зеркало из https://github.com/mozilla/gecko-dev.git
181 строка
7.4 KiB
C++
181 строка
7.4 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ConvolutionFilter.h"
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#include "skia/src/core/SkBitmapFilter.h"
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#include "skia/src/core/SkConvolver.h"
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#include "skia/src/core/SkOpts.h"
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#include <algorithm>
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#include <cmath>
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#include "mozilla/Vector.h"
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namespace mozilla::gfx {
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ConvolutionFilter::ConvolutionFilter()
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: mFilter(MakeUnique<SkConvolutionFilter1D>()) {}
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ConvolutionFilter::~ConvolutionFilter() = default;
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int32_t ConvolutionFilter::MaxFilter() const { return mFilter->maxFilter(); }
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int32_t ConvolutionFilter::NumValues() const { return mFilter->numValues(); }
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bool ConvolutionFilter::GetFilterOffsetAndLength(int32_t aRowIndex,
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int32_t* aResultOffset,
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int32_t* aResultLength) {
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if (aRowIndex >= mFilter->numValues()) {
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return false;
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}
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mFilter->FilterForValue(aRowIndex, aResultOffset, aResultLength);
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return true;
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}
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void ConvolutionFilter::ConvolveHorizontally(const uint8_t* aSrc, uint8_t* aDst,
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bool aHasAlpha) {
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SkOpts::convolve_horizontally(aSrc, *mFilter, aDst, aHasAlpha);
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}
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void ConvolutionFilter::ConvolveVertically(uint8_t* const* aSrc, uint8_t* aDst,
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int32_t aRowIndex, int32_t aRowSize,
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bool aHasAlpha) {
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MOZ_ASSERT(aRowIndex < mFilter->numValues());
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int32_t filterOffset;
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int32_t filterLength;
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auto filterValues =
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mFilter->FilterForValue(aRowIndex, &filterOffset, &filterLength);
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SkOpts::convolve_vertically(filterValues, filterLength, aSrc, aRowSize, aDst,
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aHasAlpha);
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}
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/* ConvolutionFilter::ComputeResizeFactor is derived from Skia's
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* SkBitmapScaler/SkResizeFilter::computeFactors. It is governed by Skia's
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* BSD-style license (see gfx/skia/LICENSE) and the following copyright:
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* Copyright (c) 2015 Google Inc.
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*/
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bool ConvolutionFilter::ComputeResizeFilter(ResizeMethod aResizeMethod,
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int32_t aSrcSize,
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int32_t aDstSize) {
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typedef SkConvolutionFilter1D::ConvolutionFixed Fixed;
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if (aSrcSize < 0 || aDstSize < 0) {
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return false;
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}
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UniquePtr<SkBitmapFilter> bitmapFilter;
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switch (aResizeMethod) {
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case ResizeMethod::BOX:
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bitmapFilter = MakeUnique<SkBoxFilter>();
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break;
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case ResizeMethod::TRIANGLE:
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bitmapFilter = MakeUnique<SkTriangleFilter>();
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break;
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case ResizeMethod::LANCZOS3:
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bitmapFilter = MakeUnique<SkLanczosFilter>();
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break;
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case ResizeMethod::HAMMING:
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bitmapFilter = MakeUnique<SkHammingFilter>();
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break;
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case ResizeMethod::MITCHELL:
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bitmapFilter = MakeUnique<SkMitchellFilter>();
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break;
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default:
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return false;
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}
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// When we're doing a magnification, the scale will be larger than one. This
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// means the destination pixels are much smaller than the source pixels, and
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// that the range covered by the filter won't necessarily cover any source
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// pixel boundaries. Therefore, we use these clamped values (max of 1) for
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// some computations.
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float scale = float(aDstSize) / float(aSrcSize);
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float clampedScale = std::min(1.0f, scale);
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// This is how many source pixels from the center we need to count
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// to support the filtering function.
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float srcSupport = bitmapFilter->width() / clampedScale;
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float invScale = 1.0f / scale;
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Vector<float, 64> filterValues;
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Vector<Fixed, 64> fixedFilterValues;
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// Loop over all pixels in the output range. We will generate one set of
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// filter values for each one. Those values will tell us how to blend the
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// source pixels to compute the destination pixel.
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// This value is computed based on how SkTDArray::resizeStorageToAtLeast works
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// in order to ensure that it does not overflow or assert. That functions
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// computes
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// n+4 + (n+4)/4
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// and we want to to fit in a 32 bit signed int. Equating that to 2^31-1 and
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// solving n gives n = (2^31-6)*4/5 = 1717986913.6
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const int32_t maxToPassToReserveAdditional = 1717986913;
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int32_t filterValueCount = int32_t(ceil(aDstSize * srcSupport * 2));
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if (aDstSize > maxToPassToReserveAdditional || filterValueCount < 0 ||
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filterValueCount > maxToPassToReserveAdditional) {
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return false;
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}
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mFilter->reserveAdditional(aDstSize, filterValueCount);
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for (int32_t destI = 0; destI < aDstSize; destI++) {
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// This is the pixel in the source directly under the pixel in the dest.
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// Note that we base computations on the "center" of the pixels. To see
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// why, observe that the destination pixel at coordinates (0, 0) in a 5.0x
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// downscale should "cover" the pixels around the pixel with *its center*
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// at coordinates (2.5, 2.5) in the source, not those around (0, 0).
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// Hence we need to scale coordinates (0.5, 0.5), not (0, 0).
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float srcPixel = (static_cast<float>(destI) + 0.5f) * invScale;
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// Compute the (inclusive) range of source pixels the filter covers.
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float srcBegin = std::max(0.0f, floorf(srcPixel - srcSupport));
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float srcEnd = std::min(aSrcSize - 1.0f, ceilf(srcPixel + srcSupport));
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// Compute the unnormalized filter value at each location of the source
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// it covers.
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// Sum of the filter values for normalizing.
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// Distance from the center of the filter, this is the filter coordinate
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// in source space. We also need to consider the center of the pixel
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// when comparing distance against 'srcPixel'. In the 5x downscale
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// example used above the distance from the center of the filter to
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// the pixel with coordinates (2, 2) should be 0, because its center
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// is at (2.5, 2.5).
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float destFilterDist = (srcBegin + 0.5f - srcPixel) * clampedScale;
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int32_t filterCount = int32_t(srcEnd - srcBegin) + 1;
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if (filterCount <= 0 || !filterValues.resize(filterCount) ||
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!fixedFilterValues.resize(filterCount)) {
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return false;
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}
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float filterSum = bitmapFilter->evaluate_n(
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destFilterDist, clampedScale, filterCount, filterValues.begin());
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// The filter must be normalized so that we don't affect the brightness of
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// the image. Convert to normalized fixed point.
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Fixed fixedSum = 0;
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float invFilterSum = 1.0f / filterSum;
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for (int32_t fixedI = 0; fixedI < filterCount; fixedI++) {
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Fixed curFixed = SkConvolutionFilter1D::FloatToFixed(
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filterValues[fixedI] * invFilterSum);
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fixedSum += curFixed;
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fixedFilterValues[fixedI] = curFixed;
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}
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// The conversion to fixed point will leave some rounding errors, which
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// we add back in to avoid affecting the brightness of the image. We
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// arbitrarily add this to the center of the filter array (this won't always
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// be the center of the filter function since it could get clipped on the
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// edges, but it doesn't matter enough to worry about that case).
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Fixed leftovers = SkConvolutionFilter1D::FloatToFixed(1) - fixedSum;
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fixedFilterValues[filterCount / 2] += leftovers;
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mFilter->AddFilter(int32_t(srcBegin), fixedFilterValues.begin(),
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filterCount);
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}
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return mFilter->maxFilter() > 0 && mFilter->numValues() == aDstSize;
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}
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} // namespace mozilla::gfx
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