зеркало из https://github.com/mozilla/gecko-dev.git
272 строки
9.3 KiB
C++
272 строки
9.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsJSUtils_h__
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#define nsJSUtils_h__
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/**
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* This is not a generated file. It contains common utility functions
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* invoked from the JavaScript code generated from IDL interfaces.
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* The goal of the utility functions is to cut down on the size of
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* the generated code itself.
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*/
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#include "mozilla/Assertions.h"
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#include "GeckoProfiler.h"
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#include "jsapi.h"
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#include "jsfriendapi.h"
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#include "js/Conversions.h"
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#include "nsString.h"
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class nsIScriptContext;
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class nsIScriptGlobalObject;
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namespace mozilla {
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namespace dom {
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class AutoJSAPI;
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class Element;
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} // namespace dom
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} // namespace mozilla
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class nsJSUtils
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{
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public:
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static bool GetCallingLocation(JSContext* aContext, nsACString& aFilename,
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uint32_t* aLineno = nullptr,
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uint32_t* aColumn = nullptr);
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static bool GetCallingLocation(JSContext* aContext, nsAString& aFilename,
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uint32_t* aLineno = nullptr,
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uint32_t* aColumn = nullptr);
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static nsIScriptGlobalObject *GetStaticScriptGlobal(JSObject* aObj);
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static nsIScriptContext *GetStaticScriptContext(JSObject* aObj);
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/**
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* Retrieve the inner window ID based on the given JSContext.
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*
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* @param JSContext aContext
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* The JSContext from which you want to find the inner window ID.
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*
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* @returns uint64_t the inner window ID.
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*/
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static uint64_t GetCurrentlyRunningCodeInnerWindowID(JSContext *aContext);
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static nsresult CompileFunction(mozilla::dom::AutoJSAPI& jsapi,
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JS::AutoObjectVector& aScopeChain,
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JS::CompileOptions& aOptions,
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const nsACString& aName,
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uint32_t aArgCount,
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const char** aArgArray,
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const nsAString& aBody,
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JSObject** aFunctionObject);
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// ExecutionContext is used to switch compartment.
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class MOZ_STACK_CLASS ExecutionContext {
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#ifdef MOZ_GECKO_PROFILER
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// Register stack annotations for the Gecko profiler.
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mozilla::AutoProfilerLabel mAutoProfilerLabel;
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#endif
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JSContext* mCx;
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// Handles switching to our global's compartment.
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JSAutoCompartment mCompartment;
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// Set to a valid handle if a return value is expected.
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JS::Rooted<JS::Value> mRetValue;
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// Scope chain in which the execution takes place.
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JS::AutoObjectVector mScopeChain;
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// returned value forwarded when we have to interupt the execution eagerly
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// with mSkip.
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nsresult mRv;
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// Used to skip upcoming phases in case of a failure. In such case the
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// result is carried by mRv.
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bool mSkip;
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// Should the result be serialized before being returned.
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bool mCoerceToString;
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// Encode the bytecode before it is being executed.
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bool mEncodeBytecode;
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#ifdef DEBUG
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// Should we set the return value.
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bool mWantsReturnValue;
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bool mExpectScopeChain;
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#endif
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public:
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// Enter compartment in which the code would be executed. The JSContext
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// must come from an AutoEntryScript that has had
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// TakeOwnershipOfErrorReporting() called on it.
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ExecutionContext(JSContext* aCx, JS::Handle<JSObject*> aGlobal);
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ExecutionContext(const ExecutionContext&) = delete;
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ExecutionContext(ExecutionContext&&) = delete;
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~ExecutionContext() {
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// This flag is resetted, when the returned value is extracted.
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MOZ_ASSERT(!mWantsReturnValue);
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}
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// The returned value would be converted to a string if the
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// |aCoerceToString| is flag set.
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ExecutionContext& SetCoerceToString(bool aCoerceToString) {
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mCoerceToString = aCoerceToString;
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return *this;
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}
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// When set, this flag records and encodes the bytecode as soon as it is
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// being compiled, and before it is being executed. The bytecode can then be
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// requested by using |JS::FinishIncrementalEncoding| with the mutable
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// handle |aScript| argument of |CompileAndExec| or |JoinAndExec|.
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ExecutionContext& SetEncodeBytecode(bool aEncodeBytecode) {
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mEncodeBytecode = aEncodeBytecode;
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return *this;
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}
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// Set the scope chain in which the code should be executed.
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void SetScopeChain(const JS::AutoObjectVector& aScopeChain);
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// Copy the returned value in the mutable handle argument, in case of a
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// evaluation failure either during the execution or the conversion of the
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// result to a string, the nsresult would be set to the corresponding result
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// code, and the mutable handle argument would remain unchanged.
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//
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// The value returned in the mutable handle argument is part of the
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// compartment given as argument to the ExecutionContext constructor. If the
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// caller is in a different compartment, then the out-param value should be
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// wrapped by calling |JS_WrapValue|.
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MOZ_MUST_USE nsresult
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ExtractReturnValue(JS::MutableHandle<JS::Value> aRetValue);
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// After getting a notification that an off-thread compilation terminated,
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// this function will take the result of the parser by moving it to the main
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// thread before starting the execution of the script.
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//
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// The compiled script would be returned in the |aScript| out-param.
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MOZ_MUST_USE nsresult JoinAndExec(void **aOffThreadToken,
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JS::MutableHandle<JSScript*> aScript);
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// Compile a script contained in a SourceBuffer, and execute it.
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nsresult CompileAndExec(JS::CompileOptions& aCompileOptions,
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JS::SourceBufferHolder& aSrcBuf,
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JS::MutableHandle<JSScript*> aScript);
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// Compile a script contained in a string, and execute it.
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nsresult CompileAndExec(JS::CompileOptions& aCompileOptions,
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const nsAString& aScript);
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// Decode a script contained in a buffer, and execute it.
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MOZ_MUST_USE nsresult DecodeAndExec(JS::CompileOptions& aCompileOptions,
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mozilla::Vector<uint8_t>& aBytecodeBuf,
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size_t aBytecodeIndex);
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// After getting a notification that an off-thread decoding terminated, this
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// function will get the result of the decoder by moving it to the main
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// thread before starting the execution of the script.
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MOZ_MUST_USE nsresult DecodeJoinAndExec(void **aOffThreadToken);
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};
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static nsresult CompileModule(JSContext* aCx,
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JS::SourceBufferHolder& aSrcBuf,
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JS::Handle<JSObject*> aEvaluationGlobal,
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JS::CompileOptions &aCompileOptions,
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JS::MutableHandle<JSObject*> aModule);
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static nsresult ModuleInstantiate(JSContext* aCx,
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JS::Handle<JSObject*> aModule);
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static nsresult ModuleEvaluate(JSContext* aCx,
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JS::Handle<JSObject*> aModule);
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// Returns false if an exception got thrown on aCx. Passing a null
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// aElement is allowed; that wil produce an empty aScopeChain.
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static bool GetScopeChainForElement(JSContext* aCx,
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mozilla::dom::Element* aElement,
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JS::AutoObjectVector& aScopeChain);
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static void ResetTimeZone();
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};
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template<typename T>
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inline bool
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AssignJSString(JSContext *cx, T &dest, JSString *s)
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{
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size_t len = js::GetStringLength(s);
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static_assert(js::MaxStringLength < (1 << 28),
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"Shouldn't overflow here or in SetCapacity");
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if (MOZ_UNLIKELY(!dest.SetLength(len, mozilla::fallible))) {
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JS_ReportOutOfMemory(cx);
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return false;
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}
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return js::CopyStringChars(cx, dest.BeginWriting(), s, len);
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}
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inline void
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AssignJSFlatString(nsAString &dest, JSFlatString *s)
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{
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size_t len = js::GetFlatStringLength(s);
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static_assert(js::MaxStringLength < (1 << 28),
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"Shouldn't overflow here or in SetCapacity");
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dest.SetLength(len);
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js::CopyFlatStringChars(dest.BeginWriting(), s, len);
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}
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class nsAutoJSString : public nsAutoString
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{
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public:
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/**
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* nsAutoJSString should be default constructed, which leaves it empty
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* (this->IsEmpty()), and initialized with one of the init() methods below.
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*/
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nsAutoJSString() {}
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bool init(JSContext* aContext, JSString* str)
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{
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return AssignJSString(aContext, *this, str);
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}
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bool init(JSContext* aContext, const JS::Value &v)
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{
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if (v.isString()) {
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return init(aContext, v.toString());
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}
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// Stringify, making sure not to run script.
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JS::Rooted<JSString*> str(aContext);
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if (v.isObject()) {
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str = JS_NewStringCopyZ(aContext, "[Object]");
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} else {
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JS::Rooted<JS::Value> rootedVal(aContext, v);
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str = JS::ToString(aContext, rootedVal);
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}
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return str && init(aContext, str);
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}
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bool init(JSContext* aContext, jsid id)
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{
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JS::Rooted<JS::Value> v(aContext);
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return JS_IdToValue(aContext, id, &v) && init(aContext, v);
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}
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bool init(const JS::Value &v);
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~nsAutoJSString() {}
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};
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#endif /* nsJSUtils_h__ */
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