зеркало из https://github.com/mozilla/gecko-dev.git
402 строки
16 KiB
C++
402 строки
16 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_WheelHandlingHelper_h_
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#define mozilla_WheelHandlingHelper_h_
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#include "mozilla/Attributes.h"
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#include "mozilla/EventForwards.h"
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#include "nsCoord.h"
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#include "nsIFrame.h"
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#include "nsPoint.h"
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class nsIScrollableFrame;
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class nsITimer;
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namespace mozilla {
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class EventStateManager;
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/**
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* DeltaValues stores two delta values which are along X and Y axis. This is
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* useful for arguments and results of some methods.
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*/
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struct DeltaValues {
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DeltaValues() : deltaX(0.0), deltaY(0.0) {}
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DeltaValues(double aDeltaX, double aDeltaY)
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: deltaX(aDeltaX), deltaY(aDeltaY) {}
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explicit DeltaValues(WidgetWheelEvent* aEvent);
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double deltaX;
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double deltaY;
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};
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/**
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* WheelHandlingUtils provides some static methods which are useful at handling
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* wheel events.
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*/
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class WheelHandlingUtils {
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public:
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/**
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* Returns true if aFrame is a scrollable frame and it can be scrolled to
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* either aDirectionX or aDirectionY along each axis. Or if aFrame is a
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* plugin frame (in this case, aDirectionX and aDirectionY are ignored).
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* Otherwise, false.
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*/
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static bool CanScrollOn(nsIFrame* aFrame, double aDirectionX,
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double aDirectionY);
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/**
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* Returns true if the scrollable frame can be scrolled to either aDirectionX
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* or aDirectionY along each axis. Otherwise, false.
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*/
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static bool CanScrollOn(nsIScrollableFrame* aScrollFrame, double aDirectionX,
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double aDirectionY);
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// For more details about the concept of a disregarded direction, refer to the
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// code in struct mozilla::layers::ScrollMetadata which defines
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// mDisregardedDirection.
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static Maybe<layers::ScrollDirection> GetDisregardedWheelScrollDirection(
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const nsIFrame* aFrame);
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private:
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static bool CanScrollInRange(nscoord aMin, nscoord aValue, nscoord aMax,
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double aDirection);
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};
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/**
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* ScrollbarsForWheel manages scrollbars state during wheel operation.
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* E.g., on some platforms, scrollbars should show only while user attempts to
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* scroll. At that time, scrollbars which may be possible to scroll by
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* operation of wheel at the point should show temporarily.
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*/
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class ScrollbarsForWheel {
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public:
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static void PrepareToScrollText(EventStateManager* aESM,
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nsIFrame* aTargetFrame,
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WidgetWheelEvent* aEvent);
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static void SetActiveScrollTarget(nsIScrollableFrame* aScrollTarget);
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// Hide all scrollbars (both mActiveOwner's and mActivatedScrollTargets')
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static void MayInactivate();
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static void Inactivate();
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static bool IsActive();
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static void OwnWheelTransaction(bool aOwn);
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protected:
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static const size_t kNumberOfTargets = 4;
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static const DeltaValues directions[kNumberOfTargets];
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static AutoWeakFrame sActiveOwner;
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static AutoWeakFrame sActivatedScrollTargets[kNumberOfTargets];
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static bool sHadWheelStart;
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static bool sOwnWheelTransaction;
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/**
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* These two methods are called upon eWheelOperationStart/eWheelOperationEnd
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* events to show/hide the right scrollbars.
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*/
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static void TemporarilyActivateAllPossibleScrollTargets(
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EventStateManager* aESM, nsIFrame* aTargetFrame,
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WidgetWheelEvent* aEvent);
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static void DeactivateAllTemporarilyActivatedScrollTargets();
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};
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/**
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* WheelTransaction manages a series of wheel events as a transaction.
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* While in a transaction, every wheel event should scroll the same scrollable
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* element even if a different scrollable element is under the mouse cursor.
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*
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* Additionally, this class also manages wheel scroll speed acceleration.
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*/
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class WheelTransaction {
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public:
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static nsIFrame* GetTargetFrame() { return sTargetFrame; }
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static void EndTransaction();
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/**
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* WillHandleDefaultAction() is called before handling aWheelEvent on
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* aTargetFrame.
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*
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* @return false if the caller cannot continue to handle the default
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* action. Otherwise, true.
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*/
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static bool WillHandleDefaultAction(WidgetWheelEvent* aWheelEvent,
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AutoWeakFrame& aTargetWeakFrame);
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static bool WillHandleDefaultAction(WidgetWheelEvent* aWheelEvent,
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nsIFrame* aTargetFrame) {
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AutoWeakFrame targetWeakFrame(aTargetFrame);
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return WillHandleDefaultAction(aWheelEvent, targetWeakFrame);
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}
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static void OnEvent(WidgetEvent* aEvent);
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static void Shutdown();
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static void OwnScrollbars(bool aOwn);
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static DeltaValues AccelerateWheelDelta(WidgetWheelEvent* aEvent,
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bool aAllowScrollSpeedOverride);
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protected:
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static void BeginTransaction(nsIFrame* aTargetFrame,
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const WidgetWheelEvent* aEvent);
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// Be careful, UpdateTransaction may fire a DOM event, therefore, the target
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// frame might be destroyed in the event handler.
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static bool UpdateTransaction(const WidgetWheelEvent* aEvent);
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static void MayEndTransaction();
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static LayoutDeviceIntPoint GetScreenPoint(WidgetGUIEvent* aEvent);
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static void OnFailToScrollTarget();
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static void OnTimeout(nsITimer* aTimer, void* aClosure);
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static void SetTimeout();
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static DeltaValues OverrideSystemScrollSpeed(WidgetWheelEvent* aEvent);
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static double ComputeAcceleratedWheelDelta(double aDelta, int32_t aFactor);
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static bool OutOfTime(uint32_t aBaseTime, uint32_t aThreshold);
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static AutoWeakFrame sTargetFrame;
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static uint32_t sTime; // in milliseconds
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static uint32_t sMouseMoved; // in milliseconds
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static nsITimer* sTimer;
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static int32_t sScrollSeriesCounter;
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static bool sOwnScrollbars;
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};
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// For some kinds of scrollings, the delta values of WidgetWheelEvent are
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// possbile to be adjusted. For example, the user has configured the pref to let
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// [vertical wheel + Shift key] to perform horizontal scrolling instead of
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// vertical scrolling.
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// The values in this enumeration list all kinds of scrollings whose delta
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// values are possible to be adjusted.
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enum class WheelDeltaAdjustmentStrategy : uint8_t {
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// There is no strategy, don't adjust delta values in any cases.
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eNone,
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// This strategy means we're receiving a horizontalized scroll, so we should
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// apply horizontalization strategy for its delta values.
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// Horizontalized scrolling means treating vertical wheel scrolling as
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// horizontal scrolling by adjusting delta values.
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// It's important to keep in mind with the percise concept of horizontalized
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// scrolling: Delta values are *ONLY* going to be adjusted during the process
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// of its default action handling; in views of any programmes other than the
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// default action handler, such as a DOM event listener or a plugin, delta
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// values are never going to be adjusted, they will still retrive original
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// delta values when horizontalization occured for default actions.
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eHorizontalize,
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// The following two strategies mean we're receving an auto-dir scroll, so we
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// should apply auto-dir adjustment to the delta of the wheel event if needed.
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// Auto-dir is a feature which treats any single-wheel scroll as a scroll in
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// the only one scrollable direction if the target has only one scrollable
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// direction. For example, if the user scrolls a vertical wheel inside a
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// target which is horizontally scrollable but vertical unscrollable, then the
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// vertical scroll is converted to a horizontal scroll for that target.
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// So why do we need two different strategies for auto-dir scrolling? That's
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// because when a wheel scroll is converted due to auto-dir, there is one
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// thing called "honoured target" which decides which side the converted
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// scroll goes towards. If the content of the honoured target horizontally
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// is RTL content, then an upward scroll maps to a rightward scroll and a
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// downward scroll maps to a leftward scroll; otherwise, an upward scroll maps
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// to a leftward scroll and a downward scroll maps to a rightward scroll.
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// |eAutoDir| considers the scrolling target as the honoured target.
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// |eAutoDirWithRootHonour| takes the root element of the document with the
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// scrolling element, and considers that as the honoured target. But note that
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// there's one exception: for targets in an HTML document, the real root
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// element(I.e. the <html> element) is typically not considered as a root
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// element, but the <body> element is typically considered as a root element.
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// If there is no <body> element, then consider the <html> element instead.
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// And also note that like |eHorizontalize|, delta values are *ONLY* going to
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// be adjusted during the process of its default action handling; in views of
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// any programmes other than the default action handler, such as a DOM event
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// listener or a plugin, delta values are never going to be adjusted.
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eAutoDir,
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eAutoDirWithRootHonour,
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// Not an actual strategy. This is just used as an upper bound for
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// ContiguousEnumSerializer.
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eSentinel,
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};
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/**
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* When a *pure* vertical wheel event should be treated as if it was a
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* horizontal scroll because the user wants to horizontalize the wheel scroll,
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* an instance of this class will adjust the delta values upon calling
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* Horizontalize(). And the horizontalized delta values will be restored
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* automatically when the instance of this class is being destructed. Or you can
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* restore them in advance by calling CancelHorizontalization().
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*/
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class MOZ_STACK_CLASS WheelDeltaHorizontalizer final {
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public:
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/**
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* @param aWheelEvent A wheel event whose delta values will be adjusted
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* upon calling Horizontalize().
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*/
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explicit WheelDeltaHorizontalizer(WidgetWheelEvent& aWheelEvent)
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: mWheelEvent(aWheelEvent),
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mOldDeltaX(0.0),
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mOldDeltaZ(0.0),
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mOldOverflowDeltaX(0.0),
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mOldLineOrPageDeltaX(0),
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mHorizontalized(false) {}
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/**
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* Converts vertical scrolling into horizontal scrolling by adjusting the
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* its delta values.
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*/
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void Horizontalize();
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~WheelDeltaHorizontalizer();
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void CancelHorizontalization();
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private:
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WidgetWheelEvent& mWheelEvent;
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double mOldDeltaX;
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double mOldDeltaZ;
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double mOldOverflowDeltaX;
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int32_t mOldLineOrPageDeltaX;
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bool mHorizontalized;
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};
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/**
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* This class is used to adjust the delta values for wheel scrolling with the
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* auto-dir functionality.
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* A traditional wheel scroll only allows the user use the wheel in the same
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* scrollable direction as that of the scrolling target to scroll the target,
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* whereas an auto-dir scroll lets the user use any wheel(either a vertical
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* wheel or a horizontal tilt wheel) to scroll a frame which is scrollable in
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* only one direction. For detailed information on auto-dir scrolling,
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* @see mozilla::WheelDeltaAdjustmentStrategy.
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*/
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class MOZ_STACK_CLASS AutoDirWheelDeltaAdjuster {
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protected:
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/**
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* @param aDeltaX DeltaX for a wheel event whose delta values will
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* be adjusted upon calling Adjust() when
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* ShouldBeAdjusted() returns true.
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* @param aDeltaY DeltaY for a wheel event, like DeltaX.
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*/
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AutoDirWheelDeltaAdjuster(double& aDeltaX, double& aDeltaY)
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: mDeltaX(aDeltaX),
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mDeltaY(aDeltaY),
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mCheckedIfShouldBeAdjusted(false),
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mShouldBeAdjusted(false) {}
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public:
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/**
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* Gets whether the values of the delta should be adjusted for auto-dir
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* scrolling. Note that if Adjust() has been called, this function simply
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* returns false.
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*
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* @return true if the delta should be adjusted; otherwise false.
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*/
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bool ShouldBeAdjusted();
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/**
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* Adjusts the values of the delta values for auto-dir scrolling when
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* ShouldBeAdjusted() returns true. If you call it when ShouldBeAdjusted()
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* returns false, this function will simply do nothing.
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*/
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void Adjust();
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private:
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/**
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* Called by Adjust() if Adjust() successfully adjusted the delta values.
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*/
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virtual void OnAdjusted() {}
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virtual bool CanScrollAlongXAxis() const = 0;
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virtual bool CanScrollAlongYAxis() const = 0;
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virtual bool CanScrollUpwards() const = 0;
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virtual bool CanScrollDownwards() const = 0;
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virtual bool CanScrollLeftwards() const = 0;
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virtual bool CanScrollRightwards() const = 0;
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/**
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* Gets whether the horizontal content starts at rightside.
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*
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* @return If the content is in vertical-RTL writing mode(E.g. "writing-mode:
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* vertical-rl" in CSS), or if it's in horizontal-RTL writing-mode
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* (E.g. "writing-mode: horizontal-tb; direction: rtl;" in CSS), then
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* this function returns true. From the representation perspective,
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* frames whose horizontal contents start at rightside also cause
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* their horizontal scrollbars, if any, initially start at rightside.
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* So we can also learn about the initial side of the horizontal
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* scrollbar for the frame by calling this function.
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*/
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virtual bool IsHorizontalContentRightToLeft() const = 0;
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protected:
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double& mDeltaX;
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double& mDeltaY;
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private:
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bool mCheckedIfShouldBeAdjusted;
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bool mShouldBeAdjusted;
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};
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/**
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* This is the implementation of AutoDirWheelDeltaAdjuster for EventStateManager
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*
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* Detailed comments about some member functions are given in the base class
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* AutoDirWheelDeltaAdjuster.
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*/
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class MOZ_STACK_CLASS ESMAutoDirWheelDeltaAdjuster final
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: public AutoDirWheelDeltaAdjuster {
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public:
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/**
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* @param aEvent The auto-dir wheel scroll event.
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* @param aScrollFrame The scroll target for the event.
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* @param aHonoursRoot If set to true, the honoured frame is the root
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* frame in the same document where the target is;
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* If false, the honoured frame is the scroll
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* target. For the concept of an honoured target,
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* @see mozilla::WheelDeltaAdjustmentStrategy
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*/
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ESMAutoDirWheelDeltaAdjuster(WidgetWheelEvent& aEvent, nsIFrame& aScrollFrame,
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bool aHonoursRoot);
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private:
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virtual void OnAdjusted() override;
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virtual bool CanScrollAlongXAxis() const override;
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virtual bool CanScrollAlongYAxis() const override;
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virtual bool CanScrollUpwards() const override;
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virtual bool CanScrollDownwards() const override;
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virtual bool CanScrollLeftwards() const override;
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virtual bool CanScrollRightwards() const override;
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virtual bool IsHorizontalContentRightToLeft() const override;
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nsIScrollableFrame* mScrollTargetFrame;
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bool mIsHorizontalContentRightToLeft;
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int32_t& mLineOrPageDeltaX;
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int32_t& mLineOrPageDeltaY;
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double& mOverflowDeltaX;
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double& mOverflowDeltaY;
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};
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/**
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* This class is used for restoring the delta in an auto-dir wheel.
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*
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* An instance of this calss monitors auto-dir adjustment which may happen
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* during its lifetime. If the delta values is adjusted during its lifetime, the
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* instance will restore the adjusted delta when it's being destrcuted.
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*/
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class MOZ_STACK_CLASS ESMAutoDirWheelDeltaRestorer final {
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public:
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/**
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* @param aEvent The wheel scroll event to be monitored.
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*/
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explicit ESMAutoDirWheelDeltaRestorer(WidgetWheelEvent& aEvent);
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~ESMAutoDirWheelDeltaRestorer();
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private:
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WidgetWheelEvent& mEvent;
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double mOldDeltaX;
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double mOldDeltaY;
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int32_t mOldLineOrPageDeltaX;
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int32_t mOldLineOrPageDeltaY;
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double mOldOverflowDeltaX;
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double mOldOverflowDeltaY;
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};
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} // namespace mozilla
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#endif // mozilla_WheelHandlingHelper_h_
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