зеркало из https://github.com/mozilla/gecko-dev.git
185 строки
4.8 KiB
C++
185 строки
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GFX_LAYERSTYPES_H
|
|
#define GFX_LAYERSTYPES_H
|
|
|
|
#include <stdint.h> // for uint32_t
|
|
#include "nsPoint.h" // for nsIntPoint
|
|
#include "nsRegion.h"
|
|
|
|
#include "mozilla/TypedEnum.h"
|
|
#include "mozilla/TypedEnumBits.h"
|
|
|
|
#ifdef MOZ_WIDGET_GONK
|
|
#include <ui/GraphicBuffer.h>
|
|
#endif
|
|
#if defined(DEBUG) || defined(PR_LOGGING)
|
|
# include <stdio.h> // FILE
|
|
# include "prlog.h" // for PR_LOG
|
|
# ifndef MOZ_LAYERS_HAVE_LOG
|
|
# define MOZ_LAYERS_HAVE_LOG
|
|
# endif
|
|
# define MOZ_LAYERS_LOG(_args) \
|
|
PR_LOG(LayerManager::GetLog(), PR_LOG_DEBUG, _args)
|
|
# define MOZ_LAYERS_LOG_IF_SHADOWABLE(layer, _args) \
|
|
do { if (layer->AsShadowableLayer()) { PR_LOG(LayerManager::GetLog(), PR_LOG_DEBUG, _args); } } while (0)
|
|
#else
|
|
struct PRLogModuleInfo;
|
|
# define MOZ_LAYERS_LOG(_args)
|
|
# define MOZ_LAYERS_LOG_IF_SHADOWABLE(layer, _args)
|
|
#endif // if defined(DEBUG) || defined(PR_LOGGING)
|
|
|
|
#define INVALID_OVERLAY -1
|
|
|
|
namespace android {
|
|
class GraphicBuffer;
|
|
}
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
class TextureHost;
|
|
|
|
#undef NONE
|
|
#undef OPAQUE
|
|
|
|
MOZ_BEGIN_ENUM_CLASS(LayersBackend, int8_t)
|
|
LAYERS_NONE = 0,
|
|
LAYERS_BASIC,
|
|
LAYERS_OPENGL,
|
|
LAYERS_D3D9,
|
|
LAYERS_D3D10,
|
|
LAYERS_D3D11,
|
|
LAYERS_CLIENT,
|
|
LAYERS_LAST
|
|
MOZ_END_ENUM_CLASS(LayersBackend)
|
|
|
|
MOZ_BEGIN_ENUM_CLASS(BufferMode, int8_t)
|
|
BUFFER_NONE,
|
|
BUFFERED
|
|
MOZ_END_ENUM_CLASS(BufferMode)
|
|
|
|
MOZ_BEGIN_ENUM_CLASS(DrawRegionClip, int8_t)
|
|
DRAW,
|
|
DRAW_SNAPPED,
|
|
CLIP_NONE
|
|
MOZ_END_ENUM_CLASS(DrawRegionClip)
|
|
|
|
MOZ_BEGIN_ENUM_CLASS(SurfaceMode, int8_t)
|
|
SURFACE_NONE = 0,
|
|
SURFACE_OPAQUE,
|
|
SURFACE_SINGLE_CHANNEL_ALPHA,
|
|
SURFACE_COMPONENT_ALPHA
|
|
MOZ_END_ENUM_CLASS(SurfaceMode)
|
|
|
|
// LayerRenderState for Composer2D
|
|
// We currently only support Composer2D using gralloc. If we want to be backed
|
|
// by other surfaces we will need a more generic LayerRenderState.
|
|
MOZ_BEGIN_ENUM_CLASS(LayerRenderStateFlags, int8_t)
|
|
LAYER_RENDER_STATE_DEFAULT = 0,
|
|
Y_FLIPPED = 1 << 0,
|
|
BUFFER_ROTATION = 1 << 1,
|
|
// Notify Composer2D to swap the RB pixels of gralloc buffer
|
|
FORMAT_RB_SWAP = 1 << 2
|
|
MOZ_END_ENUM_CLASS(LayerRenderStateFlags)
|
|
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(LayerRenderStateFlags)
|
|
|
|
// The 'ifdef MOZ_WIDGET_GONK' sadness here is because we don't want to include
|
|
// android::sp unless we have to.
|
|
struct LayerRenderState {
|
|
LayerRenderState()
|
|
#ifdef MOZ_WIDGET_GONK
|
|
: mFlags(LayerRenderStateFlags::LAYER_RENDER_STATE_DEFAULT)
|
|
, mHasOwnOffset(false)
|
|
, mSurface(nullptr)
|
|
, mOverlayId(INVALID_OVERLAY)
|
|
, mTexture(nullptr)
|
|
#endif
|
|
{}
|
|
|
|
#ifdef MOZ_WIDGET_GONK
|
|
LayerRenderState(android::GraphicBuffer* aSurface,
|
|
const nsIntSize& aSize,
|
|
LayerRenderStateFlags aFlags,
|
|
TextureHost* aTexture)
|
|
: mFlags(aFlags)
|
|
, mHasOwnOffset(false)
|
|
, mSurface(aSurface)
|
|
, mOverlayId(INVALID_OVERLAY)
|
|
, mSize(aSize)
|
|
, mTexture(aTexture)
|
|
{}
|
|
|
|
bool YFlipped() const
|
|
{ return bool(mFlags & LayerRenderStateFlags::Y_FLIPPED); }
|
|
|
|
bool BufferRotated() const
|
|
{ return bool(mFlags & LayerRenderStateFlags::BUFFER_ROTATION); }
|
|
|
|
bool FormatRBSwapped() const
|
|
{ return bool(mFlags & LayerRenderStateFlags::FORMAT_RB_SWAP); }
|
|
|
|
void SetOverlayId(const int32_t& aId)
|
|
{ mOverlayId = aId; }
|
|
#endif
|
|
|
|
void SetOffset(const nsIntPoint& aOffset)
|
|
{
|
|
mOffset = aOffset;
|
|
mHasOwnOffset = true;
|
|
}
|
|
|
|
// see LayerRenderStateFlags
|
|
LayerRenderStateFlags mFlags;
|
|
// true if mOffset is applicable
|
|
bool mHasOwnOffset;
|
|
// the location of the layer's origin on mSurface
|
|
nsIntPoint mOffset;
|
|
#ifdef MOZ_WIDGET_GONK
|
|
// surface to render
|
|
android::sp<android::GraphicBuffer> mSurface;
|
|
int32_t mOverlayId;
|
|
// size of mSurface
|
|
nsIntSize mSize;
|
|
TextureHost* mTexture;
|
|
#endif
|
|
};
|
|
|
|
MOZ_BEGIN_ENUM_CLASS(ScaleMode, int8_t)
|
|
SCALE_NONE,
|
|
STRETCH,
|
|
SENTINEL
|
|
// Unimplemented - PRESERVE_ASPECT_RATIO_CONTAIN
|
|
MOZ_END_ENUM_CLASS(ScaleMode)
|
|
|
|
struct EventRegions {
|
|
nsIntRegion mHitRegion;
|
|
nsIntRegion mDispatchToContentHitRegion;
|
|
|
|
bool operator==(const EventRegions& aRegions) const
|
|
{
|
|
return mHitRegion == aRegions.mHitRegion &&
|
|
mDispatchToContentHitRegion == aRegions.mDispatchToContentHitRegion;
|
|
}
|
|
bool operator!=(const EventRegions& aRegions) const
|
|
{
|
|
return !(*this == aRegions);
|
|
}
|
|
|
|
nsCString ToString() const
|
|
{
|
|
nsCString result = mHitRegion.ToString();
|
|
result.AppendLiteral(";dispatchToContent=");
|
|
result.Append(mDispatchToContentHitRegion.ToString());
|
|
return result;
|
|
}
|
|
};
|
|
|
|
} // namespace
|
|
} // namespace
|
|
|
|
#endif /* GFX_LAYERSTYPES_H */
|