зеркало из https://github.com/mozilla/gecko-dev.git
225 строки
6.6 KiB
JavaScript
225 строки
6.6 KiB
JavaScript
const TEST_VIDEO_1 = "http://mochi.test:8888/tests/dom/media/test/bipbop_225w_175kbps.mp4";
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const TEST_VIDEO_2 = "http://mochi.test:8888/tests/dom/media/test/pixel_aspect_ratio.mp4";
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const LONG_VIDEO = "http://mochi.test:8888/tests/dom/media/test/gizmo.mp4";
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/**
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* Ensure that the original <video> is prepped and ready to play
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* before starting any other tests.
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*/
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async function setup() {
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await SpecialPowers.pushPrefEnv({
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set: [
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[ "media.test.video-suspend", true ],
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[ "media.suspend-bkgnd-video.enabled", true ],
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[ "media.suspend-bkgnd-video.delay-ms", 500 ],
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[ "media.dormant-on-pause-timeout-ms", 0 ],
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[ "media.cloneElementVisually.testing", true ],
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],
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});
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let originalVideo = document.getElementById("original");
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await setVideoSrc(originalVideo, TEST_VIDEO_1);
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}
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/**
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* Given a canvas, as well as a width and height of something to be
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* blitted onto that canvas, makes any necessary adjustments to the
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* canvas to work with the current display resolution.
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*
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* @param canvas (<canvas> element)
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* The canvas to be adjusted.
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* @param width (int)
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* The width of the image to be blitted.
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* @param height (int)
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* The height of the image to be blitted.
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* @return CanvasRenderingContext2D (SpecialPowers wrapper)
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*/
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function getWrappedScaledCanvasContext(canvas, width, height) {
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let devRatio = window.devicePixelRatio || 1;
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let ctx = SpecialPowers.wrap(canvas.getContext("2d"));
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let backingRatio = ctx.webkitBackingStorePixelRatio || 1;
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let ratio = 1;
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ratio = devRatio / backingRatio;
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canvas.width = ratio * width;
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canvas.height = ratio * height;
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canvas.style.width = width + "px";
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canvas.style.height = height + "px";
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ctx.scale(ratio, ratio);
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return ctx;
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}
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/**
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* Given a <video> element in the DOM, figures out its location, and captures
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* a snapshot of what it's currently presenting.
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*
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* @param video (<video> element)
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* @return ImageData (SpecialPowers wrapper)
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*/
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function captureFrameImageData(video) {
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// Flush layout first, just in case the decoder has recently
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// updated the dimensions of the video.
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let rect = video.getBoundingClientRect();
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let width = video.videoWidth;
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let height = video.videoHeight;
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let canvas = document.createElement("canvas");
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let ctx = getWrappedScaledCanvasContext(canvas, width, height);
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ctx.drawWindow(window, rect.left, rect.top, width, height, "rgb(0,0,0)");
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return ctx.getImageData(0, 0, width, height);
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}
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/**
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* Given two <video> elements, captures snapshots of what they're currently
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* displaying, and asserts that they're identical.
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*
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* @param video1 (<video> element)
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* A video element to compare against.
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* @param video2 (<video> element)
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* A video to compare with video1.
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* @return Promise
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* @resolves
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* Resolves as true if the two videos match.
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*/
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async function assertVideosMatch(video1, video2) {
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let video1Frame = captureFrameImageData(video1);
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let video2Frame = captureFrameImageData(video2);
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let left = document.getElementById("left");
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let leftCtx = getWrappedScaledCanvasContext(left, video1Frame.width, video1Frame.height);
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leftCtx.putImageData(video1Frame, 0, 0);
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let right = document.getElementById("right");
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let rightCtx = getWrappedScaledCanvasContext(right, video2Frame.width, video2Frame.height);
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rightCtx.putImageData(video2Frame, 0, 0);
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if (video1Frame.data.length != video2Frame.data.length) {
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return false;
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}
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let leftDataURL = left.toDataURL();
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let rightDataURL = right.toDataURL();
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if (leftDataURL != rightDataURL) {
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dump("Left frame: " + leftDataURL + "\n\n");
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dump("Right frame: " + rightDataURL + "\n\n");
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return false;
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}
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return true;
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}
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/**
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* Testing helper function that constructs a node clone of a video,
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* injects it into the DOM, and then runs an async testing function.
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* This also does the work of removing the clone before resolving.
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*
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* @param video (<video> element)
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* The video to clone the node from.
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* @param asyncFn (async function)
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* A test function that will be passed the new clone as its
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* only argument.
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* @return Promise
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* @resolves
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* When the asyncFn resolves and the clone has been removed
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* from the DOM.
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*/
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async function withNewClone(video, asyncFn) {
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let clone = video.cloneNode();
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clone.id = "clone";
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clone.src = "";
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let content = document.getElementById("content");
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content.appendChild(clone);
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try {
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await asyncFn(clone);
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} finally {
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clone.remove();
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}
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}
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/**
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* Sets the src on a video and waits until its ready.
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*
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* @param video (<video> element)
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* The video to set the src on.
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* @param src (string)
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* The URL to set as the source on a video.
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* @return Promise
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* @resolves
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* When the video fires the "canplay" event.
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*/
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async function setVideoSrc(video, src) {
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let promiseReady = waitForEventOnce(video, "canplay");
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video.src = src;
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await promiseReady;
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}
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/**
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* Returns a Promise once target emits a particular event
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* once.
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*
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* @param target (DOM node)
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* The target to monitor for the event.
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* @param event (string)
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* The name of the event to wait for.
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* @return Promise
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* @resolves
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* When the event fires, and resolves to the event.
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*/
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function waitForEventOnce(target, event) {
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return new Promise(resolve => {
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target.addEventListener(event, resolve, { once: true });
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});
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}
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/**
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* Polls the video debug data as a hacky way of knowing when
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* when the decoders have shut down.
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*
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* @param video (<video> element)
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* @return Promise
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* @resolves
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* When the decoder has shut down.
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*/
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async function waitForShutdownDecoder(video) {
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await SimpleTest.promiseWaitForCondition(async () => {
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let readerData = SpecialPowers.wrap(video).mozDebugReaderData;
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return readerData.includes(": shutdown");
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}, "Video decoder should eventually shut down.");
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}
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/**
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* Ensures that both hiding and pausing the video causes the
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* video to suspend and make dormant its decoders, respectively.
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*
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* @param video (<video element)
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*/
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async function ensureVideoSuspendable(video) {
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video = SpecialPowers.wrap(video);
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ok(!video.hasSuspendTaint(), "Should be suspendable");
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// First, we'll simulate putting the video in the background by
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// making it invisible.
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let suspendPromise = waitForEventOnce(video, "mozentervideosuspend");
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video.setVisible(false);
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await suspendPromise;
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ok(true, "Suspended after the video was made invisible.");
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video.setVisible(true)
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ok(!video.hasSuspendTaint(), "Should still be suspendable.");
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// Next, we'll pause the video.
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await video.pause();
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await waitForShutdownDecoder(video);
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ok(true, "Shutdown decoder after the video was paused.");
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await video.play();
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}
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