gecko-dev/testing/marionette/sync.js

614 строки
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JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const { AppConstants } = ChromeUtils.import(
"resource://gre/modules/AppConstants.jsm"
);
const { Services } = ChromeUtils.import("resource://gre/modules/Services.jsm");
const { XPCOMUtils } = ChromeUtils.import(
"resource://gre/modules/XPCOMUtils.jsm"
);
const { error, stack, TimeoutError } = ChromeUtils.import(
"chrome://marionette/content/error.js"
);
const { truncate } = ChromeUtils.import(
"chrome://marionette/content/format.js"
);
const { Log } = ChromeUtils.import("chrome://marionette/content/log.js");
XPCOMUtils.defineLazyGetter(this, "log", Log.get);
this.EXPORTED_SYMBOLS = [
"executeSoon",
"DebounceCallback",
"IdlePromise",
"MessageManagerDestroyedPromise",
"PollPromise",
"Sleep",
"TimedPromise",
"waitForEvent",
"waitForMessage",
"waitForObserverTopic",
];
const { TYPE_ONE_SHOT, TYPE_REPEATING_SLACK } = Ci.nsITimer;
const PROMISE_TIMEOUT = AppConstants.DEBUG ? 4500 : 1500;
/**
* Dispatch a function to be executed on the main thread.
*
* @param {function} func
* Function to be executed.
*/
function executeSoon(func) {
if (typeof func != "function") {
throw new TypeError();
}
Services.tm.dispatchToMainThread(func);
}
/**
* @callback Condition
*
* @param {function(*)} resolve
* To be called when the condition has been met. Will return the
* resolved value.
* @param {function} reject
* To be called when the condition has not been met. Will cause
* the condition to be revaluated or time out.
*
* @return {*}
* The value from calling ``resolve``.
*/
/**
* Runs a Promise-like function off the main thread until it is resolved
* through ``resolve`` or ``rejected`` callbacks. The function is
* guaranteed to be run at least once, irregardless of the timeout.
*
* The ``func`` is evaluated every ``interval`` for as long as its
* runtime duration does not exceed ``interval``. Evaluations occur
* sequentially, meaning that evaluations of ``func`` are queued if
* the runtime evaluation duration of ``func`` is greater than ``interval``.
*
* ``func`` is given two arguments, ``resolve`` and ``reject``,
* of which one must be called for the evaluation to complete.
* Calling ``resolve`` with an argument indicates that the expected
* wait condition was met and will return the passed value to the
* caller. Conversely, calling ``reject`` will evaluate ``func``
* again until the ``timeout`` duration has elapsed or ``func`` throws.
* The passed value to ``reject`` will also be returned to the caller
* once the wait has expired.
*
* Usage::
*
* let els = new PollPromise((resolve, reject) => {
* let res = document.querySelectorAll("p");
* if (res.length > 0) {
* resolve(Array.from(res));
* } else {
* reject([]);
* }
* }, {timeout: 1000});
*
* @param {Condition} func
* Function to run off the main thread.
* @param {number=} [timeout] timeout
* Desired timeout if wanted. If 0 or less than the runtime evaluation
* time of ``func``, ``func`` is guaranteed to run at least once.
* Defaults to using no timeout.
* @param {number=} [interval=10] interval
* Duration between each poll of ``func`` in milliseconds.
* Defaults to 10 milliseconds.
*
* @return {Promise.<*>}
* Yields the value passed to ``func``'s
* ``resolve`` or ``reject`` callbacks.
*
* @throws {*}
* If ``func`` throws, its error is propagated.
* @throws {TypeError}
* If `timeout` or `interval`` are not numbers.
* @throws {RangeError}
* If `timeout` or `interval` are not unsigned integers.
*/
function PollPromise(func, { timeout = null, interval = 10 } = {}) {
const timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
if (typeof func != "function") {
throw new TypeError();
}
if (timeout != null && typeof timeout != "number") {
throw new TypeError();
}
if (typeof interval != "number") {
throw new TypeError();
}
if (
(timeout && (!Number.isInteger(timeout) || timeout < 0)) ||
!Number.isInteger(interval) ||
interval < 0
) {
throw new RangeError();
}
return new Promise((resolve, reject) => {
let start, end;
if (Number.isInteger(timeout)) {
start = new Date().getTime();
end = start + timeout;
}
let evalFn = () => {
new Promise(func)
.then(resolve, rejected => {
if (error.isError(rejected)) {
throw rejected;
}
// return if there is a timeout and set to 0,
// allowing |func| to be evaluated at least once
if (
typeof end != "undefined" &&
(start == end || new Date().getTime() >= end)
) {
resolve(rejected);
}
})
.catch(reject);
};
// the repeating slack timer waits |interval|
// before invoking |evalFn|
evalFn();
timer.init(evalFn, interval, TYPE_REPEATING_SLACK);
}).then(
res => {
timer.cancel();
return res;
},
err => {
timer.cancel();
throw err;
}
);
}
/**
* Represents the timed, eventual completion (or failure) of an
* asynchronous operation, and its resulting value.
*
* In contrast to a regular Promise, it times out after ``timeout``.
*
* @param {Condition} func
* Function to run, which will have its ``reject``
* callback invoked after the ``timeout`` duration is reached.
* It is given two callbacks: ``resolve(value)`` and
* ``reject(error)``.
* @param {timeout=} timeout
* ``condition``'s ``reject`` callback will be called
* after this timeout, given in milliseconds.
* By default 1500 ms in an optimised build and 4500 ms in
* debug builds.
* @param {Error=} [throws=TimeoutError] throws
* When the ``timeout`` is hit, this error class will be
* thrown. If it is null, no error is thrown and the promise is
* instead resolved on timeout.
*
* @return {Promise.<*>}
* Timed promise.
*
* @throws {TypeError}
* If `timeout` is not a number.
* @throws {RangeError}
* If `timeout` is not an unsigned integer.
*/
function TimedPromise(
fn,
{ timeout = PROMISE_TIMEOUT, throws = TimeoutError } = {}
) {
const timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
if (typeof fn != "function") {
throw new TypeError();
}
if (typeof timeout != "number") {
throw new TypeError();
}
if (!Number.isInteger(timeout) || timeout < 0) {
throw new RangeError();
}
return new Promise((resolve, reject) => {
let trace;
// Reject only if |throws| is given. Otherwise it is assumed that
// the user is OK with the promise timing out.
let bail = () => {
if (throws !== null) {
let err = new throws();
reject(err);
} else {
log.warn(`TimedPromise timed out after ${timeout} ms`, trace);
resolve();
}
};
trace = stack();
timer.initWithCallback({ notify: bail }, timeout, TYPE_ONE_SHOT);
try {
fn(resolve, reject);
} catch (e) {
reject(e);
}
}).then(
res => {
timer.cancel();
return res;
},
err => {
timer.cancel();
throw err;
}
);
}
/**
* Pauses for the given duration.
*
* @param {number} timeout
* Duration to wait before fulfilling promise in milliseconds.
*
* @return {Promise}
* Promise that fulfills when the `timeout` is elapsed.
*
* @throws {TypeError}
* If `timeout` is not a number.
* @throws {RangeError}
* If `timeout` is not an unsigned integer.
*/
function Sleep(timeout) {
if (typeof timeout != "number") {
throw new TypeError();
}
return new TimedPromise(() => {}, { timeout, throws: null });
}
/**
* Detects when the specified message manager has been destroyed.
*
* One can observe the removal and detachment of a content browser
* (`<xul:browser>`) or a chrome window by its message manager
* disconnecting.
*
* When a browser is associated with a tab, this is safer than only
* relying on the event `TabClose` which signalises the _intent to_
* remove a tab and consequently would lead to the destruction of
* the content browser and its browser message manager.
*
* When closing a chrome window it is safer than only relying on
* the event 'unload' which signalises the _intent to_ close the
* chrome window and consequently would lead to the destruction of
* the window and its window message manager.
*
* @param {MessageListenerManager} messageManager
* The message manager to observe for its disconnect state.
* Use the browser message manager when closing a content browser,
* and the window message manager when closing a chrome window.
*
* @return {Promise}
* A promise that resolves when the message manager has been destroyed.
*/
function MessageManagerDestroyedPromise(messageManager) {
return new Promise(resolve => {
function observe(subject, topic) {
log.trace(`Received observer notification ${topic}`);
if (subject == messageManager) {
Services.obs.removeObserver(this, "message-manager-disconnect");
resolve();
}
}
Services.obs.addObserver(observe, "message-manager-disconnect");
});
}
/**
* Throttle until the main thread is idle and `window` has performed
* an animation frame (in that order).
*
* @param {ChromeWindow} win
* Window to request the animation frame from.
*
* @return Promise
*/
function IdlePromise(win) {
const animationFramePromise = new Promise(resolve => {
executeSoon(() => {
win.requestAnimationFrame(resolve);
});
});
// Abort if the underlying window gets closed
const windowClosedPromise = new PollPromise(resolve => {
if (win.closed) {
resolve();
}
});
return Promise.race([animationFramePromise, windowClosedPromise]);
}
/**
* Wraps a callback function, that, as long as it continues to be
* invoked, will not be triggered. The given function will be
* called after the timeout duration is reached, after no more
* events fire.
*
* This class implements the {@link EventListener} interface,
* which means it can be used interchangably with `addEventHandler`.
*
* Debouncing events can be useful when dealing with e.g. DOM events
* that fire at a high rate. It is generally advisable to avoid
* computationally expensive operations such as DOM modifications
* under these circumstances.
*
* One such high frequenecy event is `resize` that can fire multiple
* times before the window reaches its final dimensions. In order
* to delay an operation until the window has completed resizing,
* it is possible to use this technique to only invoke the callback
* after the last event has fired::
*
* let cb = new DebounceCallback(event => {
* // fires after the final resize event
* console.log("resize", event);
* });
* window.addEventListener("resize", cb);
*
* Note that it is not possible to use this synchronisation primitive
* with `addEventListener(..., {once: true})`.
*
* @param {function(Event)} fn
* Callback function that is guaranteed to be invoked once only,
* after `timeout`.
* @param {number=} [timeout = 250] timeout
* Time since last event firing, before `fn` will be invoked.
*/
class DebounceCallback {
constructor(fn, { timeout = 250 } = {}) {
if (typeof fn != "function" || typeof timeout != "number") {
throw new TypeError();
}
if (!Number.isInteger(timeout) || timeout < 0) {
throw new RangeError();
}
this.fn = fn;
this.timeout = timeout;
this.timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
}
handleEvent(ev) {
this.timer.cancel();
this.timer.initWithCallback(
() => {
this.timer.cancel();
this.fn(ev);
},
this.timeout,
TYPE_ONE_SHOT
);
}
}
this.DebounceCallback = DebounceCallback;
/**
* Wait for an event to be fired on a specified element.
*
* This method has been duplicated from BrowserTestUtils.jsm.
*
* Because this function is intended for testing, any error in checkFn
* will cause the returned promise to be rejected instead of waiting for
* the next event, since this is probably a bug in the test.
*
* Usage::
*
* let promiseEvent = waitForEvent(element, "eventName");
* // Do some processing here that will cause the event to be fired
* // ...
* // Now wait until the Promise is fulfilled
* let receivedEvent = await promiseEvent;
*
* The promise resolution/rejection handler for the returned promise is
* guaranteed not to be called until the next event tick after the event
* listener gets called, so that all other event listeners for the element
* are executed before the handler is executed::
*
* let promiseEvent = waitForEvent(element, "eventName");
* // Same event tick here.
* await promiseEvent;
* // Next event tick here.
*
* If some code, such like adding yet another event listener, needs to be
* executed in the same event tick, use raw addEventListener instead and
* place the code inside the event listener::
*
* element.addEventListener("load", () => {
* // Add yet another event listener in the same event tick as the load
* // event listener.
* p = waitForEvent(element, "ready");
* }, { once: true });
*
* @param {Element} subject
* The element that should receive the event.
* @param {string} eventName
* Name of the event to listen to.
* @param {Object=} options
* Extra options.
* @param {boolean=} options.capture
* True to use a capturing listener.
* @param {function(Event)=} options.checkFn
* Called with the ``Event`` object as argument, should return ``true``
* if the event is the expected one, or ``false`` if it should be
* ignored and listening should continue. If not specified, the first
* event with the specified name resolves the returned promise.
* @param {boolean=} options.wantsUntrusted
* True to receive synthetic events dispatched by web content.
*
* @return {Promise.<Event>}
* Promise which resolves to the received ``Event`` object, or rejects
* in case of a failure.
*/
function waitForEvent(
subject,
eventName,
{ capture = false, checkFn = null, wantsUntrusted = false } = {}
) {
if (subject == null || !("addEventListener" in subject)) {
throw new TypeError();
}
if (typeof eventName != "string") {
throw new TypeError();
}
if (capture != null && typeof capture != "boolean") {
throw new TypeError();
}
if (checkFn != null && typeof checkFn != "function") {
throw new TypeError();
}
if (wantsUntrusted != null && typeof wantsUntrusted != "boolean") {
throw new TypeError();
}
return new Promise((resolve, reject) => {
subject.addEventListener(
eventName,
function listener(event) {
log.trace(`Received DOM event ${event.type} for ${event.target}`);
try {
if (checkFn && !checkFn(event)) {
return;
}
subject.removeEventListener(eventName, listener, capture);
executeSoon(() => resolve(event));
} catch (ex) {
try {
subject.removeEventListener(eventName, listener, capture);
} catch (ex2) {
// Maybe the provided object does not support removeEventListener.
}
executeSoon(() => reject(ex));
}
},
capture,
wantsUntrusted
);
});
}
/**
* Wait for a message to be fired from a particular message manager.
*
* This method has been duplicated from BrowserTestUtils.jsm.
*
* @param {nsIMessageManager} messageManager
* The message manager that should be used.
* @param {string} messageName
* The message to wait for.
* @param {Object=} options
* Extra options.
* @param {function(Message)=} options.checkFn
* Called with the ``Message`` object as argument, should return ``true``
* if the message is the expected one, or ``false`` if it should be
* ignored and listening should continue. If not specified, the first
* message with the specified name resolves the returned promise.
*
* @return {Promise.<Object>}
* Promise which resolves to the data property of the received
* ``Message``.
*/
function waitForMessage(
messageManager,
messageName,
{ checkFn = undefined } = {}
) {
if (messageManager == null || !("addMessageListener" in messageManager)) {
throw new TypeError();
}
if (typeof messageName != "string") {
throw new TypeError();
}
if (checkFn && typeof checkFn != "function") {
throw new TypeError();
}
return new Promise(resolve => {
messageManager.addMessageListener(messageName, function onMessage(msg) {
log.trace(`Received ${messageName} for ${msg.target}`);
if (checkFn && !checkFn(msg)) {
return;
}
messageManager.removeMessageListener(messageName, onMessage);
resolve(msg.data);
});
});
}
/**
* Wait for the specified observer topic to be observed.
*
* This method has been duplicated from TestUtils.jsm.
*
* Because this function is intended for testing, any error in checkFn
* will cause the returned promise to be rejected instead of waiting for
* the next notification, since this is probably a bug in the test.
*
* @param {string} topic
* The topic to observe.
* @param {Object=} options
* Extra options.
* @param {function(String,Object)=} options.checkFn
* Called with ``subject``, and ``data`` as arguments, should return true
* if the notification is the expected one, or false if it should be
* ignored and listening should continue. If not specified, the first
* notification for the specified topic resolves the returned promise.
*
* @return {Promise.<Array<String, Object>>}
* Promise which resolves to an array of ``subject``, and ``data`` from
* the observed notification.
*/
function waitForObserverTopic(topic, { checkFn = null } = {}) {
if (typeof topic != "string") {
throw new TypeError();
}
if (checkFn != null && typeof checkFn != "function") {
throw new TypeError();
}
return new Promise((resolve, reject) => {
Services.obs.addObserver(function observer(subject, topic, data) {
log.trace(`Received observer notification ${topic}`);
try {
if (checkFn && !checkFn(subject, data)) {
return;
}
Services.obs.removeObserver(observer, topic);
resolve({ subject, data });
} catch (ex) {
Services.obs.removeObserver(observer, topic);
reject(ex);
}
}, topic);
});
}