зеркало из https://github.com/mozilla/gecko-dev.git
55 строки
1.4 KiB
C++
55 строки
1.4 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_WINDOWSSURFACE_H
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#define GFX_WINDOWSSURFACE_H
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#include "gfxASurface.h"
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#include "gfxImageSurface.h"
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/* include windows.h for the HWND and HDC definitions that we need. */
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#include <windows.h>
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struct IDirect3DSurface9;
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/* undefine LoadImage because our code uses that name */
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#undef LoadImage
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class gfxContext;
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class gfxWindowsSurface : public gfxASurface {
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public:
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enum { FLAG_IS_TRANSPARENT = (1 << 2) };
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explicit gfxWindowsSurface(HDC dc, uint32_t flags = 0);
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// Create a DIB surface
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explicit gfxWindowsSurface(const mozilla::gfx::IntSize& size,
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gfxImageFormat imageFormat =
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mozilla::gfx::SurfaceFormat::X8R8G8B8_UINT32);
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explicit gfxWindowsSurface(cairo_surface_t* csurf);
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void InitWithDC(uint32_t flags);
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virtual ~gfxWindowsSurface();
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HDC GetDC();
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already_AddRefed<gfxImageSurface> GetAsImageSurface();
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const mozilla::gfx::IntSize GetSize() const;
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private:
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void MakeInvalid(mozilla::gfx::IntSize& size);
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bool mOwnsDC;
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HDC mDC;
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HWND mWnd;
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};
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#endif /* GFX_WINDOWSSURFACE_H */
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