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mlgshaders
Bug 1469711 - P1. Add 10/12 bits YUV support to D3D11 compositor. r=mattwoodrow
2018-09-25 11:18:34 +00:00
BlendShaderConstants.h
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
2018-11-30 11:46:48 +01:00
BlendingHelpers.hlslh
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CompositorD3D11.cpp
Bug 1550422
- P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
2019-05-26 14:30:14 +00:00
CompositorD3D11.h
Bug 1547369 - Support composition recording on CompositorD3D11 r=mstange
2019-05-02 17:33:38 +00:00
CompositorD3D11.hlsl
Bug 1469711 - P2. Add 10/12 bits YUV support to D3D11 legacy compositor. r=mattwoodrow
2018-09-24 20:08:26 +00:00
DeviceAttachmentsD3D11.cpp
Bug 1550422
- P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
2019-05-26 14:30:14 +00:00
DeviceAttachmentsD3D11.h
Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
2019-04-11 12:36:51 +00:00
DiagnosticsD3D11.cpp
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
2018-11-30 11:46:48 +01:00
DiagnosticsD3D11.h
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
2018-11-30 11:46:48 +01:00
HelpersD3D11.h
Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten
2019-03-13 02:34:04 +00:00
MLGDeviceD3D11.cpp
Bug 1550422
- P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
2019-05-26 14:30:14 +00:00
MLGDeviceD3D11.h
Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
2019-04-11 12:36:51 +00:00
ReadbackManagerD3D11.cpp
Bug 1547143 - Format the tree: Be prescriptive with the pointer style (left) r=Ehsan
2019-05-01 08:47:10 +00:00
ReadbackManagerD3D11.h
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
2018-11-30 11:46:48 +01:00
ShaderDefinitionsD3D11.h
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
2018-11-30 11:46:48 +01:00
TextureD3D11.cpp
Bug 1554091 - Remove WrExternalImageBufferType r=jrmuizel
2019-05-28 22:03:54 +00:00
TextureD3D11.h
Bug 1540581 - P17. Remove DXGITextureData object. r=nical
2019-04-11 12:39:08 +00:00
genshaders.py
Bug 1468273 - Fix flake8/pep8 issues by hand in gfx/ r=ted
2018-06-10 14:15:18 +02:00
shaders.manifest
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