зеркало из https://github.com/mozilla/gecko-dev.git
144 строки
8.0 KiB
HTML
144 строки
8.0 KiB
HTML
<!doctype html>
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<html>
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<head>
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<title>Pointer Events properties tests</title>
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<meta name="viewport" content="width=device-width">
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<link rel="stylesheet" type="text/css" href="pointerevent_styles.css">
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<!-- Additional helper script for common checks across event types -->
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<script type="text/javascript" src="pointerevent_support.js"></script>
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<script>
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var detected_pointertypes = {};
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var detected_eventTypes = {};
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var eventList = ['pointerover', 'pointerenter', 'pointermove', 'pointerdown', 'pointerup', 'pointerout', 'pointerleave'];
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var expectedPointerId = NaN;
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function resetTestState() {
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detected_eventTypes = {};
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document.getElementById("square1").style.visibility = 'visible';
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document.getElementById('innerFrame').contentDocument.getElementById("square2").style.visibility = 'hidden';
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expectedPointerId = NaN;
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}
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function checkPointerEventAttributes(event, targetBoundingClientRect, testNamePrefix) {
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if (detected_eventTypes[event.type])
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return;
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var expectedEventType = eventList[Object.keys(detected_eventTypes).length];
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detected_eventTypes[event.type] = true;
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var pointerTestName = testNamePrefix + ' ' + expectedPointerType + ' ' + expectedEventType;
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detected_pointertypes[event.pointerType] = true;
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test(function() {
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assert_equals(event.type, expectedEventType, "Event.type should be " + expectedEventType)
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}, pointerTestName + "'s type should be " + expectedEventType);
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// Test button and buttons
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if (event.type == 'pointerdown') {
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test(function() {
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assert_true(event.button == 0, "Button attribute is 0")
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}, pointerTestName + "'s button attribute is 0 when left mouse button is pressed.");
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test(function() {
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assert_true(event.buttons == 1, "Buttons attribute is 1")
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}, pointerTestName + "'s buttons attribute is 1 when left mouse button is pressed.");
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} else if (event.type == 'pointerup') {
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test(function() {
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assert_true(event.button == 0, "Button attribute is 0")
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}, pointerTestName + "'s button attribute is 0 when left mouse button is just released.");
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test(function() {
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assert_true(event.buttons == 0, "Buttons attribute is 0")
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}, pointerTestName + "'s buttons attribute is 0 when left mouse button is just released.");
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} else {
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test(function() {
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assert_true(event.button == -1, "Button attribute is -1")
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}, pointerTestName + "'s button is -1 when mouse buttons are in released state.");
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test(function() {
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assert_true(event.buttons == 0, "Buttons attribute is 0")
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}, pointerTestName + "'s buttons is 0 when mouse buttons are in released state.");
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}
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// Test clientX and clientY
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if (event.type != 'pointerout' && event.type != 'pointerleave' ) {
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test(function () {
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assert_true(event.clientX >= targetBoundingClientRect.left && event.clientX < targetBoundingClientRect.right && event.clientY >= targetBoundingClientRect.top && event.clientY < targetBoundingClientRect.bottom, "ClientX/Y should be in the boundaries of the box");
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}, pointerTestName + "'s ClientX and ClientY attributes are correct.");
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} else {
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test(function () {
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assert_true(event.clientX < targetBoundingClientRect.left || event.clientX > targetBoundingClientRect.right - 1 || event.clientY < targetBoundingClientRect.top || event.clientY > targetBoundingClientRect.bottom - 1, "ClientX/Y should be out of the boundaries of the box");
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}, pointerTestName + "'s ClientX and ClientY attributes are correct.");
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}
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check_PointerEvent(event, testNamePrefix);
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// Test isPrimary value
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test(function () {
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assert_equals(event.isPrimary, true, "isPrimary should be true");
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}, pointerTestName + ".isPrimary attribute is correct.");
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// Test pointerId value
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if (isNaN(expectedPointerId)) {
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expectedPointerId = event.pointerId;
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} else {
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test(function () {
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assert_equals(event.pointerId, expectedPointerId, "pointerId should remain the same for the same active pointer");
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}, pointerTestName + ".pointerId should be the same as previous pointer events for this active pointer.");
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}
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}
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function run() {
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var test_pointerEvent = setup_pointerevent_test("pointerevent attributes", HOVERABLE_POINTERS);
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var square1 = document.getElementById("square1");
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var rectSquare1 = square1.getBoundingClientRect();
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var innerFrame = document.getElementById('innerFrame');
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var square2 = innerFrame.contentDocument.getElementById('square2');
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var rectSquare2 = square2.getBoundingClientRect();
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eventList.forEach(function(eventName) {
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on_event(square1, eventName, function (event) {
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if (square1.style.visibility == 'hidden')
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return;
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checkPointerEventAttributes(event, rectSquare1, "");
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if (Object.keys(detected_eventTypes).length == eventList.length) {
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square1.style.visibility = 'hidden';
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detected_eventTypes = {};
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square2.style.visibility = 'visible';
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expectedPointerId = NaN;
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}
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});
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on_event(square2, eventName, function (event) {
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checkPointerEventAttributes(event, rectSquare2, "Inner frame ");
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if (Object.keys(detected_eventTypes).length == eventList.length) {
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square2.style.visibility = 'hidden';
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test_pointerEvent.done();
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}
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});
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});
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}
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</script>
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</head>
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<body onload="run()">
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<h1>Pointer Events hoverable pointer attributes test</h1>
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<h2 id="pointerTypeDescription"></h2>
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<h4>
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Test Description: This test checks the properties of hoverable pointer events. If you are using hoverable pen don't leave the range of digitizer while doing the instructions.
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<ol>
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<li>Move your pointer over the black square and click on it.</li>
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<li>Then move it off the black square so that it disappears.</li>
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<li>When red square appears move your pointer over the red square and click on it.</li>
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<li>Then move it off the red square.</li>
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</ol>
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Test passes if the proper behavior of the events is observed.
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</h4>
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<div id="square1" class="square"></div>
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<iframe id="innerFrame" src="resources/pointerevent_attributes_hoverable_pointers-iframe.html"></iframe>
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<div class="spacer"></div>
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<div id="complete-notice">
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<p>The following pointer types were detected: <span id="pointertype-log"></span>.</p>
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<p>Refresh the page to run the tests again with a different pointer type.</p>
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</div>
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<div id="log"></div>
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</body>
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</html>
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