зеркало из https://github.com/mozilla/gecko-dev.git
652 строки
22 KiB
C++
652 строки
22 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Corporation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2006-2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Jonathan Kew <jfkthame@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* Based in part on sample code provided by Apple Computer, Inc.,
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* under the following license:
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*
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* Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifdef MOZ_LOGGING
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#define FORCE_PR_LOG /* Allow logging in the release build */
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#endif
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#include "prlog.h"
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#include "gfxPlatformFontList.h"
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#include "nsUnicharUtils.h"
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#include "nsUnicodeRange.h"
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#include "gfxUnicodeProperties.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/Telemetry.h"
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#include "mozilla/TimeStamp.h"
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using namespace mozilla;
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// font info loader constants
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static const PRUint32 kDelayBeforeLoadingCmaps = 8 * 1000; // 8secs
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static const PRUint32 kIntervalBetweenLoadingCmaps = 150; // 150ms
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static const PRUint32 kNumFontsPerSlice = 10; // read in info 10 fonts at a time
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#ifdef PR_LOGGING
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#define LOG_FONTLIST(args) PR_LOG(gfxPlatform::GetLog(eGfxLog_fontlist), \
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PR_LOG_DEBUG, args)
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#define LOG_FONTLIST_ENABLED() PR_LOG_TEST( \
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gfxPlatform::GetLog(eGfxLog_fontlist), \
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PR_LOG_DEBUG)
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#endif // PR_LOGGING
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gfxPlatformFontList *gfxPlatformFontList::sPlatformFontList = nsnull;
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static const char* kObservedPrefs[] = {
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"font.",
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"font.name-list.",
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"intl.accept_languages", // hmmmm...
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nsnull
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};
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class gfxFontListPrefObserver : public nsIObserver {
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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};
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static gfxFontListPrefObserver* gFontListPrefObserver = nsnull;
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NS_IMPL_ISUPPORTS1(gfxFontListPrefObserver, nsIObserver)
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NS_IMETHODIMP
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gfxFontListPrefObserver::Observe(nsISupports *aSubject,
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const char *aTopic,
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const PRUnichar *aData)
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{
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NS_ASSERTION(!strcmp(aTopic, NS_PREFBRANCH_PREFCHANGE_TOPIC_ID), "invalid topic");
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// XXX this could be made to only clear out the cache for the prefs that were changed
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// but it probably isn't that big a deal.
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gfxPlatformFontList::PlatformFontList()->ClearPrefFonts();
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gfxFontCache::GetCache()->AgeAllGenerations();
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return NS_OK;
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}
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gfxPlatformFontList::gfxPlatformFontList(bool aNeedFullnamePostscriptNames)
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: mNeedFullnamePostscriptNames(aNeedFullnamePostscriptNames),
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mStartIndex(0), mIncrement(kNumFontsPerSlice), mNumFamilies(0)
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{
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mFontFamilies.Init(100);
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mOtherFamilyNames.Init(30);
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mOtherFamilyNamesInitialized = false;
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if (mNeedFullnamePostscriptNames) {
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mFullnames.Init(100);
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mPostscriptNames.Init(100);
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}
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mFaceNamesInitialized = false;
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mPrefFonts.Init(10);
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mBadUnderlineFamilyNames.Init(10);
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LoadBadUnderlineList();
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// pref changes notification setup
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NS_ASSERTION(!gFontListPrefObserver,
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"There has been font list pref observer already");
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gFontListPrefObserver = new gfxFontListPrefObserver();
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NS_ADDREF(gFontListPrefObserver);
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Preferences::AddStrongObservers(gFontListPrefObserver, kObservedPrefs);
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}
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gfxPlatformFontList::~gfxPlatformFontList()
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{
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NS_ASSERTION(gFontListPrefObserver, "There is no font list pref observer");
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Preferences::RemoveObservers(gFontListPrefObserver, kObservedPrefs);
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NS_RELEASE(gFontListPrefObserver);
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}
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nsresult
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gfxPlatformFontList::InitFontList()
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{
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mFontFamilies.Clear();
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mOtherFamilyNames.Clear();
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mOtherFamilyNamesInitialized = false;
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if (mNeedFullnamePostscriptNames) {
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mFullnames.Clear();
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mPostscriptNames.Clear();
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}
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mFaceNamesInitialized = false;
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mPrefFonts.Clear();
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CancelLoader();
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// initialize ranges of characters for which system-wide font search should be skipped
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mCodepointsWithNoFonts.reset();
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mCodepointsWithNoFonts.SetRange(0,0x1f); // C0 controls
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mCodepointsWithNoFonts.SetRange(0x7f,0x9f); // C1 controls
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sPlatformFontList = this;
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return NS_OK;
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}
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void
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gfxPlatformFontList::GenerateFontListKey(const nsAString& aKeyName, nsAString& aResult)
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{
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aResult = aKeyName;
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ToLowerCase(aResult);
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}
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void
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gfxPlatformFontList::InitOtherFamilyNames()
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{
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mOtherFamilyNamesInitialized = true;
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Telemetry::AutoTimer<Telemetry::FONTLIST_INITOTHERFAMILYNAMES> timer;
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// iterate over all font families and read in other family names
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mFontFamilies.Enumerate(gfxPlatformFontList::InitOtherFamilyNamesProc, this);
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}
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PLDHashOperator PR_CALLBACK
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gfxPlatformFontList::InitOtherFamilyNamesProc(nsStringHashKey::KeyType aKey,
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nsRefPtr<gfxFontFamily>& aFamilyEntry,
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void* userArg)
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{
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gfxPlatformFontList *fc = static_cast<gfxPlatformFontList*>(userArg);
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aFamilyEntry->ReadOtherFamilyNames(fc);
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return PL_DHASH_NEXT;
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}
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void
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gfxPlatformFontList::InitFaceNameLists()
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{
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mFaceNamesInitialized = true;
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// iterate over all font families and read in other family names
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Telemetry::AutoTimer<Telemetry::FONTLIST_INITFACENAMELISTS> timer;
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mFontFamilies.Enumerate(gfxPlatformFontList::InitFaceNameListsProc, this);
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}
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PLDHashOperator PR_CALLBACK
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gfxPlatformFontList::InitFaceNameListsProc(nsStringHashKey::KeyType aKey,
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nsRefPtr<gfxFontFamily>& aFamilyEntry,
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void* userArg)
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{
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gfxPlatformFontList *fc = static_cast<gfxPlatformFontList*>(userArg);
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aFamilyEntry->ReadFaceNames(fc, fc->NeedFullnamePostscriptNames());
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return PL_DHASH_NEXT;
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}
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void
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gfxPlatformFontList::PreloadNamesList()
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{
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nsAutoTArray<nsString, 10> preloadFonts;
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gfxFontUtils::GetPrefsFontList("font.preload-names-list", preloadFonts);
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PRUint32 numFonts = preloadFonts.Length();
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for (PRUint32 i = 0; i < numFonts; i++) {
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bool found;
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nsAutoString key;
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GenerateFontListKey(preloadFonts[i], key);
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// only search canonical names!
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gfxFontFamily *familyEntry = mFontFamilies.GetWeak(key, &found);
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if (familyEntry) {
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familyEntry->ReadOtherFamilyNames(this);
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}
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}
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}
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void
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gfxPlatformFontList::SetFixedPitch(const nsAString& aFamilyName)
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{
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gfxFontFamily *family = FindFamily(aFamilyName);
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if (!family) return;
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family->FindStyleVariations();
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nsTArray<nsRefPtr<gfxFontEntry> >& fontlist = family->GetFontList();
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PRUint32 i, numFonts = fontlist.Length();
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for (i = 0; i < numFonts; i++) {
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fontlist[i]->mFixedPitch = 1;
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}
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}
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void
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gfxPlatformFontList::LoadBadUnderlineList()
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{
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nsAutoTArray<nsString, 10> blacklist;
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gfxFontUtils::GetPrefsFontList("font.blacklist.underline_offset", blacklist);
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PRUint32 numFonts = blacklist.Length();
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for (PRUint32 i = 0; i < numFonts; i++) {
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nsAutoString key;
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GenerateFontListKey(blacklist[i], key);
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mBadUnderlineFamilyNames.Put(key);
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}
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}
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bool
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gfxPlatformFontList::ResolveFontName(const nsAString& aFontName, nsAString& aResolvedFontName)
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{
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gfxFontFamily *family = FindFamily(aFontName);
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if (family) {
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aResolvedFontName = family->Name();
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return true;
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}
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return false;
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}
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struct FontListData {
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FontListData(nsIAtom *aLangGroup,
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const nsACString& aGenericFamily,
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nsTArray<nsString>& aListOfFonts) :
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mLangGroup(aLangGroup), mGenericFamily(aGenericFamily),
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mListOfFonts(aListOfFonts) {}
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nsIAtom *mLangGroup;
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const nsACString& mGenericFamily;
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nsTArray<nsString>& mListOfFonts;
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};
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PLDHashOperator PR_CALLBACK
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gfxPlatformFontList::HashEnumFuncForFamilies(nsStringHashKey::KeyType aKey,
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nsRefPtr<gfxFontFamily>& aFamilyEntry,
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void *aUserArg)
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{
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FontListData *data = static_cast<FontListData*>(aUserArg);
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// use the first variation for now. This data should be the same
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// for all the variations and should probably be moved up to
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// the Family
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gfxFontStyle style;
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style.language = data->mLangGroup;
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bool needsBold;
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nsRefPtr<gfxFontEntry> aFontEntry = aFamilyEntry->FindFontForStyle(style, needsBold);
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NS_ASSERTION(aFontEntry, "couldn't find any font entry in family");
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if (!aFontEntry)
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return PL_DHASH_NEXT;
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/* skip symbol fonts */
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if (aFontEntry->IsSymbolFont())
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return PL_DHASH_NEXT;
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if (aFontEntry->SupportsLangGroup(data->mLangGroup) &&
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aFontEntry->MatchesGenericFamily(data->mGenericFamily)) {
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nsAutoString localizedFamilyName;
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aFamilyEntry->LocalizedName(localizedFamilyName);
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data->mListOfFonts.AppendElement(localizedFamilyName);
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}
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return PL_DHASH_NEXT;
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}
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void
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gfxPlatformFontList::GetFontList(nsIAtom *aLangGroup,
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const nsACString& aGenericFamily,
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nsTArray<nsString>& aListOfFonts)
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{
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FontListData data(aLangGroup, aGenericFamily, aListOfFonts);
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mFontFamilies.Enumerate(gfxPlatformFontList::HashEnumFuncForFamilies, &data);
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aListOfFonts.Sort();
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aListOfFonts.Compact();
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}
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struct FontFamilyListData {
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FontFamilyListData(nsTArray<nsRefPtr<gfxFontFamily> >& aFamilyArray)
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: mFamilyArray(aFamilyArray)
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{}
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static PLDHashOperator PR_CALLBACK AppendFamily(nsStringHashKey::KeyType aKey,
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nsRefPtr<gfxFontFamily>& aFamilyEntry,
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void *aUserArg)
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{
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FontFamilyListData *data = static_cast<FontFamilyListData*>(aUserArg);
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data->mFamilyArray.AppendElement(aFamilyEntry);
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return PL_DHASH_NEXT;
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}
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nsTArray<nsRefPtr<gfxFontFamily> >& mFamilyArray;
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};
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void
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gfxPlatformFontList::GetFontFamilyList(nsTArray<nsRefPtr<gfxFontFamily> >& aFamilyArray)
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{
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FontFamilyListData data(aFamilyArray);
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mFontFamilies.Enumerate(FontFamilyListData::AppendFamily, &data);
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}
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gfxFontEntry*
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gfxPlatformFontList::FindFontForChar(const PRUint32 aCh, gfxFont *aPrevFont)
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{
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// is codepoint with no matching font? return null immediately
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if (mCodepointsWithNoFonts.test(aCh)) {
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return nsnull;
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}
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// TODO: optimize fallback e.g. by caching lists of fonts to try for a given
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// unicode range or script
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// try to short-circuit font fallback for U+FFFD, used to represent encoding errors:
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// just use a platform-specific fallback system font that is guaranteed (or at least
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// highly likely) to be around, or a cached family from last time U+FFFD was seen.
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// this helps speed up pages with lots of encoding errors, binary-as-text, etc.
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if (aCh == 0xFFFD && mReplacementCharFallbackFamily.Length() > 0) {
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gfxFontEntry* fontEntry = nsnull;
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bool needsBold; // ignored in the system fallback case
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if (aPrevFont) {
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fontEntry = FindFontForFamily(mReplacementCharFallbackFamily, aPrevFont->GetStyle(), needsBold);
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} else {
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gfxFontStyle normalStyle;
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fontEntry = FindFontForFamily(mReplacementCharFallbackFamily, &normalStyle, needsBold);
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}
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if (fontEntry && fontEntry->TestCharacterMap(aCh))
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return fontEntry;
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}
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static bool first = true;
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TimeStamp start = TimeStamp::Now();
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FontSearch data(aCh, aPrevFont);
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// iterate over all font families to find a font that support the character
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mFontFamilies.Enumerate(gfxPlatformFontList::FindFontForCharProc, &data);
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TimeDuration elapsed = TimeStamp::Now() - start;
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#ifdef PR_LOGGING
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PRLogModuleInfo *log = gfxPlatform::GetLog(eGfxLog_textrun);
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if (NS_UNLIKELY(log)) {
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PRUint32 charRange = gfxFontUtils::CharRangeBit(aCh);
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PRUint32 unicodeRange = FindCharUnicodeRange(aCh);
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PRUint32 hbscript = gfxUnicodeProperties::GetScriptCode(aCh);
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PR_LOG(log, PR_LOG_DEBUG,\
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("(textrun-systemfallback) char: u+%6.6x "
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"char-range: %d unicode-range: %d script: %d match: [%s]"
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" count: %d time: %dus\n",
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aCh,
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charRange, unicodeRange, hbscript,
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(data.mBestMatch ?
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NS_ConvertUTF16toUTF8(data.mBestMatch->Name()).get() :
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"<none>"),
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data.mCount,
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PRInt32(elapsed.ToMicroseconds())));
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}
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#endif
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// no match? add to set of non-matching codepoints
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if (!data.mBestMatch) {
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mCodepointsWithNoFonts.set(aCh);
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} else if (aCh == 0xFFFD) {
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mReplacementCharFallbackFamily = data.mBestMatch->FamilyName();
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}
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PRInt32 intElapsed = PRInt32(first ? elapsed.ToMilliseconds() :
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elapsed.ToMicroseconds());
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Telemetry::Accumulate((first ? Telemetry::SYSTEM_FONT_FALLBACK_FIRST :
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Telemetry::SYSTEM_FONT_FALLBACK),
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intElapsed);
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first = false;
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return data.mBestMatch;
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}
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PLDHashOperator PR_CALLBACK
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gfxPlatformFontList::FindFontForCharProc(nsStringHashKey::KeyType aKey, nsRefPtr<gfxFontFamily>& aFamilyEntry,
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void *userArg)
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{
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FontSearch *data = static_cast<FontSearch*>(userArg);
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// evaluate all fonts in this family for a match
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aFamilyEntry->FindFontForChar(data);
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return PL_DHASH_NEXT;
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}
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#ifdef XP_WIN
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#include <windows.h>
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// crude hack for using when monitoring process
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static void LogRegistryEvent(const wchar_t *msg)
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{
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HKEY dummyKey;
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HRESULT hr;
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wchar_t buf[512];
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wsprintfW(buf, L" log %s", msg);
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hr = RegOpenKeyExW(HKEY_LOCAL_MACHINE, buf, 0, KEY_READ, &dummyKey);
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if (SUCCEEDED(hr)) {
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RegCloseKey(dummyKey);
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}
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}
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#endif
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gfxFontFamily*
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gfxPlatformFontList::FindFamily(const nsAString& aFamily)
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{
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nsAutoString key;
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gfxFontFamily *familyEntry;
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bool found;
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GenerateFontListKey(aFamily, key);
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NS_ASSERTION(mFontFamilies.Count() != 0, "system font list was not initialized correctly");
|
|
|
|
// lookup in canonical (i.e. English) family name list
|
|
if ((familyEntry = mFontFamilies.GetWeak(key, &found))) {
|
|
return familyEntry;
|
|
}
|
|
|
|
// lookup in other family names list (mostly localized names)
|
|
if ((familyEntry = mOtherFamilyNames.GetWeak(key, &found)) != nsnull) {
|
|
return familyEntry;
|
|
}
|
|
|
|
// name not found and other family names not yet fully initialized so
|
|
// initialize the rest of the list and try again. this is done lazily
|
|
// since reading name table entries is expensive.
|
|
// although ASCII localized family names are possible they don't occur
|
|
// in practice so avoid pulling in names at startup
|
|
if (!mOtherFamilyNamesInitialized && !IsASCII(aFamily)) {
|
|
InitOtherFamilyNames();
|
|
if ((familyEntry = mOtherFamilyNames.GetWeak(key, &found)) != nsnull) {
|
|
return familyEntry;
|
|
}
|
|
}
|
|
|
|
return nsnull;
|
|
}
|
|
|
|
gfxFontEntry*
|
|
gfxPlatformFontList::FindFontForFamily(const nsAString& aFamily, const gfxFontStyle* aStyle, bool& aNeedsBold)
|
|
{
|
|
gfxFontFamily *familyEntry = FindFamily(aFamily);
|
|
|
|
aNeedsBold = false;
|
|
|
|
if (familyEntry)
|
|
return familyEntry->FindFontForStyle(*aStyle, aNeedsBold);
|
|
|
|
return nsnull;
|
|
}
|
|
|
|
bool
|
|
gfxPlatformFontList::GetPrefFontFamilyEntries(eFontPrefLang aLangGroup, nsTArray<nsRefPtr<gfxFontFamily> > *array)
|
|
{
|
|
return mPrefFonts.Get(PRUint32(aLangGroup), array);
|
|
}
|
|
|
|
void
|
|
gfxPlatformFontList::SetPrefFontFamilyEntries(eFontPrefLang aLangGroup, nsTArray<nsRefPtr<gfxFontFamily> >& array)
|
|
{
|
|
mPrefFonts.Put(PRUint32(aLangGroup), array);
|
|
}
|
|
|
|
void
|
|
gfxPlatformFontList::AddOtherFamilyName(gfxFontFamily *aFamilyEntry, nsAString& aOtherFamilyName)
|
|
{
|
|
nsAutoString key;
|
|
bool found;
|
|
GenerateFontListKey(aOtherFamilyName, key);
|
|
|
|
if (!mOtherFamilyNames.GetWeak(key, &found)) {
|
|
mOtherFamilyNames.Put(key, aFamilyEntry);
|
|
#ifdef PR_LOGGING
|
|
LOG_FONTLIST(("(fontlist-otherfamily) canonical family: %s, "
|
|
"other family: %s\n",
|
|
NS_ConvertUTF16toUTF8(aFamilyEntry->Name()).get(),
|
|
NS_ConvertUTF16toUTF8(aOtherFamilyName).get()));
|
|
#endif
|
|
if (mBadUnderlineFamilyNames.Contains(key))
|
|
aFamilyEntry->SetBadUnderlineFamily();
|
|
}
|
|
}
|
|
|
|
void
|
|
gfxPlatformFontList::AddFullname(gfxFontEntry *aFontEntry, nsAString& aFullname)
|
|
{
|
|
bool found;
|
|
|
|
if (!mFullnames.GetWeak(aFullname, &found)) {
|
|
mFullnames.Put(aFullname, aFontEntry);
|
|
#ifdef PR_LOGGING
|
|
LOG_FONTLIST(("(fontlist-fullname) name: %s, fullname: %s\n",
|
|
NS_ConvertUTF16toUTF8(aFontEntry->Name()).get(),
|
|
NS_ConvertUTF16toUTF8(aFullname).get()));
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void
|
|
gfxPlatformFontList::AddPostscriptName(gfxFontEntry *aFontEntry, nsAString& aPostscriptName)
|
|
{
|
|
bool found;
|
|
|
|
if (!mPostscriptNames.GetWeak(aPostscriptName, &found)) {
|
|
mPostscriptNames.Put(aPostscriptName, aFontEntry);
|
|
#ifdef PR_LOGGING
|
|
LOG_FONTLIST(("(fontlist-postscript) name: %s, psname: %s\n",
|
|
NS_ConvertUTF16toUTF8(aFontEntry->Name()).get(),
|
|
NS_ConvertUTF16toUTF8(aPostscriptName).get()));
|
|
#endif
|
|
}
|
|
}
|
|
|
|
bool
|
|
gfxPlatformFontList::GetStandardFamilyName(const nsAString& aFontName, nsAString& aFamilyName)
|
|
{
|
|
aFamilyName.Truncate();
|
|
ResolveFontName(aFontName, aFamilyName);
|
|
return !aFamilyName.IsEmpty();
|
|
}
|
|
|
|
void
|
|
gfxPlatformFontList::InitLoader()
|
|
{
|
|
GetFontFamilyList(mFontFamiliesToLoad);
|
|
mStartIndex = 0;
|
|
mNumFamilies = mFontFamiliesToLoad.Length();
|
|
}
|
|
|
|
bool
|
|
gfxPlatformFontList::RunLoader()
|
|
{
|
|
PRUint32 i, endIndex = (mStartIndex + mIncrement < mNumFamilies ? mStartIndex + mIncrement : mNumFamilies);
|
|
|
|
// for each font family, load in various font info
|
|
for (i = mStartIndex; i < endIndex; i++) {
|
|
gfxFontFamily* familyEntry = mFontFamiliesToLoad[i];
|
|
|
|
// find all faces that are members of this family
|
|
familyEntry->FindStyleVariations();
|
|
if (familyEntry->GetFontList().Length() == 0) {
|
|
// failed to load any faces for this family, so discard it
|
|
nsAutoString key;
|
|
GenerateFontListKey(familyEntry->Name(), key);
|
|
mFontFamilies.Remove(key);
|
|
continue;
|
|
}
|
|
|
|
// load the cmaps
|
|
familyEntry->ReadCMAP();
|
|
|
|
// read in face names
|
|
familyEntry->ReadFaceNames(this, mNeedFullnamePostscriptNames);
|
|
|
|
// check whether the family can be considered "simple" for style matching
|
|
familyEntry->CheckForSimpleFamily();
|
|
}
|
|
|
|
mStartIndex = endIndex;
|
|
|
|
return (mStartIndex >= mNumFamilies);
|
|
}
|
|
|
|
void
|
|
gfxPlatformFontList::FinishLoader()
|
|
{
|
|
mFontFamiliesToLoad.Clear();
|
|
mNumFamilies = 0;
|
|
}
|