gecko-dev/layout/generic/nsAreaFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsAreaFrame.h"
#include "nsBlockBandData.h"
#include "nsIReflowCommand.h"
#include "nsIStyleContext.h"
#include "nsStyleConsts.h"
#include "nsIPresContext.h"
#include "nsIViewManager.h"
#include "nsSpaceManager.h"
#include "nsHTMLAtoms.h"
#include "nsIView.h"
#include "nsHTMLIIDs.h"
#include "nsHTMLValue.h"
#include "nsHTMLParts.h"
#include "nsLayoutAtoms.h"
static NS_DEFINE_IID(kAreaFrameIID, NS_IAREAFRAME_IID);
nsresult
NS_NewAreaFrame(nsIFrame*& aResult, PRUint32 aFlags)
{
nsAreaFrame* it = new nsAreaFrame;
if (nsnull == it) {
return NS_ERROR_OUT_OF_MEMORY;
}
it->SetFlags(aFlags);
aResult = it;
return NS_OK;
}
nsAreaFrame::nsAreaFrame()
{
}
nsAreaFrame::~nsAreaFrame()
{
NS_IF_RELEASE(mSpaceManager);
}
/////////////////////////////////////////////////////////////////////////////
// nsISupports
NS_IMETHODIMP
nsAreaFrame::QueryInterface(const nsIID& aIID, void** aInstancePtr)
{
if (NULL == aInstancePtr) {
return NS_ERROR_NULL_POINTER;
}
if (aIID.Equals(kAreaFrameIID)) {
nsIAreaFrame* tmp = (nsIAreaFrame*)this;
*aInstancePtr = (void*)tmp;
return NS_OK;
}
return nsBlockFrame::QueryInterface(aIID, aInstancePtr);
}
/////////////////////////////////////////////////////////////////////////////
// nsIFrame
NS_IMETHODIMP
nsAreaFrame::Init(nsIPresContext& aPresContext,
nsIContent* aContent,
nsIFrame* aParent,
nsIStyleContext* aContext,
nsIFrame* aPrevInFlow)
{
nsresult rv;
// Let the block frame do its initialization
rv = nsBlockFrame::Init(aPresContext, aContent, aParent, aContext, aPrevInFlow);
// Create a space manager if requested
if (0 == (mFlags & NS_AREA_NO_SPACE_MGR)) {
mSpaceManager = new nsSpaceManager(this);
NS_ADDREF(mSpaceManager);
}
return rv;
}
NS_IMETHODIMP
nsAreaFrame::DeleteFrame(nsIPresContext& aPresContext)
{
mAbsoluteContainer.DeleteFrames(aPresContext);
return nsBlockFrame::DeleteFrame(aPresContext);
}
NS_IMETHODIMP
nsAreaFrame::SetInitialChildList(nsIPresContext& aPresContext,
nsIAtom* aListName,
nsIFrame* aChildList)
{
nsresult rv;
if (nsLayoutAtoms::absoluteList == aListName) {
rv = mAbsoluteContainer.SetInitialChildList(aPresContext, aListName, aChildList);
} else {
rv = nsBlockFrame::SetInitialChildList(aPresContext, aListName, aChildList);
}
return rv;
}
NS_IMETHODIMP
nsAreaFrame::GetAdditionalChildListName(PRInt32 aIndex,
nsIAtom** aListName) const
{
NS_PRECONDITION(nsnull != aListName, "null OUT parameter pointer");
if (aIndex <= NS_BLOCK_FRAME_LAST_LIST_INDEX) {
return nsBlockFrame::GetAdditionalChildListName(aIndex, aListName);
}
*aListName = nsnull;
if (NS_AREA_FRAME_ABSOLUTE_LIST_INDEX == aIndex) {
*aListName = nsLayoutAtoms::absoluteList;
NS_ADDREF(*aListName);
}
return NS_OK;
}
NS_IMETHODIMP
nsAreaFrame::FirstChild(nsIAtom* aListName, nsIFrame** aFirstChild) const
{
NS_PRECONDITION(nsnull != aFirstChild, "null OUT parameter pointer");
if (aListName == nsLayoutAtoms::absoluteList) {
return mAbsoluteContainer.FirstChild(aListName, aFirstChild);
}
return nsBlockFrame::FirstChild(aListName, aFirstChild);
}
#ifdef NS_DEBUG
NS_IMETHODIMP
nsAreaFrame::Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
// Note: all absolutely positioned elements have views so we don't
// need to worry about painting them
nsresult rv = nsBlockFrame::Paint(aPresContext, aRenderingContext,
aDirtyRect, aWhichLayer);
if ((NS_FRAME_PAINT_LAYER_DEBUG == aWhichLayer) && GetShowFrameBorders()) {
// Render the bands in the spacemanager
nsISpaceManager* sm = mSpaceManager;
if (nsnull != sm) {
nsBlockBandData band;
band.Init(sm, nsSize(mRect.width, mRect.height));
nscoord y = 0;
while (y < mRect.height) {
nsRect availArea;
band.GetAvailableSpace(y, availArea);
// Render a box and a diagonal line through the band
aRenderingContext.SetColor(NS_RGB(0,255,0));
aRenderingContext.DrawRect(0, availArea.y,
mRect.width, availArea.height);
aRenderingContext.DrawLine(0, availArea.y,
mRect.width, availArea.YMost());
// Render boxes and opposite diagonal lines around the
// unavailable parts of the band.
PRInt32 i;
for (i = 0; i < band.GetTrapezoidCount(); i++) {
const nsBandTrapezoid* trapezoid = band.GetTrapezoid(i);
if (nsBandTrapezoid::Available != trapezoid->state) {
nsRect r;
trapezoid->GetRect(r);
if (nsBandTrapezoid::OccupiedMultiple == trapezoid->state) {
aRenderingContext.SetColor(NS_RGB(0,255,128));
}
else {
aRenderingContext.SetColor(NS_RGB(128,255,0));
}
aRenderingContext.DrawRect(r);
aRenderingContext.DrawLine(r.x, r.YMost(), r.XMost(), r.y);
}
}
y = availArea.YMost();
}
}
}
return rv;
}
#endif
// Return the x-most and y-most for the child absolutely positioned
// elements
NS_IMETHODIMP
nsAreaFrame::GetPositionedInfo(nscoord& aXMost, nscoord& aYMost) const
{
return mAbsoluteContainer.GetPositionedInfo(aXMost, aYMost);
}
NS_IMETHODIMP
nsAreaFrame::Reflow(nsIPresContext& aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
("enter nsAreaFrame::Reflow: maxSize=%d,%d reason=%d",
aReflowState.availableWidth,
aReflowState.availableHeight,
aReflowState.reason));
nsresult rv = NS_OK;
// See if it's an incremental reflow command
if (eReflowReason_Incremental == aReflowState.reason) {
// Give the absolute positioning code a chance to handle it
PRBool handled;
mAbsoluteContainer.IncrementalReflow(aPresContext, aReflowState, handled);
// If the incremental reflow command was handled by the absolute positioning
// code, then we're all done
if (handled) {
// Just return our current size as our desired size
aDesiredSize.width = mRect.width;
aDesiredSize.height = mRect.height;
aDesiredSize.ascent = mRect.height;
aDesiredSize.descent = 0;
// Whether or not we're complete hasn't changed
aStatus = (nsnull != mNextInFlow) ? NS_FRAME_NOT_COMPLETE : NS_FRAME_COMPLETE;
return rv;
}
}
// If we have one then set the space manager
if (nsnull != mSpaceManager) {
// Modify the reflow state and set the space manager
nsHTMLReflowState& reflowState = (nsHTMLReflowState&)aReflowState;
reflowState.spaceManager = mSpaceManager;
// Clear the spacemanager's regions.
mSpaceManager->ClearRegions();
}
// Let the block frame do its reflow first
rv = nsBlockFrame::Reflow(aPresContext, aDesiredSize, aReflowState, aStatus);
// Let the absolutely positioned container reflow any absolutely positioned
// child frames that need to be reflowed
if (NS_SUCCEEDED(rv)) {
rv = mAbsoluteContainer.Reflow(aPresContext, aReflowState);
}
// Compute our desired size taking into account floaters that stick outside
// our box. Note that if this frame has a height specified by CSS then we
// don't do this
if ((NS_UNCONSTRAINEDSIZE == aReflowState.computedHeight) &&
(NS_FRAME_OUTSIDE_CHILDREN & mState)) {
nscoord contentYMost = aDesiredSize.height;
nscoord yMost = aDesiredSize.mCombinedArea.YMost();
if (yMost > contentYMost) {
// retain the border+padding for this element after the bottom
// most object.
aDesiredSize.height = yMost;
}
}
// XXX This code is really temporary; the lower level frame
// classes need to contribute to the area that needs damage
// repair. This class should only worry about damage repairing
// it's border+padding area.
nsRect damageArea(0, 0, 0, 0);
// Decide how much to repaint based on the reflow type.
// Note: we don't have to handle the initial reflow case and the
// resize reflow case, because they're handled by the scroll frame
if (eReflowReason_Incremental == aReflowState.reason) {
nsIReflowCommand::ReflowType reflowType;
aReflowState.reflowCommand->GetType(reflowType);
// For append reflow commands that target the flowed frames just
// repaint the newly added part of the frame.
if (nsIReflowCommand::FrameAppended == reflowType) {
//this blows. we're repainting everything, but we have no choice
//since we don't know how we got here. see the XXX above for a
//real fix.
#if 1
damageArea.y = 0;
damageArea.height = aDesiredSize.height;
damageArea.width = aDesiredSize.width;
#else
// It's an append reflow command
damageArea.y = mRect.YMost();
damageArea.width = aDesiredSize.width;
damageArea.height = aDesiredSize.height - mRect.height;
if ((damageArea.height < 0) ||
(aDesiredSize.height == mRect.height)) {
// Since we don't know what changed, assume it all changed.
damageArea.y = 0;
damageArea.height = aDesiredSize.height;
}
#endif
} else {
// Ideally the frame that is the target of the reflow command
// (or its parent frame) would generate a damage rect, but
// since none of the frame classes know how to do this then
// for the time being just repaint the entire frame
damageArea.width = aDesiredSize.width;
// If the new height is smaller than the old height then make
// sure we erase whatever used to be displayed
damageArea.height = PR_MAX(aDesiredSize.height, mRect.height);
}
}
// If this is really the body, force a repaint of the damage area
if ((NS_BLOCK_DOCUMENT_ROOT & mFlags) && !damageArea.IsEmpty()) {
Invalidate(damageArea);
}
return rv;
}
NS_IMETHODIMP
nsAreaFrame::GetFrameType(nsIAtom** aType) const
{
NS_PRECONDITION(nsnull != aType, "null OUT parameter pointer");
*aType = nsLayoutAtoms::areaFrame;
NS_ADDREF(*aType);
return NS_OK;
}
/////////////////////////////////////////////////////////////////////////////
// Diagnostics
NS_IMETHODIMP
nsAreaFrame::GetFrameName(nsString& aResult) const
{
return MakeFrameName("Area", aResult);
}