gecko-dev/xpcom/io/nsStreamUtils.cpp

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C++

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Darin Fisher <darin@netscape.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsStreamUtils.h"
#include "nsCOMPtr.h"
#include "nsIPipe.h"
#include "nsIEventQueue.h"
//-----------------------------------------------------------------------------
class nsInputStreamReadyEvent : public PLEvent
, public nsIInputStreamNotify
{
public:
NS_DECL_ISUPPORTS
nsInputStreamReadyEvent(nsIInputStreamNotify *notify,
nsIEventQueue *eventQ)
: mNotify(notify)
, mEventQ(eventQ)
{
NS_INIT_ISUPPORTS();
}
virtual ~nsInputStreamReadyEvent()
{
if (mNotify) {
nsresult rv;
//
// whoa!! looks like we never posted this event. take care to
// release mNotify on the correct thread. if mEventQ lives on the
// calling thread, then we are ok. otherwise, we have to try to
// proxy the Release over the right thread. if that thread is dead,
// then there's nothing we can do... better to leak than crash.
//
PRBool val;
rv = mEventQ->IsQueueOnCurrentThread(&val);
if (NS_FAILED(rv) || !val) {
nsCOMPtr<nsIInputStreamNotify> event;
NS_NewInputStreamReadyEvent(getter_AddRefs(event), mNotify, mEventQ);
mNotify = 0;
if (event) {
rv = event->OnInputStreamReady(nsnull);
if (NS_FAILED(rv)) {
NS_NOTREACHED("leaking stream event");
nsISupports *sup = event;
NS_ADDREF(sup);
}
}
}
}
}
NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *stream)
{
mStream = stream;
// will be released when event is handled
NS_ADDREF_THIS();
PL_InitEvent(this, nsnull, EventHandler, EventCleanup);
if (mEventQ->PostEvent(this) == PR_FAILURE) {
NS_WARNING("PostEvent failed");
NS_RELEASE_THIS();
return NS_ERROR_FAILURE;
}
return NS_OK;
}
private:
nsCOMPtr<nsIAsyncInputStream> mStream;
nsCOMPtr<nsIInputStreamNotify> mNotify;
nsCOMPtr<nsIEventQueue> mEventQ;
static void *PR_CALLBACK EventHandler(PLEvent *plevent)
{
nsInputStreamReadyEvent *ev = (nsInputStreamReadyEvent *) plevent;
// bypass event delivery if this is a cleanup event...
if (ev->mStream)
ev->mNotify->OnInputStreamReady(ev->mStream);
ev->mNotify = 0;
return NULL;
}
static void PR_CALLBACK EventCleanup(PLEvent *plevent)
{
nsInputStreamReadyEvent *ev = (nsInputStreamReadyEvent *) plevent;
NS_RELEASE(ev);
}
};
NS_IMPL_THREADSAFE_ISUPPORTS1(nsInputStreamReadyEvent,
nsIInputStreamNotify)
//-----------------------------------------------------------------------------
class nsOutputStreamReadyEvent : public PLEvent
, public nsIOutputStreamNotify
{
public:
NS_DECL_ISUPPORTS
nsOutputStreamReadyEvent(nsIOutputStreamNotify *notify,
nsIEventQueue *eventQ)
: mNotify(notify)
, mEventQ(eventQ)
{
NS_INIT_ISUPPORTS();
}
virtual ~nsOutputStreamReadyEvent()
{
if (mNotify) {
nsresult rv;
//
// whoa!! looks like we never posted this event. take care to
// release mNotify on the correct thread. if mEventQ lives on the
// calling thread, then we are ok. otherwise, we have to try to
// proxy the Release over the right thread. if that thread is dead,
// then there's nothing we can do... better to leak than crash.
//
PRBool val;
rv = mEventQ->IsQueueOnCurrentThread(&val);
if (NS_FAILED(rv) || !val) {
nsCOMPtr<nsIOutputStreamNotify> event;
NS_NewOutputStreamReadyEvent(getter_AddRefs(event), mNotify, mEventQ);
mNotify = 0;
if (event) {
rv = event->OnOutputStreamReady(nsnull);
if (NS_FAILED(rv)) {
NS_NOTREACHED("leaking stream event");
nsISupports *sup = event;
NS_ADDREF(sup);
}
}
}
}
}
void Init(nsIOutputStreamNotify *notify, nsIEventQueue *eventQ)
{
mNotify = notify;
mEventQ = eventQ;
PL_InitEvent(this, nsnull, EventHandler, EventCleanup);
}
NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *stream)
{
mStream = stream;
// this will be released when the event is handled
NS_ADDREF_THIS();
PL_InitEvent(this, nsnull, EventHandler, EventCleanup);
if (mEventQ->PostEvent(this) == PR_FAILURE) {
NS_WARNING("PostEvent failed");
NS_RELEASE_THIS();
return NS_ERROR_FAILURE;
}
return NS_OK;
}
private:
nsCOMPtr<nsIAsyncOutputStream> mStream;
nsCOMPtr<nsIOutputStreamNotify> mNotify;
nsCOMPtr<nsIEventQueue> mEventQ;
static void *PR_CALLBACK EventHandler(PLEvent *plevent)
{
nsOutputStreamReadyEvent *ev = (nsOutputStreamReadyEvent *) plevent;
if (ev->mNotify)
ev->mNotify->OnOutputStreamReady(ev->mStream);
ev->mNotify = 0;
return NULL;
}
static void PR_CALLBACK EventCleanup(PLEvent *ev)
{
nsOutputStreamReadyEvent *event = (nsOutputStreamReadyEvent *) ev;
NS_RELEASE(event);
}
};
NS_IMPL_THREADSAFE_ISUPPORTS1(nsOutputStreamReadyEvent,
nsIOutputStreamNotify)
//-----------------------------------------------------------------------------
NS_COM nsresult
NS_NewInputStreamReadyEvent(nsIInputStreamNotify **event,
nsIInputStreamNotify *notify,
nsIEventQueue *eventQ)
{
nsInputStreamReadyEvent *ev = new nsInputStreamReadyEvent(notify, eventQ);
if (!ev)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(*event = ev);
return NS_OK;
}
NS_COM nsresult
NS_NewOutputStreamReadyEvent(nsIOutputStreamNotify **event,
nsIOutputStreamNotify *notify,
nsIEventQueue *eventQ)
{
nsOutputStreamReadyEvent *ev = new nsOutputStreamReadyEvent(notify, eventQ);
if (!ev)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(*event = ev);
return NS_OK;
}
//-----------------------------------------------------------------------------
// NS_AsyncCopy implementation
// this stream copier assumes the input stream is buffered (ReadSegments OK)
class nsStreamCopierIB : public nsIInputStreamNotify
, public nsIOutputStreamNotify
{
public:
NS_DECL_ISUPPORTS
nsStreamCopierIB(nsIAsyncInputStream *in,
nsIAsyncOutputStream *out,
PRUint32 chunksize)
: mSource(in)
, mSink(out)
, mChunkSize(chunksize)
{ NS_INIT_ISUPPORTS(); }
virtual ~nsStreamCopierIB() {}
static NS_METHOD ConsumeInputBuffer(nsIInputStream *inStr,
void *closure,
const char *buffer,
PRUint32 offset,
PRUint32 count,
PRUint32 *countWritten)
{
nsStreamCopierIB *self = (nsStreamCopierIB *) closure;
nsresult rv = self->mSink->Write(buffer, count, countWritten);
if (NS_FAILED(rv))
self->mSinkCondition = rv;
else if (*countWritten == 0)
self->mSinkCondition = NS_BASE_STREAM_CLOSED;
return self->mSinkCondition;
}
// called on some random thread
NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *in)
{
NS_ASSERTION(in == mSource, "unexpected stream");
// Do all of our work from OnOutputStreamReady. This
// way we're more likely to always be working on the
// same thread.
return mSink->AsyncWait(this, 0, nsnull);
}
// called on some random thread
NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *out)
{
NS_ASSERTION(out == mSink, "unexpected stream");
for (;;) {
mSinkCondition = NS_OK; // reset
PRUint32 n;
nsresult rv = mSource->ReadSegments(ConsumeInputBuffer, this, mChunkSize, &n);
if (NS_FAILED(rv) || (n == 0)) {
if (rv == NS_BASE_STREAM_WOULD_BLOCK)
mSource->AsyncWait(this, 0, nsnull);
else if (mSinkCondition == NS_BASE_STREAM_WOULD_BLOCK)
mSink->AsyncWait(this, 0, nsnull);
else {
mSink = 0;
mSource->CloseEx(mSinkCondition);
mSource = 0;
}
break;
}
}
return NS_OK;
}
private:
nsCOMPtr<nsIAsyncInputStream> mSource;
nsCOMPtr<nsIAsyncOutputStream> mSink;
PRUint32 mChunkSize;
nsresult mSinkCondition;
};
NS_IMPL_THREADSAFE_ISUPPORTS2(nsStreamCopierIB,
nsIInputStreamNotify,
nsIOutputStreamNotify)
// this stream copier assumes the output stream is buffered (WriteSegments OK)
class nsStreamCopierOB : public nsIInputStreamNotify
, public nsIOutputStreamNotify
{
public:
NS_DECL_ISUPPORTS
nsStreamCopierOB(nsIAsyncInputStream *in,
nsIAsyncOutputStream *out,
PRUint32 chunksize)
: mSource(in)
, mSink(out)
, mChunkSize(chunksize)
{ NS_INIT_ISUPPORTS(); }
virtual ~nsStreamCopierOB() {}
static NS_METHOD FillOutputBuffer(nsIOutputStream *outStr,
void *closure,
char *buffer,
PRUint32 offset,
PRUint32 count,
PRUint32 *countRead)
{
nsStreamCopierOB *self = (nsStreamCopierOB *) closure;
nsresult rv = self->mSource->Read(buffer, count, countRead);
if (NS_FAILED(rv))
self->mSourceCondition = rv;
else if (*countRead == 0)
self->mSourceCondition = NS_BASE_STREAM_CLOSED;
return self->mSourceCondition;
}
// called on some random thread
NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *in)
{
NS_ASSERTION(in == mSource, "unexpected stream");
for (;;) {
mSourceCondition = NS_OK; // reset
PRUint32 n;
nsresult rv = mSink->WriteSegments(FillOutputBuffer, this, mChunkSize, &n);
if (NS_FAILED(rv) || (n == 0)) {
if (rv == NS_BASE_STREAM_WOULD_BLOCK)
mSink->AsyncWait(this, 0, nsnull);
else if (mSourceCondition == NS_BASE_STREAM_WOULD_BLOCK)
mSource->AsyncWait(this, 0, nsnull);
else {
mSource = 0;
mSink->CloseEx(mSourceCondition);
mSink = 0;
}
break;
}
}
return NS_OK;
}
// called on some random thread
NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *out)
{
NS_ASSERTION(out == mSink, "unexpected stream");
// Do all of our work from OnInputStreamReady. This
// way we're more likely to always be working on the
// same thread.
return mSource->AsyncWait(this, 0, nsnull);
}
private:
nsCOMPtr<nsIAsyncInputStream> mSource;
nsCOMPtr<nsIAsyncOutputStream> mSink;
PRUint32 mChunkSize;
nsresult mSourceCondition;
};
NS_IMPL_THREADSAFE_ISUPPORTS2(nsStreamCopierOB,
nsIInputStreamNotify,
nsIOutputStreamNotify)
//-----------------------------------------------------------------------------
NS_COM nsresult
NS_AsyncCopy(nsIAsyncInputStream *source,
nsIAsyncOutputStream *sink,
PRBool bufferedSource,
PRBool bufferedSink,
PRUint32 segmentSize,
PRUint32 segmentCount,
nsIMemory *segmentAlloc)
{
nsresult rv;
// we need to insert a pipe if both the source and sink are not buffered.
if (!bufferedSource && !bufferedSink) {
nsCOMPtr<nsIAsyncInputStream> pipeIn;
nsCOMPtr<nsIAsyncOutputStream> pipeOut;
rv = NS_NewPipe2(getter_AddRefs(pipeIn),
getter_AddRefs(pipeOut),
PR_TRUE, PR_TRUE,
segmentSize, segmentCount, segmentAlloc);
if (NS_FAILED(rv)) return rv;
//
// fire off two async copies :-)
//
rv = NS_AsyncCopy(source, pipeOut, PR_FALSE, PR_TRUE, segmentSize, 1, segmentAlloc);
if (NS_FAILED(rv)) return rv;
rv = NS_AsyncCopy(pipeIn, sink, PR_TRUE, PR_FALSE, segmentSize, 1, segmentAlloc);
// maybe calling NS_AsyncCopy twice is a bad idea!
NS_ASSERTION(NS_SUCCEEDED(rv), "uh-oh");
return rv;
}
if (bufferedSource) {
// copy assuming ReadSegments OK
nsStreamCopierIB *copier = new nsStreamCopierIB(source, sink, segmentSize);
if (!copier)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(copier);
// wait on the sink
rv = sink->AsyncWait(copier, 0, nsnull);
NS_RELEASE(copier);
}
else {
// copy assuming WriteSegments OK
nsStreamCopierOB *copier = new nsStreamCopierOB(source, sink, segmentSize);
if (!copier)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(copier);
// wait on the source since the sink is buffered and should therefore
// already have room.
rv = source->AsyncWait(copier, 0, nsnull);
NS_RELEASE(copier);
}
return rv;
}