зеркало из https://github.com/mozilla/gecko-dev.git
204 строки
6.7 KiB
C++
204 строки
6.7 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "gfxPattern.h"
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#include "gfxUtils.h"
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#include "gfxTypes.h"
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#include "gfxPlatform.h"
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#include "gfx2DGlue.h"
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#include "gfxGradientCache.h"
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#include "mozilla/gfx/2D.h"
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#include "cairo.h"
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#include <vector>
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using namespace mozilla::gfx;
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gfxPattern::gfxPattern(const DeviceColor& aColor) : mExtend(ExtendMode::CLAMP) {
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mGfxPattern.InitColorPattern(aColor);
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}
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// linear
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gfxPattern::gfxPattern(gfxFloat x0, gfxFloat y0, gfxFloat x1, gfxFloat y1)
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: mExtend(ExtendMode::CLAMP) {
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mGfxPattern.InitLinearGradientPattern(Point(x0, y0), Point(x1, y1), nullptr);
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}
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// radial
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gfxPattern::gfxPattern(gfxFloat cx0, gfxFloat cy0, gfxFloat radius0,
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gfxFloat cx1, gfxFloat cy1, gfxFloat radius1)
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: mExtend(ExtendMode::CLAMP) {
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mGfxPattern.InitRadialGradientPattern(Point(cx0, cy0), Point(cx1, cy1),
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radius0, radius1, nullptr);
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}
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// conic
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gfxPattern::gfxPattern(gfxFloat cx, gfxFloat cy, gfxFloat angle,
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gfxFloat startOffset, gfxFloat endOffset)
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: mExtend(ExtendMode::CLAMP) {
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mGfxPattern.InitConicGradientPattern(Point(cx, cy), angle, startOffset,
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endOffset, nullptr);
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}
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// Azure
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gfxPattern::gfxPattern(SourceSurface* aSurface,
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const Matrix& aPatternToUserSpace)
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: mPatternToUserSpace(aPatternToUserSpace), mExtend(ExtendMode::CLAMP) {
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mGfxPattern.InitSurfacePattern(
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aSurface, mExtend, Matrix(), // matrix is overridden in GetPattern()
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mozilla::gfx::SamplingFilter::GOOD);
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}
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void gfxPattern::AddColorStop(gfxFloat offset, const DeviceColor& c) {
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if (mGfxPattern.GetPattern()->GetType() != PatternType::LINEAR_GRADIENT &&
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mGfxPattern.GetPattern()->GetType() != PatternType::RADIAL_GRADIENT &&
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mGfxPattern.GetPattern()->GetType() != PatternType::CONIC_GRADIENT) {
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return;
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}
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mStops = nullptr;
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GradientStop stop;
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stop.offset = offset;
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stop.color = c;
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mStopsList.AppendElement(stop);
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}
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void gfxPattern::SetColorStops(GradientStops* aStops) { mStops = aStops; }
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void gfxPattern::CacheColorStops(const DrawTarget* aDT) {
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mStops = gfxGradientCache::GetOrCreateGradientStops(aDT, mStopsList, mExtend);
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}
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void gfxPattern::SetMatrix(const gfxMatrix& aPatternToUserSpace) {
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mPatternToUserSpace = ToMatrix(aPatternToUserSpace);
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// Cairo-pattern matrices specify the conversion from DrawTarget to pattern
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// space. Azure pattern matrices specify the conversion from pattern to
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// DrawTarget space.
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mPatternToUserSpace.Invert();
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}
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gfxMatrix gfxPattern::GetMatrix() const {
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// invert at the higher precision of gfxMatrix
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// cause we need to convert at some point anyways
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gfxMatrix mat = ThebesMatrix(mPatternToUserSpace);
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mat.Invert();
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return mat;
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}
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gfxMatrix gfxPattern::GetInverseMatrix() const {
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return ThebesMatrix(mPatternToUserSpace);
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}
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Pattern* gfxPattern::GetPattern(const DrawTarget* aTarget,
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const Matrix* aOriginalUserToDevice) {
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Matrix patternToUser = mPatternToUserSpace;
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if (aOriginalUserToDevice &&
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!aOriginalUserToDevice->FuzzyEquals(aTarget->GetTransform())) {
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// mPatternToUserSpace maps from pattern space to the original user space,
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// but aTarget now has a transform to a different user space. In order for
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// the Pattern* that we return to be usable in aTarget's new user space we
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// need the Pattern's mMatrix to be the transform from pattern space to
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// aTarget's -new- user space. That transform is equivalent to the
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// transform from pattern space to original user space (patternToUser),
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// multiplied by the transform from original user space to device space,
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// multiplied by the transform from device space to current user space.
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Matrix deviceToCurrentUser = aTarget->GetTransform();
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deviceToCurrentUser.Invert();
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patternToUser =
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patternToUser * *aOriginalUserToDevice * deviceToCurrentUser;
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}
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patternToUser.NudgeToIntegers();
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if (!mStops && !mStopsList.IsEmpty()) {
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mStops = aTarget->CreateGradientStops(mStopsList.Elements(),
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mStopsList.Length(), mExtend);
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}
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switch (mGfxPattern.GetPattern()->GetType()) {
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case PatternType::SURFACE: {
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SurfacePattern* surfacePattern =
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static_cast<SurfacePattern*>(mGfxPattern.GetPattern());
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surfacePattern->mMatrix = patternToUser;
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surfacePattern->mExtendMode = mExtend;
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break;
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}
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case PatternType::LINEAR_GRADIENT: {
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LinearGradientPattern* linearGradientPattern =
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static_cast<LinearGradientPattern*>(mGfxPattern.GetPattern());
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linearGradientPattern->mMatrix = patternToUser;
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linearGradientPattern->mStops = mStops;
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break;
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}
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case PatternType::RADIAL_GRADIENT: {
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RadialGradientPattern* radialGradientPattern =
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static_cast<RadialGradientPattern*>(mGfxPattern.GetPattern());
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radialGradientPattern->mMatrix = patternToUser;
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radialGradientPattern->mStops = mStops;
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break;
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}
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case PatternType::CONIC_GRADIENT: {
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ConicGradientPattern* conicGradientPattern =
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static_cast<ConicGradientPattern*>(mGfxPattern.GetPattern());
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conicGradientPattern->mMatrix = patternToUser;
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conicGradientPattern->mStops = mStops;
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break;
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}
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default:
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/* Reassure the compiler we are handling all the enum values. */
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break;
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}
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return mGfxPattern.GetPattern();
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}
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void gfxPattern::SetExtend(ExtendMode aExtend) {
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mExtend = aExtend;
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mStops = nullptr;
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}
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bool gfxPattern::IsOpaque() {
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if (mGfxPattern.GetPattern()->GetType() != PatternType::SURFACE) {
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return false;
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}
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if (static_cast<SurfacePattern*>(mGfxPattern.GetPattern())
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->mSurface->GetFormat() == SurfaceFormat::B8G8R8X8) {
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return true;
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}
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return false;
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}
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void gfxPattern::SetSamplingFilter(mozilla::gfx::SamplingFilter filter) {
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if (mGfxPattern.GetPattern()->GetType() != PatternType::SURFACE) {
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return;
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}
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static_cast<SurfacePattern*>(mGfxPattern.GetPattern())->mSamplingFilter =
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filter;
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}
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SamplingFilter gfxPattern::SamplingFilter() const {
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if (mGfxPattern.GetPattern()->GetType() != PatternType::SURFACE) {
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return mozilla::gfx::SamplingFilter::GOOD;
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}
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return static_cast<const SurfacePattern*>(mGfxPattern.GetPattern())
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->mSamplingFilter;
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}
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bool gfxPattern::GetSolidColor(DeviceColor& aColorOut) {
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if (mGfxPattern.GetPattern()->GetType() == PatternType::COLOR) {
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aColorOut = static_cast<ColorPattern*>(mGfxPattern.GetPattern())->mColor;
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return true;
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}
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return false;
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}
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