gecko-dev/dom/workers/WorkerThread.cpp

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C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WorkerThread.h"
#include <utility>
#include "WorkerPrivate.h"
#include "WorkerRunnable.h"
#include "mozilla/Assertions.h"
#include "mozilla/Atomics.h"
#include "mozilla/CycleCollectedJSContext.h"
#include "mozilla/EventQueue.h"
#include "mozilla/MacroForEach.h"
#include "mozilla/NotNull.h"
#include "mozilla/PerformanceCounter.h"
#include "mozilla/ThreadEventQueue.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/ipc/BackgroundChild.h"
#include "nsCOMPtr.h"
#include "nsDebug.h"
#include "nsICancelableRunnable.h"
#include "nsIEventTarget.h"
#include "nsIRunnable.h"
#include "nsIThreadInternal.h"
#include "nsString.h"
#include "prthread.h"
namespace mozilla {
using namespace ipc;
namespace dom {
namespace {
// The C stack size. We use the same stack size on all platforms for
// consistency.
//
// Note: Our typical equation of 256 machine words works out to 2MB on 64-bit
// platforms. Since that works out to the size of a VM huge page, that can
// sometimes lead to an OS allocating an entire huge page for the stack at once.
// To avoid this, we subtract the size of 2 pages, to be safe.
const uint32_t kWorkerStackSize = 256 * sizeof(size_t) * 1024 - 8192;
} // namespace
WorkerThreadFriendKey::WorkerThreadFriendKey() {
MOZ_COUNT_CTOR(WorkerThreadFriendKey);
}
WorkerThreadFriendKey::~WorkerThreadFriendKey() {
MOZ_COUNT_DTOR(WorkerThreadFriendKey);
}
class WorkerThread::Observer final : public nsIThreadObserver {
WorkerPrivate* mWorkerPrivate;
public:
explicit Observer(WorkerPrivate* aWorkerPrivate)
: mWorkerPrivate(aWorkerPrivate) {
MOZ_ASSERT(aWorkerPrivate);
aWorkerPrivate->AssertIsOnWorkerThread();
}
NS_DECL_THREADSAFE_ISUPPORTS
private:
~Observer() { mWorkerPrivate->AssertIsOnWorkerThread(); }
NS_DECL_NSITHREADOBSERVER
};
WorkerThread::WorkerThread(ConstructorKey)
: nsThread(
MakeNotNull<ThreadEventQueue*>(MakeUnique<mozilla::EventQueue>()),
nsThread::NOT_MAIN_THREAD, {.stackSize = kWorkerStackSize}),
mLock("WorkerThread::mLock"),
mWorkerPrivateCondVar(mLock, "WorkerThread::mWorkerPrivateCondVar"),
mWorkerPrivate(nullptr),
mOtherThreadsDispatchingViaEventTarget(0)
#ifdef DEBUG
,
mAcceptingNonWorkerRunnables(true)
#endif
{
}
WorkerThread::~WorkerThread() {
MOZ_ASSERT(!mWorkerPrivate);
MOZ_ASSERT(!mOtherThreadsDispatchingViaEventTarget);
MOZ_ASSERT(mAcceptingNonWorkerRunnables);
}
// static
SafeRefPtr<WorkerThread> WorkerThread::Create(
const WorkerThreadFriendKey& /* aKey */) {
SafeRefPtr<WorkerThread> thread =
MakeSafeRefPtr<WorkerThread>(ConstructorKey());
if (NS_FAILED(thread->Init("DOM Worker"_ns))) {
NS_WARNING("Failed to create new thread!");
return nullptr;
}
return thread;
}
void WorkerThread::SetWorker(const WorkerThreadFriendKey& /* aKey */,
WorkerPrivate* aWorkerPrivate) {
MOZ_ASSERT(PR_GetCurrentThread() == mThread);
if (aWorkerPrivate) {
{
MutexAutoLock lock(mLock);
MOZ_ASSERT(!mWorkerPrivate);
MOZ_ASSERT(mAcceptingNonWorkerRunnables);
mWorkerPrivate = aWorkerPrivate;
#ifdef DEBUG
mAcceptingNonWorkerRunnables = false;
#endif
}
mObserver = new Observer(aWorkerPrivate);
MOZ_ALWAYS_SUCCEEDS(AddObserver(mObserver));
} else {
MOZ_ALWAYS_SUCCEEDS(RemoveObserver(mObserver));
mObserver = nullptr;
{
MutexAutoLock lock(mLock);
MOZ_ASSERT(mWorkerPrivate);
MOZ_ASSERT(!mAcceptingNonWorkerRunnables);
// mOtherThreadsDispatchingViaEventTarget can still be non-zero here
// because WorkerThread::Dispatch isn't atomic so a thread initiating
// dispatch can have dispatched a runnable at this thread allowing us to
// begin shutdown before that thread gets a chance to decrement
// mOtherThreadsDispatchingViaEventTarget back to 0. So we need to wait
// for that.
while (mOtherThreadsDispatchingViaEventTarget) {
mWorkerPrivateCondVar.Wait();
}
#ifdef DEBUG
mAcceptingNonWorkerRunnables = true;
#endif
mWorkerPrivate = nullptr;
}
}
}
void WorkerThread::IncrementDispatchCounter() {
MutexAutoLock lock(mLock);
if (mWorkerPrivate) {
mWorkerPrivate->MutablePerformanceCounterRef().IncrementDispatchCounter(
DispatchCategory::Worker);
}
}
nsresult WorkerThread::DispatchPrimaryRunnable(
const WorkerThreadFriendKey& /* aKey */,
already_AddRefed<nsIRunnable> aRunnable) {
nsCOMPtr<nsIRunnable> runnable(aRunnable);
#ifdef DEBUG
MOZ_ASSERT(PR_GetCurrentThread() != mThread);
MOZ_ASSERT(runnable);
{
MutexAutoLock lock(mLock);
MOZ_ASSERT(!mWorkerPrivate);
MOZ_ASSERT(mAcceptingNonWorkerRunnables);
}
#endif
nsresult rv = nsThread::Dispatch(runnable.forget(), NS_DISPATCH_NORMAL);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
nsresult WorkerThread::DispatchAnyThread(
const WorkerThreadFriendKey& /* aKey */,
already_AddRefed<WorkerRunnable> aWorkerRunnable) {
// May be called on any thread!
#ifdef DEBUG
{
const bool onWorkerThread = PR_GetCurrentThread() == mThread;
{
MutexAutoLock lock(mLock);
MOZ_ASSERT(mWorkerPrivate);
MOZ_ASSERT(!mAcceptingNonWorkerRunnables);
if (onWorkerThread) {
mWorkerPrivate->AssertIsOnWorkerThread();
}
}
}
#endif
// Increment the PerformanceCounter dispatch count
// to keep track of how many runnables are executed.
IncrementDispatchCounter();
nsCOMPtr<nsIRunnable> runnable(aWorkerRunnable);
nsresult rv = nsThread::Dispatch(runnable.forget(), NS_DISPATCH_NORMAL);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
// We don't need to notify the worker's condition variable here because we're
// being called from worker-controlled code and it will make sure to wake up
// the worker thread if needed.
return NS_OK;
}
NS_IMETHODIMP
WorkerThread::DispatchFromScript(nsIRunnable* aRunnable, uint32_t aFlags) {
nsCOMPtr<nsIRunnable> runnable(aRunnable);
return Dispatch(runnable.forget(), aFlags);
}
NS_IMETHODIMP
WorkerThread::Dispatch(already_AddRefed<nsIRunnable> aRunnable,
uint32_t aFlags) {
// May be called on any thread!
nsCOMPtr<nsIRunnable> runnable(aRunnable); // in case we exit early
// Workers only support asynchronous dispatch.
if (NS_WARN_IF(aFlags != NS_DISPATCH_NORMAL)) {
return NS_ERROR_UNEXPECTED;
}
const bool onWorkerThread = PR_GetCurrentThread() == mThread;
#ifdef DEBUG
if (runnable && !onWorkerThread) {
nsCOMPtr<nsIDiscardableRunnable> discardable = do_QueryInterface(runnable);
{
MutexAutoLock lock(mLock);
// Only enforce discardable runnables after we've started the worker loop.
if (!mAcceptingNonWorkerRunnables) {
MOZ_ASSERT(
discardable,
"Only nsIDiscardableRunnable may be dispatched to a worker!");
}
}
}
#endif
WorkerPrivate* workerPrivate = nullptr;
if (onWorkerThread) {
// No need to lock here because it is only modified on this thread.
MOZ_ASSERT(mWorkerPrivate);
mWorkerPrivate->AssertIsOnWorkerThread();
workerPrivate = mWorkerPrivate;
} else {
MutexAutoLock lock(mLock);
MOZ_ASSERT(mOtherThreadsDispatchingViaEventTarget < UINT32_MAX);
if (mWorkerPrivate) {
workerPrivate = mWorkerPrivate;
// Incrementing this counter will make the worker thread sleep if it
// somehow tries to unset mWorkerPrivate while we're using it.
mOtherThreadsDispatchingViaEventTarget++;
}
}
// Increment the PerformanceCounter dispatch count
// to keep track of how many runnables are executed.
IncrementDispatchCounter();
nsresult rv;
if (runnable && onWorkerThread) {
RefPtr<WorkerRunnable> workerRunnable =
workerPrivate->MaybeWrapAsWorkerRunnable(runnable.forget());
rv = nsThread::Dispatch(workerRunnable.forget(), NS_DISPATCH_NORMAL);
} else {
rv = nsThread::Dispatch(runnable.forget(), NS_DISPATCH_NORMAL);
}
if (!onWorkerThread && workerPrivate) {
// We need to wake the worker thread if we're not already on the right
// thread and the dispatch succeeded.
if (NS_SUCCEEDED(rv)) {
MutexAutoLock workerLock(workerPrivate->mMutex);
workerPrivate->mCondVar.Notify();
}
// Now unset our waiting flag.
{
MutexAutoLock lock(mLock);
MOZ_ASSERT(mOtherThreadsDispatchingViaEventTarget);
if (!--mOtherThreadsDispatchingViaEventTarget) {
mWorkerPrivateCondVar.Notify();
}
}
}
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
NS_IMETHODIMP
WorkerThread::DelayedDispatch(already_AddRefed<nsIRunnable>, uint32_t) {
return NS_ERROR_NOT_IMPLEMENTED;
}
uint32_t WorkerThread::RecursionDepth(
const WorkerThreadFriendKey& /* aKey */) const {
MOZ_ASSERT(PR_GetCurrentThread() == mThread);
return mNestedEventLoopDepth;
}
PerformanceCounter* WorkerThread::GetPerformanceCounter(nsIRunnable*) const {
return mWorkerPrivate ? &mWorkerPrivate->MutablePerformanceCounterRef()
: nullptr;
}
NS_IMPL_ISUPPORTS(WorkerThread::Observer, nsIThreadObserver)
NS_IMETHODIMP
WorkerThread::Observer::OnDispatchedEvent() {
MOZ_CRASH("OnDispatchedEvent() should never be called!");
}
NS_IMETHODIMP
WorkerThread::Observer::OnProcessNextEvent(nsIThreadInternal* /* aThread */,
bool aMayWait) {
mWorkerPrivate->AssertIsOnWorkerThread();
// If the PBackground child is not created yet, then we must permit
// blocking event processing to support
// BackgroundChild::GetOrCreateCreateForCurrentThread(). If this occurs
// then we are spinning on the event queue at the start of
// PrimaryWorkerRunnable::Run() and don't want to process the event in
// mWorkerPrivate yet.
if (aMayWait) {
MOZ_ASSERT(CycleCollectedJSContext::Get()->RecursionDepth() == 2);
MOZ_ASSERT(!BackgroundChild::GetForCurrentThread());
return NS_OK;
}
mWorkerPrivate->OnProcessNextEvent();
return NS_OK;
}
NS_IMETHODIMP
WorkerThread::Observer::AfterProcessNextEvent(nsIThreadInternal* /* aThread */,
bool /* aEventWasProcessed */) {
mWorkerPrivate->AssertIsOnWorkerThread();
mWorkerPrivate->AfterProcessNextEvent();
return NS_OK;
}
} // namespace dom
} // namespace mozilla