зеркало из https://github.com/mozilla/gecko-dev.git
240 строки
8.1 KiB
C++
240 строки
8.1 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "SMILCompositor.h"
|
|
|
|
#include "mozilla/dom/SVGSVGElement.h"
|
|
#include "nsComputedDOMStyle.h"
|
|
#include "nsCSSProps.h"
|
|
#include "nsHashKeys.h"
|
|
#include "SMILCSSProperty.h"
|
|
|
|
namespace mozilla {
|
|
|
|
// PLDHashEntryHdr methods
|
|
bool SMILCompositor::KeyEquals(KeyTypePointer aKey) const {
|
|
return aKey && aKey->Equals(mKey);
|
|
}
|
|
|
|
/*static*/
|
|
PLDHashNumber SMILCompositor::HashKey(KeyTypePointer aKey) {
|
|
// Combine the 3 values into one numeric value, which will be hashed.
|
|
// NOTE: We right-shift one of the pointers by 2 to get some randomness in
|
|
// its 2 lowest-order bits. (Those shifted-off bits will always be 0 since
|
|
// our pointers will be word-aligned.)
|
|
return (NS_PTR_TO_UINT32(aKey->mElement.get()) >> 2) +
|
|
NS_PTR_TO_UINT32(aKey->mAttributeName.get());
|
|
}
|
|
|
|
// Cycle-collection support
|
|
void SMILCompositor::Traverse(nsCycleCollectionTraversalCallback* aCallback) {
|
|
if (!mKey.mElement) return;
|
|
|
|
NS_CYCLE_COLLECTION_NOTE_EDGE_NAME(*aCallback, "Compositor mKey.mElement");
|
|
aCallback->NoteXPCOMChild(mKey.mElement);
|
|
}
|
|
|
|
// Other methods
|
|
void SMILCompositor::AddAnimationFunction(SMILAnimationFunction* aFunc) {
|
|
if (aFunc) {
|
|
mAnimationFunctions.AppendElement(aFunc);
|
|
}
|
|
}
|
|
|
|
void SMILCompositor::ComposeAttribute(bool& aMightHavePendingStyleUpdates) {
|
|
if (!mKey.mElement) return;
|
|
|
|
// If we might need to resolve base styles, grab a suitable ComputedStyle
|
|
// for initializing our SMILAttr with.
|
|
RefPtr<ComputedStyle> baseComputedStyle;
|
|
if (MightNeedBaseStyle()) {
|
|
baseComputedStyle = nsComputedDOMStyle::GetUnanimatedComputedStyleNoFlush(
|
|
mKey.mElement, nullptr);
|
|
}
|
|
|
|
// FIRST: Get the SMILAttr (to grab base value from, and to eventually
|
|
// give animated value to)
|
|
UniquePtr<SMILAttr> smilAttr = CreateSMILAttr(baseComputedStyle);
|
|
if (!smilAttr) {
|
|
// Target attribute not found (or, out of memory)
|
|
return;
|
|
}
|
|
if (mAnimationFunctions.IsEmpty()) {
|
|
// No active animation functions. (We can still have a SMILCompositor in
|
|
// that case if an animation function has *just* become inactive)
|
|
smilAttr->ClearAnimValue();
|
|
// Removing the animation effect may require a style update.
|
|
aMightHavePendingStyleUpdates = true;
|
|
return;
|
|
}
|
|
|
|
// SECOND: Sort the animationFunctions, to prepare for compositing.
|
|
SMILAnimationFunction::Comparator comparator;
|
|
mAnimationFunctions.Sort(comparator);
|
|
|
|
// THIRD: Step backwards through animation functions to find out
|
|
// which ones we actually care about.
|
|
uint32_t firstFuncToCompose = GetFirstFuncToAffectSandwich();
|
|
|
|
// FOURTH: Get & cache base value
|
|
SMILValue sandwichResultValue;
|
|
if (!mAnimationFunctions[firstFuncToCompose]->WillReplace()) {
|
|
sandwichResultValue = smilAttr->GetBaseValue();
|
|
}
|
|
UpdateCachedBaseValue(sandwichResultValue);
|
|
|
|
if (!mForceCompositing) {
|
|
return;
|
|
}
|
|
|
|
// FIFTH: Compose animation functions
|
|
aMightHavePendingStyleUpdates = true;
|
|
uint32_t length = mAnimationFunctions.Length();
|
|
for (uint32_t i = firstFuncToCompose; i < length; ++i) {
|
|
mAnimationFunctions[i]->ComposeResult(*smilAttr, sandwichResultValue);
|
|
}
|
|
if (sandwichResultValue.IsNull()) {
|
|
smilAttr->ClearAnimValue();
|
|
return;
|
|
}
|
|
|
|
// SIXTH: Set the animated value to the final composited result.
|
|
nsresult rv = smilAttr->SetAnimValue(sandwichResultValue);
|
|
if (NS_FAILED(rv)) {
|
|
NS_WARNING("SMILAttr::SetAnimValue failed");
|
|
}
|
|
}
|
|
|
|
void SMILCompositor::ClearAnimationEffects() {
|
|
if (!mKey.mElement || !mKey.mAttributeName) return;
|
|
|
|
UniquePtr<SMILAttr> smilAttr = CreateSMILAttr(nullptr);
|
|
if (!smilAttr) {
|
|
// Target attribute not found (or, out of memory)
|
|
return;
|
|
}
|
|
smilAttr->ClearAnimValue();
|
|
}
|
|
|
|
// Protected Helper Functions
|
|
// --------------------------
|
|
UniquePtr<SMILAttr> SMILCompositor::CreateSMILAttr(
|
|
ComputedStyle* aBaseComputedStyle) {
|
|
nsCSSPropertyID propID = GetCSSPropertyToAnimate();
|
|
|
|
if (propID != eCSSProperty_UNKNOWN) {
|
|
return MakeUnique<SMILCSSProperty>(propID, mKey.mElement.get(),
|
|
aBaseComputedStyle);
|
|
}
|
|
|
|
return mKey.mElement->GetAnimatedAttr(mKey.mAttributeNamespaceID,
|
|
mKey.mAttributeName);
|
|
}
|
|
|
|
nsCSSPropertyID SMILCompositor::GetCSSPropertyToAnimate() const {
|
|
if (mKey.mAttributeNamespaceID != kNameSpaceID_None) {
|
|
return eCSSProperty_UNKNOWN;
|
|
}
|
|
|
|
nsCSSPropertyID propID =
|
|
nsCSSProps::LookupProperty(nsDependentAtomString(mKey.mAttributeName));
|
|
|
|
if (!SMILCSSProperty::IsPropertyAnimatable(propID)) {
|
|
return eCSSProperty_UNKNOWN;
|
|
}
|
|
|
|
// If we are animating the 'width' or 'height' of an outer SVG
|
|
// element we should animate it as a CSS property, but for other elements
|
|
// in SVG namespace (e.g. <rect>) we should animate it as a length attribute.
|
|
if ((mKey.mAttributeName == nsGkAtoms::width ||
|
|
mKey.mAttributeName == nsGkAtoms::height) &&
|
|
mKey.mElement->GetNameSpaceID() == kNameSpaceID_SVG) {
|
|
// Not an <svg> element.
|
|
if (!mKey.mElement->IsSVGElement(nsGkAtoms::svg)) {
|
|
return eCSSProperty_UNKNOWN;
|
|
}
|
|
|
|
// An inner <svg> element
|
|
if (static_cast<dom::SVGSVGElement const&>(*mKey.mElement).IsInner()) {
|
|
return eCSSProperty_UNKNOWN;
|
|
}
|
|
|
|
// Indeed an outer <svg> element, fall through.
|
|
}
|
|
|
|
return propID;
|
|
}
|
|
|
|
bool SMILCompositor::MightNeedBaseStyle() const {
|
|
if (GetCSSPropertyToAnimate() == eCSSProperty_UNKNOWN) {
|
|
return false;
|
|
}
|
|
|
|
// We should return true if at least one animation function might build on
|
|
// the base value.
|
|
for (const SMILAnimationFunction* func : mAnimationFunctions) {
|
|
if (!func->WillReplace()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
uint32_t SMILCompositor::GetFirstFuncToAffectSandwich() {
|
|
// For performance reasons, we throttle most animations on elements in
|
|
// display:none subtrees. (We can't throttle animations that target the
|
|
// "display" property itself, though -- if we did, display:none elements
|
|
// could never be dynamically displayed via animations.)
|
|
// To determine whether we're in a display:none subtree, we will check the
|
|
// element's primary frame since element in display:none subtree doesn't have
|
|
// a primary frame. Before this process, we will construct frame when we
|
|
// append an element to subtree. So we will not need to worry about pending
|
|
// frame construction in this step.
|
|
bool canThrottle = mKey.mAttributeName != nsGkAtoms::display &&
|
|
!mKey.mElement->GetPrimaryFrame();
|
|
|
|
uint32_t i;
|
|
for (i = mAnimationFunctions.Length(); i > 0; --i) {
|
|
SMILAnimationFunction* curAnimFunc = mAnimationFunctions[i - 1];
|
|
// In the following, the lack of short-circuit behavior of |= means that we
|
|
// will ALWAYS run UpdateCachedTarget (even if mForceCompositing is true)
|
|
// but only call HasChanged and WasSkippedInPrevSample if necessary. This
|
|
// is important since we need UpdateCachedTarget to run in order to detect
|
|
// changes to the target in subsequent samples.
|
|
mForceCompositing |= curAnimFunc->UpdateCachedTarget(mKey) ||
|
|
(curAnimFunc->HasChanged() && !canThrottle) ||
|
|
curAnimFunc->WasSkippedInPrevSample();
|
|
|
|
if (curAnimFunc->WillReplace()) {
|
|
--i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Mark remaining animation functions as having been skipped so if we later
|
|
// use them we'll know to force compositing.
|
|
// Note that we only really need to do this if something has changed
|
|
// (otherwise we would have set the flag on a previous sample) and if
|
|
// something has changed mForceCompositing will be true.
|
|
if (mForceCompositing) {
|
|
for (uint32_t j = i; j > 0; --j) {
|
|
mAnimationFunctions[j - 1]->SetWasSkipped();
|
|
}
|
|
}
|
|
return i;
|
|
}
|
|
|
|
void SMILCompositor::UpdateCachedBaseValue(const SMILValue& aBaseValue) {
|
|
if (mCachedBaseValue != aBaseValue) {
|
|
// Base value has changed since last sample.
|
|
mCachedBaseValue = aBaseValue;
|
|
mForceCompositing = true;
|
|
}
|
|
}
|
|
|
|
} // namespace mozilla
|