gecko-dev/gfx/layers/RemoteTextureMap.cpp

964 строки
33 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/RemoteTextureMap.h"
#include <vector>
#include "CompositableHost.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/layers/AsyncImagePipelineManager.h"
#include "mozilla/layers/BufferTexture.h"
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/ImageDataSerializer.h"
#include "mozilla/layers/RemoteTextureHostWrapper.h"
#include "mozilla/layers/WebRenderTextureHost.h"
#include "mozilla/StaticPrefs_webgl.h"
#include "mozilla/webrender/RenderThread.h"
#include "SharedSurface.h"
namespace mozilla::layers {
RemoteTextureOwnerClient::RemoteTextureOwnerClient(
const base::ProcessId aForPid)
: mForPid(aForPid) {}
RemoteTextureOwnerClient::~RemoteTextureOwnerClient() = default;
bool RemoteTextureOwnerClient::IsRegistered(
const RemoteTextureOwnerId aOwnerId) {
auto it = mOwnerIds.find(aOwnerId);
if (it == mOwnerIds.end()) {
return false;
}
return true;
}
void RemoteTextureOwnerClient::RegisterTextureOwner(
const RemoteTextureOwnerId aOwnerId, bool aIsSyncMode) {
MOZ_ASSERT(mOwnerIds.find(aOwnerId) == mOwnerIds.end());
mOwnerIds.emplace(aOwnerId);
RemoteTextureMap::Get()->RegisterTextureOwner(aOwnerId, mForPid, aIsSyncMode);
}
void RemoteTextureOwnerClient::UnregisterTextureOwner(
const RemoteTextureOwnerId aOwnerId) {
auto it = mOwnerIds.find(aOwnerId);
if (it == mOwnerIds.end()) {
return;
}
mOwnerIds.erase(it);
RemoteTextureMap::Get()->UnregisterTextureOwner(aOwnerId, mForPid);
}
void RemoteTextureOwnerClient::UnregisterAllTextureOwners() {
if (!mOwnerIds.empty()) {
RemoteTextureMap::Get()->UnregisterTextureOwners(mOwnerIds, mForPid);
mOwnerIds.clear();
}
}
void RemoteTextureOwnerClient::PushTexture(
const RemoteTextureId aTextureId, const RemoteTextureOwnerId aOwnerId,
UniquePtr<TextureData>&& aTextureData,
const std::shared_ptr<gl::SharedSurface>& aSharedSurface) {
MOZ_ASSERT(IsRegistered(aOwnerId));
RefPtr<TextureHost> textureHost = RemoteTextureMap::CreateRemoteTexture(
aTextureData.get(), TextureFlags::DEFAULT);
if (!textureHost) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
RemoteTextureMap::Get()->PushTexture(aTextureId, aOwnerId, mForPid,
std::move(aTextureData), textureHost,
aSharedSurface);
}
void RemoteTextureOwnerClient::PushDummyTexture(
const RemoteTextureId aTextureId, const RemoteTextureOwnerId aOwnerId) {
MOZ_ASSERT(IsRegistered(aOwnerId));
auto flags = TextureFlags::DEALLOCATE_CLIENT | TextureFlags::REMOTE_TEXTURE |
TextureFlags::DUMMY_TEXTURE;
auto* rawData = BufferTextureData::Create(
gfx::IntSize(1, 1), gfx::SurfaceFormat::B8G8R8A8, gfx::BackendType::SKIA,
LayersBackend::LAYERS_WR, flags, ALLOC_DEFAULT, nullptr);
if (!rawData) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
auto textureData = UniquePtr<TextureData>(rawData);
RefPtr<TextureHost> textureHost = RemoteTextureMap::CreateRemoteTexture(
textureData.get(), TextureFlags::DUMMY_TEXTURE);
if (!textureHost) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
RemoteTextureMap::Get()->PushTexture(aTextureId, aOwnerId, mForPid,
std::move(textureData), textureHost,
/* aSharedSurface */ nullptr);
}
void RemoteTextureOwnerClient::GetLatestBufferSnapshot(
const RemoteTextureOwnerId aOwnerId, const ipc::Shmem& aDestShmem,
const gfx::IntSize& aSize) {
MOZ_ASSERT(IsRegistered(aOwnerId));
RemoteTextureMap::Get()->GetLatestBufferSnapshot(aOwnerId, mForPid,
aDestShmem, aSize);
}
UniquePtr<TextureData>
RemoteTextureOwnerClient::CreateOrRecycleBufferTextureData(
const RemoteTextureOwnerId aOwnerId, gfx::IntSize aSize,
gfx::SurfaceFormat aFormat) {
auto texture = RemoteTextureMap::Get()->GetRecycledBufferTextureData(
aOwnerId, mForPid, aSize, aFormat);
if (texture) {
return texture;
}
auto flags = TextureFlags::DEALLOCATE_CLIENT | TextureFlags::REMOTE_TEXTURE;
auto* data = BufferTextureData::Create(aSize, aFormat, gfx::BackendType::SKIA,
LayersBackend::LAYERS_WR, flags,
ALLOC_DEFAULT, nullptr);
return UniquePtr<TextureData>(data);
}
std::shared_ptr<gl::SharedSurface>
RemoteTextureOwnerClient::GetRecycledSharedSurface(
const RemoteTextureOwnerId aOwnerId) {
return RemoteTextureMap::Get()->RemoteTextureMap::GetRecycledSharedSurface(
aOwnerId, mForPid);
}
StaticAutoPtr<RemoteTextureMap> RemoteTextureMap::sInstance;
/* static */
void RemoteTextureMap::Init() {
MOZ_ASSERT(!sInstance);
sInstance = new RemoteTextureMap();
}
/* static */
void RemoteTextureMap::Shutdown() {
if (sInstance) {
sInstance = nullptr;
}
}
RemoteTextureMap::RemoteTextureMap() : mMonitor("D3D11TextureMap::mMonitor") {}
RemoteTextureMap::~RemoteTextureMap() = default;
void RemoteTextureMap::PushTexture(
const RemoteTextureId aTextureId, const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid, UniquePtr<TextureData>&& aTextureData,
RefPtr<TextureHost>& aTextureHost,
const std::shared_ptr<gl::SharedSurface>& aSharedSurface) {
MOZ_RELEASE_ASSERT(aTextureHost);
std::vector<std::function<void(const RemoteTextureInfo&)>>
renderingReadyCallbacks; // Call outside the monitor
{
MonitorAutoLock lock(mMonitor);
auto* owner = GetTextureOwner(lock, aOwnerId, aForPid);
if (!owner) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
const auto key = std::pair(aForPid, aOwnerId);
auto it = mRemoteTexturePushListeners.find(key);
// Notify a new texture if callback is requested
if (it != mRemoteTexturePushListeners.end()) {
RefPtr<CompositableHost> compositableHost = it->second;
RefPtr<Runnable> runnable = NS_NewRunnableFunction(
"RemoteTextureMap::PushTexture::Runnable",
[compositableHost, aTextureId, aOwnerId, aForPid]() {
compositableHost->NotifyPushTexture(aTextureId, aOwnerId, aForPid);
});
CompositorThread()->Dispatch(runnable.forget());
}
auto textureData = MakeUnique<TextureDataHolder>(
aTextureId, aTextureHost, std::move(aTextureData), aSharedSurface);
MOZ_ASSERT(owner->mLatestTextureId < aTextureId);
owner->mWaitingTextureDataHolders.push_back(std::move(textureData));
if (!owner->mIsSyncMode) {
renderingReadyCallbacks =
GetRenderingReadyCallbacks(lock, owner, aTextureId);
// Update mAsyncRemoteTextureHost for async mode.
// This happens when PushTexture() with RemoteTextureId is called after
// GetRemoteTextureForDisplayList() with the RemoteTextureId.
const auto key = std::pair(aForPid, aTextureId);
auto it = mRemoteTextureHostWrapperHolders.find(key);
if (it != mRemoteTextureHostWrapperHolders.end()) {
MOZ_ASSERT(!it->second->mAsyncRemoteTextureHost);
it->second->mAsyncRemoteTextureHost = aTextureHost;
} else {
MOZ_ASSERT(renderingReadyCallbacks.empty());
}
}
mMonitor.Notify();
// Drop obsoleted remote textures.
while (!owner->mUsingTextureDataHolders.empty()) {
auto& front = owner->mUsingTextureDataHolders.front();
// When compositable ref of TextureHost becomes 0, the TextureHost is not
// used by WebRender anymore.
if (front->mTextureHost &&
front->mTextureHost->NumCompositableRefs() == 0) {
// Recycle gl::SharedSurface
if (front->mSharedSurface) {
owner->mRecycledSharedSurfaces.push(front->mSharedSurface);
front->mSharedSurface = nullptr;
}
// Recycle BufferTextureData
if (!(front->mTextureHost->GetFlags() & TextureFlags::DUMMY_TEXTURE) &&
(front->mTextureData &&
front->mTextureData->AsBufferTextureData())) {
owner->mRecycledTextures.push(std::move(front->mTextureData));
}
owner->mUsingTextureDataHolders.pop_front();
} else if (front->mTextureHost &&
front->mTextureHost->NumCompositableRefs() >= 0) {
// Remote texture is still in use by WebRender.
break;
} else {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
owner->mUsingTextureDataHolders.pop_front();
}
}
}
const auto info = RemoteTextureInfo(aTextureId, aOwnerId, aForPid);
for (auto& callback : renderingReadyCallbacks) {
callback(info);
}
}
void RemoteTextureMap::GetLatestBufferSnapshot(
const RemoteTextureOwnerId aOwnerId, const base::ProcessId aForPid,
const ipc::Shmem& aDestShmem, const gfx::IntSize& aSize) {
// The compositable ref of remote texture should be updated in mMonitor lock.
CompositableTextureHostRef textureHostRef;
RefPtr<TextureHost> releasingTexture; // Release outside the monitor
{
MonitorAutoLock lock(mMonitor);
auto* owner = GetTextureOwner(lock, aOwnerId, aForPid);
if (!owner) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
// Get latest TextureHost of remote Texture.
if (owner->mWaitingTextureDataHolders.empty() &&
!owner->mLatestTextureHost) {
return;
}
TextureHost* textureHost =
!owner->mWaitingTextureDataHolders.empty()
? owner->mWaitingTextureDataHolders.back()->mTextureHost
: owner->mLatestTextureHost;
if (!textureHost->AsBufferTextureHost()) {
// Only BufferTextureHost is supported for now.
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
if (textureHost->GetSize() != aSize) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
if (textureHost->GetFormat() != gfx::SurfaceFormat::R8G8B8A8 &&
textureHost->GetFormat() != gfx::SurfaceFormat::B8G8R8A8) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
// Increment compositable ref to prevent that TextureHost is removed during
// memcpy.
textureHostRef = textureHost;
}
if (!textureHostRef) {
return;
}
auto* bufferTextureHost = textureHostRef->AsBufferTextureHost();
if (bufferTextureHost) {
uint32_t stride = ImageDataSerializer::ComputeRGBStride(
bufferTextureHost->GetFormat(), aSize.width);
uint32_t bufferSize = stride * aSize.height;
uint8_t* dst = aDestShmem.get<uint8_t>();
uint8_t* src = bufferTextureHost->GetBuffer();
MOZ_ASSERT(bufferSize <= aDestShmem.Size<uint8_t>());
memcpy(dst, src, bufferSize);
}
{
MonitorAutoLock lock(mMonitor);
// Release compositable ref in mMonitor lock, but release RefPtr outside the
// monitor
releasingTexture = textureHostRef;
textureHostRef = nullptr;
}
}
void RemoteTextureMap::RegisterTextureOwner(const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid,
bool aIsSyncMode) {
MonitorAutoLock lock(mMonitor);
const auto key = std::pair(aForPid, aOwnerId);
auto it = mTextureOwners.find(key);
if (it != mTextureOwners.end()) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
auto owner = MakeUnique<TextureOwner>();
owner->mIsSyncMode = aIsSyncMode;
mTextureOwners.emplace(key, std::move(owner));
}
void RemoteTextureMap::KeepTextureDataAliveForTextureHostIfNecessary(
const MonitorAutoLock& aProofOfLock,
std::deque<UniquePtr<TextureDataHolder>>& aHolders) {
for (auto& holder : aHolders) {
// If remote texture of TextureHost still exist, keep
// gl::SharedSurface/TextureData alive while the TextureHost is alive.
if (holder->mTextureHost &&
holder->mTextureHost->NumCompositableRefs() >= 0) {
RefPtr<nsISerialEventTarget> eventTarget =
MessageLoop::current()->SerialEventTarget();
RefPtr<Runnable> runnable = NS_NewRunnableFunction(
"RemoteTextureMap::UnregisterTextureOwner::Runnable",
[data = std::move(holder->mTextureData),
surface = std::move(holder->mSharedSurface)]() {});
auto destroyedCallback = [eventTarget = std::move(eventTarget),
runnable = std::move(runnable)]() mutable {
eventTarget->Dispatch(runnable.forget());
};
holder->mTextureHost->SetDestroyedCallback(destroyedCallback);
}
}
}
void RemoteTextureMap::UnregisterTextureOwner(
const RemoteTextureOwnerId aOwnerId, const base::ProcessId aForPid) {
UniquePtr<TextureOwner> releasingOwner; // Release outside the monitor
std::vector<RefPtr<TextureHost>>
releasingTextures; // Release outside the monitor
std::vector<std::function<void(const RemoteTextureInfo&)>>
renderingReadyCallbacks; // Call outside the monitor
{
MonitorAutoLock lock(mMonitor);
const auto key = std::pair(aForPid, aOwnerId);
auto it = mTextureOwners.find(key);
if (it == mTextureOwners.end()) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
if (it->second->mLatestTextureHost) {
// Release CompositableRef in mMonitor
releasingTextures.emplace_back(it->second->mLatestTextureHost);
it->second->mLatestTextureHost = nullptr;
}
if (it->second->mLatestRenderedTextureHost) {
// Release CompositableRef in mMonitor
releasingTextures.emplace_back(it->second->mLatestRenderedTextureHost);
it->second->mLatestRenderedTextureHost = nullptr;
}
renderingReadyCallbacks =
GetAllRenderingReadyCallbacks(lock, it->second.get());
KeepTextureDataAliveForTextureHostIfNecessary(
lock, it->second->mWaitingTextureDataHolders);
KeepTextureDataAliveForTextureHostIfNecessary(
lock, it->second->mUsingTextureDataHolders);
releasingOwner = std::move(it->second);
mTextureOwners.erase(it);
mMonitor.Notify();
}
const auto info =
RemoteTextureInfo(RemoteTextureId{0}, RemoteTextureOwnerId{0}, 0);
for (auto& callback : renderingReadyCallbacks) {
callback(info);
}
}
void RemoteTextureMap::UnregisterTextureOwners(
const std::unordered_set<RemoteTextureOwnerId,
RemoteTextureOwnerId::HashFn>& aOwnerIds,
const base::ProcessId aForPid) {
std::vector<UniquePtr<TextureOwner>>
releasingOwners; // Release outside the monitor
std::vector<RefPtr<TextureHost>>
releasingTextures; // Release outside the monitor
std::vector<std::function<void(const RemoteTextureInfo&)>>
renderingReadyCallbacks; // Call outside the monitor
{
MonitorAutoLock lock(mMonitor);
for (auto id : aOwnerIds) {
const auto key = std::pair(aForPid, id);
auto it = mTextureOwners.find(key);
if (it == mTextureOwners.end()) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
continue;
}
if (it->second->mLatestTextureHost) {
// Release CompositableRef in mMonitor
releasingTextures.emplace_back(it->second->mLatestTextureHost);
it->second->mLatestTextureHost = nullptr;
}
if (it->second->mLatestRenderedTextureHost) {
// Release CompositableRef in mMonitor
releasingTextures.emplace_back(it->second->mLatestRenderedTextureHost);
it->second->mLatestRenderedTextureHost = nullptr;
}
renderingReadyCallbacks =
GetAllRenderingReadyCallbacks(lock, it->second.get());
KeepTextureDataAliveForTextureHostIfNecessary(
lock, it->second->mWaitingTextureDataHolders);
KeepTextureDataAliveForTextureHostIfNecessary(
lock, it->second->mUsingTextureDataHolders);
releasingOwners.push_back(std::move(it->second));
mTextureOwners.erase(it);
}
mMonitor.Notify();
}
const auto info =
RemoteTextureInfo(RemoteTextureId{0}, RemoteTextureOwnerId{0}, 0);
for (auto& callback : renderingReadyCallbacks) {
callback(info);
}
}
/* static */
RefPtr<TextureHost> RemoteTextureMap::CreateRemoteTexture(
TextureData* aTextureData, TextureFlags aTextureFlags) {
SurfaceDescriptor desc;
DebugOnly<bool> ret = aTextureData->Serialize(desc);
MOZ_ASSERT(ret);
TextureFlags flags = aTextureFlags | TextureFlags::REMOTE_TEXTURE |
TextureFlags::DEALLOCATE_CLIENT;
Maybe<wr::ExternalImageId> externalImageId = Nothing();
RefPtr<TextureHost> textureHost =
TextureHost::Create(desc, null_t(), nullptr, LayersBackend::LAYERS_WR,
flags, externalImageId);
MOZ_ASSERT(textureHost);
if (!textureHost) {
gfxCriticalNoteOnce << "Failed to create remote texture";
return nullptr;
}
textureHost->EnsureRenderTexture(Nothing());
return textureHost;
}
void RemoteTextureMap::UpdateTexture(const MonitorAutoLock& aProofOfLock,
RemoteTextureMap::TextureOwner* aOwner,
const RemoteTextureId aTextureId) {
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
MOZ_ASSERT(aOwner);
MOZ_ASSERT(aTextureId >= aOwner->mLatestTextureId);
if (aTextureId == aOwner->mLatestTextureId) {
// No need to update texture.
return;
}
// Move remote textures to mUsingTextureDataHolders.
while (!aOwner->mWaitingTextureDataHolders.empty()) {
auto& front = aOwner->mWaitingTextureDataHolders.front();
if (aTextureId < front->mTextureId) {
break;
}
MOZ_RELEASE_ASSERT(front->mTextureHost);
aOwner->mLatestTextureHost = front->mTextureHost;
aOwner->mLatestTextureId = front->mTextureId;
UniquePtr<TextureDataHolder> holder = std::move(front);
aOwner->mWaitingTextureDataHolders.pop_front();
aOwner->mUsingTextureDataHolders.push_back(std::move(holder));
}
}
std::vector<std::function<void(const RemoteTextureInfo&)>>
RemoteTextureMap::GetRenderingReadyCallbacks(
const MonitorAutoLock& aProofOfLock, RemoteTextureMap::TextureOwner* aOwner,
const RemoteTextureId aTextureId) {
MOZ_ASSERT(aOwner);
std::vector<std::function<void(const RemoteTextureInfo&)>> functions;
while (!aOwner->mRenderingReadyCallbackHolders.empty()) {
auto& front = aOwner->mRenderingReadyCallbackHolders.front();
if (aTextureId < front->mTextureId) {
break;
}
if (front->mCallback) {
functions.push_back(std::move(front->mCallback));
}
aOwner->mRenderingReadyCallbackHolders.pop_front();
}
return functions;
}
std::vector<std::function<void(const RemoteTextureInfo&)>>
RemoteTextureMap::GetAllRenderingReadyCallbacks(
const MonitorAutoLock& aProofOfLock,
RemoteTextureMap::TextureOwner* aOwner) {
auto functions =
GetRenderingReadyCallbacks(aProofOfLock, aOwner, RemoteTextureId::Max());
MOZ_ASSERT(aOwner->mRenderingReadyCallbackHolders.empty());
return functions;
}
bool RemoteTextureMap::GetRemoteTextureForDisplayList(
RemoteTextureHostWrapper* aTextureHostWrapper,
std::function<void(const RemoteTextureInfo&)>&& aReadyCallback) {
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
MOZ_ASSERT(aTextureHostWrapper);
if (aTextureHostWrapper->IsReadyForRendering()) {
return false;
}
const auto& textureId = aTextureHostWrapper->mTextureId;
const auto& ownerId = aTextureHostWrapper->mOwnerId;
const auto& forPid = aTextureHostWrapper->mForPid;
const auto& size = aTextureHostWrapper->mSize;
RefPtr<TextureHost> textureHost;
{
MonitorAutoLock lock(mMonitor);
auto* owner = GetTextureOwner(lock, ownerId, forPid);
if (!owner) {
return false;
}
UpdateTexture(lock, owner, textureId);
if (owner->mLatestTextureHost &&
(owner->mLatestTextureHost->GetFlags() & TextureFlags::DUMMY_TEXTURE)) {
// Remote texture allocation was failed.
return false;
}
bool syncMode = owner->mIsSyncMode || bool(aReadyCallback);
if (syncMode) {
// remote texture sync ipc
if (textureId == owner->mLatestTextureId) {
MOZ_ASSERT(owner->mLatestTextureHost);
MOZ_ASSERT(owner->mLatestTextureHost->GetSize() == size);
if (owner->mLatestTextureHost->GetSize() != size) {
gfxCriticalNoteOnce << "unexpected remote texture size: "
<< owner->mLatestTextureHost->GetSize()
<< " expected: " << size;
}
textureHost = owner->mLatestTextureHost;
} else {
if (aReadyCallback) {
auto callbackHolder = MakeUnique<RenderingReadyCallbackHolder>(
textureId, std::move(aReadyCallback));
owner->mRenderingReadyCallbackHolders.push_back(
std::move(callbackHolder));
return true;
} else {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
}
}
} else {
// remote texture async ipc
if (owner->mLatestTextureHost) {
if (owner->mLatestTextureHost->GetSize() == size) {
textureHost = owner->mLatestTextureHost;
} else {
gfxCriticalNoteOnce << "unexpected remote texture size: "
<< owner->mLatestTextureHost->GetSize()
<< " expected: " << size;
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
}
} else {
gfxCriticalNoteOnce << "remote texture does not exist";
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
}
// Update mAsyncRemoteTextureHost for async mode
if (textureId == owner->mLatestTextureId) {
const auto key = std::pair(forPid, textureId);
auto it = mRemoteTextureHostWrapperHolders.find(key);
if (it != mRemoteTextureHostWrapperHolders.end() &&
!it->second->mAsyncRemoteTextureHost) {
it->second->mAsyncRemoteTextureHost = owner->mLatestTextureHost;
} else {
MOZ_ASSERT(it->second->mAsyncRemoteTextureHost ==
owner->mLatestTextureHost);
}
}
}
if (textureHost) {
aTextureHostWrapper->SetRemoteTextureHostForDisplayList(lock, textureHost,
syncMode);
aTextureHostWrapper->ApplyTextureFlagsToRemoteTexture();
}
}
return false;
}
wr::MaybeExternalImageId RemoteTextureMap::GetExternalImageIdOfRemoteTexture(
const RemoteTextureId aTextureId, const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid) {
MOZ_ASSERT(wr::RenderThread::IsInRenderThread());
MonitorAutoLock lock(mMonitor);
const auto key = std::pair(aForPid, aTextureId);
auto it = mRemoteTextureHostWrapperHolders.find(key);
if (it == mRemoteTextureHostWrapperHolders.end()) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return Nothing();
}
TextureHost* remoteTexture = it->second->mAsyncRemoteTextureHost;
auto* owner = GetTextureOwner(lock, aOwnerId, aForPid);
if (!owner) {
if (!remoteTexture) {
// This could happen with IPC abnormal shutdown
return Nothing();
}
return remoteTexture->GetMaybeExternalImageId();
}
if (remoteTexture &&
remoteTexture->GetFlags() & TextureFlags::DUMMY_TEXTURE) {
// Remote texture allocation was failed.
return Nothing();
}
MOZ_ASSERT(!(remoteTexture &&
remoteTexture->GetFlags() & TextureFlags::DUMMY_TEXTURE));
MOZ_ASSERT(owner);
if (!remoteTexture) {
// Use mLatestRenderedTextureHost for rendering. Remote texture of
// aTextureId does not exist.
remoteTexture = owner->mLatestRenderedTextureHost;
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
gfxCriticalNoteOnce << "remote texture for rendering does not exist id:"
<< uint64_t(aTextureId);
} else {
// Update mLatestRenderedTextureHost
owner->mLatestRenderedTextureHost = remoteTexture;
}
if (!remoteTexture) {
return Nothing();
}
return remoteTexture->GetMaybeExternalImageId();
}
void RemoteTextureMap::ReleaseRemoteTextureHostForDisplayList(
RemoteTextureHostWrapper* aTextureHostWrapper) {
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
MOZ_ASSERT(aTextureHostWrapper);
RefPtr<TextureHost> releasingTexture; // Release outside the mutex
{
MonitorAutoLock lock(mMonitor);
releasingTexture =
aTextureHostWrapper->GetRemoteTextureHostForDisplayList(lock);
aTextureHostWrapper->ClearRemoteTextureHostForDisplayList(lock);
}
}
RefPtr<TextureHost> RemoteTextureMap::GetOrCreateRemoteTextureHostWrapper(
const RemoteTextureId aTextureId, const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid, const gfx::IntSize aSize,
const TextureFlags aFlags) {
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
MonitorAutoLock lock(mMonitor);
const auto key = std::pair(aForPid, aTextureId);
auto it = mRemoteTextureHostWrapperHolders.find(key);
if (it != mRemoteTextureHostWrapperHolders.end()) {
return it->second->mRemoteTextureHostWrapper;
}
auto wrapper = RemoteTextureHostWrapper::Create(aTextureId, aOwnerId, aForPid,
aSize, aFlags);
auto wrapperHolder = MakeUnique<RemoteTextureHostWrapperHolder>(wrapper);
mRemoteTextureHostWrapperHolders.emplace(key, std::move(wrapperHolder));
return wrapper;
}
void RemoteTextureMap::UnregisterRemoteTextureHostWrapper(
const RemoteTextureId aTextureId, const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid) {
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
std::vector<RefPtr<TextureHost>>
releasingTextures; // Release outside the monitor
{
MonitorAutoLock lock(mMonitor);
const auto key = std::pair(aForPid, aTextureId);
auto it = mRemoteTextureHostWrapperHolders.find(key);
if (it == mRemoteTextureHostWrapperHolders.end()) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
releasingTextures.emplace_back(it->second->mRemoteTextureHostWrapper);
if (it->second->mAsyncRemoteTextureHost) {
releasingTextures.emplace_back(it->second->mAsyncRemoteTextureHost);
}
mRemoteTextureHostWrapperHolders.erase(it);
mMonitor.Notify();
}
}
void RemoteTextureMap::RegisterRemoteTexturePushListener(
const RemoteTextureOwnerId aOwnerId, const base::ProcessId aForPid,
CompositableHost* aListener) {
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
RefPtr<CompositableHost>
releasingCompositableHost; // Release outside the monitor
{
MonitorAutoLock lock(mMonitor);
const auto key = std::pair(aForPid, aOwnerId);
auto it = mRemoteTexturePushListeners.find(key);
// Remove obsoleted CompositableHost.
if (it != mRemoteTexturePushListeners.end()) {
releasingCompositableHost = std::move(it->second);
mRemoteTexturePushListeners.erase(it);
}
mRemoteTexturePushListeners.emplace(key, aListener);
auto* owner = GetTextureOwner(lock, aOwnerId, aForPid);
if (!owner) {
return;
}
if (owner->mWaitingTextureDataHolders.empty() &&
!owner->mLatestTextureHost) {
return;
}
// Get latest RemoteTextureId.
auto textureId = !owner->mWaitingTextureDataHolders.empty()
? owner->mWaitingTextureDataHolders.back()->mTextureId
: owner->mLatestTextureId;
// Notify the RemoteTextureId to callback
RefPtr<CompositableHost> compositableHost = aListener;
RefPtr<Runnable> runnable = NS_NewRunnableFunction(
"RemoteTextureMap::RegisterRemoteTexturePushListener::Runnable",
[compositableHost, textureId, aOwnerId, aForPid]() {
compositableHost->NotifyPushTexture(textureId, aOwnerId, aForPid);
});
CompositorThread()->Dispatch(runnable.forget());
}
}
void RemoteTextureMap::UnregisterRemoteTexturePushListener(
const RemoteTextureOwnerId aOwnerId, const base::ProcessId aForPid,
CompositableHost* aListener) {
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
RefPtr<CompositableHost>
releasingCompositableHost; // Release outside the monitor
{
MonitorAutoLock lock(mMonitor);
const auto key = std::pair(aForPid, aOwnerId);
auto it = mRemoteTexturePushListeners.find(key);
if (it == mRemoteTexturePushListeners.end()) {
return;
}
if (aListener != it->second) {
// aListener was alredy obsoleted.
return;
}
releasingCompositableHost = std::move(it->second);
mRemoteTexturePushListeners.erase(it);
}
}
bool RemoteTextureMap::CheckRemoteTextureReady(
const RemoteTextureInfo& aInfo,
std::function<void(const RemoteTextureInfo&)>&& aCallback) {
MOZ_ASSERT(wr::RenderThread::IsInRenderThread());
MonitorAutoLock lock(mMonitor);
auto* owner = GetTextureOwner(lock, aInfo.mOwnerId, aInfo.mForPid);
if (!owner) {
// Owner is already removed.
return true;
}
const auto key = std::pair(aInfo.mForPid, aInfo.mTextureId);
auto it = mRemoteTextureHostWrapperHolders.find(key);
if (it == mRemoteTextureHostWrapperHolders.end()) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
gfxCriticalNoteOnce << "Remote texture does not exist id:"
<< uint64_t(aInfo.mTextureId);
return true;
}
if (it->second->mAsyncRemoteTextureHost) {
return true;
}
MOZ_ASSERT(!it->second->mAsyncRemoteTextureHost);
// Check if RemoteTextureId is as expected.
if (!owner->mRenderingReadyCallbackHolders.empty()) {
auto& front = owner->mRenderingReadyCallbackHolders.front();
MOZ_RELEASE_ASSERT(aInfo.mTextureId >= front->mTextureId);
}
auto callbackHolder = MakeUnique<RenderingReadyCallbackHolder>(
aInfo.mTextureId, std::move(aCallback));
owner->mRenderingReadyCallbackHolders.push_back(std::move(callbackHolder));
return false;
}
UniquePtr<TextureData> RemoteTextureMap::GetRecycledBufferTextureData(
const RemoteTextureOwnerId aOwnerId, const base::ProcessId aForPid,
gfx::IntSize aSize, gfx::SurfaceFormat aFormat) {
std::stack<UniquePtr<TextureData>>
releasingTextures; // Release outside the monitor
UniquePtr<TextureData> texture;
{
MonitorAutoLock lock(mMonitor);
auto* owner = GetTextureOwner(lock, aOwnerId, aForPid);
if (!owner) {
return nullptr;
}
if (owner->mRecycledTextures.empty()) {
return nullptr;
}
if (!owner->mRecycledTextures.empty()) {
auto& top = owner->mRecycledTextures.top();
auto* bufferTexture = top->AsBufferTextureData();
if (bufferTexture && bufferTexture->GetSize() == aSize &&
bufferTexture->GetFormat() == aFormat) {
texture = std::move(top);
owner->mRecycledTextures.pop();
} else {
// If size or format are different, release all textures.
owner->mRecycledTextures.swap(releasingTextures);
}
}
}
return texture;
}
std::shared_ptr<gl::SharedSurface> RemoteTextureMap::GetRecycledSharedSurface(
const RemoteTextureOwnerId aOwnerId, const base::ProcessId aForPid) {
std::shared_ptr<gl::SharedSurface> sharedSurface;
{
MonitorAutoLock lock(mMonitor);
auto* owner = GetTextureOwner(lock, aOwnerId, aForPid);
if (!owner) {
return nullptr;
}
if (owner->mRecycledSharedSurfaces.empty()) {
return nullptr;
}
if (!owner->mRecycledSharedSurfaces.empty()) {
sharedSurface = owner->mRecycledSharedSurfaces.front();
owner->mRecycledSharedSurfaces.pop();
}
}
return sharedSurface;
}
RemoteTextureMap::TextureOwner* RemoteTextureMap::GetTextureOwner(
const MonitorAutoLock& aProofOfLock, const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid) {
const auto key = std::pair(aForPid, aOwnerId);
auto it = mTextureOwners.find(key);
if (it == mTextureOwners.end()) {
return nullptr;
}
return it->second.get();
}
RemoteTextureMap::TextureDataHolder::TextureDataHolder(
const RemoteTextureId aTextureId, RefPtr<TextureHost> aTextureHost,
UniquePtr<TextureData>&& aTextureData,
const std::shared_ptr<gl::SharedSurface>& aSharedSurface)
: mTextureId(aTextureId),
mTextureHost(aTextureHost),
mTextureData(std::move(aTextureData)),
mSharedSurface(aSharedSurface) {}
RemoteTextureMap::RenderingReadyCallbackHolder::RenderingReadyCallbackHolder(
const RemoteTextureId aTextureId,
std::function<void(const RemoteTextureInfo&)>&& aCallback)
: mTextureId(aTextureId), mCallback(aCallback) {}
RemoteTextureMap::RemoteTextureHostWrapperHolder::
RemoteTextureHostWrapperHolder(
RefPtr<TextureHost> aRemoteTextureHostWrapper)
: mRemoteTextureHostWrapper(aRemoteTextureHostWrapper) {}
} // namespace mozilla::layers