зеркало из https://github.com/mozilla/gecko-dev.git
614 строки
18 KiB
JavaScript
614 строки
18 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { AppConstants } = ChromeUtils.import(
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"resource://gre/modules/AppConstants.jsm"
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);
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const { Services } = ChromeUtils.import("resource://gre/modules/Services.jsm");
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const { XPCOMUtils } = ChromeUtils.import(
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"resource://gre/modules/XPCOMUtils.jsm"
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);
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const { error, stack, TimeoutError } = ChromeUtils.import(
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"chrome://marionette/content/error.js"
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);
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const { truncate } = ChromeUtils.import(
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"chrome://marionette/content/format.js"
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);
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const { Log } = ChromeUtils.import("chrome://marionette/content/log.js");
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XPCOMUtils.defineLazyGetter(this, "log", Log.get);
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this.EXPORTED_SYMBOLS = [
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"executeSoon",
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"DebounceCallback",
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"IdlePromise",
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"MessageManagerDestroyedPromise",
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"PollPromise",
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"Sleep",
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"TimedPromise",
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"waitForEvent",
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"waitForMessage",
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"waitForObserverTopic",
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];
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const { TYPE_ONE_SHOT, TYPE_REPEATING_SLACK } = Ci.nsITimer;
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const PROMISE_TIMEOUT = AppConstants.DEBUG ? 4500 : 1500;
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/**
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* Dispatch a function to be executed on the main thread.
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*
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* @param {function} func
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* Function to be executed.
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*/
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function executeSoon(func) {
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if (typeof func != "function") {
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throw new TypeError();
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}
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Services.tm.dispatchToMainThread(func);
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}
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/**
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* @callback Condition
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*
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* @param {function(*)} resolve
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* To be called when the condition has been met. Will return the
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* resolved value.
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* @param {function} reject
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* To be called when the condition has not been met. Will cause
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* the condition to be revaluated or time out.
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*
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* @return {*}
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* The value from calling ``resolve``.
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*/
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/**
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* Runs a Promise-like function off the main thread until it is resolved
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* through ``resolve`` or ``rejected`` callbacks. The function is
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* guaranteed to be run at least once, irregardless of the timeout.
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*
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* The ``func`` is evaluated every ``interval`` for as long as its
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* runtime duration does not exceed ``interval``. Evaluations occur
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* sequentially, meaning that evaluations of ``func`` are queued if
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* the runtime evaluation duration of ``func`` is greater than ``interval``.
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*
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* ``func`` is given two arguments, ``resolve`` and ``reject``,
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* of which one must be called for the evaluation to complete.
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* Calling ``resolve`` with an argument indicates that the expected
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* wait condition was met and will return the passed value to the
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* caller. Conversely, calling ``reject`` will evaluate ``func``
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* again until the ``timeout`` duration has elapsed or ``func`` throws.
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* The passed value to ``reject`` will also be returned to the caller
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* once the wait has expired.
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*
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* Usage::
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*
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* let els = new PollPromise((resolve, reject) => {
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* let res = document.querySelectorAll("p");
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* if (res.length > 0) {
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* resolve(Array.from(res));
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* } else {
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* reject([]);
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* }
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* }, {timeout: 1000});
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*
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* @param {Condition} func
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* Function to run off the main thread.
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* @param {number=} [timeout] timeout
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* Desired timeout if wanted. If 0 or less than the runtime evaluation
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* time of ``func``, ``func`` is guaranteed to run at least once.
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* Defaults to using no timeout.
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* @param {number=} [interval=10] interval
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* Duration between each poll of ``func`` in milliseconds.
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* Defaults to 10 milliseconds.
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*
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* @return {Promise.<*>}
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* Yields the value passed to ``func``'s
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* ``resolve`` or ``reject`` callbacks.
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*
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* @throws {*}
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* If ``func`` throws, its error is propagated.
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* @throws {TypeError}
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* If `timeout` or `interval`` are not numbers.
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* @throws {RangeError}
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* If `timeout` or `interval` are not unsigned integers.
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*/
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function PollPromise(func, { timeout = null, interval = 10 } = {}) {
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const timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
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if (typeof func != "function") {
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throw new TypeError();
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}
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if (timeout != null && typeof timeout != "number") {
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throw new TypeError();
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}
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if (typeof interval != "number") {
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throw new TypeError();
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}
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if (
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(timeout && (!Number.isInteger(timeout) || timeout < 0)) ||
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!Number.isInteger(interval) ||
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interval < 0
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) {
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throw new RangeError();
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}
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return new Promise((resolve, reject) => {
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let start, end;
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if (Number.isInteger(timeout)) {
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start = new Date().getTime();
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end = start + timeout;
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}
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let evalFn = () => {
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new Promise(func)
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.then(resolve, rejected => {
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if (error.isError(rejected)) {
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throw rejected;
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}
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// return if there is a timeout and set to 0,
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// allowing |func| to be evaluated at least once
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if (
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typeof end != "undefined" &&
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(start == end || new Date().getTime() >= end)
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) {
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resolve(rejected);
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}
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})
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.catch(reject);
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};
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// the repeating slack timer waits |interval|
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// before invoking |evalFn|
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evalFn();
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timer.init(evalFn, interval, TYPE_REPEATING_SLACK);
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}).then(
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res => {
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timer.cancel();
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return res;
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},
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err => {
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timer.cancel();
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throw err;
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}
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);
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}
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/**
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* Represents the timed, eventual completion (or failure) of an
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* asynchronous operation, and its resulting value.
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*
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* In contrast to a regular Promise, it times out after ``timeout``.
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*
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* @param {Condition} func
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* Function to run, which will have its ``reject``
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* callback invoked after the ``timeout`` duration is reached.
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* It is given two callbacks: ``resolve(value)`` and
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* ``reject(error)``.
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* @param {timeout=} timeout
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* ``condition``'s ``reject`` callback will be called
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* after this timeout, given in milliseconds.
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* By default 1500 ms in an optimised build and 4500 ms in
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* debug builds.
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* @param {Error=} [throws=TimeoutError] throws
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* When the ``timeout`` is hit, this error class will be
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* thrown. If it is null, no error is thrown and the promise is
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* instead resolved on timeout.
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*
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* @return {Promise.<*>}
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* Timed promise.
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*
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* @throws {TypeError}
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* If `timeout` is not a number.
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* @throws {RangeError}
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* If `timeout` is not an unsigned integer.
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*/
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function TimedPromise(
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fn,
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{ timeout = PROMISE_TIMEOUT, throws = TimeoutError } = {}
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) {
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const timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
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if (typeof fn != "function") {
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throw new TypeError();
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}
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if (typeof timeout != "number") {
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throw new TypeError();
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}
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if (!Number.isInteger(timeout) || timeout < 0) {
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throw new RangeError();
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}
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return new Promise((resolve, reject) => {
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let trace;
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// Reject only if |throws| is given. Otherwise it is assumed that
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// the user is OK with the promise timing out.
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let bail = () => {
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if (throws !== null) {
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let err = new throws();
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reject(err);
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} else {
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log.warn(`TimedPromise timed out after ${timeout} ms`, trace);
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resolve();
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}
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};
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trace = stack();
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timer.initWithCallback({ notify: bail }, timeout, TYPE_ONE_SHOT);
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try {
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fn(resolve, reject);
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} catch (e) {
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reject(e);
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}
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}).then(
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res => {
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timer.cancel();
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return res;
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},
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err => {
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timer.cancel();
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throw err;
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}
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);
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}
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/**
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* Pauses for the given duration.
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*
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* @param {number} timeout
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* Duration to wait before fulfilling promise in milliseconds.
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*
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* @return {Promise}
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* Promise that fulfills when the `timeout` is elapsed.
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*
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* @throws {TypeError}
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* If `timeout` is not a number.
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* @throws {RangeError}
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* If `timeout` is not an unsigned integer.
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*/
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function Sleep(timeout) {
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if (typeof timeout != "number") {
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throw new TypeError();
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}
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return new TimedPromise(() => {}, { timeout, throws: null });
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}
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/**
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* Detects when the specified message manager has been destroyed.
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*
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* One can observe the removal and detachment of a content browser
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* (`<xul:browser>`) or a chrome window by its message manager
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* disconnecting.
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*
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* When a browser is associated with a tab, this is safer than only
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* relying on the event `TabClose` which signalises the _intent to_
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* remove a tab and consequently would lead to the destruction of
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* the content browser and its browser message manager.
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*
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* When closing a chrome window it is safer than only relying on
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* the event 'unload' which signalises the _intent to_ close the
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* chrome window and consequently would lead to the destruction of
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* the window and its window message manager.
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*
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* @param {MessageListenerManager} messageManager
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* The message manager to observe for its disconnect state.
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* Use the browser message manager when closing a content browser,
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* and the window message manager when closing a chrome window.
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*
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* @return {Promise}
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* A promise that resolves when the message manager has been destroyed.
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*/
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function MessageManagerDestroyedPromise(messageManager) {
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return new Promise(resolve => {
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function observe(subject, topic) {
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log.trace(`Received observer notification ${topic}`);
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if (subject == messageManager) {
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Services.obs.removeObserver(this, "message-manager-disconnect");
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resolve();
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}
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}
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Services.obs.addObserver(observe, "message-manager-disconnect");
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});
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}
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/**
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* Throttle until the main thread is idle and `window` has performed
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* an animation frame (in that order).
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*
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* @param {ChromeWindow} win
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* Window to request the animation frame from.
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*
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* @return Promise
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*/
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function IdlePromise(win) {
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const animationFramePromise = new Promise(resolve => {
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executeSoon(() => {
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win.requestAnimationFrame(resolve);
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});
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});
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// Abort if the underlying window gets closed
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const windowClosedPromise = new PollPromise(resolve => {
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if (win.closed) {
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resolve();
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}
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});
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return Promise.race([animationFramePromise, windowClosedPromise]);
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}
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/**
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* Wraps a callback function, that, as long as it continues to be
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* invoked, will not be triggered. The given function will be
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* called after the timeout duration is reached, after no more
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* events fire.
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*
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* This class implements the {@link EventListener} interface,
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* which means it can be used interchangably with `addEventHandler`.
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*
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* Debouncing events can be useful when dealing with e.g. DOM events
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* that fire at a high rate. It is generally advisable to avoid
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* computationally expensive operations such as DOM modifications
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* under these circumstances.
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*
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* One such high frequenecy event is `resize` that can fire multiple
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* times before the window reaches its final dimensions. In order
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* to delay an operation until the window has completed resizing,
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* it is possible to use this technique to only invoke the callback
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* after the last event has fired::
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*
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* let cb = new DebounceCallback(event => {
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* // fires after the final resize event
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* console.log("resize", event);
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* });
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* window.addEventListener("resize", cb);
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*
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* Note that it is not possible to use this synchronisation primitive
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* with `addEventListener(..., {once: true})`.
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*
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* @param {function(Event)} fn
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* Callback function that is guaranteed to be invoked once only,
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* after `timeout`.
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* @param {number=} [timeout = 250] timeout
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* Time since last event firing, before `fn` will be invoked.
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*/
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class DebounceCallback {
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constructor(fn, { timeout = 250 } = {}) {
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if (typeof fn != "function" || typeof timeout != "number") {
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throw new TypeError();
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}
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if (!Number.isInteger(timeout) || timeout < 0) {
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throw new RangeError();
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}
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this.fn = fn;
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this.timeout = timeout;
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this.timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
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}
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handleEvent(ev) {
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this.timer.cancel();
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this.timer.initWithCallback(
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() => {
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this.timer.cancel();
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this.fn(ev);
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},
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this.timeout,
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TYPE_ONE_SHOT
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);
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}
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}
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this.DebounceCallback = DebounceCallback;
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/**
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* Wait for an event to be fired on a specified element.
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*
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* This method has been duplicated from BrowserTestUtils.jsm.
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*
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* Because this function is intended for testing, any error in checkFn
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* will cause the returned promise to be rejected instead of waiting for
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* the next event, since this is probably a bug in the test.
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*
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* Usage::
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*
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* let promiseEvent = waitForEvent(element, "eventName");
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* // Do some processing here that will cause the event to be fired
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* // ...
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* // Now wait until the Promise is fulfilled
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* let receivedEvent = await promiseEvent;
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*
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* The promise resolution/rejection handler for the returned promise is
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* guaranteed not to be called until the next event tick after the event
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* listener gets called, so that all other event listeners for the element
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* are executed before the handler is executed::
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*
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* let promiseEvent = waitForEvent(element, "eventName");
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* // Same event tick here.
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* await promiseEvent;
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* // Next event tick here.
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*
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* If some code, such like adding yet another event listener, needs to be
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* executed in the same event tick, use raw addEventListener instead and
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* place the code inside the event listener::
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*
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* element.addEventListener("load", () => {
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* // Add yet another event listener in the same event tick as the load
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* // event listener.
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* p = waitForEvent(element, "ready");
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* }, { once: true });
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*
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* @param {Element} subject
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* The element that should receive the event.
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* @param {string} eventName
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* Name of the event to listen to.
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* @param {Object=} options
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* Extra options.
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* @param {boolean=} options.capture
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* True to use a capturing listener.
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* @param {function(Event)=} options.checkFn
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* Called with the ``Event`` object as argument, should return ``true``
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* if the event is the expected one, or ``false`` if it should be
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* ignored and listening should continue. If not specified, the first
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* event with the specified name resolves the returned promise.
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* @param {boolean=} options.wantsUntrusted
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* True to receive synthetic events dispatched by web content.
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*
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* @return {Promise.<Event>}
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* Promise which resolves to the received ``Event`` object, or rejects
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* in case of a failure.
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*/
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function waitForEvent(
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subject,
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eventName,
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{ capture = false, checkFn = null, wantsUntrusted = false } = {}
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) {
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if (subject == null || !("addEventListener" in subject)) {
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throw new TypeError();
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}
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if (typeof eventName != "string") {
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throw new TypeError();
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}
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if (capture != null && typeof capture != "boolean") {
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throw new TypeError();
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}
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if (checkFn != null && typeof checkFn != "function") {
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throw new TypeError();
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}
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if (wantsUntrusted != null && typeof wantsUntrusted != "boolean") {
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throw new TypeError();
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}
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return new Promise((resolve, reject) => {
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subject.addEventListener(
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eventName,
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function listener(event) {
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log.trace(`Received DOM event ${event.type} for ${event.target}`);
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try {
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if (checkFn && !checkFn(event)) {
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return;
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}
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subject.removeEventListener(eventName, listener, capture);
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executeSoon(() => resolve(event));
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} catch (ex) {
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try {
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subject.removeEventListener(eventName, listener, capture);
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} catch (ex2) {
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// Maybe the provided object does not support removeEventListener.
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}
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executeSoon(() => reject(ex));
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}
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},
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capture,
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wantsUntrusted
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);
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});
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}
|
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|
|
/**
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* Wait for a message to be fired from a particular message manager.
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|
*
|
|
* This method has been duplicated from BrowserTestUtils.jsm.
|
|
*
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* @param {nsIMessageManager} messageManager
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* The message manager that should be used.
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* @param {string} messageName
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* The message to wait for.
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* @param {Object=} options
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* Extra options.
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* @param {function(Message)=} options.checkFn
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* Called with the ``Message`` object as argument, should return ``true``
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* if the message is the expected one, or ``false`` if it should be
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* ignored and listening should continue. If not specified, the first
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* message with the specified name resolves the returned promise.
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*
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* @return {Promise.<Object>}
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* Promise which resolves to the data property of the received
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* ``Message``.
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*/
|
|
function waitForMessage(
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messageManager,
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messageName,
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{ checkFn = undefined } = {}
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) {
|
|
if (messageManager == null || !("addMessageListener" in messageManager)) {
|
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throw new TypeError();
|
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}
|
|
if (typeof messageName != "string") {
|
|
throw new TypeError();
|
|
}
|
|
if (checkFn && typeof checkFn != "function") {
|
|
throw new TypeError();
|
|
}
|
|
|
|
return new Promise(resolve => {
|
|
messageManager.addMessageListener(messageName, function onMessage(msg) {
|
|
log.trace(`Received ${messageName} for ${msg.target}`);
|
|
if (checkFn && !checkFn(msg)) {
|
|
return;
|
|
}
|
|
messageManager.removeMessageListener(messageName, onMessage);
|
|
resolve(msg.data);
|
|
});
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Wait for the specified observer topic to be observed.
|
|
*
|
|
* This method has been duplicated from TestUtils.jsm.
|
|
*
|
|
* Because this function is intended for testing, any error in checkFn
|
|
* will cause the returned promise to be rejected instead of waiting for
|
|
* the next notification, since this is probably a bug in the test.
|
|
*
|
|
* @param {string} topic
|
|
* The topic to observe.
|
|
* @param {Object=} options
|
|
* Extra options.
|
|
* @param {function(String,Object)=} options.checkFn
|
|
* Called with ``subject``, and ``data`` as arguments, should return true
|
|
* if the notification is the expected one, or false if it should be
|
|
* ignored and listening should continue. If not specified, the first
|
|
* notification for the specified topic resolves the returned promise.
|
|
*
|
|
* @return {Promise.<Array<String, Object>>}
|
|
* Promise which resolves to an array of ``subject``, and ``data`` from
|
|
* the observed notification.
|
|
*/
|
|
function waitForObserverTopic(topic, { checkFn = null } = {}) {
|
|
if (typeof topic != "string") {
|
|
throw new TypeError();
|
|
}
|
|
if (checkFn != null && typeof checkFn != "function") {
|
|
throw new TypeError();
|
|
}
|
|
|
|
return new Promise((resolve, reject) => {
|
|
Services.obs.addObserver(function observer(subject, topic, data) {
|
|
log.trace(`Received observer notification ${topic}`);
|
|
try {
|
|
if (checkFn && !checkFn(subject, data)) {
|
|
return;
|
|
}
|
|
Services.obs.removeObserver(observer, topic);
|
|
resolve({ subject, data });
|
|
} catch (ex) {
|
|
Services.obs.removeObserver(observer, topic);
|
|
reject(ex);
|
|
}
|
|
}, topic);
|
|
});
|
|
}
|