gecko-dev/dom/media/webaudio/DelayNode.h

58 строки
1.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef DelayNode_h_
#define DelayNode_h_
#include "AudioNode.h"
#include "AudioParam.h"
namespace mozilla {
namespace dom {
class AudioContext;
class DelayNode final : public AudioNode
{
public:
DelayNode(AudioContext* aContext, double aMaxDelay);
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(DelayNode, AudioNode)
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
AudioParam* DelayTime() const
{
return mDelay;
}
virtual const char* NodeType() const override
{
return "DelayNode";
}
virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override;
virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override;
protected:
virtual ~DelayNode();
private:
static void SendDelayToStream(AudioNode* aNode,
const AudioTimelineEvent& aEvent);
friend class DelayNodeEngine;
private:
nsRefPtr<AudioParam> mDelay;
};
} // namespace dom
} // namespace mozilla
#endif