зеркало из https://github.com/mozilla/gecko-dev.git
229 строки
7.1 KiB
C++
229 строки
7.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(WebMReader_h_)
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#define WebMReader_h_
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#include <stdint.h>
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#include "FlushableTaskQueue.h"
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#include "MediaDecoderReader.h"
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#include "MediaResource.h"
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#include "PlatformDecoderModule.h"
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#include "nsAutoRef.h"
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#include "nestegg/nestegg.h"
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#define VPX_DONT_DEFINE_STDINT_TYPES
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#include "vpx/vpx_codec.h"
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#include "mozilla/layers/LayersTypes.h"
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#include "NesteggPacketHolder.h"
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namespace mozilla {
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static const unsigned NS_PER_USEC = 1000;
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static const double NS_PER_S = 1e9;
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typedef MediaDataDecoder::InitPromise InitPromise;
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typedef TrackInfo::TrackType TrackType;
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typedef MediaDataDecoder::DecoderFailureReason DecoderFailureReason;
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class WebMBufferedState;
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class WebMPacketQueue;
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class WebMReader;
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// Class to handle various video decode paths
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class WebMVideoDecoder
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{
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public:
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virtual nsRefPtr<InitPromise> Init(unsigned int aWidth = 0, unsigned int aHeight = 0) = 0;
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virtual nsresult Flush() { return NS_OK; }
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virtual void Shutdown() = 0;
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virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
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int64_t aTimeThreshold) = 0;
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WebMVideoDecoder() {}
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virtual ~WebMVideoDecoder() {}
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};
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// Class to handle various audio decode paths
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class WebMAudioDecoder
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{
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public:
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virtual nsRefPtr<InitPromise> Init() = 0;
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virtual void Shutdown() = 0;
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virtual nsresult ResetDecode() = 0;
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virtual nsresult DecodeHeader(const unsigned char* aData, size_t aLength) = 0;
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virtual nsresult FinishInit(AudioInfo& aInfo) = 0;
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virtual bool Decode(const unsigned char* aData, size_t aLength,
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int64_t aOffset, uint64_t aTstampUsecs,
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int64_t aDiscardPadding, int32_t* aTotalFrames) = 0;
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virtual ~WebMAudioDecoder() {}
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};
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class WebMReader : public MediaDecoderReader
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{
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public:
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explicit WebMReader(AbstractMediaDecoder* aDecoder, TaskQueue* aBorrowedTaskQueue = nullptr);
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protected:
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~WebMReader();
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public:
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virtual nsRefPtr<ShutdownPromise> Shutdown() override;
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virtual nsresult Init(MediaDecoderReader* aCloneDonor) override;
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virtual nsresult ResetDecode() override;
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virtual bool DecodeAudioData() override;
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virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
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int64_t aTimeThreshold) override;
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virtual bool HasAudio() override
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{
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MOZ_ASSERT(OnTaskQueue());
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return mHasAudio;
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}
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virtual bool HasVideo() override
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{
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MOZ_ASSERT(OnTaskQueue());
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return mHasVideo;
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}
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virtual nsRefPtr<MetadataPromise> AsyncReadMetadata() override;
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virtual nsRefPtr<SeekPromise>
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Seek(int64_t aTime, int64_t aEndTime) override;
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virtual media::TimeIntervals GetBuffered() override;
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virtual bool IsMediaSeekable() override;
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// Value passed to NextPacket to determine if we are reading a video or an
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// audio packet.
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enum TrackType {
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VIDEO = 0,
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AUDIO = 1
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};
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// Read a packet from the nestegg file. Returns nullptr if all packets for
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// the particular track have been read. Pass VIDEO or AUDIO to indicate the
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// type of the packet we want to read.
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nsRefPtr<NesteggPacketHolder> NextPacket(TrackType aTrackType);
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// Pushes a packet to the front of the video packet queue.
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virtual void PushVideoPacket(NesteggPacketHolder* aItem);
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int GetVideoCodec();
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nsIntRect GetPicture();
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nsIntSize GetInitialFrame();
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int64_t GetLastVideoFrameTime();
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void SetLastVideoFrameTime(int64_t aFrameTime);
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layers::LayersBackend GetLayersBackendType() { return mLayersBackendType; }
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FlushableTaskQueue* GetVideoTaskQueue() { return mVideoTaskQueue; }
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uint64_t GetCodecDelay() { return mCodecDelay; }
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protected:
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virtual void NotifyDataArrivedInternal(uint32_t aLength, int64_t aOffset) override;
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// Decode a nestegg packet of audio data. Push the audio data on the
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// audio queue. Returns true when there's more audio to decode,
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// false if the audio is finished, end of file has been reached,
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// or an un-recoverable read error has occured. The reader's monitor
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// must be held during this call. The caller is responsible for freeing
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// aPacket.
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bool DecodeAudioPacket(NesteggPacketHolder* aHolder);
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// Release context and set to null. Called when an error occurs during
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// reading metadata or destruction of the reader itself.
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void Cleanup();
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virtual nsresult SeekInternal(int64_t aTime);
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// Initializes mLayersBackendType if possible.
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void InitLayersBackendType();
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bool ShouldSkipVideoFrame(int64_t aTimeThreshold);
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private:
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nsresult RetrieveWebMMetadata(MediaInfo* aInfo);
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// Get the timestamp of keyframe greater than aTimeThreshold.
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int64_t GetNextKeyframeTime(int64_t aTimeThreshold);
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// Push the packets into aOutput which's timestamp is less than aEndTime.
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// Return false if we reach the end of stream or something wrong.
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bool FilterPacketByTime(int64_t aEndTime, WebMPacketQueue& aOutput);
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// Internal method that demuxes the next packet from the stream. The caller
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// is responsible for making sure it doesn't get lost.
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nsRefPtr<NesteggPacketHolder> DemuxPacket();
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// libnestegg context for webm container. Access on state machine thread
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// or decoder thread only.
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nestegg* mContext;
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nsAutoPtr<WebMAudioDecoder> mAudioDecoder;
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nsAutoPtr<WebMVideoDecoder> mVideoDecoder;
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nsTArray<nsRefPtr<InitPromise>> mInitPromises;
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// Queue of video and audio packets that have been read but not decoded. These
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// must only be accessed from the decode thread.
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WebMPacketQueue mVideoPackets;
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WebMPacketQueue mAudioPackets;
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// Index of video and audio track to play
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uint32_t mVideoTrack;
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uint32_t mAudioTrack;
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// Time in microseconds of the start of the first audio frame we've decoded.
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int64_t mAudioStartUsec;
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// Number of audio frames we've decoded since decoding began at mAudioStartMs.
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uint64_t mAudioFrames;
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// Number of microseconds that must be discarded from the start of the Stream.
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uint64_t mCodecDelay;
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// Nanoseconds to discard after seeking.
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uint64_t mSeekPreroll;
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// Calculate the frame duration from the last decodeable frame using the
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// previous frame's timestamp. In NS.
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int64_t mLastVideoFrameTime;
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// Parser state and computed offset-time mappings. Shared by multiple
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// readers when decoder has been cloned. Main thread only.
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nsRefPtr<WebMBufferedState> mBufferedState;
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// Size of the frame initially present in the stream. The picture region
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// is defined as a ratio relative to this.
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nsIntSize mInitialFrame;
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// Picture region, as relative to the initial frame size.
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nsIntRect mPicture;
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// Codec ID of audio track
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int mAudioCodec;
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// Codec ID of video track
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int mVideoCodec;
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layers::LayersBackend mLayersBackendType;
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// For hardware video decoding.
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nsRefPtr<FlushableTaskQueue> mVideoTaskQueue;
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// Booleans to indicate if we have audio and/or video data
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bool mHasVideo;
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bool mHasAudio;
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MediaResourceIndex mResource;
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};
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} // namespace mozilla
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#endif
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