зеркало из https://github.com/mozilla/gecko-dev.git
110 строки
3.6 KiB
C++
110 строки
3.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GPU_CommandEncoder_H_
|
|
#define GPU_CommandEncoder_H_
|
|
|
|
#include "mozilla/dom/TypedArray.h"
|
|
#include "mozilla/WeakPtr.h"
|
|
#include "mozilla/webgpu/WebGPUTypes.h"
|
|
#include "nsWrapperCache.h"
|
|
#include "ObjectModel.h"
|
|
|
|
namespace mozilla {
|
|
class ErrorResult;
|
|
|
|
namespace dom {
|
|
struct GPUComputePassDescriptor;
|
|
template <typename T>
|
|
class Sequence;
|
|
struct GPUCommandBufferDescriptor;
|
|
class GPUComputePipelineOrGPURenderPipeline;
|
|
class RangeEnforcedUnsignedLongSequenceOrGPUExtent3DDict;
|
|
struct GPUImageCopyBuffer;
|
|
struct GPUImageCopyTexture;
|
|
struct GPUImageBitmapCopyView;
|
|
struct GPUImageDataLayout;
|
|
struct GPURenderPassDescriptor;
|
|
using GPUExtent3D = RangeEnforcedUnsignedLongSequenceOrGPUExtent3DDict;
|
|
} // namespace dom
|
|
namespace webgpu {
|
|
namespace ffi {
|
|
struct WGPUComputePass;
|
|
struct WGPURenderPass;
|
|
struct WGPUImageDataLayout;
|
|
struct WGPUImageCopyTexture_TextureId;
|
|
struct WGPUExtent3d;
|
|
} // namespace ffi
|
|
|
|
class BindGroup;
|
|
class Buffer;
|
|
class CanvasContext;
|
|
class CommandBuffer;
|
|
class ComputePassEncoder;
|
|
class Device;
|
|
class RenderPassEncoder;
|
|
|
|
class CommandEncoder final : public ObjectBase, public ChildOf<Device> {
|
|
public:
|
|
GPU_DECL_CYCLE_COLLECTION(CommandEncoder)
|
|
GPU_DECL_JS_WRAP(CommandEncoder)
|
|
|
|
CommandEncoder(Device* const aParent, WebGPUChild* const aBridge, RawId aId);
|
|
|
|
const RawId mId;
|
|
|
|
static void ConvertTextureDataLayoutToFFI(
|
|
const dom::GPUImageDataLayout& aLayout,
|
|
ffi::WGPUImageDataLayout* aLayoutFFI);
|
|
static void ConvertTextureCopyViewToFFI(
|
|
const dom::GPUImageCopyTexture& aCopy,
|
|
ffi::WGPUImageCopyTexture_TextureId* aViewFFI);
|
|
static void ConvertExtent3DToFFI(const dom::GPUExtent3D& aExtent,
|
|
ffi::WGPUExtent3d* aExtentFFI);
|
|
|
|
private:
|
|
~CommandEncoder();
|
|
void Cleanup();
|
|
|
|
RefPtr<WebGPUChild> mBridge;
|
|
nsTArray<WeakPtr<CanvasContext>> mTargetContexts;
|
|
|
|
public:
|
|
const auto& GetDevice() const { return mParent; };
|
|
|
|
void EndComputePass(ffi::WGPUComputePass& aPass, ErrorResult& aRv);
|
|
void EndRenderPass(ffi::WGPURenderPass& aPass, ErrorResult& aRv);
|
|
|
|
void CopyBufferToBuffer(const Buffer& aSource, BufferAddress aSourceOffset,
|
|
const Buffer& aDestination,
|
|
BufferAddress aDestinationOffset,
|
|
BufferAddress aSize);
|
|
void CopyBufferToTexture(const dom::GPUImageCopyBuffer& aSource,
|
|
const dom::GPUImageCopyTexture& aDestination,
|
|
const dom::GPUExtent3D& aCopySize);
|
|
void CopyTextureToBuffer(const dom::GPUImageCopyTexture& aSource,
|
|
const dom::GPUImageCopyBuffer& aDestination,
|
|
const dom::GPUExtent3D& aCopySize);
|
|
void CopyTextureToTexture(const dom::GPUImageCopyTexture& aSource,
|
|
const dom::GPUImageCopyTexture& aDestination,
|
|
const dom::GPUExtent3D& aCopySize);
|
|
|
|
void PushDebugGroup(const nsAString& aString);
|
|
void PopDebugGroup();
|
|
void InsertDebugMarker(const nsAString& aString);
|
|
|
|
already_AddRefed<ComputePassEncoder> BeginComputePass(
|
|
const dom::GPUComputePassDescriptor& aDesc);
|
|
already_AddRefed<RenderPassEncoder> BeginRenderPass(
|
|
const dom::GPURenderPassDescriptor& aDesc);
|
|
already_AddRefed<CommandBuffer> Finish(
|
|
const dom::GPUCommandBufferDescriptor& aDesc);
|
|
};
|
|
|
|
} // namespace webgpu
|
|
} // namespace mozilla
|
|
|
|
#endif // GPU_CommandEncoder_H_
|