зеркало из https://github.com/mozilla/gecko-dev.git
490 строки
16 KiB
C++
490 строки
16 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MenuBarListener.h"
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#include "XULButtonElement.h"
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#include "mozilla/Attributes.h"
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#include "nsISound.h"
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// Drag & Drop, Clipboard
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#include "nsWidgetsCID.h"
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#include "nsCOMPtr.h"
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#include "nsContentUtils.h"
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#include "nsPIWindowRoot.h"
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#include "nsIFrame.h"
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#include "mozilla/BasicEvents.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/LookAndFeel.h"
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#include "mozilla/StaticPrefs_ui.h"
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#include "mozilla/TextEvents.h"
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#include "mozilla/dom/Document.h"
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#include "mozilla/dom/Event.h"
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#include "mozilla/dom/EventBinding.h"
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#include "mozilla/dom/KeyboardEvent.h"
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#include "mozilla/dom/KeyboardEventBinding.h"
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#include "mozilla/dom/XULButtonElement.h"
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#include "mozilla/dom/XULMenuBarElement.h"
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#include "mozilla/dom/XULMenuParentElement.h"
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#include "nsXULPopupManager.h"
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namespace mozilla::dom {
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NS_IMPL_ISUPPORTS(MenuBarListener, nsIDOMEventListener)
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MenuBarListener::MenuBarListener(XULMenuBarElement& aElement)
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: mMenuBar(&aElement),
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mEventTarget(aElement.GetComposedDoc()),
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mAccessKeyDown(false),
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mAccessKeyDownCanceled(false) {
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MOZ_ASSERT(mEventTarget);
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MOZ_ASSERT(mMenuBar);
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// Hook up the menubar as a key listener on the whole document. This will
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// see every keypress that occurs, but after everyone else does.
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// Also hook up the listener to the window listening for focus events. This
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// is so we can keep proper state as the user alt-tabs through processes.
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mEventTarget->AddSystemEventListener(u"keypress"_ns, this, false);
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mEventTarget->AddSystemEventListener(u"keydown"_ns, this, false);
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mEventTarget->AddSystemEventListener(u"keyup"_ns, this, false);
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mEventTarget->AddSystemEventListener(u"mozaccesskeynotfound"_ns, this, false);
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// Need a capturing event listener if the user has blocked pages from
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// overriding system keys so that we can prevent menu accesskeys from being
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// cancelled.
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mEventTarget->AddEventListener(u"keydown"_ns, this, true);
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// mousedown event should be handled in all phase
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mEventTarget->AddEventListener(u"mousedown"_ns, this, true);
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mEventTarget->AddEventListener(u"mousedown"_ns, this, false);
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mEventTarget->AddEventListener(u"blur"_ns, this, true);
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mEventTarget->AddEventListener(u"MozDOMFullscreen:Entered"_ns, this, false);
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// Needs to listen to the deactivate event of the window.
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RefPtr<EventTarget> top = nsContentUtils::GetWindowRoot(mEventTarget);
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if (!NS_WARN_IF(!top)) {
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top->AddSystemEventListener(u"deactivate"_ns, this, true);
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}
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}
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////////////////////////////////////////////////////////////////////////
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MenuBarListener::~MenuBarListener() {
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MOZ_ASSERT(!mEventTarget, "Should've detached always");
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}
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void MenuBarListener::Detach() {
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if (!mMenuBar) {
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MOZ_ASSERT(!mEventTarget);
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return;
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}
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mEventTarget->RemoveSystemEventListener(u"keypress"_ns, this, false);
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mEventTarget->RemoveSystemEventListener(u"keydown"_ns, this, false);
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mEventTarget->RemoveSystemEventListener(u"keyup"_ns, this, false);
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mEventTarget->RemoveSystemEventListener(u"mozaccesskeynotfound"_ns, this,
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false);
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mEventTarget->RemoveEventListener(u"keydown"_ns, this, true);
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mEventTarget->RemoveEventListener(u"mousedown"_ns, this, true);
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mEventTarget->RemoveEventListener(u"mousedown"_ns, this, false);
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mEventTarget->RemoveEventListener(u"blur"_ns, this, true);
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mEventTarget->RemoveEventListener(u"MozDOMFullscreen:Entered"_ns, this,
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false);
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RefPtr<EventTarget> top = nsContentUtils::GetWindowRoot(mEventTarget);
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if (!NS_WARN_IF(!top)) {
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top->RemoveSystemEventListener(u"deactivate"_ns, this, true);
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}
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mMenuBar = nullptr;
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mEventTarget = nullptr;
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}
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void MenuBarListener::ToggleMenuActiveState(ByKeyboard aByKeyboard) {
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RefPtr menuBar = mMenuBar;
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if (menuBar->IsActive()) {
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menuBar->SetActive(false);
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} else {
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if (aByKeyboard == ByKeyboard::Yes) {
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menuBar->SetActiveByKeyboard();
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}
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// This will activate the menubar if needed.
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menuBar->SelectFirstItem();
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}
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}
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////////////////////////////////////////////////////////////////////////
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nsresult MenuBarListener::KeyUp(Event* aKeyEvent) {
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WidgetKeyboardEvent* nativeKeyEvent =
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aKeyEvent->WidgetEventPtr()->AsKeyboardEvent();
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if (!nativeKeyEvent) {
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return NS_OK;
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}
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// handlers shouldn't be triggered by non-trusted events.
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if (!nativeKeyEvent->IsTrusted()) {
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return NS_OK;
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}
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const auto accessKey = LookAndFeel::GetMenuAccessKey();
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if (!accessKey || !StaticPrefs::ui_key_menuAccessKeyFocuses()) {
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return NS_OK;
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}
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// On a press of the ALT key by itself, we toggle the menu's
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// active/inactive state.
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if (!nativeKeyEvent->DefaultPrevented() && mAccessKeyDown &&
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!mAccessKeyDownCanceled && nativeKeyEvent->mKeyCode == accessKey) {
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// The access key was down and is now up, and no other
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// keys were pressed in between.
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bool toggleMenuActiveState = true;
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if (!mMenuBar->IsActive()) {
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// If the focused content is in a remote process, we should allow the
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// focused web app to prevent to activate the menubar.
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if (nativeKeyEvent->WillBeSentToRemoteProcess()) {
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nativeKeyEvent->StopImmediatePropagation();
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nativeKeyEvent->MarkAsWaitingReplyFromRemoteProcess();
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return NS_OK;
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}
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// First, close all existing popups because other popups shouldn't
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// handle key events when menubar is active and IME should be
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// disabled.
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if (nsXULPopupManager* pm = nsXULPopupManager::GetInstance()) {
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pm->Rollup({});
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}
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// If menubar active state is changed or the menubar is destroyed
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// during closing the popups, we should do nothing anymore.
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toggleMenuActiveState = !Destroyed() && !mMenuBar->IsActive();
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}
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if (toggleMenuActiveState) {
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ToggleMenuActiveState(ByKeyboard::Yes);
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}
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}
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mAccessKeyDown = false;
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mAccessKeyDownCanceled = false;
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if (!Destroyed() && mMenuBar->IsActive()) {
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nativeKeyEvent->StopPropagation();
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nativeKeyEvent->PreventDefault();
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}
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return NS_OK;
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}
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////////////////////////////////////////////////////////////////////////
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nsresult MenuBarListener::KeyPress(Event* aKeyEvent) {
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// if event has already been handled, bail
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if (!aKeyEvent || aKeyEvent->DefaultPrevented()) {
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return NS_OK; // don't consume event
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}
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// handlers shouldn't be triggered by non-trusted events.
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if (!aKeyEvent->IsTrusted()) {
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return NS_OK;
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}
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const auto accessKey = LookAndFeel::GetMenuAccessKey();
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if (!accessKey) {
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return NS_OK;
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}
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// If accesskey handling was forwarded to a child process, wait for
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// the mozaccesskeynotfound event before handling accesskeys.
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WidgetKeyboardEvent* nativeKeyEvent =
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aKeyEvent->WidgetEventPtr()->AsKeyboardEvent();
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if (!nativeKeyEvent) {
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return NS_OK;
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}
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RefPtr<KeyboardEvent> keyEvent = aKeyEvent->AsKeyboardEvent();
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uint32_t keyCode = keyEvent->KeyCode();
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// Cancel the access key flag unless we are pressing the access key.
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if (keyCode != accessKey) {
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mAccessKeyDownCanceled = true;
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}
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#ifndef XP_MACOSX
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// Need to handle F10 specially on Non-Mac platform.
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if (nativeKeyEvent->mMessage == eKeyPress && keyCode == NS_VK_F10) {
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if ((keyEvent->GetModifiersForMenuAccessKey() & ~MODIFIER_CONTROL) == 0) {
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// If the keyboard event should activate the menubar and will be
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// sent to a remote process, it should be executed with reply
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// event from the focused remote process. Note that if the menubar
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// is active, the event is already marked as "stop cross
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// process dispatching". So, in that case, this won't wait
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// reply from the remote content.
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if (nativeKeyEvent->WillBeSentToRemoteProcess()) {
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nativeKeyEvent->StopImmediatePropagation();
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nativeKeyEvent->MarkAsWaitingReplyFromRemoteProcess();
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return NS_OK;
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}
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// The F10 key just went down by itself or with ctrl pressed.
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// In Windows, both of these activate the menu bar.
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ToggleMenuActiveState(ByKeyboard::Yes);
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if (mMenuBar && mMenuBar->IsActive()) {
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# ifdef MOZ_WIDGET_GTK
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if (RefPtr child = mMenuBar->GetActiveMenuChild()) {
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// In GTK, this also opens the first menu.
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child->OpenMenuPopup(false);
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}
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# endif
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aKeyEvent->StopPropagation();
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aKeyEvent->PreventDefault();
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}
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}
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return NS_OK;
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}
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#endif // !XP_MACOSX
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RefPtr menuForKey = GetMenuForKeyEvent(*keyEvent);
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if (!menuForKey) {
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#ifdef XP_WIN
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// Behavior on Windows - this item is on the menu bar, beep and deactivate
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// the menu bar.
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// TODO(emilio): This is rather odd, and I cannot get the beep to work,
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// but this matches what old code was doing...
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if (mMenuBar && mMenuBar->IsActive() && mMenuBar->IsActiveByKeyboard()) {
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if (nsCOMPtr<nsISound> sound = do_GetService("@mozilla.org/sound;1")) {
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sound->Beep();
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}
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ToggleMenuActiveState(ByKeyboard::Yes);
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}
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#endif
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return NS_OK;
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}
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// If the keyboard event matches with a menu item's accesskey and
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// will be sent to a remote process, it should be executed with
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// reply event from the focused remote process. Note that if the
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// menubar is active, the event is already marked as "stop cross
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// process dispatching". So, in that case, this won't wait
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// reply from the remote content.
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if (nativeKeyEvent->WillBeSentToRemoteProcess()) {
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nativeKeyEvent->StopImmediatePropagation();
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nativeKeyEvent->MarkAsWaitingReplyFromRemoteProcess();
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return NS_OK;
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}
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RefPtr menuBar = mMenuBar;
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menuBar->SetActiveByKeyboard();
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// This will activate the menubar as needed.
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menuForKey->OpenMenuPopup(true);
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// The opened menu will listen next keyup event.
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// Therefore, we should clear the keydown flags here.
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mAccessKeyDown = mAccessKeyDownCanceled = false;
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aKeyEvent->StopPropagation();
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aKeyEvent->PreventDefault();
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return NS_OK;
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}
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dom::XULButtonElement* MenuBarListener::GetMenuForKeyEvent(
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KeyboardEvent& aKeyEvent) {
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if (!aKeyEvent.IsMenuAccessKeyPressed()) {
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return nullptr;
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}
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uint32_t charCode = aKeyEvent.CharCode();
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bool hasAccessKeyCandidates = charCode != 0;
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if (!hasAccessKeyCandidates) {
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WidgetKeyboardEvent* nativeKeyEvent =
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aKeyEvent.WidgetEventPtr()->AsKeyboardEvent();
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AutoTArray<uint32_t, 10> keys;
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nativeKeyEvent->GetAccessKeyCandidates(keys);
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hasAccessKeyCandidates = !keys.IsEmpty();
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}
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if (!hasAccessKeyCandidates) {
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return nullptr;
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}
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// Do shortcut navigation.
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// A letter was pressed. We want to see if a shortcut gets matched. If
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// so, we'll know the menu got activated.
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return mMenuBar->FindMenuWithShortcut(aKeyEvent);
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}
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void MenuBarListener::ReserveKeyIfNeeded(Event* aKeyEvent) {
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WidgetKeyboardEvent* nativeKeyEvent =
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aKeyEvent->WidgetEventPtr()->AsKeyboardEvent();
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if (nsContentUtils::ShouldBlockReservedKeys(nativeKeyEvent)) {
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nativeKeyEvent->MarkAsReservedByChrome();
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}
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}
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////////////////////////////////////////////////////////////////////////
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nsresult MenuBarListener::KeyDown(Event* aKeyEvent) {
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// handlers shouldn't be triggered by non-trusted events.
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if (!aKeyEvent || !aKeyEvent->IsTrusted()) {
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return NS_OK;
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}
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RefPtr<KeyboardEvent> keyEvent = aKeyEvent->AsKeyboardEvent();
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if (!keyEvent) {
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return NS_OK;
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}
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uint32_t theChar = keyEvent->KeyCode();
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uint16_t eventPhase = keyEvent->EventPhase();
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bool capturing = (eventPhase == dom::Event_Binding::CAPTURING_PHASE);
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#ifndef XP_MACOSX
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if (capturing && !mAccessKeyDown && theChar == NS_VK_F10 &&
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(keyEvent->GetModifiersForMenuAccessKey() & ~MODIFIER_CONTROL) == 0) {
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ReserveKeyIfNeeded(aKeyEvent);
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}
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#endif
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const auto accessKey = LookAndFeel::GetMenuAccessKey();
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if (accessKey && StaticPrefs::ui_key_menuAccessKeyFocuses()) {
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bool defaultPrevented = aKeyEvent->DefaultPrevented();
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// No other modifiers can be down.
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// Especially CTRL. CTRL+ALT == AltGR, and we'll break on non-US
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// enhanced 102-key keyboards if we don't check this.
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bool isAccessKeyDownEvent =
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(theChar == accessKey &&
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(keyEvent->GetModifiersForMenuAccessKey() &
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~LookAndFeel::GetMenuAccessKeyModifiers()) == 0);
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if (!capturing && !mAccessKeyDown) {
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// If accesskey isn't being pressed and the key isn't the accesskey,
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// ignore the event.
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if (!isAccessKeyDownEvent) {
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return NS_OK;
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}
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// Otherwise, accept the accesskey state.
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mAccessKeyDown = true;
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// If default is prevented already, cancel the access key down.
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mAccessKeyDownCanceled = defaultPrevented;
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return NS_OK;
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}
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// If the pressed accesskey was canceled already or the event was
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// consumed already, ignore the event.
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if (mAccessKeyDownCanceled || defaultPrevented) {
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return NS_OK;
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}
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// Some key other than the access key just went down,
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// so we won't activate the menu bar when the access key is released.
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mAccessKeyDownCanceled = !isAccessKeyDownEvent;
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}
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if (capturing && accessKey) {
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if (GetMenuForKeyEvent(*keyEvent)) {
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ReserveKeyIfNeeded(aKeyEvent);
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}
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}
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return NS_OK; // means I am NOT consuming event
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}
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////////////////////////////////////////////////////////////////////////
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nsresult MenuBarListener::Blur(Event* aEvent) {
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if (!IsMenuOpen() && mMenuBar->IsActive()) {
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ToggleMenuActiveState(ByKeyboard::No);
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mAccessKeyDown = false;
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mAccessKeyDownCanceled = false;
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}
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return NS_OK; // means I am NOT consuming event
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}
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////////////////////////////////////////////////////////////////////////
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nsresult MenuBarListener::OnWindowDeactivated(Event* aEvent) {
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// Reset the accesskey state because we cannot receive the keyup event for
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// the pressing accesskey.
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mAccessKeyDown = false;
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mAccessKeyDownCanceled = false;
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return NS_OK; // means I am NOT consuming event
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}
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bool MenuBarListener::IsMenuOpen() const {
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auto* activeChild = mMenuBar->GetActiveMenuChild();
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return activeChild && activeChild->IsMenuPopupOpen();
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}
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////////////////////////////////////////////////////////////////////////
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nsresult MenuBarListener::MouseDown(Event* aMouseEvent) {
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// NOTE: MouseDown method listens all phases
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// Even if the mousedown event is canceled, it means the user don't want
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// to activate the menu. Therefore, we need to record it at capturing (or
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// target) phase.
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if (mAccessKeyDown) {
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mAccessKeyDownCanceled = true;
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}
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// Don't do anything at capturing phase, any behavior should be cancelable.
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if (aMouseEvent->EventPhase() == dom::Event_Binding::CAPTURING_PHASE) {
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return NS_OK;
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}
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if (!IsMenuOpen() && mMenuBar->IsActive()) {
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ToggleMenuActiveState(ByKeyboard::No);
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}
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return NS_OK; // means I am NOT consuming event
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}
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////////////////////////////////////////////////////////////////////////
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nsresult MenuBarListener::Fullscreen(Event* aEvent) {
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if (mMenuBar->IsActive()) {
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ToggleMenuActiveState(ByKeyboard::No);
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}
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return NS_OK;
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}
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////////////////////////////////////////////////////////////////////////
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MOZ_CAN_RUN_SCRIPT_BOUNDARY nsresult
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MenuBarListener::HandleEvent(Event* aEvent) {
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// If the menu bar is collapsed, don't do anything.
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if (!mMenuBar || !mMenuBar->GetPrimaryFrame() ||
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!mMenuBar->GetPrimaryFrame()->StyleVisibility()->IsVisible()) {
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return NS_OK;
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}
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nsAutoString eventType;
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aEvent->GetType(eventType);
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if (eventType.EqualsLiteral("keyup")) {
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return KeyUp(aEvent);
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}
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if (eventType.EqualsLiteral("keydown")) {
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return KeyDown(aEvent);
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}
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if (eventType.EqualsLiteral("keypress")) {
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return KeyPress(aEvent);
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}
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if (eventType.EqualsLiteral("mozaccesskeynotfound")) {
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return KeyPress(aEvent);
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}
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if (eventType.EqualsLiteral("blur")) {
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return Blur(aEvent);
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}
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if (eventType.EqualsLiteral("deactivate")) {
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return OnWindowDeactivated(aEvent);
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}
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if (eventType.EqualsLiteral("mousedown")) {
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return MouseDown(aEvent);
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}
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if (eventType.EqualsLiteral("MozDOMFullscreen:Entered")) {
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return Fullscreen(aEvent);
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}
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MOZ_ASSERT_UNREACHABLE("Unexpected eventType");
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return NS_OK;
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}
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} // namespace mozilla::dom
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