gecko-dev/gfx/wgpu
Dzmitry Malyshau 01bd7e3c8a Bug 1632323 - Separate WebGPU internal usage bits from the public API r=groves
Differential Revision: https://phabricator.services.mozilla.com/D72065
2020-04-23 15:52:01 +00:00
..
.github/workflows Bug 1632323 - Separate WebGPU internal usage bits from the public API r=groves 2020-04-23 15:52:01 +00:00
wgpu-core Bug 1632323 - Separate WebGPU internal usage bits from the public API r=groves 2020-04-23 15:52:01 +00:00
wgpu-types Bug 1632323 - Separate WebGPU internal usage bits from the public API r=groves 2020-04-23 15:52:01 +00:00
.gitignore Bug 1630813 - Remove gfx/wgpu/wgpu-native, move wgpu-remote out into gfx/wgpu_bindings r=jgilbert 2020-04-22 15:35:13 +00:00
CHANGELOG.md Bug 1629605 - wgpu tracking fixes r=jgilbert 2020-04-14 00:32:50 +00:00
Cargo.toml Bug 1630813 - Remove gfx/wgpu/wgpu-native, move wgpu-remote out into gfx/wgpu_bindings r=jgilbert 2020-04-22 15:35:13 +00:00
LICENSE
README.md Bug 1630813 - Remove gfx/wgpu/wgpu-native, move wgpu-remote out into gfx/wgpu_bindings r=jgilbert 2020-04-22 15:35:13 +00:00
bors.toml Bug 1632323 - Separate WebGPU internal usage bits from the public API r=groves 2020-04-23 15:52:01 +00:00
logo.png Bug 1622846 - WebGPU bindings update to the spec r=jgilbert,webidl,smaug 2020-03-16 21:32:37 +00:00
rustfmt.toml Bug 1617369 - Rustfmt pass over gfx/wgpu r=sylvestre 2020-04-13 17:26:41 +00:00

README.md

This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of Mozilla-central. Issues and pull requests are accepted, but some bidirectional synchronization may be involved.

WebGPU

Matrix Build Status Crates.io Crates.io

This is the core logic of an experimental WebGPU implementation. It's written in Rust and is based on gfx-hal with help of gfx-extras. See the upstream WebGPU specification (work in progress).

The implementation consists of the following parts:

  • wgpu-core - internal Rust API for WebGPU implementations to use
  • wgpu-types - Rust types shared between wgpu-core, wgpu-native, and wgpu-rs

This repository is not meant for direct use by applications. If you are looking for the user-facing Rust API, you need wgpu-rs. If you are looking for the native implementation or bindings to the API in other languages, you need wgpu-native.

Supported Platforms

API Windows Linux macOS & iOS
DX11
DX12 ✔️
Vulkan ✔️ ✔️
Metal ✔️
OpenGL 🚧 🚧 🚧

✔️ = Primary support — = Secondary support — 🚧 = Unsupported, but support in progress