gecko-dev/image/ProgressTracker.cpp

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14 KiB
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ImageLogging.h"
#include "ProgressTracker.h"
#include "imgIContainer.h"
#include "imgINotificationObserver.h"
#include "imgIRequest.h"
#include "Image.h"
#include "nsNetUtil.h"
#include "nsIObserverService.h"
#include "mozilla/Assertions.h"
#include "mozilla/Services.h"
using mozilla::WeakPtr;
namespace mozilla {
namespace image {
static void
CheckProgressConsistency(Progress aProgress)
{
// Check preconditions for every progress bit.
if (aProgress & FLAG_SIZE_AVAILABLE) {
// No preconditions.
}
if (aProgress & FLAG_DECODE_STARTED) {
// No preconditions.
}
if (aProgress & FLAG_DECODE_COMPLETE) {
MOZ_ASSERT(aProgress & FLAG_DECODE_STARTED);
}
if (aProgress & FLAG_FRAME_COMPLETE) {
MOZ_ASSERT(aProgress & FLAG_DECODE_STARTED);
}
if (aProgress & FLAG_LOAD_COMPLETE) {
// No preconditions.
}
if (aProgress & FLAG_ONLOAD_BLOCKED) {
MOZ_ASSERT(aProgress & FLAG_DECODE_STARTED);
}
if (aProgress & FLAG_ONLOAD_UNBLOCKED) {
MOZ_ASSERT(aProgress & FLAG_ONLOAD_BLOCKED);
MOZ_ASSERT(aProgress & (FLAG_FRAME_COMPLETE | FLAG_HAS_ERROR));
}
if (aProgress & FLAG_IS_ANIMATED) {
MOZ_ASSERT(aProgress & FLAG_DECODE_STARTED);
MOZ_ASSERT(aProgress & FLAG_SIZE_AVAILABLE);
}
if (aProgress & FLAG_HAS_TRANSPARENCY) {
MOZ_ASSERT(aProgress & FLAG_SIZE_AVAILABLE);
}
if (aProgress & FLAG_LAST_PART_COMPLETE) {
MOZ_ASSERT(aProgress & FLAG_LOAD_COMPLETE);
}
if (aProgress & FLAG_HAS_ERROR) {
// No preconditions.
}
}
void
ProgressTracker::SetImage(Image* aImage)
{
MutexAutoLock lock(mImageMutex);
MOZ_ASSERT(aImage, "Setting null image");
MOZ_ASSERT(!mImage, "Setting image when we already have one");
mImage = aImage;
}
void
ProgressTracker::ResetImage()
{
MutexAutoLock lock(mImageMutex);
MOZ_ASSERT(mImage, "Resetting image when it's already null!");
mImage = nullptr;
}
uint32_t
ProgressTracker::GetImageStatus() const
{
uint32_t status = imgIRequest::STATUS_NONE;
// Translate our current state to a set of imgIRequest::STATE_* flags.
if (mProgress & FLAG_SIZE_AVAILABLE) {
status |= imgIRequest::STATUS_SIZE_AVAILABLE;
}
if (mProgress & FLAG_DECODE_STARTED) {
status |= imgIRequest::STATUS_DECODE_STARTED;
}
if (mProgress & FLAG_DECODE_COMPLETE) {
status |= imgIRequest::STATUS_DECODE_COMPLETE;
}
if (mProgress & FLAG_FRAME_COMPLETE) {
status |= imgIRequest::STATUS_FRAME_COMPLETE;
}
if (mProgress & FLAG_LOAD_COMPLETE) {
status |= imgIRequest::STATUS_LOAD_COMPLETE;
}
if (mProgress & FLAG_IS_ANIMATED) {
status |= imgIRequest::STATUS_IS_ANIMATED;
}
if (mProgress & FLAG_HAS_TRANSPARENCY) {
status |= imgIRequest::STATUS_HAS_TRANSPARENCY;
}
if (mProgress & FLAG_HAS_ERROR) {
status |= imgIRequest::STATUS_ERROR;
}
return status;
}
// A helper class to allow us to call SyncNotify asynchronously.
class AsyncNotifyRunnable : public nsRunnable
{
public:
AsyncNotifyRunnable(ProgressTracker* aTracker,
IProgressObserver* aObserver)
: mTracker(aTracker)
{
MOZ_ASSERT(NS_IsMainThread(), "Should be created on the main thread");
MOZ_ASSERT(aTracker, "aTracker should not be null");
MOZ_ASSERT(aObserver, "aObserver should not be null");
mObservers.AppendElement(aObserver);
}
NS_IMETHOD Run()
{
MOZ_ASSERT(NS_IsMainThread(), "Should be running on the main thread");
MOZ_ASSERT(mTracker, "mTracker should not be null");
for (uint32_t i = 0; i < mObservers.Length(); ++i) {
mObservers[i]->SetNotificationsDeferred(false);
mTracker->SyncNotify(mObservers[i]);
}
mTracker->mRunnable = nullptr;
return NS_OK;
}
void AddObserver(IProgressObserver* aObserver)
{
mObservers.AppendElement(aObserver);
}
void RemoveObserver(IProgressObserver* aObserver)
{
mObservers.RemoveElement(aObserver);
}
private:
friend class ProgressTracker;
nsRefPtr<ProgressTracker> mTracker;
nsTArray<nsRefPtr<IProgressObserver>> mObservers;
};
void
ProgressTracker::Notify(IProgressObserver* aObserver)
{
MOZ_ASSERT(NS_IsMainThread());
if (PR_LOG_TEST(GetImgLog(), PR_LOG_DEBUG)) {
nsRefPtr<Image> image = GetImage();
if (image && image->GetURI()) {
nsRefPtr<ImageURL> uri(image->GetURI());
nsAutoCString spec;
uri->GetSpec(spec);
LOG_FUNC_WITH_PARAM(GetImgLog(),
"ProgressTracker::Notify async", "uri", spec.get());
} else {
LOG_FUNC_WITH_PARAM(GetImgLog(),
"ProgressTracker::Notify async", "uri", "<unknown>");
}
}
aObserver->SetNotificationsDeferred(true);
// If we have an existing runnable that we can use, we just append this
// observer to its list of observers to be notified. This ensures we don't
// unnecessarily delay onload.
AsyncNotifyRunnable* runnable =
static_cast<AsyncNotifyRunnable*>(mRunnable.get());
if (runnable) {
runnable->AddObserver(aObserver);
} else {
mRunnable = new AsyncNotifyRunnable(this, aObserver);
NS_DispatchToCurrentThread(mRunnable);
}
}
// A helper class to allow us to call SyncNotify asynchronously for a given,
// fixed, state.
class AsyncNotifyCurrentStateRunnable : public nsRunnable
{
public:
AsyncNotifyCurrentStateRunnable(ProgressTracker* aProgressTracker,
IProgressObserver* aObserver)
: mProgressTracker(aProgressTracker)
, mObserver(aObserver)
{
MOZ_ASSERT(NS_IsMainThread(), "Should be created on the main thread");
MOZ_ASSERT(mProgressTracker, "mProgressTracker should not be null");
MOZ_ASSERT(mObserver, "mObserver should not be null");
mImage = mProgressTracker->GetImage();
}
NS_IMETHOD Run()
{
MOZ_ASSERT(NS_IsMainThread(), "Should be running on the main thread");
mObserver->SetNotificationsDeferred(false);
mProgressTracker->SyncNotify(mObserver);
return NS_OK;
}
private:
nsRefPtr<ProgressTracker> mProgressTracker;
nsRefPtr<IProgressObserver> mObserver;
// We have to hold on to a reference to the tracker's image, just in case
// it goes away while we're in the event queue.
nsRefPtr<Image> mImage;
};
void
ProgressTracker::NotifyCurrentState(IProgressObserver* aObserver)
{
MOZ_ASSERT(NS_IsMainThread());
if (PR_LOG_TEST(GetImgLog(), PR_LOG_DEBUG)) {
nsRefPtr<Image> image = GetImage();
nsAutoCString spec;
if (image && image->GetURI()) {
image->GetURI()->GetSpec(spec);
}
LOG_FUNC_WITH_PARAM(GetImgLog(),
"ProgressTracker::NotifyCurrentState", "uri", spec.get());
}
aObserver->SetNotificationsDeferred(true);
nsCOMPtr<nsIRunnable> ev = new AsyncNotifyCurrentStateRunnable(this,
aObserver);
NS_DispatchToCurrentThread(ev);
}
#define NOTIFY_IMAGE_OBSERVERS(OBSERVERS, FUNC) \
do { \
ObserverArray::ForwardIterator iter(OBSERVERS); \
while (iter.HasMore()) { \
nsRefPtr<IProgressObserver> observer = iter.GetNext().get(); \
if (observer && !observer->NotificationsDeferred()) { \
observer->FUNC; \
} \
} \
} while (false);
/* static */ void
ProgressTracker::SyncNotifyInternal(ObserverArray& aObservers,
bool aHasImage,
Progress aProgress,
const nsIntRect& aDirtyRect)
{
MOZ_ASSERT(NS_IsMainThread());
typedef imgINotificationObserver I;
if (aProgress & FLAG_SIZE_AVAILABLE) {
NOTIFY_IMAGE_OBSERVERS(aObservers, Notify(I::SIZE_AVAILABLE));
}
if (aProgress & FLAG_DECODE_STARTED) {
NOTIFY_IMAGE_OBSERVERS(aObservers, OnStartDecode());
}
if (aProgress & FLAG_ONLOAD_BLOCKED) {
NOTIFY_IMAGE_OBSERVERS(aObservers, BlockOnload());
}
if (aHasImage) {
// OnFrameUpdate
// If there's any content in this frame at all (always true for
// vector images, true for raster images that have decoded at
// least one frame) then send OnFrameUpdate.
if (!aDirtyRect.IsEmpty()) {
NOTIFY_IMAGE_OBSERVERS(aObservers, Notify(I::FRAME_UPDATE, &aDirtyRect));
}
if (aProgress & FLAG_FRAME_COMPLETE) {
NOTIFY_IMAGE_OBSERVERS(aObservers, Notify(I::FRAME_COMPLETE));
}
if (aProgress & FLAG_HAS_TRANSPARENCY) {
NOTIFY_IMAGE_OBSERVERS(aObservers, Notify(I::HAS_TRANSPARENCY));
}
if (aProgress & FLAG_IS_ANIMATED) {
NOTIFY_IMAGE_OBSERVERS(aObservers, Notify(I::IS_ANIMATED));
}
}
// Send UnblockOnload before OnStopDecode and OnStopRequest. This allows
// observers that can fire events when they receive those notifications to do
// so then, instead of being forced to wait for UnblockOnload.
if (aProgress & FLAG_ONLOAD_UNBLOCKED) {
NOTIFY_IMAGE_OBSERVERS(aObservers, UnblockOnload());
}
if (aProgress & FLAG_DECODE_COMPLETE) {
MOZ_ASSERT(aHasImage, "Stopped decoding without ever having an image?");
NOTIFY_IMAGE_OBSERVERS(aObservers, Notify(I::DECODE_COMPLETE));
}
if (aProgress & FLAG_LOAD_COMPLETE) {
NOTIFY_IMAGE_OBSERVERS(aObservers,
OnLoadComplete(aProgress & FLAG_LAST_PART_COMPLETE));
}
}
void
ProgressTracker::SyncNotifyProgress(Progress aProgress,
const nsIntRect& aInvalidRect
/* = nsIntRect() */)
{
MOZ_ASSERT(NS_IsMainThread(), "Use mObservers on main thread only");
// Don't unblock onload if we're not blocked.
Progress progress = Difference(aProgress);
if (!((mProgress | progress) & FLAG_ONLOAD_BLOCKED)) {
progress &= ~FLAG_ONLOAD_UNBLOCKED;
}
// XXX(seth): Hack to work around the fact that some observers have bugs and
// need to get onload blocking notifications multiple times. We should fix
// those observers and remove this.
if ((aProgress & FLAG_DECODE_COMPLETE) &&
(mProgress & FLAG_ONLOAD_BLOCKED) &&
(mProgress & FLAG_ONLOAD_UNBLOCKED)) {
progress |= FLAG_ONLOAD_BLOCKED | FLAG_ONLOAD_UNBLOCKED;
}
// Apply the changes.
mProgress |= progress;
CheckProgressConsistency(mProgress);
// Send notifications.
SyncNotifyInternal(mObservers, HasImage(), progress, aInvalidRect);
if (progress & FLAG_HAS_ERROR) {
FireFailureNotification();
}
}
void
ProgressTracker::SyncNotify(IProgressObserver* aObserver)
{
MOZ_ASSERT(NS_IsMainThread());
nsRefPtr<Image> image = GetImage();
nsAutoCString spec;
if (image && image->GetURI()) {
image->GetURI()->GetSpec(spec);
}
LOG_SCOPE_WITH_PARAM(GetImgLog(),
"ProgressTracker::SyncNotify", "uri", spec.get());
nsIntRect rect;
if (image) {
if (NS_FAILED(image->GetWidth(&rect.width)) ||
NS_FAILED(image->GetHeight(&rect.height))) {
// Either the image has no intrinsic size, or it has an error.
rect = GetMaxSizedIntRect();
}
}
ObserverArray array;
array.AppendElement(aObserver);
SyncNotifyInternal(array, !!image, mProgress, rect);
}
void
ProgressTracker::EmulateRequestFinished(IProgressObserver* aObserver)
{
MOZ_ASSERT(NS_IsMainThread(),
"SyncNotifyState and mObservers are not threadsafe");
nsRefPtr<IProgressObserver> kungFuDeathGrip(aObserver);
if (mProgress & FLAG_ONLOAD_BLOCKED && !(mProgress & FLAG_ONLOAD_UNBLOCKED)) {
aObserver->UnblockOnload();
}
if (!(mProgress & FLAG_LOAD_COMPLETE)) {
aObserver->OnLoadComplete(true);
}
}
void
ProgressTracker::AddObserver(IProgressObserver* aObserver)
{
MOZ_ASSERT(NS_IsMainThread());
mObservers.AppendElementUnlessExists(aObserver);
}
bool
ProgressTracker::RemoveObserver(IProgressObserver* aObserver)
{
MOZ_ASSERT(NS_IsMainThread());
// Remove the observer from the list.
bool removed = mObservers.RemoveElement(aObserver);
// Observers can get confused if they don't get all the proper teardown
// notifications. Part ways on good terms.
if (removed && !aObserver->NotificationsDeferred()) {
EmulateRequestFinished(aObserver);
}
// Make sure we don't give callbacks to an observer that isn't interested in
// them any more.
AsyncNotifyRunnable* runnable =
static_cast<AsyncNotifyRunnable*>(mRunnable.get());
if (aObserver->NotificationsDeferred() && runnable) {
runnable->RemoveObserver(aObserver);
aObserver->SetNotificationsDeferred(false);
}
return removed;
}
bool
ProgressTracker::FirstObserverIs(IProgressObserver* aObserver)
{
MOZ_ASSERT(NS_IsMainThread(), "Use mObservers on main thread only");
ObserverArray::ForwardIterator iter(mObservers);
while (iter.HasMore()) {
nsRefPtr<IProgressObserver> observer = iter.GetNext().get();
if (observer) {
return observer.get() == aObserver;
}
}
return false;
}
void
ProgressTracker::OnUnlockedDraw()
{
MOZ_ASSERT(NS_IsMainThread());
NOTIFY_IMAGE_OBSERVERS(mObservers,
Notify(imgINotificationObserver::UNLOCKED_DRAW));
}
void
ProgressTracker::ResetForNewRequest()
{
MOZ_ASSERT(NS_IsMainThread());
mProgress = NoProgress;
CheckProgressConsistency(mProgress);
}
void
ProgressTracker::OnDiscard()
{
MOZ_ASSERT(NS_IsMainThread());
NOTIFY_IMAGE_OBSERVERS(mObservers,
Notify(imgINotificationObserver::DISCARD));
}
void
ProgressTracker::OnImageAvailable()
{
MOZ_ASSERT(NS_IsMainThread());
// Notify any imgRequestProxys that are observing us that we have an Image.
ObserverArray::ForwardIterator iter(mObservers);
while (iter.HasMore()) {
nsRefPtr<IProgressObserver> observer = iter.GetNext().get();
if (observer) {
observer->SetHasImage();
}
}
}
void
ProgressTracker::FireFailureNotification()
{
MOZ_ASSERT(NS_IsMainThread());
// Some kind of problem has happened with image decoding.
// Report the URI to net:failed-to-process-uri-conent observers.
nsRefPtr<Image> image = GetImage();
if (image) {
// Should be on main thread, so ok to create a new nsIURI.
nsCOMPtr<nsIURI> uri;
{
nsRefPtr<ImageURL> threadsafeUriData = image->GetURI();
uri = threadsafeUriData ? threadsafeUriData->ToIURI() : nullptr;
}
if (uri) {
nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
if (os) {
os->NotifyObservers(uri, "net:failed-to-process-uri-content", nullptr);
}
}
}
}
} // namespace image
} // namespace mozilla