gecko-dev/layout/base/PositionedEventTargeting.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "PositionedEventTargeting.h"
#include "mozilla/EventListenerManager.h"
#include "mozilla/EventStates.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/Preferences.h"
#include "mozilla/PresShell.h"
#include "mozilla/dom/MouseEventBinding.h"
#include "nsFrameList.h" // for DEBUG_FRAME_DUMP
#include "nsHTMLParts.h"
#include "nsLayoutUtils.h"
#include "nsGkAtoms.h"
#include "nsFontMetrics.h"
#include "nsPrintfCString.h"
#include "mozilla/dom/Element.h"
#include "nsRegion.h"
#include "nsDeviceContext.h"
#include "nsIContentInlines.h"
#include "nsIFrame.h"
#include <algorithm>
#include "LayersLogging.h"
using namespace mozilla;
using namespace mozilla::dom;
// If debugging this code you may wish to enable this logging, via
// the env var MOZ_LOG="event.retarget:4". For extra logging (getting
// frame dumps, use MOZ_LOG="event.retarget:5".
static mozilla::LazyLogModule sEvtTgtLog("event.retarget");
#define PET_LOG(...) MOZ_LOG(sEvtTgtLog, LogLevel::Debug, (__VA_ARGS__))
namespace mozilla {
/*
* The basic goal of FindFrameTargetedByInputEvent() is to find a good
* target element that can respond to mouse events. Both mouse events and touch
* events are targeted at this element. Note that even for touch events, we
* check responsiveness to mouse events. We assume Web authors
* designing for touch events will take their own steps to account for
* inaccurate touch events.
*
* GetClickableAncestor() encapsulates the heuristic that determines whether an
* element is expected to respond to mouse events. An element is deemed
* "clickable" if it has registered listeners for "click", "mousedown" or
* "mouseup", or is on a whitelist of element tags (<a>, <button>, <input>,
* <select>, <textarea>, <label>), or has role="button", or is a link, or
* is a suitable XUL element.
* Any descendant (in the same document) of a clickable element is also
* deemed clickable since events will propagate to the clickable element from
* its descendant.
*
* If the element directly under the event position is clickable (or
* event radii are disabled), we always use that element. Otherwise we collect
* all frames intersecting a rectangle around the event position (taking CSS
* transforms into account) and choose the best candidate in GetClosest().
* Only GetClickableAncestor() candidates are considered; if none are found,
* then we revert to targeting the element under the event position.
* We ignore candidates outside the document subtree rooted by the
* document of the element directly under the event position. This ensures that
* event listeners in ancestor documents don't make it completely impossible
* to target a non-clickable element in a child document.
*
* When both a frame and its ancestor are in the candidate list, we ignore
* the ancestor. Otherwise a large ancestor element with a mouse event listener
* and some descendant elements that need to be individually targetable would
* disable intelligent targeting of those descendants within its bounds.
*
* GetClosest() computes the transformed axis-aligned bounds of each
* candidate frame, then computes the Manhattan distance from the event point
* to the bounds rect (which can be zero). The frame with the
* shortest distance is chosen. For visited links we multiply the distance
* by a specified constant weight; this can be used to make visited links
* more or less likely to be targeted than non-visited links.
*/
struct EventRadiusPrefs {
uint32_t mVisitedWeight; // in percent, i.e. default is 100
uint32_t mSideRadii[4]; // TRBL order, in millimetres
bool mEnabled;
bool mRegistered;
bool mTouchOnly;
bool mRepositionEventCoords;
};
static EventRadiusPrefs sMouseEventRadiusPrefs;
static EventRadiusPrefs sTouchEventRadiusPrefs;
static const EventRadiusPrefs* GetPrefsFor(EventClassID aEventClassID) {
EventRadiusPrefs* prefs = nullptr;
const char* prefBranch = nullptr;
if (aEventClassID == eTouchEventClass) {
prefBranch = "touch";
prefs = &sTouchEventRadiusPrefs;
} else if (aEventClassID == eMouseEventClass) {
// Mostly for testing purposes
prefBranch = "mouse";
prefs = &sMouseEventRadiusPrefs;
} else {
return nullptr;
}
if (!prefs->mRegistered) {
prefs->mRegistered = true;
nsPrintfCString enabledPref("ui.%s.radius.enabled", prefBranch);
Preferences::AddBoolVarCache(&prefs->mEnabled, enabledPref, false);
nsPrintfCString visitedWeightPref("ui.%s.radius.visitedWeight", prefBranch);
Preferences::AddUintVarCache(&prefs->mVisitedWeight, visitedWeightPref,
100);
static const char prefNames[4][9] = {"topmm", "rightmm", "bottommm",
"leftmm"};
for (int32_t i = 0; i < 4; ++i) {
nsPrintfCString radiusPref("ui.%s.radius.%s", prefBranch, prefNames[i]);
Preferences::AddUintVarCache(&prefs->mSideRadii[i], radiusPref, 0);
}
if (aEventClassID == eMouseEventClass) {
Preferences::AddBoolVarCache(
&prefs->mTouchOnly, "ui.mouse.radius.inputSource.touchOnly", true);
} else {
prefs->mTouchOnly = false;
}
nsPrintfCString repositionPref("ui.%s.radius.reposition", prefBranch);
Preferences::AddBoolVarCache(&prefs->mRepositionEventCoords, repositionPref,
false);
}
return prefs;
}
static bool HasMouseListener(nsIContent* aContent) {
if (EventListenerManager* elm = aContent->GetExistingListenerManager()) {
return elm->HasListenersFor(nsGkAtoms::onclick) ||
elm->HasListenersFor(nsGkAtoms::onmousedown) ||
elm->HasListenersFor(nsGkAtoms::onmouseup);
}
return false;
}
static bool HasTouchListener(nsIContent* aContent) {
EventListenerManager* elm = aContent->GetExistingListenerManager();
if (!elm) {
return false;
}
// FIXME: Should this really use the pref rather than TouchEvent::PrefEnabled
// or such?
if (!StaticPrefs::dom_w3c_touch_events_enabled()) {
return false;
}
return elm->HasListenersFor(nsGkAtoms::ontouchstart) ||
elm->HasListenersFor(nsGkAtoms::ontouchend);
}
static bool IsDescendant(nsIFrame* aFrame, nsIContent* aAncestor,
nsAutoString* aLabelTargetId) {
for (nsIContent* content = aFrame->GetContent(); content;
content = content->GetFlattenedTreeParent()) {
if (aLabelTargetId && content->IsHTMLElement(nsGkAtoms::label)) {
content->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::_for,
*aLabelTargetId);
}
if (content == aAncestor) {
return true;
}
}
return false;
}
static nsIContent* GetClickableAncestor(
nsIFrame* aFrame, nsAtom* stopAt = nullptr,
nsAutoString* aLabelTargetId = nullptr) {
// Input events propagate up the content tree so we'll follow the content
// ancestors to look for elements accepting the click.
for (nsIContent* content = aFrame->GetContent(); content;
content = content->GetFlattenedTreeParent()) {
if (stopAt && content->IsHTMLElement(stopAt)) {
break;
}
if (HasTouchListener(content) || HasMouseListener(content)) {
return content;
}
if (content->IsAnyOfHTMLElements(nsGkAtoms::button, nsGkAtoms::input,
nsGkAtoms::select, nsGkAtoms::textarea)) {
return content;
}
if (content->IsHTMLElement(nsGkAtoms::label)) {
if (aLabelTargetId) {
content->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::_for,
*aLabelTargetId);
}
return content;
}
// Bug 921928: we don't have access to the content of remote iframe.
// So fluffing won't go there. We do an optimistic assumption here:
// that the content of the remote iframe needs to be a target.
if (content->IsHTMLElement(nsGkAtoms::iframe) &&
content->AsElement()->AttrValueIs(kNameSpaceID_None,
nsGkAtoms::mozbrowser,
nsGkAtoms::_true, eIgnoreCase) &&
content->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::remote,
nsGkAtoms::_true, eIgnoreCase)) {
return content;
}
// See nsCSSFrameConstructor::FindXULTagData. This code is not
// really intended to be used with XUL, though.
if (content->IsAnyOfXULElements(
nsGkAtoms::button, nsGkAtoms::checkbox, nsGkAtoms::radio,
nsGkAtoms::menu, nsGkAtoms::menuitem, nsGkAtoms::menulist,
nsGkAtoms::scrollbarbutton, nsGkAtoms::resizer)) {
return content;
}
static Element::AttrValuesArray clickableRoles[] = {
nsGkAtoms::button, nsGkAtoms::key, nullptr};
if (content->IsElement() && content->AsElement()->FindAttrValueIn(
kNameSpaceID_None, nsGkAtoms::role,
clickableRoles, eIgnoreCase) >= 0) {
return content;
}
if (content->IsEditable()) {
return content;
}
nsCOMPtr<nsIURI> linkURI;
if (content->IsLink(getter_AddRefs(linkURI))) {
return content;
}
}
return nullptr;
}
static nscoord AppUnitsFromMM(nsIFrame* aFrame, uint32_t aMM) {
nsPresContext* pc = aFrame->PresContext();
PresShell* presShell = pc->PresShell();
float result = float(aMM) * (pc->DeviceContext()->AppUnitsPerPhysicalInch() /
MM_PER_INCH_FLOAT);
result = result / presShell->GetResolution();
return NSToCoordRound(result);
}
/**
* Clip aRect with the bounds of aFrame in the coordinate system of
* aRootFrame. aRootFrame is an ancestor of aFrame.
*/
static nsRect ClipToFrame(nsIFrame* aRootFrame, nsIFrame* aFrame,
nsRect& aRect) {
nsRect bound = nsLayoutUtils::TransformFrameRectToAncestor(
aFrame, nsRect(nsPoint(0, 0), aFrame->GetSize()), aRootFrame);
nsRect result = bound.Intersect(aRect);
return result;
}
static nsRect GetTargetRect(nsIFrame* aRootFrame,
const nsPoint& aPointRelativeToRootFrame,
nsIFrame* aRestrictToDescendants,
const EventRadiusPrefs* aPrefs, uint32_t aFlags) {
nsMargin m(AppUnitsFromMM(aRootFrame, aPrefs->mSideRadii[0]),
AppUnitsFromMM(aRootFrame, aPrefs->mSideRadii[1]),
AppUnitsFromMM(aRootFrame, aPrefs->mSideRadii[2]),
AppUnitsFromMM(aRootFrame, aPrefs->mSideRadii[3]));
nsRect r(aPointRelativeToRootFrame, nsSize(0, 0));
r.Inflate(m);
if (!(aFlags & INPUT_IGNORE_ROOT_SCROLL_FRAME)) {
// Don't clip this rect to the root scroll frame if the flag to ignore the
// root scroll frame is set. Note that the GetClosest code will still
// enforce that the target found is a descendant of aRestrictToDescendants.
r = ClipToFrame(aRootFrame, aRestrictToDescendants, r);
}
return r;
}
static float ComputeDistanceFromRect(const nsPoint& aPoint,
const nsRect& aRect) {
nscoord dx =
std::max(0, std::max(aRect.x - aPoint.x, aPoint.x - aRect.XMost()));
nscoord dy =
std::max(0, std::max(aRect.y - aPoint.y, aPoint.y - aRect.YMost()));
return float(NS_hypot(dx, dy));
}
static float ComputeDistanceFromRegion(const nsPoint& aPoint,
const nsRegion& aRegion) {
MOZ_ASSERT(!aRegion.IsEmpty(),
"can't compute distance between point and empty region");
float minDist = -1;
for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
float dist = ComputeDistanceFromRect(aPoint, iter.Get());
if (dist < minDist || minDist < 0) {
minDist = dist;
}
}
return minDist;
}
// Subtract aRegion from aExposedRegion as long as that doesn't make the
// exposed region get too complex or removes a big chunk of the exposed region.
static void SubtractFromExposedRegion(nsRegion* aExposedRegion,
const nsRegion& aRegion) {
if (aRegion.IsEmpty()) return;
nsRegion tmp;
tmp.Sub(*aExposedRegion, aRegion);
// Don't let *aExposedRegion get too complex, but don't let it fluff out to
// its bounds either. Do let aExposedRegion get more complex if by doing so
// we reduce its area by at least half.
if (tmp.GetNumRects() <= 15 || tmp.Area() <= aExposedRegion->Area() / 2) {
*aExposedRegion = tmp;
}
}
static nsIFrame* GetClosest(nsIFrame* aRoot,
const nsPoint& aPointRelativeToRootFrame,
const nsRect& aTargetRect,
const EventRadiusPrefs* aPrefs,
nsIFrame* aRestrictToDescendants,
nsIContent* aClickableAncestor,
nsTArray<nsIFrame*>& aCandidates) {
nsIFrame* bestTarget = nullptr;
// Lower is better; distance is in appunits
float bestDistance = 1e6f;
nsRegion exposedRegion(aTargetRect);
for (uint32_t i = 0; i < aCandidates.Length(); ++i) {
nsIFrame* f = aCandidates[i];
bool preservesAxisAlignedRectangles = false;
nsRect borderBox = nsLayoutUtils::TransformFrameRectToAncestor(
f, nsRect(nsPoint(0, 0), f->GetSize()), aRoot,
&preservesAxisAlignedRectangles);
PET_LOG("Checking candidate %p with border box %s\n", f,
mozilla::layers::Stringify(borderBox).c_str());
nsRegion region;
region.And(exposedRegion, borderBox);
if (region.IsEmpty()) {
PET_LOG(" candidate %p had empty hit region\n", f);
continue;
}
if (preservesAxisAlignedRectangles) {
// Subtract from the exposed region if we have a transform that won't make
// the bounds include a bunch of area that we don't actually cover.
SubtractFromExposedRegion(&exposedRegion, region);
}
nsAutoString labelTargetId;
if (aClickableAncestor &&
!IsDescendant(f, aClickableAncestor, &labelTargetId)) {
PET_LOG(" candidate %p is not a descendant of required ancestor\n", f);
continue;
}
nsIContent* clickableContent =
GetClickableAncestor(f, nsGkAtoms::body, &labelTargetId);
if (!aClickableAncestor && !clickableContent) {
PET_LOG(" candidate %p was not clickable\n", f);
continue;
}
// If our current closest frame is a descendant of 'f', skip 'f' (prefer
// the nested frame).
if (bestTarget &&
nsLayoutUtils::IsProperAncestorFrameCrossDoc(f, bestTarget, aRoot)) {
PET_LOG(" candidate %p was ancestor for bestTarget %p\n", f, bestTarget);
continue;
}
if (!aClickableAncestor && !nsLayoutUtils::IsAncestorFrameCrossDoc(
aRestrictToDescendants, f, aRoot)) {
PET_LOG(" candidate %p was not descendant of restrictroot %p\n", f,
aRestrictToDescendants);
continue;
}
// distance is in appunits
float distance =
ComputeDistanceFromRegion(aPointRelativeToRootFrame, region);
nsIContent* content = f->GetContent();
if (content && content->IsElement() &&
content->AsElement()->State().HasState(
EventStates(NS_EVENT_STATE_VISITED))) {
distance *= aPrefs->mVisitedWeight / 100.0f;
}
if (distance < bestDistance) {
PET_LOG(" candidate %p is the new best\n", f);
bestDistance = distance;
bestTarget = f;
}
}
return bestTarget;
}
nsIFrame* FindFrameTargetedByInputEvent(
WidgetGUIEvent* aEvent, nsIFrame* aRootFrame,
const nsPoint& aPointRelativeToRootFrame, uint32_t aFlags) {
using FrameForPointOption = nsLayoutUtils::FrameForPointOption;
EnumSet<FrameForPointOption> options;
if (aFlags & INPUT_IGNORE_ROOT_SCROLL_FRAME) {
options += FrameForPointOption::IgnoreRootScrollFrame;
}
nsIFrame* target = nsLayoutUtils::GetFrameForPoint(
aRootFrame, aPointRelativeToRootFrame, options);
PET_LOG(
"Found initial target %p for event class %s message %s point %s "
"relative to root frame %p\n",
target, ToChar(aEvent->mClass), ToChar(aEvent->mMessage),
mozilla::layers::Stringify(aPointRelativeToRootFrame).c_str(),
aRootFrame);
const EventRadiusPrefs* prefs = GetPrefsFor(aEvent->mClass);
if (!prefs || !prefs->mEnabled || EventRetargetSuppression::IsActive()) {
PET_LOG("Retargeting disabled\n");
return target;
}
nsIContent* clickableAncestor = nullptr;
if (target) {
clickableAncestor = GetClickableAncestor(target, nsGkAtoms::body);
if (clickableAncestor) {
PET_LOG("Target %p is clickable\n", target);
// If the target that was directly hit has a clickable ancestor, that
// means it too is clickable. And since it is the same as or a descendant
// of clickableAncestor, it should become the root for the GetClosest
// search.
clickableAncestor = target->GetContent();
}
}
// Do not modify targeting for actual mouse hardware; only for mouse
// events generated by touch-screen hardware.
if (aEvent->mClass == eMouseEventClass && prefs->mTouchOnly &&
aEvent->AsMouseEvent()->mInputSource !=
MouseEvent_Binding::MOZ_SOURCE_TOUCH) {
PET_LOG("Mouse input event is not from a touch source\n");
return target;
}
// If the exact target is non-null, only consider candidate targets in the
// same document as the exact target. Otherwise, if an ancestor document has
// a mouse event handler for example, targets that are !GetClickableAncestor
// can never be targeted --- something nsSubDocumentFrame in an ancestor
// document would be targeted instead.
nsIFrame* restrictToDescendants =
target ? target->PresShell()->GetRootFrame() : aRootFrame;
nsRect targetRect = GetTargetRect(aRootFrame, aPointRelativeToRootFrame,
restrictToDescendants, prefs, aFlags);
PET_LOG("Expanded point to target rect %s\n",
mozilla::layers::Stringify(targetRect).c_str());
AutoTArray<nsIFrame*, 8> candidates;
nsresult rv = nsLayoutUtils::GetFramesForArea(aRootFrame, targetRect,
candidates, options);
if (NS_FAILED(rv)) {
return target;
}
nsIFrame* closestClickable =
GetClosest(aRootFrame, aPointRelativeToRootFrame, targetRect, prefs,
restrictToDescendants, clickableAncestor, candidates);
if (closestClickable) {
target = closestClickable;
}
PET_LOG("Final target is %p\n", target);
#ifdef DEBUG_FRAME_DUMP
// At verbose logging level, dump the frame tree to help with debugging.
// Note that dumping the frame tree at the top of the function may flood
// logcat on Android devices and cause the PET_LOGs to get dropped.
if (MOZ_LOG_TEST(sEvtTgtLog, LogLevel::Verbose)) {
aRootFrame->DumpFrameTree();
}
#endif
if (!target || !prefs->mRepositionEventCoords) {
// No repositioning required for this event
return target;
}
// Take the point relative to the root frame, make it relative to the target,
// clamp it to the bounds, and then make it relative to the root frame again.
nsPoint point = aPointRelativeToRootFrame;
if (nsLayoutUtils::TRANSFORM_SUCCEEDED !=
nsLayoutUtils::TransformPoint(aRootFrame, target, point)) {
return target;
}
point = target->GetRectRelativeToSelf().ClampPoint(point);
if (nsLayoutUtils::TRANSFORM_SUCCEEDED !=
nsLayoutUtils::TransformPoint(target, aRootFrame, point)) {
return target;
}
// Now we basically undo the operations in GetEventCoordinatesRelativeTo, to
// get back the (now-clamped) coordinates in the event's widget's space.
nsView* view = aRootFrame->GetView();
if (!view) {
return target;
}
LayoutDeviceIntPoint widgetPoint = nsLayoutUtils::TranslateViewToWidget(
aRootFrame->PresContext(), view, point, aEvent->mWidget);
if (widgetPoint.x != NS_UNCONSTRAINEDSIZE) {
// If that succeeded, we update the point in the event
aEvent->mRefPoint = widgetPoint;
}
return target;
}
uint32_t EventRetargetSuppression::sSuppressionCount = 0;
EventRetargetSuppression::EventRetargetSuppression() { sSuppressionCount++; }
EventRetargetSuppression::~EventRetargetSuppression() { sSuppressionCount--; }
bool EventRetargetSuppression::IsActive() { return sSuppressionCount > 0; }
} // namespace mozilla