зеркало из https://github.com/mozilla/gecko-dev.git
233 строки
7.9 KiB
C++
233 строки
7.9 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode:nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_intl_LocaleService_h__
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#define mozilla_intl_LocaleService_h__
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#include "nsIObserver.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "nsWeakReference.h"
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#include "MozLocaleBindings.h"
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#include "mozilla/intl/ICU4CGlue.h"
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#include "mozILocaleService.h"
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namespace mozilla {
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namespace intl {
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/**
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* LocaleService is a manager of language negotiation in Gecko.
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*
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* It's intended to be the core place for collecting available and
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* requested languages and negotiating them to produce a fallback
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* chain of locales for the application.
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*
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* Client / Server
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*
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* LocaleService may operate in one of two modes:
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*
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* server
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* in the server mode, LocaleService is collecting and negotiating
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* languages. It also subscribes to relevant observers.
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* There should be at most one server per application instance.
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*
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* client
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* in the client mode, LocaleService is not responsible for collecting
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* or reacting to any system changes. It still distributes information
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* about locales, but internally, it gets information from the server
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* instance instead of collecting it on its own. This prevents any data
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* desynchronization and minimizes the cost of running the service.
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*
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* In both modes, all get* methods should work the same way and all
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* static methods are available.
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*
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* In the server mode, other components may inform LocaleService about their
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* status either via calls to set* methods or via observer events.
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* In the client mode, only the process communication should provide data
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* to the LocaleService.
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*
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* At the moment desktop apps use the parent process in the server mode, and
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* content processes in the client mode.
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*
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* Locale / Language
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*
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* The terms `Locale ID` and `Language ID` are used slightly differently
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* by different organizations. Mozilla uses the term `Language ID` to describe
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* a string that contains information about the language itself, script,
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* region and variant. For example "en-Latn-US-mac" is a correct Language ID.
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*
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* Locale ID contains a Language ID plus a number of extension tags that
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* contain information that go beyond language inforamation such as
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* preferred currency, date/time formatting etc.
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*
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* An example of a Locale ID is `en-Latn-US-x-hc-h12-ca-gregory`
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*
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* At the moment we do not support full extension tag system, but we
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* try to be specific when naming APIs, so the service is for locales,
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* but we negotiate between languages etc.
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*/
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class LocaleService final : public mozILocaleService,
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public nsIObserver,
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public nsSupportsWeakReference {
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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NS_DECL_MOZILOCALESERVICE
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/**
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* List of available language negotiation strategies.
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*
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* See the mozILocaleService.idl for detailed description of the
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* strategies.
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*/
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static const int32_t kLangNegStrategyFiltering = 0;
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static const int32_t kLangNegStrategyMatching = 1;
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static const int32_t kLangNegStrategyLookup = 2;
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explicit LocaleService(bool aIsServer);
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/**
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* Create (if necessary) and return a raw pointer to the singleton instance.
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* Use this accessor in C++ code that just wants to call a method on the
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* instance, but does not need to hold a reference, as in
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* nsAutoCString str;
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* LocaleService::GetInstance()->GetAppLocaleAsLangTag(str);
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*/
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static LocaleService* GetInstance();
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/**
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* Return an addRef'd pointer to the singleton instance. This is used by the
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* XPCOM constructor that exists to support usage from JS.
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*/
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static already_AddRefed<LocaleService> GetInstanceAddRefed() {
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return RefPtr<LocaleService>(GetInstance()).forget();
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}
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/**
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* Canonicalize a Unicode Language Identifier string.
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*
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* The operation is:
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* * Normalizing casing (`eN-Us-Windows` -> `en-US-windows`)
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* * Switching `_` to `-` (`en_US` -> `en-US`)
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* * Rejecting invalid identifiers (`e21-X` sets aLocale to `und` and
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* returns false)
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* * Normalizing Mozilla's `ja-JP-mac` to `ja-JP-macos`
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* * Cutting off POSIX dot postfix (`en-US.utf8` -> `en-US`)
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*
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* This operation should be used on any external input before
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* it gets used in internal operations.
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*/
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static bool CanonicalizeLanguageId(nsACString& aLocale) {
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return ffi::unic_langid_canonicalize(&aLocale);
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}
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/**
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* This method should only be called in the client mode.
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*
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* It replaces all the language negotiation and is supposed to be called
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* in order to bring the client LocaleService in sync with the server
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* LocaleService.
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*
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* Currently, it's called by the IPC code.
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*/
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void AssignAppLocales(const nsTArray<nsCString>& aAppLocales);
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void AssignRequestedLocales(const nsTArray<nsCString>& aRequestedLocales);
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/**
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* Those two functions allow to trigger cache invalidation on one of the
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* three cached values.
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*
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* In most cases, the functions will be called by the observer in
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* LocaleService itself, but in a couple special cases, we have the
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* other component call this manually instead of sending a global event.
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*
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* If the result differs from the previous list, it will additionally
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* trigger a corresponding event
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*
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* This code should be called only in the server mode..
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*/
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void RequestedLocalesChanged();
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void LocalesChanged();
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/**
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* This function keeps the pref setting updated.
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*/
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void WebExposedLocalesChanged();
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/**
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* Returns whether the locale is RTL.
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*/
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static bool IsLocaleRTL(const nsACString& aLocale);
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/**
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* Returns whether the current app locale is RTL.
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*
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* This method respects this override:
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* - `intl.l10n.pseudo`
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*/
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bool IsAppLocaleRTL();
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static bool LanguagesMatch(const nsACString& aRequested,
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const nsACString& aAvailable);
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bool IsServer();
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/**
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* Create a component from intl/components with the current app's locale. This
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* is a convenience method for efficient string management with the app
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* locale.
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*/
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template <typename T, typename... Args>
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static Result<UniquePtr<T>, ICUError> TryCreateComponent(Args... args) {
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// 32 is somewhat arbitrary for the length, but it should fit common
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// locales, but locales such as the following will be heap allocated:
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//
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// "de-u-ca-gregory-fw-mon-hc-h23-co-phonebk-ka-noignore-kb-false-kc-
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// false-kf-false-kh-false-kk-false-kn-false-kr-space-ks-level1-kv-space-cf-
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// standard-cu-eur-ms-metric-nu-latn-lb-strict-lw-normal-ss-none-tz-atvie-em-
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// default-rg-atzzzz-sd-atat1-va-posix"
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nsAutoCStringN<32> appLocale;
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mozilla::intl::LocaleService::GetInstance()->GetAppLocaleAsBCP47(appLocale);
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return T::TryCreate(appLocale.get(), args...);
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}
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/**
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* Create a component from intl/components with a given locale, but fallback
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* to the app locale if it doesn't work.
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*/
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template <typename T, typename... Args>
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static Result<UniquePtr<T>, ICUError> TryCreateComponentWithLocale(
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const char* aLocale, Args... args) {
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auto result = T::TryCreate(aLocale, args...);
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if (result.isOk()) {
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return result;
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}
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return TryCreateComponent<T>(args...);
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}
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private:
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void NegotiateAppLocales(nsTArray<nsCString>& aRetVal);
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void InitPackagedLocales();
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void RemoveObservers();
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virtual ~LocaleService() = default;
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nsAutoCStringN<16> mDefaultLocale;
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nsTArray<nsCString> mAppLocales;
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nsTArray<nsCString> mRequestedLocales;
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nsTArray<nsCString> mAvailableLocales;
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nsTArray<nsCString> mPackagedLocales;
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nsTArray<nsCString> mWebExposedLocales;
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const bool mIsServer;
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static StaticRefPtr<LocaleService> sInstance;
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};
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} // namespace intl
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} // namespace mozilla
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#endif /* mozilla_intl_LocaleService_h__ */
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