gecko-dev/devtools/client/memory/test/xpcshell/test_individuals_02.js

90 строки
2.5 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
// Test switching to the individuals view when we are in the middle of computing
// a dominator tree.
const {
censusState,
dominatorTreeState,
viewState,
individualsState,
} = require("devtools/client/memory/constants");
const {
fetchIndividuals,
takeSnapshotAndCensus,
computeDominatorTree,
} = require("devtools/client/memory/actions/snapshot");
const { changeView } = require("devtools/client/memory/actions/view");
const EXPECTED_INDIVIDUAL_STATES = [
individualsState.COMPUTING_DOMINATOR_TREE,
individualsState.FETCHING,
individualsState.FETCHED,
];
add_task(async function() {
const front = new StubbedMemoryFront();
const heapWorker = new HeapAnalysesClient();
await front.attach();
const store = Store();
const { getState, dispatch } = store;
equal(getState().individuals, null, "no individuals state by default");
dispatch(changeView(viewState.CENSUS));
dispatch(takeSnapshotAndCensus(front, heapWorker));
await waitUntilCensusState(store, s => s.census, [censusState.SAVED]);
const root = getState().snapshots[0].census.report;
ok(root, "Should have a census");
const reportLeafIndex = findReportLeafIndex(root);
ok(reportLeafIndex, "Should get a reportLeafIndex");
const snapshotId = getState().snapshots[0].id;
ok(snapshotId, "Should have a snapshot id");
const breakdown = getState().snapshots[0].census.display.breakdown;
ok(breakdown, "Should have a breakdown");
// Start computing a dominator tree.
dispatch(computeDominatorTree(heapWorker, snapshotId));
equal(
getState().snapshots[0].dominatorTree.state,
dominatorTreeState.COMPUTING,
"Should be computing dominator tree"
);
// Fetch individuals in the middle of computing the dominator tree.
dispatch(
fetchIndividuals(heapWorker, snapshotId, breakdown, reportLeafIndex)
);
// Wait for each expected state.
for (const state of EXPECTED_INDIVIDUAL_STATES) {
await waitUntilState(store, s => {
return (
s.view.state === viewState.INDIVIDUALS &&
s.individuals &&
s.individuals.state === state
);
});
ok(true, `Reached state = ${state}`);
}
ok(getState().individuals, "Should have individuals state");
ok(getState().individuals.nodes, "Should have individuals nodes");
ok(
getState().individuals.nodes.length > 0,
"Should have a positive number of nodes"
);
heapWorker.destroy();
await front.detach();
});