зеркало из https://github.com/mozilla/gecko-dev.git
848 строки
24 KiB
C++
848 строки
24 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/ArrayUtils.h"
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#include "GLContextEGL.h"
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#if defined(XP_UNIX)
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#ifdef MOZ_WIDGET_GTK
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#include <gdk/gdkx.h>
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// we're using default display for now
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#define GET_NATIVE_WINDOW(aWidget) (EGLNativeWindowType)GDK_WINDOW_XID((GdkWindow *) aWidget->GetNativeData(NS_NATIVE_WINDOW))
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#elif defined(MOZ_WIDGET_QT)
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#define GET_NATIVE_WINDOW(aWidget) (EGLNativeWindowType)(aWidget->GetNativeData(NS_NATIVE_SHAREABLE_WINDOW))
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#elif defined(MOZ_WIDGET_GONK)
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#define GET_NATIVE_WINDOW(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
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#include "HwcComposer2D.h"
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#include "libdisplay/GonkDisplay.h"
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#endif
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#if defined(ANDROID)
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/* from widget */
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#if defined(MOZ_WIDGET_ANDROID)
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#include "AndroidBridge.h"
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#include "nsSurfaceTexture.h"
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#endif
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#include <android/log.h>
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#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
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# if defined(MOZ_WIDGET_GONK)
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# include "cutils/properties.h"
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# include <ui/GraphicBuffer.h>
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using namespace android;
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# endif
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#endif
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#define GLES2_LIB "libGLESv2.so"
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#define GLES2_LIB2 "libGLESv2.so.2"
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#elif defined(XP_WIN)
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#include "nsIFile.h"
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#define GLES2_LIB "libGLESv2.dll"
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#include <windows.h>
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// a little helper
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class AutoDestroyHWND {
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public:
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AutoDestroyHWND(HWND aWnd = nullptr)
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: mWnd(aWnd)
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{
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}
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~AutoDestroyHWND() {
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if (mWnd) {
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::DestroyWindow(mWnd);
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}
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}
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operator HWND() {
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return mWnd;
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}
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HWND forget() {
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HWND w = mWnd;
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mWnd = nullptr;
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return w;
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}
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HWND operator=(HWND aWnd) {
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if (mWnd && mWnd != aWnd) {
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::DestroyWindow(mWnd);
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}
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mWnd = aWnd;
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return mWnd;
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}
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HWND mWnd;
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};
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#else
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#error "Platform not recognized"
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#endif
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#include "mozilla/Preferences.h"
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#include "gfxUtils.h"
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#include "gfxFailure.h"
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#include "gfxASurface.h"
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#include "gfxImageSurface.h"
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#include "gfxPlatform.h"
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#include "GLContextProvider.h"
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#include "GLLibraryEGL.h"
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#include "TextureImageEGL.h"
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#include "nsDebug.h"
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#include "nsThreadUtils.h"
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#include "nsIWidget.h"
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#include "gfxCrashReporterUtils.h"
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#include "ScopedGLHelpers.h"
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#include "GLBlitHelper.h"
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using namespace mozilla::gfx;
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#ifdef MOZ_WIDGET_GONK
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extern nsIntRect gScreenBounds;
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#endif
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namespace mozilla {
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namespace gl {
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#define ADD_ATTR_2(_array, _k, _v) do { \
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(_array).AppendElement(_k); \
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(_array).AppendElement(_v); \
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} while (0)
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#define ADD_ATTR_1(_array, _k) do { \
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(_array).AppendElement(_k); \
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} while (0)
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static bool
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CreateConfig(EGLConfig* aConfig);
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// append three zeros at the end of attribs list to work around
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// EGL implementation bugs that iterate until they find 0, instead of
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// EGL_NONE. See bug 948406.
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#define EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS \
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LOCAL_EGL_NONE, 0, 0, 0
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static EGLint gTerminationAttribs[] = {
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EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
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};
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static EGLint gContextAttribs[] = {
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LOCAL_EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
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};
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static EGLint gContextAttribsRobustness[] = {
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LOCAL_EGL_CONTEXT_CLIENT_VERSION, 2,
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//LOCAL_EGL_CONTEXT_ROBUST_ACCESS_EXT, LOCAL_EGL_TRUE,
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LOCAL_EGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_EXT, LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT,
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EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
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};
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static int
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next_power_of_two(int v)
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{
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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v++;
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return v;
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}
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static bool
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is_power_of_two(int v)
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{
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NS_ASSERTION(v >= 0, "bad value");
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if (v == 0)
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return true;
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return (v & (v-1)) == 0;
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}
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static void
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DestroySurface(EGLSurface oldSurface) {
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if (oldSurface != EGL_NO_SURFACE) {
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sEGLLibrary.fMakeCurrent(EGL_DISPLAY(),
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EGL_NO_SURFACE, EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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sEGLLibrary.fDestroySurface(EGL_DISPLAY(), oldSurface);
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}
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}
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static EGLSurface
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CreateSurfaceForWindow(nsIWidget* widget, const EGLConfig& config) {
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EGLSurface newSurface = EGL_NO_SURFACE;
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#ifdef MOZ_ANDROID_OMTC
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mozilla::AndroidBridge::Bridge()->RegisterCompositor();
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newSurface = mozilla::AndroidBridge::Bridge()->CreateEGLSurfaceForCompositor();
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if (newSurface == EGL_NO_SURFACE) {
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return EGL_NO_SURFACE;
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}
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#else
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MOZ_ASSERT(widget != nullptr);
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newSurface = sEGLLibrary.fCreateWindowSurface(EGL_DISPLAY(), config, GET_NATIVE_WINDOW(widget), 0);
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#ifdef MOZ_WIDGET_GONK
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gScreenBounds.x = 0;
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gScreenBounds.y = 0;
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sEGLLibrary.fQuerySurface(EGL_DISPLAY(), newSurface, LOCAL_EGL_WIDTH, &gScreenBounds.width);
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sEGLLibrary.fQuerySurface(EGL_DISPLAY(), newSurface, LOCAL_EGL_HEIGHT, &gScreenBounds.height);
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#endif
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#endif
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return newSurface;
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}
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GLContextEGL::GLContextEGL(
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const SurfaceCaps& caps,
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GLContext* shareContext,
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bool isOffscreen,
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EGLConfig config,
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EGLSurface surface,
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EGLContext context)
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: GLContext(caps, shareContext, isOffscreen)
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, mConfig(config)
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, mSurface(surface)
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, mSurfaceOverride(EGL_NO_SURFACE)
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, mContext(context)
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, mThebesSurface(nullptr)
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, mBound(false)
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, mIsPBuffer(false)
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, mIsDoubleBuffered(false)
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, mCanBindToTexture(false)
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, mShareWithEGLImage(false)
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{
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// any EGL contexts will always be GLESv2
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SetProfileVersion(ContextProfile::OpenGLES, 200);
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#ifdef DEBUG
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printf_stderr("Initializing context %p surface %p on display %p\n", mContext, mSurface, EGL_DISPLAY());
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#endif
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#if defined(MOZ_WIDGET_GONK)
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if (!mIsOffscreen) {
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mHwc = HwcComposer2D::GetInstance();
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MOZ_ASSERT(!mHwc->Initialized());
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if (mHwc->Init(EGL_DISPLAY(), mSurface)) {
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NS_WARNING("HWComposer initialization failed!");
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mHwc = nullptr;
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}
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}
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#endif
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}
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GLContextEGL::~GLContextEGL()
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{
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MarkDestroyed();
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#ifdef DEBUG
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printf_stderr("Destroying context %p surface %p on display %p\n", mContext, mSurface, EGL_DISPLAY());
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#endif
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sEGLLibrary.fDestroyContext(EGL_DISPLAY(), mContext);
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mozilla::gl::DestroySurface(mSurface);
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}
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bool
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GLContextEGL::Init()
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{
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#if defined(ANDROID)
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// We can't use LoadApitraceLibrary here because the GLContext
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// expects its own handle to the GL library
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if (!OpenLibrary(APITRACE_LIB))
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#endif
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if (!OpenLibrary(GLES2_LIB)) {
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#if defined(XP_UNIX)
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if (!OpenLibrary(GLES2_LIB2)) {
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NS_WARNING("Couldn't load GLES2 LIB.");
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return false;
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}
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#endif
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}
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SetupLookupFunction();
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if (!InitWithPrefix("gl", true))
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return false;
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bool current = MakeCurrent();
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if (!current) {
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gfx::LogFailure(NS_LITERAL_CSTRING(
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"Couldn't get device attachments for device."));
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return false;
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}
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PR_STATIC_ASSERT(sizeof(GLint) >= sizeof(int32_t));
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mMaxTextureImageSize = INT32_MAX;
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mShareWithEGLImage = sEGLLibrary.HasKHRImageBase() &&
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sEGLLibrary.HasKHRImageTexture2D() &&
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IsExtensionSupported(OES_EGL_image);
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return true;
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}
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bool
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GLContextEGL::BindTexImage()
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{
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if (!mSurface)
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return false;
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if (mBound && !ReleaseTexImage())
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return false;
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EGLBoolean success = sEGLLibrary.fBindTexImage(EGL_DISPLAY(),
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(EGLSurface)mSurface, LOCAL_EGL_BACK_BUFFER);
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if (success == LOCAL_EGL_FALSE)
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return false;
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mBound = true;
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return true;
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}
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bool
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GLContextEGL::ReleaseTexImage()
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{
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if (!mBound)
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return true;
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if (!mSurface)
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return false;
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EGLBoolean success;
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success = sEGLLibrary.fReleaseTexImage(EGL_DISPLAY(),
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(EGLSurface)mSurface,
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LOCAL_EGL_BACK_BUFFER);
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if (success == LOCAL_EGL_FALSE)
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return false;
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mBound = false;
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return true;
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}
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void
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GLContextEGL::SetEGLSurfaceOverride(EGLSurface surf) {
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if (Screen()) {
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/* Blit `draw` to `read` if we need to, before we potentially juggle
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* `read` around. If we don't, we might attach a different `read`,
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* and *then* hit AssureBlitted, which will blit a dirty `draw` onto
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* the wrong `read`!
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*/
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Screen()->AssureBlitted();
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}
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mSurfaceOverride = surf ? (EGLSurface) surf : mSurface;
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MakeCurrent(true);
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}
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bool
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GLContextEGL::MakeCurrentImpl(bool aForce) {
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bool succeeded = true;
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// Assume that EGL has the same problem as WGL does,
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// where MakeCurrent with an already-current context is
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// still expensive.
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if (aForce || sEGLLibrary.fGetCurrentContext() != mContext) {
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EGLSurface surface = mSurfaceOverride != EGL_NO_SURFACE
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? mSurfaceOverride
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: mSurface;
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if (surface == EGL_NO_SURFACE) {
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return false;
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}
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succeeded = sEGLLibrary.fMakeCurrent(EGL_DISPLAY(),
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surface, surface,
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mContext);
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if (!succeeded) {
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int eglError = sEGLLibrary.fGetError();
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if (eglError == LOCAL_EGL_CONTEXT_LOST) {
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mContextLost = true;
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NS_WARNING("EGL context has been lost.");
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} else {
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NS_WARNING("Failed to make GL context current!");
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#ifdef DEBUG
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printf_stderr("EGL Error: 0x%04x\n", eglError);
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#endif
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}
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}
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}
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return succeeded;
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}
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bool
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GLContextEGL::IsCurrent() {
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return sEGLLibrary.fGetCurrentContext() == mContext;
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}
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bool
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GLContextEGL::RenewSurface() {
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#ifndef MOZ_WIDGET_ANDROID
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MOZ_CRASH("unimplemented");
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// to support this on non-Android platforms, need to keep track of the nsIWidget that
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// this GLContext was created for (with CreateForWindow) so that we know what to
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// pass again to CreateSurfaceForWindow below.
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// The reason why Android doesn't need this is that it delegates EGLSurface creation to
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// Java code which is the only thing that knows about our actual widget.
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#endif
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// unconditionally release the surface and create a new one. Don't try to optimize this away.
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// If we get here, then by definition we know that we want to get a new surface.
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ReleaseSurface();
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mSurface = mozilla::gl::CreateSurfaceForWindow(nullptr, mConfig); // the nullptr here is where we assume Android.
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if (mSurface == EGL_NO_SURFACE) {
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return false;
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}
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return MakeCurrent(true);
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}
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void
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GLContextEGL::ReleaseSurface() {
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DestroySurface(mSurface);
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mSurface = EGL_NO_SURFACE;
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}
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bool
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GLContextEGL::SetupLookupFunction()
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{
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mLookupFunc = (PlatformLookupFunction)sEGLLibrary.mSymbols.fGetProcAddress;
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return true;
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}
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bool
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GLContextEGL::SwapBuffers()
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{
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if (mSurface) {
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#ifdef MOZ_WIDGET_GONK
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if (!mIsOffscreen) {
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if (mHwc) {
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return mHwc->Render(EGL_DISPLAY(), mSurface);
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} else {
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return GetGonkDisplay()->SwapBuffers(EGL_DISPLAY(), mSurface);
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}
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} else
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#endif
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return sEGLLibrary.fSwapBuffers(EGL_DISPLAY(), mSurface);
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} else {
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return false;
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}
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}
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// hold a reference to the given surface
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// for the lifetime of this context.
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void
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GLContextEGL::HoldSurface(gfxASurface *aSurf) {
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mThebesSurface = aSurf;
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}
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already_AddRefed<GLContextEGL>
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GLContextEGL::CreateGLContext(const SurfaceCaps& caps,
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GLContextEGL *shareContext,
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bool isOffscreen,
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EGLConfig config,
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EGLSurface surface)
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{
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if (sEGLLibrary.fBindAPI(LOCAL_EGL_OPENGL_ES_API) == LOCAL_EGL_FALSE) {
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NS_WARNING("Failed to bind API to GLES!");
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return nullptr;
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}
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EGLContext eglShareContext = shareContext ? shareContext->mContext
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: EGL_NO_CONTEXT;
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EGLint* attribs = sEGLLibrary.HasRobustness() ? gContextAttribsRobustness
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: gContextAttribs;
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EGLContext context = sEGLLibrary.fCreateContext(EGL_DISPLAY(),
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config,
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eglShareContext,
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attribs);
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if (!context && shareContext) {
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shareContext = nullptr;
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context = sEGLLibrary.fCreateContext(EGL_DISPLAY(),
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config,
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EGL_NO_CONTEXT,
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attribs);
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}
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if (!context) {
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NS_WARNING("Failed to create EGLContext!");
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return nullptr;
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}
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nsRefPtr<GLContextEGL> glContext = new GLContextEGL(caps,
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shareContext,
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isOffscreen,
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config,
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surface,
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context);
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if (!glContext->Init())
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return nullptr;
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return glContext.forget();
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}
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EGLSurface
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GLContextEGL::CreatePBufferSurfaceTryingPowerOfTwo(EGLConfig config,
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EGLenum bindToTextureFormat,
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gfxIntSize& pbsize)
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{
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nsTArray<EGLint> pbattrs(16);
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EGLSurface surface = nullptr;
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TRY_AGAIN_POWER_OF_TWO:
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pbattrs.Clear();
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pbattrs.AppendElement(LOCAL_EGL_WIDTH); pbattrs.AppendElement(pbsize.width);
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pbattrs.AppendElement(LOCAL_EGL_HEIGHT); pbattrs.AppendElement(pbsize.height);
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if (bindToTextureFormat != LOCAL_EGL_NONE) {
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pbattrs.AppendElement(LOCAL_EGL_TEXTURE_TARGET);
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pbattrs.AppendElement(LOCAL_EGL_TEXTURE_2D);
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pbattrs.AppendElement(LOCAL_EGL_TEXTURE_FORMAT);
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pbattrs.AppendElement(bindToTextureFormat);
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}
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for (size_t i = 0; i < MOZ_ARRAY_LENGTH(gTerminationAttribs); i++) {
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pbattrs.AppendElement(gTerminationAttribs[i]);
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}
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surface = sEGLLibrary.fCreatePbufferSurface(EGL_DISPLAY(), config, &pbattrs[0]);
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if (!surface) {
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if (!is_power_of_two(pbsize.width) ||
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!is_power_of_two(pbsize.height))
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{
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if (!is_power_of_two(pbsize.width))
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pbsize.width = next_power_of_two(pbsize.width);
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if (!is_power_of_two(pbsize.height))
|
|
pbsize.height = next_power_of_two(pbsize.height);
|
|
|
|
NS_WARNING("Failed to create pbuffer, trying power of two dims");
|
|
goto TRY_AGAIN_POWER_OF_TWO;
|
|
}
|
|
|
|
NS_WARNING("Failed to create pbuffer surface");
|
|
return nullptr;
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
static const EGLint kEGLConfigAttribsOffscreenPBuffer[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_PBUFFER_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
// Old versions of llvmpipe seem to need this to properly create the pbuffer (bug 981856)
|
|
LOCAL_EGL_RED_SIZE, 8,
|
|
LOCAL_EGL_GREEN_SIZE, 8,
|
|
LOCAL_EGL_BLUE_SIZE, 8,
|
|
LOCAL_EGL_ALPHA_SIZE, 0,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
};
|
|
|
|
static const EGLint kEGLConfigAttribsRGB16[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE, 5,
|
|
LOCAL_EGL_GREEN_SIZE, 6,
|
|
LOCAL_EGL_BLUE_SIZE, 5,
|
|
LOCAL_EGL_ALPHA_SIZE, 0,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
};
|
|
|
|
static const EGLint kEGLConfigAttribsRGB24[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE, 8,
|
|
LOCAL_EGL_GREEN_SIZE, 8,
|
|
LOCAL_EGL_BLUE_SIZE, 8,
|
|
LOCAL_EGL_ALPHA_SIZE, 0,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
};
|
|
|
|
static const EGLint kEGLConfigAttribsRGBA32[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE, 8,
|
|
LOCAL_EGL_GREEN_SIZE, 8,
|
|
LOCAL_EGL_BLUE_SIZE, 8,
|
|
LOCAL_EGL_ALPHA_SIZE, 8,
|
|
#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
|
LOCAL_EGL_FRAMEBUFFER_TARGET_ANDROID, LOCAL_EGL_TRUE,
|
|
#endif
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
};
|
|
|
|
static bool
|
|
CreateConfig(EGLConfig* aConfig, int32_t depth)
|
|
{
|
|
EGLConfig configs[64];
|
|
const EGLint* attribs;
|
|
EGLint ncfg = ArrayLength(configs);
|
|
|
|
switch (depth) {
|
|
case 16:
|
|
attribs = kEGLConfigAttribsRGB16;
|
|
break;
|
|
case 24:
|
|
attribs = kEGLConfigAttribsRGB24;
|
|
break;
|
|
case 32:
|
|
attribs = kEGLConfigAttribsRGBA32;
|
|
break;
|
|
default:
|
|
NS_ERROR("Unknown pixel depth");
|
|
return false;
|
|
}
|
|
|
|
if (!sEGLLibrary.fChooseConfig(EGL_DISPLAY(), attribs,
|
|
configs, ncfg, &ncfg) ||
|
|
ncfg < 1) {
|
|
return false;
|
|
}
|
|
|
|
for (int j = 0; j < ncfg; ++j) {
|
|
EGLConfig config = configs[j];
|
|
EGLint r, g, b, a;
|
|
|
|
if (sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_RED_SIZE, &r) &&
|
|
sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_GREEN_SIZE, &g) &&
|
|
sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_BLUE_SIZE, &b) &&
|
|
sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_ALPHA_SIZE, &a) &&
|
|
((depth == 16 && r == 5 && g == 6 && b == 5) ||
|
|
(depth == 24 && r == 8 && g == 8 && b == 8) ||
|
|
(depth == 32 && r == 8 && g == 8 && b == 8 && a == 8)))
|
|
{
|
|
*aConfig = config;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Return true if a suitable EGLConfig was found and pass it out
|
|
// through aConfig. Return false otherwise.
|
|
//
|
|
// NB: It's entirely legal for the returned EGLConfig to be valid yet
|
|
// have the value null.
|
|
static bool
|
|
CreateConfig(EGLConfig* aConfig)
|
|
{
|
|
int32_t depth = gfxPlatform::GetPlatform()->GetScreenDepth();
|
|
if (!CreateConfig(aConfig, depth)) {
|
|
#ifdef MOZ_WIDGET_ANDROID
|
|
// Bug 736005
|
|
// Android doesn't always support 16 bit so also try 24 bit
|
|
if (depth == 16) {
|
|
return CreateConfig(aConfig, 24);
|
|
}
|
|
// Bug 970096
|
|
// Some devices that have 24 bit screens only support 16 bit OpenGL?
|
|
if (depth == 24) {
|
|
return CreateConfig(aConfig, 16);
|
|
}
|
|
#endif
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateForWindow(nsIWidget *aWidget)
|
|
{
|
|
if (!sEGLLibrary.EnsureInitialized()) {
|
|
MOZ_CRASH("Failed to load EGL library!\n");
|
|
return nullptr;
|
|
}
|
|
|
|
bool doubleBuffered = true;
|
|
|
|
EGLConfig config;
|
|
if (!CreateConfig(&config)) {
|
|
MOZ_CRASH("Failed to create EGLConfig!\n");
|
|
return nullptr;
|
|
}
|
|
|
|
EGLSurface surface = mozilla::gl::CreateSurfaceForWindow(aWidget, config);
|
|
|
|
if (surface == EGL_NO_SURFACE) {
|
|
MOZ_CRASH("Failed to create EGLSurface!\n");
|
|
return nullptr;
|
|
}
|
|
|
|
SurfaceCaps caps = SurfaceCaps::Any();
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
GLContextEGL::CreateGLContext(caps,
|
|
nullptr, false,
|
|
config, surface);
|
|
|
|
if (!glContext) {
|
|
MOZ_CRASH("Failed to create EGLContext!\n");
|
|
DestroySurface(surface);
|
|
return nullptr;
|
|
}
|
|
|
|
glContext->MakeCurrent();
|
|
glContext->SetIsDoubleBuffered(doubleBuffered);
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
already_AddRefed<GLContextEGL>
|
|
GLContextEGL::CreateEGLPBufferOffscreenContext(const gfxIntSize& size)
|
|
{
|
|
EGLConfig config;
|
|
EGLSurface surface;
|
|
|
|
const EGLint numConfigs = 1; // We only need one.
|
|
EGLConfig configs[numConfigs];
|
|
EGLint foundConfigs = 0;
|
|
if (!sEGLLibrary.fChooseConfig(EGL_DISPLAY(),
|
|
kEGLConfigAttribsOffscreenPBuffer,
|
|
configs, numConfigs,
|
|
&foundConfigs)
|
|
|| foundConfigs == 0)
|
|
{
|
|
NS_WARNING("No EGL Config for minimal PBuffer!");
|
|
return nullptr;
|
|
}
|
|
|
|
// We absolutely don't care, so just pick the first one.
|
|
config = configs[0];
|
|
if (GLContext::DebugMode())
|
|
sEGLLibrary.DumpEGLConfig(config);
|
|
|
|
gfxIntSize pbSize(size);
|
|
surface = GLContextEGL::CreatePBufferSurfaceTryingPowerOfTwo(config,
|
|
LOCAL_EGL_NONE,
|
|
pbSize);
|
|
if (!surface) {
|
|
NS_WARNING("Failed to create PBuffer for context!");
|
|
return nullptr;
|
|
}
|
|
|
|
SurfaceCaps dummyCaps = SurfaceCaps::Any();
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
GLContextEGL::CreateGLContext(dummyCaps,
|
|
nullptr, true,
|
|
config, surface);
|
|
if (!glContext) {
|
|
NS_WARNING("Failed to create GLContext from PBuffer");
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), surface);
|
|
return nullptr;
|
|
}
|
|
|
|
if (!glContext->Init()) {
|
|
NS_WARNING("Failed to initialize GLContext!");
|
|
// GLContextEGL::dtor will destroy |surface| for us.
|
|
return nullptr;
|
|
}
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
already_AddRefed<GLContextEGL>
|
|
GLContextEGL::CreateEGLPixmapOffscreenContext(const gfxIntSize& size)
|
|
{
|
|
gfxASurface *thebesSurface = nullptr;
|
|
EGLNativePixmapType pixmap = 0;
|
|
|
|
if (!pixmap) {
|
|
return nullptr;
|
|
}
|
|
|
|
EGLSurface surface = 0;
|
|
EGLConfig config = 0;
|
|
|
|
if (!config) {
|
|
return nullptr;
|
|
}
|
|
MOZ_ASSERT(surface);
|
|
|
|
SurfaceCaps dummyCaps = SurfaceCaps::Any();
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
GLContextEGL::CreateGLContext(dummyCaps,
|
|
nullptr, true,
|
|
config, surface);
|
|
if (!glContext) {
|
|
NS_WARNING("Failed to create GLContext from XSurface");
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), surface);
|
|
return nullptr;
|
|
}
|
|
|
|
if (!glContext->Init()) {
|
|
NS_WARNING("Failed to initialize GLContext!");
|
|
// GLContextEGL::dtor will destroy |surface| for us.
|
|
return nullptr;
|
|
}
|
|
|
|
glContext->HoldSurface(thebesSurface);
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
// Under EGL, on Android, pbuffers are supported fine, though
|
|
// often without the ability to texture from them directly.
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateOffscreen(const gfxIntSize& size,
|
|
const SurfaceCaps& caps)
|
|
{
|
|
if (!sEGLLibrary.EnsureInitialized()) {
|
|
return nullptr;
|
|
}
|
|
|
|
gfxIntSize dummySize = gfxIntSize(16, 16);
|
|
nsRefPtr<GLContextEGL> glContext;
|
|
glContext = GLContextEGL::CreateEGLPBufferOffscreenContext(dummySize);
|
|
|
|
if (!glContext)
|
|
return nullptr;
|
|
|
|
if (!glContext->InitOffscreen(ToIntSize(size), caps))
|
|
return nullptr;
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
// Don't want a global context on Android as 1) share groups across 2 threads fail on many Tegra drivers (bug 759225)
|
|
// and 2) some mobile devices have a very strict limit on global number of GL contexts (bug 754257)
|
|
// and 3) each EGL context eats 750k on B2G (bug 813783)
|
|
GLContext *
|
|
GLContextProviderEGL::GetGlobalContext()
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
void
|
|
GLContextProviderEGL::Shutdown()
|
|
{
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|
|
|
|
#undef EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|