зеркало из https://github.com/mozilla/gecko-dev.git
476 строки
13 KiB
C++
476 строки
13 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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* Copyright (C) 2012 Mozilla Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "GonkNativeWindow.h"
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#include "nsDebug.h"
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// enable debug logging by setting to 1
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#define CNW_DEBUG 0
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#if CNW_DEBUG
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#define CNW_LOGD(...) {(void)printf_stderr(__VA_ARGS__);}
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#else
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#define CNW_LOGD(...) ((void)0)
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#endif
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#define CNW_LOGE(...) {(void)printf_stderr(__VA_ARGS__);}
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using namespace android;
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GonkNativeWindow::GonkNativeWindow()
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{
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GonkNativeWindow::init();
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}
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GonkNativeWindow::~GonkNativeWindow()
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{
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freeAllBuffersLocked();
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}
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void GonkNativeWindow::init()
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{
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// Initialize the ANativeWindow function pointers.
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ANativeWindow::setSwapInterval = hook_setSwapInterval;
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ANativeWindow::dequeueBuffer = hook_dequeueBuffer;
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ANativeWindow::cancelBuffer = hook_cancelBuffer;
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ANativeWindow::lockBuffer = hook_lockBuffer;
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ANativeWindow::queueBuffer = hook_queueBuffer;
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ANativeWindow::query = hook_query;
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ANativeWindow::perform = hook_perform;
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mDefaultWidth = 0;
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mDefaultHeight = 0;
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mPixelFormat = 0;
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mUsage = 0;
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mTimestamp = NATIVE_WINDOW_TIMESTAMP_AUTO;
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mBufferCount = MIN_BUFFER_SLOTS;
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mFrameCounter = 0;
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}
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int GonkNativeWindow::hook_setSwapInterval(ANativeWindow* window, int interval)
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{
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GonkNativeWindow* c = getSelf(window);
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return c->setSwapInterval(interval);
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}
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int GonkNativeWindow::hook_dequeueBuffer(ANativeWindow* window,
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ANativeWindowBuffer** buffer)
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{
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GonkNativeWindow* c = getSelf(window);
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return c->dequeueBuffer(buffer);
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}
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int GonkNativeWindow::hook_cancelBuffer(ANativeWindow* window,
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ANativeWindowBuffer* buffer)
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{
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GonkNativeWindow* c = getSelf(window);
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return c->cancelBuffer(buffer);
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}
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int GonkNativeWindow::hook_lockBuffer(ANativeWindow* window,
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ANativeWindowBuffer* buffer)
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{
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GonkNativeWindow* c = getSelf(window);
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return c->lockBuffer(buffer);
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}
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int GonkNativeWindow::hook_queueBuffer(ANativeWindow* window,
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ANativeWindowBuffer* buffer)
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{
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GonkNativeWindow* c = getSelf(window);
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return c->queueBuffer(buffer);
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}
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int GonkNativeWindow::hook_query(const ANativeWindow* window,
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int what, int* value)
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{
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const GonkNativeWindow* c = getSelf(window);
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return c->query(what, value);
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}
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int GonkNativeWindow::hook_perform(ANativeWindow* window, int operation, ...)
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{
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va_list args;
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va_start(args, operation);
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GonkNativeWindow* c = getSelf(window);
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return c->perform(operation, args);
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}
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void GonkNativeWindow::freeBufferLocked(int i)
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{
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if (mSlots[i].mGraphicBuffer != NULL) {
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mSlots[i].mGraphicBuffer.clear();
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mSlots[i].mGraphicBuffer = NULL;
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}
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mSlots[i].mBufferState = BufferSlot::FREE;
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}
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void GonkNativeWindow::freeAllBuffersLocked()
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{
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for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
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freeBufferLocked(i);
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}
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}
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int GonkNativeWindow::setBufferCount(int bufferCount) {
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CNW_LOGD("setBufferCount: count=%d", bufferCount);
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Mutex::Autolock lock(mMutex);
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if (bufferCount > NUM_BUFFER_SLOTS) {
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CNW_LOGE("setBufferCount: bufferCount larger than slots available");
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return BAD_VALUE;
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}
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// special-case, nothing to do
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if (bufferCount == mBufferCount) {
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return OK;
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}
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if (bufferCount < MIN_BUFFER_SLOTS) {
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CNW_LOGE("setBufferCount: requested buffer count (%d) is less than "
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"minimum (%d)", bufferCount, MIN_BUFFER_SLOTS);
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return BAD_VALUE;
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}
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// Error out if the user has dequeued buffers
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for (int i=0 ; i<mBufferCount ; i++) {
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if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
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CNW_LOGE("setBufferCount: client owns some buffers");
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return -EINVAL;
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}
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}
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if (bufferCount > mBufferCount) {
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// easy, we just have more buffers
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mBufferCount = bufferCount;
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mDequeueCondition.signal();
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return OK;
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}
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// reducing the number of buffers
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// here we're guaranteed that the client doesn't have dequeued buffers
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// and will release all of its buffer references.
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freeAllBuffersLocked();
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mBufferCount = bufferCount;
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mDequeueCondition.signal();
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return OK;
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}
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int GonkNativeWindow::dequeueBuffer(android_native_buffer_t** buffer)
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{
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Mutex::Autolock lock(mMutex);
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int found = -1;
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int dequeuedCount = 0;
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bool tryAgain = true;
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CNW_LOGD("dequeueBuffer: E");
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while (tryAgain) {
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// look for a free buffer to give to the client
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found = INVALID_BUFFER_SLOT;
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dequeuedCount = 0;
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for (int i = 0; i < mBufferCount; i++) {
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const int state = mSlots[i].mBufferState;
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if (state == BufferSlot::DEQUEUED) {
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dequeuedCount++;
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}
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else if (state == BufferSlot::FREE) {
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/* We return the oldest of the free buffers to avoid
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* stalling the producer if possible. This is because
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* the consumer may still have pending reads of the
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* buffers in flight.
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*/
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bool isOlder = mSlots[i].mFrameNumber < mSlots[found].mFrameNumber;
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if (found < 0 || isOlder) {
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found = i;
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}
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}
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}
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// we're in synchronous mode and didn't find a buffer, we need to
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// wait for some buffers to be consumed
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tryAgain = (found == INVALID_BUFFER_SLOT);
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if (tryAgain) {
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mDequeueCondition.wait(mMutex);
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}
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}
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if (found == INVALID_BUFFER_SLOT) {
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// This should not happen.
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CNW_LOGE("dequeueBuffer: no available buffer slots");
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return -EBUSY;
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}
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const int buf = found;
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// buffer is now in DEQUEUED
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mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
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const sp<GraphicBuffer>& gbuf(mSlots[buf].mGraphicBuffer);
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if (gbuf == NULL) {
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status_t error;
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sp<GraphicBuffer> graphicBuffer( new GraphicBuffer( mDefaultWidth, mDefaultHeight, mPixelFormat, mUsage));
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error = graphicBuffer->initCheck();
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if (error != NO_ERROR) {
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CNW_LOGE("dequeueBuffer: createGraphicBuffer failed with error %d",error);
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return error;
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}
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mSlots[buf].mGraphicBuffer = graphicBuffer;
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}
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*buffer = mSlots[buf].mGraphicBuffer.get();
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CNW_LOGD("dequeueBuffer: returning slot=%d buf=%p ", buf,
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mSlots[buf].mGraphicBuffer->handle );
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CNW_LOGD("dequeueBuffer: X");
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return NO_ERROR;
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}
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int GonkNativeWindow::getSlotFromBufferLocked(
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android_native_buffer_t* buffer) const
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{
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if (buffer == NULL) {
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CNW_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
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return BAD_VALUE;
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}
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for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
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if (mSlots[i].mGraphicBuffer != NULL && mSlots[i].mGraphicBuffer->handle == buffer->handle) {
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return i;
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}
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}
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CNW_LOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
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return BAD_VALUE;
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}
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int GonkNativeWindow::queueBuffer(ANativeWindowBuffer* buffer)
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{
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Mutex::Autolock lock(mMutex);
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CNW_LOGD("queueBuffer: E");
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int buf = getSlotFromBufferLocked(buffer);
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if (buf < 0 || buf >= mBufferCount) {
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CNW_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
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mBufferCount, buf);
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return -EINVAL;
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} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
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CNW_LOGE("queueBuffer: slot %d is not owned by the client "
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"(state=%d)", buf, mSlots[buf].mBufferState);
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return -EINVAL;
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}
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int64_t timestamp;
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if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) {
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timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
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} else {
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timestamp = mTimestamp;
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}
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// Set the state to FREE as there are no operations on the queued buffer
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// And, so that the buffer can be dequeued when needed.
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mSlots[buf].mBufferState = BufferSlot::FREE;
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mSlots[buf].mTimestamp = timestamp;
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mFrameCounter++;
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mSlots[buf].mFrameNumber = mFrameCounter;
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mDequeueCondition.signal();
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CNW_LOGD("queueBuffer: X");
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return OK;
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}
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int GonkNativeWindow::lockBuffer(ANativeWindowBuffer* buffer)
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{
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CNW_LOGD("GonkNativeWindow::lockBuffer");
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Mutex::Autolock lock(mMutex);
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return OK;
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}
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int GonkNativeWindow::cancelBuffer(ANativeWindowBuffer* buffer)
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{
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Mutex::Autolock lock(mMutex);
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int buf = getSlotFromBufferLocked(buffer);
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CNW_LOGD("cancelBuffer: slot=%d", buf);
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if (buf < 0 || buf >= mBufferCount) {
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CNW_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
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mBufferCount, buf);
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return -EINVAL;
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} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
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CNW_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
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buf, mSlots[buf].mBufferState);
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return -EINVAL;
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}
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mSlots[buf].mBufferState = BufferSlot::FREE;
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mSlots[buf].mFrameNumber = 0;
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mDequeueCondition.signal();
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return OK;
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}
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int GonkNativeWindow::perform(int operation, va_list args)
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{
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switch (operation) {
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case NATIVE_WINDOW_CONNECT:
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// deprecated. must return NO_ERROR.
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return NO_ERROR;
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case NATIVE_WINDOW_DISCONNECT:
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// deprecated. must return NO_ERROR.
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return NO_ERROR;
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case NATIVE_WINDOW_SET_USAGE:
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return dispatchSetUsage(args);
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case NATIVE_WINDOW_SET_BUFFER_COUNT:
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return dispatchSetBufferCount(args);
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case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
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return dispatchSetBuffersGeometry(args);
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case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP:
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return dispatchSetBuffersTimestamp(args);
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case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS:
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return dispatchSetBuffersDimensions(args);
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case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
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return dispatchSetBuffersFormat(args);
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case NATIVE_WINDOW_SET_CROP:
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case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
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case NATIVE_WINDOW_SET_SCALING_MODE:
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case NATIVE_WINDOW_LOCK:
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case NATIVE_WINDOW_UNLOCK_AND_POST:
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case NATIVE_WINDOW_API_CONNECT:
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case NATIVE_WINDOW_API_DISCONNECT:
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default:
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return INVALID_OPERATION;
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}
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}
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int GonkNativeWindow::query(int what, int* outValue) const
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{
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Mutex::Autolock lock(mMutex);
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int value;
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switch (what) {
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case NATIVE_WINDOW_WIDTH:
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value = mDefaultWidth;
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break;
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case NATIVE_WINDOW_HEIGHT:
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value = mDefaultHeight;
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break;
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case NATIVE_WINDOW_FORMAT:
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value = mPixelFormat;
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break;
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case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
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value = MIN_UNDEQUEUED_BUFFERS;
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break;
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default:
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return BAD_VALUE;
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}
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outValue[0] = value;
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return NO_ERROR;
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}
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int GonkNativeWindow::setSwapInterval(int interval)
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{
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return NO_ERROR;
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}
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int GonkNativeWindow::dispatchSetUsage(va_list args)
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{
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int usage = va_arg(args, int);
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return setUsage(usage);
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}
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int GonkNativeWindow::dispatchSetBufferCount(va_list args)
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{
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size_t bufferCount = va_arg(args, size_t);
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return setBufferCount(bufferCount);
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}
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int GonkNativeWindow::dispatchSetBuffersGeometry(va_list args)
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{
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int w = va_arg(args, int);
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int h = va_arg(args, int);
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int f = va_arg(args, int);
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int err = setBuffersDimensions(w, h);
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if (err != 0) {
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return err;
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}
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return setBuffersFormat(f);
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}
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int GonkNativeWindow::dispatchSetBuffersDimensions(va_list args)
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{
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int w = va_arg(args, int);
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int h = va_arg(args, int);
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return setBuffersDimensions(w, h);
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}
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int GonkNativeWindow::dispatchSetBuffersFormat(va_list args)
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{
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int f = va_arg(args, int);
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return setBuffersFormat(f);
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}
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int GonkNativeWindow::dispatchSetBuffersTimestamp(va_list args)
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{
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int64_t timestamp = va_arg(args, int64_t);
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return setBuffersTimestamp(timestamp);
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}
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int GonkNativeWindow::setUsage(uint32_t reqUsage)
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{
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CNW_LOGD("GonkNativeWindow::setUsage");
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Mutex::Autolock lock(mMutex);
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mUsage = reqUsage;
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return OK;
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}
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int GonkNativeWindow::setBuffersDimensions(int w, int h)
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{
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CNW_LOGD("GonkNativeWindow::setBuffersDimensions");
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Mutex::Autolock lock(mMutex);
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if (w<0 || h<0)
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return BAD_VALUE;
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if ((w && !h) || (!w && h))
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return BAD_VALUE;
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mDefaultWidth = w;
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mDefaultHeight = h;
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return OK;
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}
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int GonkNativeWindow::setBuffersFormat(int format)
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{
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CNW_LOGD("GonkNativeWindow::setBuffersFormat");
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Mutex::Autolock lock(mMutex);
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if (format<0)
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return BAD_VALUE;
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mPixelFormat = format;
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return NO_ERROR;
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}
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int GonkNativeWindow::setBuffersTimestamp(int64_t timestamp)
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{
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CNW_LOGD("GonkNativeWindow::setBuffersTimestamp");
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Mutex::Autolock lock(mMutex);
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mTimestamp = timestamp;
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return OK;
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}
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