gecko-dev/servo/components/style/data.rs

510 строки
16 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Per-node data used in style calculation.
#![deny(missing_docs)]
use dom::TElement;
use properties::ComputedValues;
use properties::longhands::display::computed_value as display;
use restyle_hints::{RESTYLE_LATER_SIBLINGS, RESTYLE_SELF, RestyleHint};
use rule_tree::StrongRuleNode;
use selector_parser::{PseudoElement, RestyleDamage, Snapshot};
use std::collections::HashMap;
use std::fmt;
use std::hash::BuildHasherDefault;
use std::ops::{Deref, DerefMut};
use std::sync::Arc;
use stylist::Stylist;
use thread_state;
/// The structure that represents the result of style computation. This is
/// effectively a tuple of rules and computed values, that is, the rule node,
/// and the result of computing that rule node's rules, the `ComputedValues`.
#[derive(Clone)]
pub struct ComputedStyle {
/// The rule node representing the ordered list of rules matched for this
/// node.
pub rules: StrongRuleNode,
/// The computed values for each property obtained by cascading the
/// matched rules. This can only be none during a transient interval of
/// the styling algorithm, and callers can safely unwrap it.
pub values: Option<Arc<ComputedValues>>,
}
impl ComputedStyle {
/// Trivially construct a new `ComputedStyle`.
pub fn new(rules: StrongRuleNode, values: Arc<ComputedValues>) -> Self {
ComputedStyle {
rules: rules,
values: Some(values),
}
}
/// Constructs a partial ComputedStyle, whose ComputedVaues will be filled
/// in later.
pub fn new_partial(rules: StrongRuleNode) -> Self {
ComputedStyle {
rules: rules,
values: None,
}
}
/// Returns a reference to the ComputedValues. The values can only be null during
/// the styling algorithm, so this is safe to call elsewhere.
pub fn values(&self) -> &Arc<ComputedValues> {
self.values.as_ref().unwrap()
}
/// Mutable version of the above.
pub fn values_mut(&mut self) -> &mut Arc<ComputedValues> {
self.values.as_mut().unwrap()
}
}
// We manually implement Debug for ComputedStyle so that we can avoid the
// verbose stringification of ComputedValues for normal logging.
impl fmt::Debug for ComputedStyle {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "ComputedStyle {{ rules: {:?}, values: {{..}} }}", self.rules)
}
}
type PseudoStylesInner = HashMap<PseudoElement, ComputedStyle,
BuildHasherDefault<::fnv::FnvHasher>>;
/// A set of styles for a given element's pseudo-elements.
///
/// This is a map from pseudo-element to `ComputedStyle`.
///
/// TODO(emilio): This should probably be a small array by default instead of a
/// full-blown `HashMap`.
#[derive(Clone, Debug)]
pub struct PseudoStyles(PseudoStylesInner);
impl PseudoStyles {
/// Construct an empty set of `PseudoStyles`.
pub fn empty() -> Self {
PseudoStyles(HashMap::with_hasher(Default::default()))
}
}
impl Deref for PseudoStyles {
type Target = PseudoStylesInner;
fn deref(&self) -> &Self::Target { &self.0 }
}
impl DerefMut for PseudoStyles {
fn deref_mut(&mut self) -> &mut Self::Target { &mut self.0 }
}
/// The styles associated with a node, including the styles for any
/// pseudo-elements.
#[derive(Clone, Debug)]
pub struct ElementStyles {
/// The element's style.
pub primary: ComputedStyle,
/// The map of styles for the element's pseudos.
pub pseudos: PseudoStyles,
}
impl ElementStyles {
/// Trivially construct a new `ElementStyles`.
pub fn new(primary: ComputedStyle) -> Self {
ElementStyles {
primary: primary,
pseudos: PseudoStyles::empty(),
}
}
/// Whether this element `display` value is `none`.
pub fn is_display_none(&self) -> bool {
self.primary.values().get_box().clone_display() == display::T::none
}
}
/// Enum to describe the different requirements that a restyle hint may impose
/// on its descendants.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum DescendantRestyleHint {
/// This hint does not require any descendants to be restyled.
Empty,
/// This hint requires direct children to be restyled.
Children,
/// This hint requires all descendants to be restyled.
Descendants,
}
impl DescendantRestyleHint {
/// Propagates this descendant behavior to a child element.
fn propagate(self) -> Self {
use self::DescendantRestyleHint::*;
if self == Descendants {
Descendants
} else {
Empty
}
}
fn union(self, other: Self) -> Self {
use self::DescendantRestyleHint::*;
if self == Descendants || other == Descendants {
Descendants
} else if self == Children || other == Children {
Children
} else {
Empty
}
}
}
/// Restyle hint for storing on ElementData. We use a separate representation
/// to provide more type safety while propagating restyle hints down the tree.
#[derive(Clone, Debug)]
pub struct StoredRestyleHint {
/// Whether this element should be restyled during the traversal, and how.
///
/// This hint is stripped down, and only contains hints that are a subset of
/// RestyleHint::for_single_element().
pub self_: RestyleHint,
/// Whether the descendants of this element need to be restyled.
pub descendants: DescendantRestyleHint,
}
impl StoredRestyleHint {
/// Propagates this restyle hint to a child element.
pub fn propagate(&self) -> Self {
StoredRestyleHint {
self_: if self.descendants == DescendantRestyleHint::Empty {
RestyleHint::empty()
} else {
RESTYLE_SELF
},
descendants: self.descendants.propagate(),
}
}
/// Creates an empty `StoredRestyleHint`.
pub fn empty() -> Self {
StoredRestyleHint {
self_: RestyleHint::empty(),
descendants: DescendantRestyleHint::Empty,
}
}
/// Creates a restyle hint that forces the whole subtree to be restyled,
/// including the element.
pub fn subtree() -> Self {
StoredRestyleHint {
self_: RESTYLE_SELF,
descendants: DescendantRestyleHint::Descendants,
}
}
/// Returns true if the hint indicates that our style may be invalidated.
pub fn has_self_invalidations(&self) -> bool {
!self.self_.is_empty()
}
/// Whether the restyle hint is empty (nothing requires to be restyled).
pub fn is_empty(&self) -> bool {
!self.has_self_invalidations() &&
self.descendants == DescendantRestyleHint::Empty
}
/// Insert another restyle hint, effectively resulting in the union of both.
pub fn insert(&mut self, other: &Self) {
self.self_ |= other.self_;
self.descendants = self.descendants.union(other.descendants);
}
}
impl Default for StoredRestyleHint {
fn default() -> Self {
StoredRestyleHint::empty()
}
}
impl From<RestyleHint> for StoredRestyleHint {
fn from(hint: RestyleHint) -> Self {
use restyle_hints::*;
use self::DescendantRestyleHint::*;
debug_assert!(!hint.contains(RESTYLE_LATER_SIBLINGS), "Caller should apply sibling hints");
StoredRestyleHint {
self_: hint & RestyleHint::for_self(),
descendants: if hint.contains(RESTYLE_DESCENDANTS) { Descendants } else { Empty },
}
}
}
static NO_SNAPSHOT: Option<Snapshot> = None;
/// We really want to store an Option<Snapshot> here, but we can't drop Gecko
/// Snapshots off-main-thread. So we make a convenient little wrapper to provide
/// the semantics of Option<Snapshot>, while deferring the actual drop.
#[derive(Debug)]
pub struct SnapshotOption {
snapshot: Option<Snapshot>,
destroyed: bool,
}
impl SnapshotOption {
/// An empty snapshot.
pub fn empty() -> Self {
SnapshotOption {
snapshot: None,
destroyed: false,
}
}
/// Destroy this snapshot.
pub fn destroy(&mut self) {
self.destroyed = true;
debug_assert!(self.is_none());
}
/// Ensure a snapshot is available and return a mutable reference to it.
pub fn ensure<F: FnOnce() -> Snapshot>(&mut self, create: F) -> &mut Snapshot {
debug_assert!(thread_state::get().is_layout());
if self.is_none() {
self.snapshot = Some(create());
self.destroyed = false;
}
self.snapshot.as_mut().unwrap()
}
}
impl Deref for SnapshotOption {
type Target = Option<Snapshot>;
fn deref(&self) -> &Option<Snapshot> {
if self.destroyed {
&NO_SNAPSHOT
} else {
&self.snapshot
}
}
}
/// Transient data used by the restyle algorithm. This structure is instantiated
/// either before or during restyle traversal, and is cleared at the end of node
/// processing.
#[derive(Debug)]
pub struct RestyleData {
/// The restyle hint, which indicates whether selectors need to be rematched
/// for this element, its children, and its descendants.
pub hint: StoredRestyleHint,
/// Whether we need to recascade.
/// FIXME(bholley): This should eventually become more fine-grained.
pub recascade: bool,
/// The restyle damage, indicating what kind of layout changes are required
/// afte restyling.
pub damage: RestyleDamage,
/// An optional snapshot of the original state and attributes of the element,
/// from which we may compute additional restyle hints at traversal time.
pub snapshot: SnapshotOption,
}
impl Default for RestyleData {
fn default() -> Self {
RestyleData {
hint: StoredRestyleHint::default(),
recascade: false,
damage: RestyleDamage::empty(),
snapshot: SnapshotOption::empty(),
}
}
}
impl RestyleData {
/// Expands the snapshot (if any) into a restyle hint. Returns true if later
/// siblings must be restyled.
pub fn expand_snapshot<E: TElement>(&mut self, element: E, stylist: &Stylist) -> bool {
if self.snapshot.is_none() {
return false;
}
// Compute the hint.
let mut hint = stylist.compute_restyle_hint(&element,
self.snapshot.as_ref().unwrap());
// If the hint includes a directive for later siblings, strip it out and
// notify the caller to modify the base hint for future siblings.
let later_siblings = hint.contains(RESTYLE_LATER_SIBLINGS);
hint.remove(RESTYLE_LATER_SIBLINGS);
// Insert the hint.
self.hint.insert(&hint.into());
// Destroy the snapshot.
self.snapshot.destroy();
later_siblings
}
/// Returns true if this RestyleData might invalidate the current style.
pub fn has_invalidations(&self) -> bool {
self.hint.has_self_invalidations() ||
self.recascade ||
self.snapshot.is_some()
}
}
/// Style system data associated with an Element.
///
/// In Gecko, this hangs directly off the Element. Servo, this is embedded
/// inside of layout data, which itself hangs directly off the Element. In
/// both cases, it is wrapped inside an AtomicRefCell to ensure thread safety.
#[derive(Debug)]
pub struct ElementData {
/// The computed styles for the element and its pseudo-elements.
styles: Option<ElementStyles>,
/// Restyle tracking. We separate this into a separate allocation so that
/// we can drop it when no restyles are pending on the elemnt.
restyle: Option<Box<RestyleData>>,
}
/// The kind of restyle that a single element should do.
pub enum RestyleKind {
/// We need to run selector matching plus re-cascade, that is, a full
/// restyle.
MatchAndCascade,
/// We need to recascade with some replacement rule, such as the style
/// attribute, or animation rules.
CascadeWithReplacements(RestyleHint),
/// We only need to recascade, for example, because only inherited
/// properties in the parent changed.
CascadeOnly,
}
impl ElementData {
/// Trivially construct an ElementData.
pub fn new(existing: Option<ElementStyles>) -> Self {
ElementData {
styles: existing,
restyle: None,
}
}
/// Returns true if this element has a computed styled.
pub fn has_styles(&self) -> bool {
self.styles.is_some()
}
/// Returns true if this element's style is up-to-date and has no potential
/// invalidation.
pub fn has_current_styles(&self) -> bool {
self.has_styles() &&
self.restyle.as_ref().map_or(true, |r| !r.has_invalidations())
}
/// Returns the kind of restyling that we're going to need to do on this
/// element, based of the stored restyle hint.
pub fn restyle_kind(&self) -> RestyleKind {
debug_assert!(!self.has_current_styles(), "Should've stopped earlier");
if !self.has_styles() {
return RestyleKind::MatchAndCascade;
}
debug_assert!(self.restyle.is_some());
let restyle_data = self.restyle.as_ref().unwrap();
let hint = restyle_data.hint.self_;
if hint.contains(RESTYLE_SELF) {
return RestyleKind::MatchAndCascade;
}
if !hint.is_empty() {
return RestyleKind::CascadeWithReplacements(hint);
}
debug_assert!(restyle_data.recascade,
"We definitely need to do something!");
return RestyleKind::CascadeOnly;
}
/// Gets the element styles, if any.
pub fn get_styles(&self) -> Option<&ElementStyles> {
self.styles.as_ref()
}
/// Gets the element styles. Panic if the element has never been styled.
pub fn styles(&self) -> &ElementStyles {
self.styles.as_ref().expect("Calling styles() on unstyled ElementData")
}
/// Gets a mutable reference to the element styles, if any.
pub fn get_styles_mut(&mut self) -> Option<&mut ElementStyles> {
self.styles.as_mut()
}
/// Gets a mutable reference to the element styles. Panic if the element has
/// never been styled.
pub fn styles_mut(&mut self) -> &mut ElementStyles {
self.styles.as_mut().expect("Calling styles_mut() on unstyled ElementData")
}
/// Borrows both styles and restyle mutably at the same time.
pub fn styles_and_restyle_mut(&mut self) -> (&mut ElementStyles,
Option<&mut RestyleData>) {
(self.styles.as_mut().unwrap(),
self.restyle.as_mut().map(|r| &mut **r))
}
/// Sets the computed element styles.
pub fn set_styles(&mut self, styles: ElementStyles) {
debug_assert!(self.get_restyle().map_or(true, |r| r.snapshot.is_none()),
"Traversal should have expanded snapshots");
self.styles = Some(styles);
}
/// Returns true if the Element has a RestyleData.
pub fn has_restyle(&self) -> bool {
self.restyle.is_some()
}
/// Drops any RestyleData.
pub fn clear_restyle(&mut self) {
self.restyle = None;
}
/// Creates a RestyleData if one doesn't exist.
///
/// Asserts that the Element has been styled.
pub fn ensure_restyle(&mut self) -> &mut RestyleData {
debug_assert!(self.styles.is_some(), "restyling unstyled element");
if self.restyle.is_none() {
self.restyle = Some(Box::new(RestyleData::default()));
}
self.restyle.as_mut().unwrap()
}
/// Gets a reference to the restyle data, if any.
pub fn get_restyle(&self) -> Option<&RestyleData> {
self.restyle.as_ref().map(|r| &**r)
}
/// Gets a reference to the restyle data. Panic if the element does not
/// have restyle data.
pub fn restyle(&self) -> &RestyleData {
self.get_restyle().expect("Calling restyle without RestyleData")
}
/// Gets a mutable reference to the restyle data, if any.
pub fn get_restyle_mut(&mut self) -> Option<&mut RestyleData> {
self.restyle.as_mut().map(|r| &mut **r)
}
/// Gets a mutable reference to the restyle data. Panic if the element does
/// not have restyle data.
pub fn restyle_mut(&mut self) -> &mut RestyleData {
self.get_restyle_mut().expect("Calling restyle_mut without RestyleData")
}
}