromLastError() {
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return FromWin32Error(::GetLastError());
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}
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static WindowsError CreateSuccess() { return WindowsError(S_OK); }
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static WindowsError CreateGeneric() {
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return FromWin32Error(ERROR_UNIDENTIFIED_ERROR);
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}
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bool IsSuccess() const { return SUCCEEDED(mHResult); }
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bool IsFailure() const { return FAILED(mHResult); }
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bool IsAvailableAsWin32Error() const {
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return IsAvailableAsNtStatus() ||
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HRESULT_FACILITY(mHResult) == FACILITY_WIN32;
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}
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bool IsAvailableAsNtStatus() const {
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return mHResult == S_OK || (mHResult & FACILITY_NT_BIT);
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}
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bool IsAvailableAsHResult() const { return true; }
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UniqueString AsString() const {
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LPWSTR rawMsgBuf = nullptr;
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DWORD result = ::FormatMessageW(
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FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS,
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nullptr, mHResult, 0, reinterpret_cast<LPWSTR>(&rawMsgBuf), 0, nullptr);
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if (!result) {
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return nullptr;
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}
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return UniqueString(rawMsgBuf);
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}
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HRESULT AsHResult() const { return mHResult; }
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// Not all HRESULTs are convertible to Win32 Errors, so we use Maybe
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Maybe<DWORD> AsWin32Error() const {
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if (mHResult == S_OK) {
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return Some(static_cast<DWORD>(ERROR_SUCCESS));
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}
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if (HRESULT_FACILITY(mHResult) == FACILITY_WIN32) {
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// This is the inverse of HRESULT_FROM_WIN32
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return Some(static_cast<DWORD>(HRESULT_CODE(mHResult)));
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}
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// The NTSTATUS facility is a special case and thus does not utilize the
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// HRESULT_FACILITY and HRESULT_CODE macros.
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if (mHResult & FACILITY_NT_BIT) {
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return Some(NtStatusToWin32Error(
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static_cast<NTSTATUS>(mHResult & ~FACILITY_NT_BIT)));
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}
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return Nothing();
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}
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// Not all HRESULTs are convertible to NTSTATUS, so we use Maybe
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Maybe<NTSTATUS> AsNtStatus() const {
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if (mHResult == S_OK) {
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return Some(STATUS_SUCCESS);
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}
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// The NTSTATUS facility is a special case and thus does not utilize the
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// HRESULT_FACILITY and HRESULT_CODE macros.
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if (mHResult & FACILITY_NT_BIT) {
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return Some(static_cast<NTSTATUS>(mHResult & ~FACILITY_NT_BIT));
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}
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return Nothing();
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}
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static DWORD NtStatusToWin32Error(NTSTATUS aNtStatus) {
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static const DynamicallyLinkedFunctionPtr<decltype(&RtlNtStatusToDosError)>
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pRtlNtStatusToDosError(L"ntdll.dll", "RtlNtStatusToDosError");
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MOZ_ASSERT(!!pRtlNtStatusToDosError);
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if (!pRtlNtStatusToDosError) {
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return ERROR_UNIDENTIFIED_ERROR;
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}
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return pRtlNtStatusToDosError(aNtStatus);
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}
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private:
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// We store the error code as an HRESULT because they can encode both Win32
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// error codes and NTSTATUS codes.
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HRESULT mHResult;
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};
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template <typename T>
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using WindowsErrorResult = Result<T, WindowsError>;
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// How long to wait for a created process to become available for input,
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// to prevent that process's windows being forced to the background.
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// This is used across update, restart, and the launcher.
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const DWORD kWaitForInputIdleTimeoutMS = 10 * 1000;
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/**
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* Wait for a child GUI process to become "idle." Idle means that the process
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* has created its message queue and has begun waiting for user input.
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*
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* Note that this must only be used when the child process is going to display
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* GUI! Otherwise you're going to be waiting for a very long time ;-)
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*
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* @return true if we successfully waited for input idle;
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* false if we timed out or failed to wait.
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*/
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inline bool WaitForInputIdle(HANDLE aProcess,
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DWORD aTimeoutMs = kWaitForInputIdleTimeoutMS) {
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const DWORD kSleepTimeMs = 10;
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const DWORD waitStart = aTimeoutMs == INFINITE ? 0 : ::GetTickCount();
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DWORD elapsed = 0;
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while (true) {
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if (aTimeoutMs != INFINITE) {
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elapsed = ::GetTickCount() - waitStart;
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}
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if (elapsed >= aTimeoutMs) {
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return false;
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}
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DWORD waitResult = ::WaitForInputIdle(aProcess, aTimeoutMs - elapsed);
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if (!waitResult) {
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return true;
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}
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if (waitResult == WAIT_FAILED &&
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::GetLastError() == ERROR_NOT_GUI_PROCESS) {
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::Sleep(kSleepTimeMs);
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continue;
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}
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return false;
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}
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}
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enum class PathType {
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eNtPath,
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eDosPath,
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};
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class FileUniqueId final {
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public:
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explicit FileUniqueId(const wchar_t* aPath, PathType aPathType) : mId() {
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if (!aPath) {
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return;
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}
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nsAutoHandle file;
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switch (aPathType) {
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default:
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MOZ_ASSERT_UNREACHABLE("Unhandled PathType");
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return;
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case PathType::eNtPath: {
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UNICODE_STRING unicodeString;
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::RtlInitUnicodeString(&unicodeString, aPath);
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OBJECT_ATTRIBUTES objectAttributes;
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InitializeObjectAttributes(&objectAttributes, &unicodeString,
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OBJ_CASE_INSENSITIVE, nullptr, nullptr);
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IO_STATUS_BLOCK ioStatus = {};
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HANDLE ntHandle;
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NTSTATUS status = ::NtOpenFile(
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&ntHandle, SYNCHRONIZE | FILE_READ_ATTRIBUTES, &objectAttributes,
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&ioStatus, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
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FILE_SYNCHRONOUS_IO_NONALERT | FILE_OPEN_FOR_BACKUP_INTENT);
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// We don't need to check |ntHandle| for INVALID_HANDLE_VALUE here,
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// as that value is set by the Win32 layer.
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if (!NT_SUCCESS(status)) {
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mError = Some(WindowsError::FromNtStatus(status));
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return;
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}
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file.own(ntHandle);
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}
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break;
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case PathType::eDosPath: {
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file.own(::CreateFileW(
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aPath, 0, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
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nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, nullptr));
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if (file == INVALID_HANDLE_VALUE) {
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mError = Some(WindowsError::FromLastError());
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return;
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}
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break;
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}
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}
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GetId(file);
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}
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explicit FileUniqueId(const nsAutoHandle& aFile) : mId() { GetId(aFile); }
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FileUniqueId(const FileUniqueId& aOther)
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: mId(aOther.mId), mError(aOther.mError) {}
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~FileUniqueId() = default;
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explicit operator bool() const {
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FILE_ID_INFO zeros = {};
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return !mError && memcmp(&mId, &zeros, sizeof(FILE_ID_INFO));
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}
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Maybe<WindowsError> GetError() const { return mError; }
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FileUniqueId& operator=(const FileUniqueId& aOther) {
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mId = aOther.mId;
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mError = aOther.mError;
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return *this;
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}
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FileUniqueId(FileUniqueId&& aOther) = delete;
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FileUniqueId& operator=(FileUniqueId&& aOther) = delete;
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bool operator==(const FileUniqueId& aOther) const {
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return !mError && !aOther.mError &&
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!memcmp(&mId, &aOther.mId, sizeof(FILE_ID_INFO));
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}
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bool operator!=(const FileUniqueId& aOther) const {
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return !((*this) == aOther);
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}
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private:
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void GetId(const nsAutoHandle& aFile) {
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if (IsWin8OrLater()) {
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if (::GetFileInformationByHandleEx(aFile.get(), FileIdInfo, &mId,
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sizeof(mId))) {
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return;
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}
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// Only NTFS and ReFS support FileIdInfo. So we have to fallback if
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// GetFileInformationByHandleEx failed.
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}
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BY_HANDLE_FILE_INFORMATION info = {};
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if (!::GetFileInformationByHandle(aFile.get(), &info)) {
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mError = Some(WindowsError::FromLastError());
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return;
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}
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mId.VolumeSerialNumber = info.dwVolumeSerialNumber;
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memcpy(&mId.FileId.Identifier[0], &info.nFileIndexLow, sizeof(DWORD));
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memcpy(&mId.FileId.Identifier[sizeof(DWORD)], &info.nFileIndexHigh,
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sizeof(DWORD));
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}
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private:
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FILE_ID_INFO mId;
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Maybe<WindowsError> mError;
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};
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inline WindowsErrorResult<bool> DoPathsPointToIdenticalFile(
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const wchar_t* aPath1, const wchar_t* aPath2,
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PathType aPathType1 = PathType::eDosPath,
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PathType aPathType2 = PathType::eDosPath) {
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FileUniqueId id1(aPath1, aPathType1);
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if (!id1) {
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Maybe<WindowsError> error = id1.GetError();
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return Err(error.valueOr(WindowsError::CreateGeneric()));
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}
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FileUniqueId id2(aPath2, aPathType2);
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if (!id2) {
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Maybe<WindowsError> error = id2.GetError();
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return Err(error.valueOr(WindowsError::CreateGeneric()));
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}
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return id1 == id2;
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}
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} // namespace mozilla
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#endif // mozilla_WinHeaderOnlyUtils_h
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