gecko-dev/extensions/transformiix/source/xpath/Expr.h

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/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is TransforMiiX XSLT processor.
*
* The Initial Developer of the Original Code is The MITRE Corporation.
* Portions created by MITRE are Copyright (C) 1999 The MITRE Corporation.
*
* Portions created by Keith Visco as a Non MITRE employee,
* (C) 1999 Keith Visco. All Rights Reserved.
*
* Contributor(s):
* Keith Visco, kvisco@ziplink.net
* -- original author.
* Larry Fitzpatick, OpenText, lef@opentext.com
* -- 19990806
* - changed constant short declarations in many of the classes
* with enumerations, commented with //--LF
*
* $Id: Expr.h,v 1.7 2000/08/27 06:11:56 kvisco%ziplink.net Exp $
*/
#include <math.h>
#include "TxString.h"
#include "ErrorObserver.h"
#include "NodeSet.h"
#include "List.h"
#include "Stack.h"
#include "dom.h"
#include "ExprResult.h"
#include "baseutils.h"
#include "MITREObject.h"
#include "primitives.h"
/*
XPath class definitions.
Much of this code was ported from XSL:P.
@version $Revision: 1.7 $ $Date: 2000/08/27 06:11:56 $
*/
#ifndef TRANSFRMX_EXPR_H
#define TRANSFRMX_EXPR_H
//necessary prototypes
class FunctionCall;
class NodeSet;
/**
* The expression context and state class used when evaluating XPath Expressions.
**/
class ContextState : public ErrorObserver {
public:
/**
* Returns the value of a given variable binding within the current scope
* @param the name to which the desired variable value has been bound
* @return the ExprResult which has been bound to the variable with
* the given name
**/
virtual ExprResult* getVariable(String& name) = 0;
/**
* Returns the Stack of context NodeSets
* @return the Stack of context NodeSets
**/
virtual Stack* getNodeSetStack() = 0;
/**
* handles finding the parent of a node, since in DOM some
* nodes such as Attribute Nodes do not have parents
* @param node the Node to search for the parent of
* @return the parent of the given node, or null
**/
virtual Node* getParentNode(Node* node) = 0;
virtual MBool isStripSpaceAllowed(Node* node) = 0;
/**
* Returns a call to the function that has the given name.
* This method is used for XPath Extension Functions.
* @return the FunctionCall for the function with the given name.
**/
virtual FunctionCall* resolveFunctionCall(const String& name) = 0;
/**
* Sorts the given NodeSet by DocumentOrder.
* @param nodes the NodeSet to sort
* <BR />
* <B>Note:</B> I will be moving this functionality elsewhere soon
**/
virtual void sortByDocumentOrder(NodeSet* nodes) = 0;
}; //-- ContextState
/**
* A Base Class for all XSL Expressions
**/
class Expr : public MITREObject {
public:
/**
* Virtual destructor, important for subclasses
**/
virtual ~Expr() {};
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs) = 0;
/**
* Returns the String representation of this Expr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Expr.
**/
virtual void toString(String& str) = 0;
}; //-- Expr
/**
* This class represents a FunctionCall as defined by the XPath 1.0
* Recommendation.
**/
class FunctionCall : public Expr {
public:
static const String INVALID_PARAM_COUNT;
virtual ~FunctionCall();
/**
* Adds the given parameter to this FunctionCall's parameter list
* @param expr the Expr to add to this FunctionCall's parameter list
**/
void addParam(Expr* expr);
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs) = 0;
/**
* Returns the name of this FunctionCall
* @return the name of this FunctionCall
**/
const String& getName();
virtual MBool requireParams(int paramCountMin, ContextState* cs);
virtual MBool requireParams(int paramCountMin,
int paramCountMax,
ContextState* cs);
/**
* Sets the function name of this FunctionCall
* @param name the name of this Function
**/
void setName(const String& name);
/**
* Returns the String representation of this Pattern.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Pattern.
**/
virtual void toString(String& dest);
protected:
List params;
FunctionCall();
FunctionCall(const String& name);
FunctionCall(const String& name, List* parameters);
/**
* Evaluates the given Expression and converts it's result to a String.
* The value is appended to the given destination String
**/
void evaluateToString
(Expr* expr, Node* context, ContextState* cs, String& dest);
/**
* Evaluates the given Expression and converts it's result to a number.
**/
double evaluateToNumber(Expr* expr, Node* context, ContextState* cs);
private:
String name;
}; //-- FunctionCall
/**
* A base Pattern class
**/
class Pattern {
public:
/**
* Virtual destructor, important for subclasses
**/
virtual ~Pattern() {};
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs) = 0;
/**
* Determines whether this Pattern matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs) = 0;
/**
* Returns the String representation of this Pattern.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Pattern.
**/
virtual void toString(String& dest) = 0;
}; //-- Pattern
/**
* A Base class for all Expressions and Patterns
**/
class PatternExpr :
public Expr,
public Pattern
{
public:
/**
* Virtual destructor, important for subclasses
**/
virtual ~PatternExpr() {};
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs) = 0;
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs) = 0;
/**
* Determines whether this PatternExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs) = 0;
/**
* Returns the String representation of this PatternExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this PatternExpr.
**/
virtual void toString(String& dest) = 0;
}; //-- PatternExpr
/**
* Represents an AttributeValueTemplate
**/
class AttributeValueTemplate: public Expr {
public:
AttributeValueTemplate();
virtual ~AttributeValueTemplate();
/**
* Adds the given Expr to this AttributeValueTemplate
**/
void addExpr(Expr* expr);
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the String representation of this Expr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Expr.
**/
virtual void toString(String& str);
private:
List expressions;
};
/**
* This class represents a NodeTestExpr as defined by the XSL
* Working Draft
**/
class NodeExpr : public PatternExpr {
public:
//-- NodeExpr Types
//-- LF - changed from const short to enum
enum NodeExprType {
ATTRIBUTE_EXPR = 1,
ELEMENT_EXPR,
TEXT_EXPR,
COMMENT_EXPR,
PI_EXPR,
NODE_EXPR,
WILD_CARD,
ROOT_EXPR
};
virtual ~NodeExpr() {};
//------------------/
//- Public Methods -/
//------------------/
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs) = 0;
/**
* Returns the type of this NodeExpr
* @return the type of this NodeExpr
**/
virtual short getType() = 0;
/**
* Determines whether this NodeExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs) = 0;
/**
* Returns the String representation of this Pattern.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Pattern.
**/
virtual void toString(String& dest) = 0;
}; //-- NodeExpr
/**
* This class represents a AttributeExpr as defined by the XSL
* Working Draft
**/
class AttributeExpr : public NodeExpr {
public:
//------------------/
//- Public Methods -/
//------------------/
AttributeExpr();
AttributeExpr(String& name);
virtual ~AttributeExpr();
void setWild(MBool isWild);
/**
* Returns the name of this AttributeExpr
* @return the name of this AttributeExpr
**/
const String& getName();
/**
* Sets the name of this AttributeExpr
* @param name the name of the element that this AttributeExpr matches
**/
void setName(const String& name);
//-----------------------------------/
//- Method signatures from NodeExpr -/
//-----------------------------------/
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs);
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the type of this NodeExpr
* @return the type of this NodeExpr
**/
short getType();
/**
* Determines whether this NodeExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs);
/**
* Returns the String representation of this NodeExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this NodeExpr.
**/
virtual void toString(String& dest);
private:
String name;
MBool isWild;
}; //-- AttributeExpr
/**
*
**/
class BasicNodeExpr : public NodeExpr {
public:
//------------------/
//- Public Methods -/
//------------------/
/**
* Creates a new BasicNodeExpr of type NodeExpr::NODE_EXPR, which matches
* any node
**/
BasicNodeExpr();
/**
* Creates a new BasicNodeExpr of the given type
**/
BasicNodeExpr(NodeExprType nodeExprType);
/**
* Destroys this BasicNodeExpr
**/
virtual ~BasicNodeExpr();
//-----------------------------------/
//- Method signatures from NodeExpr -/
//-----------------------------------/
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs);
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the type of this NodeExpr
* @return the type of this NodeExpr
**/
short getType();
/**
* Determines whether this NodeExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs);
/**
* Returns the String representation of this NodeExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this NodeExpr.
**/
virtual void toString(String& dest);
private:
NodeExprType type;
}; //-- BasicNodeExpr
/**
* This class represents a ElementExpr as defined by the XSL
* Working Draft
**/
class ElementExpr : public NodeExpr {
public:
//------------------/
//- Public Methods -/
//------------------/
ElementExpr();
ElementExpr(String& name);
virtual ~ElementExpr();
/**
* Returns the name of this ElementExpr
* @return the name of this ElementExpr
**/
const String& getName();
/**
* Sets the name of this ElementExpr
* @param name the name of the element that this ElementExpr matches
**/
void setName(const String& name);
//-----------------------------------/
//- Method signatures from NodeExpr -/
//-----------------------------------/
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs);
/**
* Returns the type of this NodeExpr
* @return the type of this NodeExpr
**/
short getType();
/**
* Determines whether this NodeExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs);
/**
* Returns the String representation of this NodeExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this NodeExpr.
**/
virtual void toString(String& dest);
private:
String name;
}; //-- ElementExpr
/**
* This class represents a IdentityExpr, which only matches a node
* if it is equal to the context node
**/
class IdentityExpr : public Expr {
public:
//------------------/
//- Public Methods -/
//------------------/
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the String representation of this NodeExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this NodeExpr.
**/
virtual void toString(String& dest);
}; //-- IdentityExpr
/**
* This class represents a ParentExpr, which only selects a node
* if it is equal to the context node's parent
**/
class ParentExpr : public Expr {
public:
//------------------/
//- Public Methods -/
//------------------/
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the String representation of this NodeExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this NodeExpr.
**/
virtual void toString(String& dest);
}; //-- ParentExpr
/**
* This class represents a TextExpr, which only matches any text node
**/
class TextExpr : public NodeExpr {
public:
//------------------/
//- Public Methods -/
//------------------/
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs);
/**
* Returns the type of this NodeExpr
* @return the type of this NodeExpr
**/
virtual short getType();
/**
* Determines whether this NodeExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs);
/**
* Returns the String representation of this NodeExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this NodeExpr.
**/
virtual void toString(String& dest);
}; //-- TextExpr
/**
* This class represents a WildCardExpr as defined by the XSL
* Working Draft
**/
class WildCardExpr : public NodeExpr {
public:
//------------------/
//- Public Methods -/
//------------------/
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs);
/**
* Returns the type of this NodeExpr
* @return the type of this NodeExpr
**/
virtual short getType();
/**
* Determines whether this NodeExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs);
/**
* Returns the String representation of this NodeExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this NodeExpr.
**/
virtual void toString(String& dest);
}; //-- WildCardExpr
/**
* Represents an ordered list of Predicates,
* for use with Step and Filter Expressions
**/
class PredicateList {
public:
/**
* Creates a new PredicateList
**/
PredicateList();
/**
* Destructor, will delete all Expressions in the list, so remove
* any you may need
**/
virtual ~PredicateList();
/**
* Adds the given Expr to the list
* @param expr the Expr to add to the list
**/
void add(Expr* expr);
void evaluatePredicates(NodeSet* nodes, ContextState* cs);
/**
* returns true if this predicate list is empty
**/
MBool isEmpty();
/**
* Removes the given Expr from the list
* @param expr the Expr to remove from the list
**/
Expr* remove(Expr* expr);
/**
* Returns the String representation of this PredicateList.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this PredicateList.
**/
virtual void toString(String& dest);
private:
//-- list of predicates
List predicates;
}; //-- PredicateList
class LocationStep : public PredicateList, public PatternExpr {
public:
// Axis Identifier Types
//-- LF changed from static const short to enum
enum _LocationStepType {
ANCESTOR_AXIS = 0,
ANCESTOR_OR_SELF_AXIS,
ATTRIBUTE_AXIS,
CHILD_AXIS,
DESCENDANT_AXIS,
DESCENDANT_OR_SELF_AXIS,
FOLLOWING_AXIS,
FOLLOWING_SIBLING_AXIS,
NAMESPACE_AXIS,
PARENT_AXIS,
PRECEDING_AXIS,
PRECEDING_SIBLING_AXIS,
SELF_AXIS
};
/**
* Creates a new LocationStep using the default Axis Identifier and no
* NodeExpr (which matches nothing)
**/
LocationStep();
/**
* Creates a new LocationStep using the default Axis Identifier and
* the given NodeExpr
* @param nodeExpr the NodeExpr to use when matching Nodes
**/
LocationStep(NodeExpr* nodeExpr);
/**
* Creates a new LocationStep using the given NodeExpr and Axis Identifier
* @param nodeExpr the NodeExpr to use when matching Nodes
* @param axisIdentifier the Axis Identifier in which to search for nodes
**/
LocationStep(NodeExpr* nodeExpr, short axisIdentifier);
/**
* Destructor, will delete all predicates and the given NodeExpr
**/
virtual ~LocationStep();
/**
* Sets the Axis Identifier for this LocationStep
* @param axisIdentifier the Axis in which to search for nodes
**/
void setAxisIdentifier(short axisIdentifier);
/**
* Sets the NodeExpr of this LocationStep for use when matching nodes
* @param nodeExpr the NodeExpr to use when matching nodes
**/
void setNodeExpr(NodeExpr* nodeExpr);
//------------------------------------/
//- Virtual methods from PatternExpr -/
//------------------------------------/
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs);
/**
* Determines whether this PatternExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs);
/**
* Returns the String representation of this PatternExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this PatternExpr.
**/
virtual void toString(String& dest);
private:
NodeExpr* nodeExpr;
short axisIdentifier;
void fromDescendants(Node* context, ContextState* cs, NodeSet* nodes);
}; //-- LocationStep
class FilterExpr : public PredicateList, public PatternExpr {
public:
/**
* Creates a new FilterExpr using the default no default Expr
* (which evaluates to nothing)
**/
FilterExpr();
/**
* Creates a new FilterExpr using the given Expr
* @param expr the Expr to use for evaluation
**/
FilterExpr(Expr* expr);
/**
* Destructor, will delete all predicates and the given Expr
**/
virtual ~FilterExpr();
/**
* Sets the Expr of this FilterExpr for evaluation
* @param expr the Expr to use for evaluation
**/
void setExpr(Expr* expr);
//------------------------------------/
//- Virtual methods from PatternExpr -/
//------------------------------------/
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs);
/**
* Determines whether this PatternExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs);
/**
* Returns the String representation of this PatternExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this PatternExpr.
**/
virtual void toString(String& dest);
private:
Expr* expr;
}; //-- FilterExpr
class NumberExpr : public Expr {
public:
NumberExpr();
NumberExpr(double dbl);
~NumberExpr();
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the String representation of this Expr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Expr.
**/
virtual void toString(String& str);
private:
NumberResult numberResult;
};
/**
* Represents a String expression
**/
class StringExpr : public Expr {
public:
StringExpr();
StringExpr(String& value);
StringExpr(const String& value);
~StringExpr();
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the String representation of this Expr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Expr.
**/
virtual void toString(String& str);
private:
String value;
}; //-- StringExpr
/**
* Represents an AdditiveExpr, a binary expression that
* performs an additive operation between it's lvalue and rvalue:<BR/>
* + : add
* - : subtract
**/
class AdditiveExpr : public Expr {
public:
//-- AdditiveExpr Types
//-- LF, changed from static const short to enum
enum _AdditiveExprType { ADDITION = 1, SUBTRACTION };
AdditiveExpr();
AdditiveExpr(Expr* leftExpr, Expr* rightExpr, short op);
~AdditiveExpr();
/**
* Sets the left side of this AdditiveExpr
**/
void setLeftExpr(Expr* leftExpr);
/**
* Sets the right side of this AdditiveExpr
**/
void setRightExpr(Expr* rightExpr);
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the String representation of this Expr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Expr.
**/
virtual void toString(String& str);
private:
short op;
Expr* leftExpr;
Expr* rightExpr;
}; //-- AdditiveExpr
/**
* Represents a BooleanExpr, a binary expression that
* performs a boolean operation between it's lvalue and rvalue:<BR/>
**/
class BooleanExpr : public Expr {
public:
//-- BooleanExpr Types
enum _BooleanExprType { AND = 1, OR };
BooleanExpr();
BooleanExpr(Expr* leftExpr, Expr* rightExpr, short op);
~BooleanExpr();
/**
* Sets the left side of this AdditiveExpr
**/
void setLeftExpr(Expr* leftExpr);
/**
* Sets the right side of this AdditiveExpr
**/
void setRightExpr(Expr* rightExpr);
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the String representation of this Expr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Expr.
**/
virtual void toString(String& str);
private:
short op;
Expr* leftExpr;
Expr* rightExpr;
}; //-- BooleanExpr
/**
* Represents a MultiplicativeExpr, a binary expression that
* performs a multiplicative operation between it's lvalue and rvalue:<BR/>
* * : multiply
* mod : modulus
* div : divide
*
**/
class MultiplicativeExpr : public Expr {
public:
//-- MultiplicativeExpr Types
//-- LF, changed from static const short to enum
enum _MultiplicativeExprType { DIVIDE = 1, MULTIPLY, MODULUS };
MultiplicativeExpr();
MultiplicativeExpr(Expr* leftExpr, Expr* rightExpr, short op);
~MultiplicativeExpr();
/**
* Sets the left side of this MultiplicativeExpr
**/
void setLeftExpr(Expr* leftExpr);
/**
* Sets the right side of this MultiplicativeExpr
**/
void setRightExpr(Expr* rightExpr);
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the String representation of this Expr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Expr.
**/
virtual void toString(String& str);
private:
short op;
Expr* leftExpr;
Expr* rightExpr;
}; //-- MultiplicativeExpr
/**
* Represents a RelationalExpr, an expression that compares it's lvalue
* to it's rvalue using:<BR/>
* = : equal to
* < : less than
* > : greater than
* <= : less than or equal to
* >= : greater than or equal to
*
**/
class RelationalExpr : public Expr {
public:
//-- RelationalExpr Types
//-- LF, changed from static const short to enum
enum _RelationalExprType {
EQUAL = 1,
NOT_EQUAL,
LESS_THAN,
GREATER_THAN,
LESS_OR_EQUAL,
GREATER_OR_EQUAL
};
RelationalExpr();
RelationalExpr(Expr* leftExpr, Expr* rightExpr, short op);
~RelationalExpr();
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the String representation of this Expr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Expr.
**/
virtual void toString(String& str);
private:
short op;
Expr* leftExpr;
Expr* rightExpr;
MBool compareResults(ExprResult* left, ExprResult* right);
}; //-- RelationalExpr
/**
* VariableRefExpr<BR>
* Represents a variable reference ($refname)
**/
class VariableRefExpr : public Expr {
public:
VariableRefExpr();
VariableRefExpr(const String& name);
VariableRefExpr(String& name);
~VariableRefExpr();
/**
* Sets the name of the variable of reference
**/
void setName(const String& name);
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the String representation of this Expr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this Expr.
**/
virtual void toString(String& str);
private:
String name;
}; //-- VariableRefExpr
/**
* Represents a PathExpr
**/
class PathExpr : public PatternExpr {
public:
//-- Path Operators
//-- RELATIVE_OP is the default
//-- LF, changed from static const short to enum
enum _PathOperator { ANCESTOR_OP=1, PARENT_OP, RELATIVE_OP} ;
/**
* Creates a new PathExpr
**/
PathExpr();
/**
* Destructor, will delete all Pattern Expressions
**/
virtual ~PathExpr();
/**
* Adds the PatternExpr to this PathExpr
* @param expr the Expr to add to this PathExpr
* @param index the index at which to add the given Expr
**/
void addPatternExpr(int index, PatternExpr* expr, short ancestryOp);
/**
* Adds the PatternExpr to this PathExpr
* @param expr the Expr to add to this PathExpr
**/
void addPatternExpr(PatternExpr* expr, short ancestryOp);
virtual MBool isAbsolute();
//------------------------------------/
//- Virtual methods from PatternExpr -/
//------------------------------------/
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs);
/**
* Determines whether this PatternExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs);
/**
* Returns the String representation of this PatternExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this PatternExpr.
**/
virtual void toString(String& dest);
private:
struct PathExprItem {
PatternExpr* pExpr;
short ancestryOp;
};
List expressions;
/**
* Selects from the descendants of the context node
* all nodes that match the PatternExpr
* -- this will be moving to a Utility class
**/
void fromDescendants(PatternExpr* pExpr,
Node* context,
ContextState* cs,
NodeSet* nodes);
}; //-- PathExpr
/**
* This class represents a RootExpr, which only matches the Document node
**/
class RootExpr : public PathExpr {
public:
//------------------/
//- Public Methods -/
//------------------/
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
virtual MBool isAbsolute();
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs);
/**
* Determines whether this NodeExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs);
/**
* Returns the String representation of this PatternExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this PatternExpr.
**/
virtual void toString(String& dest);
}; //-- RootExpr
/**
* Represents a UnionExpr
**/
class UnionExpr : public PatternExpr {
public:
/**
* Creates a new UnionExpr
**/
UnionExpr();
/**
* Destructor, will delete all Path Expressions
**/
virtual ~UnionExpr();
/**
* Adds the PathExpr to this UnionExpr
* @param expr the Expr to add to this UnionExpr
**/
void addPathExpr(PathExpr* expr);
/**
* Adds the PathExpr to this UnionExpr at the specified index
* @param expr the Expr to add to this UnionExpr
**/
void addPathExpr(int index, PathExpr* expr);
//------------------------------------/
//- Virtual methods from PatternExpr -/
//------------------------------------/
/**
* Evaluates this Expr based on the given context node and processor state
* @param context the context node for evaluation of this Expr
* @param ps the ContextState containing the stack information needed
* for evaluation
* @return the result of the evaluation
**/
virtual ExprResult* evaluate(Node* context, ContextState* cs);
/**
* Returns the default priority of this Pattern based on the given Node,
* context Node, and ContextState.
* If this pattern does not match the given Node under the current context Node and
* ContextState then Negative Infinity is returned.
**/
virtual double getDefaultPriority(Node* node, Node* context, ContextState* cs);
/**
* Determines whether this PatternExpr matches the given node within
* the given context
**/
virtual MBool matches(Node* node, Node* context, ContextState* cs);
/**
* Returns the String representation of this PatternExpr.
* @param dest the String to use when creating the String
* representation. The String representation will be appended to
* any data in the destination String, to allow cascading calls to
* other #toString() methods for Expressions.
* @return the String representation of this PatternExpr.
**/
virtual void toString(String& dest);
private:
List expressions;
}; //-- UnionExpr
/* */
#endif