зеркало из https://github.com/mozilla/gecko-dev.git
778 строки
24 KiB
C++
778 строки
24 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsThreadManager.h"
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#include "nsThread.h"
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#include "nsThreadPool.h"
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#include "nsThreadUtils.h"
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#include "nsIClassInfoImpl.h"
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#include "nsExceptionHandler.h"
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#include "nsTArray.h"
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#include "nsXULAppAPI.h"
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#include "nsExceptionHandler.h"
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#include "mozilla/AbstractThread.h"
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#include "mozilla/AppShutdown.h"
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#include "mozilla/ClearOnShutdown.h"
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#include "mozilla/EventQueue.h"
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#include "mozilla/InputTaskManager.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/ProfilerMarkers.h"
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#include "mozilla/SpinEventLoopUntil.h"
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#include "mozilla/StaticPtr.h"
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#include "mozilla/TaskQueue.h"
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#include "mozilla/ThreadEventQueue.h"
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#include "mozilla/ThreadLocal.h"
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#include "TaskController.h"
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#include "ThreadEventTarget.h"
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#ifdef MOZ_CANARY
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# include <fcntl.h>
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# include <unistd.h>
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#endif
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#include "MainThreadIdlePeriod.h"
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#include "InputEventStatistics.h"
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using namespace mozilla;
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static MOZ_THREAD_LOCAL(bool) sTLSIsMainThread;
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bool NS_IsMainThreadTLSInitialized() { return sTLSIsMainThread.initialized(); }
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class BackgroundEventTarget final : public nsIEventTarget {
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIEVENTTARGET_FULL
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BackgroundEventTarget();
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nsresult Init();
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already_AddRefed<nsISerialEventTarget> CreateBackgroundTaskQueue(
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const char* aName);
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void BeginShutdown(nsTArray<RefPtr<ShutdownPromise>>&);
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void FinishShutdown();
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private:
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~BackgroundEventTarget() = default;
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nsCOMPtr<nsIThreadPool> mPool;
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nsCOMPtr<nsIThreadPool> mIOPool;
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Mutex mMutex;
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nsTArray<RefPtr<TaskQueue>> mTaskQueues GUARDED_BY(mMutex);
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};
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NS_IMPL_ISUPPORTS(BackgroundEventTarget, nsIEventTarget)
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BackgroundEventTarget::BackgroundEventTarget()
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: mMutex("BackgroundEventTarget::mMutex") {}
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nsresult BackgroundEventTarget::Init() {
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nsCOMPtr<nsIThreadPool> pool(new nsThreadPool());
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NS_ENSURE_TRUE(pool, NS_ERROR_FAILURE);
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nsresult rv = pool->SetName("BackgroundThreadPool"_ns);
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NS_ENSURE_SUCCESS(rv, rv);
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// Use potentially more conservative stack size.
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rv = pool->SetThreadStackSize(nsIThreadManager::kThreadPoolStackSize);
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NS_ENSURE_SUCCESS(rv, rv);
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// Thread limit of 2 makes deadlock during synchronous dispatch less likely.
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rv = pool->SetThreadLimit(2);
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NS_ENSURE_SUCCESS(rv, rv);
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rv = pool->SetIdleThreadLimit(1);
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NS_ENSURE_SUCCESS(rv, rv);
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// Leave threads alive for up to 5 minutes
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rv = pool->SetIdleThreadTimeout(300000);
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NS_ENSURE_SUCCESS(rv, rv);
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// Initialize the background I/O event target.
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nsCOMPtr<nsIThreadPool> ioPool(new nsThreadPool());
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NS_ENSURE_TRUE(pool, NS_ERROR_FAILURE);
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rv = ioPool->SetName("BgIOThreadPool"_ns);
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NS_ENSURE_SUCCESS(rv, rv);
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// Use potentially more conservative stack size.
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rv = ioPool->SetThreadStackSize(nsIThreadManager::kThreadPoolStackSize);
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NS_ENSURE_SUCCESS(rv, rv);
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// Thread limit of 4 makes deadlock during synchronous dispatch less likely.
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rv = ioPool->SetThreadLimit(4);
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NS_ENSURE_SUCCESS(rv, rv);
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rv = ioPool->SetIdleThreadLimit(1);
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NS_ENSURE_SUCCESS(rv, rv);
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// Leave threads alive for up to 5 minutes
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rv = ioPool->SetIdleThreadTimeout(300000);
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NS_ENSURE_SUCCESS(rv, rv);
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pool.swap(mPool);
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ioPool.swap(mIOPool);
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return NS_OK;
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}
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NS_IMETHODIMP_(bool)
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BackgroundEventTarget::IsOnCurrentThreadInfallible() {
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return mPool->IsOnCurrentThread() || mIOPool->IsOnCurrentThread();
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}
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NS_IMETHODIMP
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BackgroundEventTarget::IsOnCurrentThread(bool* aValue) {
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bool value = false;
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if (NS_SUCCEEDED(mPool->IsOnCurrentThread(&value)) && value) {
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*aValue = value;
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return NS_OK;
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}
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return mIOPool->IsOnCurrentThread(aValue);
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}
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NS_IMETHODIMP
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BackgroundEventTarget::Dispatch(already_AddRefed<nsIRunnable> aRunnable,
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uint32_t aFlags) {
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// We need to be careful here, because if an event is getting dispatched here
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// from within TaskQueue::Runner::Run, it will be dispatched with
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// NS_DISPATCH_AT_END, but we might not be running the event on the same
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// pool, depending on which pool we were on and the dispatch flags. If we
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// dispatch an event with NS_DISPATCH_AT_END to the wrong pool, the pool
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// may not process the event in a timely fashion, which can lead to deadlock.
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uint32_t flags = aFlags & ~NS_DISPATCH_EVENT_MAY_BLOCK;
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bool mayBlock = bool(aFlags & NS_DISPATCH_EVENT_MAY_BLOCK);
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nsCOMPtr<nsIThreadPool>& pool = mayBlock ? mIOPool : mPool;
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// If we're already running on the pool we want to dispatch to, we can
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// unconditionally add NS_DISPATCH_AT_END to indicate that we shouldn't spin
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// up a new thread.
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//
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// Otherwise, we should remove NS_DISPATCH_AT_END so we don't run into issues
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// like those in the above comment.
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if (pool->IsOnCurrentThread()) {
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flags |= NS_DISPATCH_AT_END;
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} else {
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flags &= ~NS_DISPATCH_AT_END;
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}
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return pool->Dispatch(std::move(aRunnable), flags);
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}
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NS_IMETHODIMP
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BackgroundEventTarget::DispatchFromScript(nsIRunnable* aRunnable,
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uint32_t aFlags) {
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nsCOMPtr<nsIRunnable> runnable(aRunnable);
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return Dispatch(runnable.forget(), aFlags);
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}
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NS_IMETHODIMP
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BackgroundEventTarget::DelayedDispatch(already_AddRefed<nsIRunnable> aRunnable,
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uint32_t) {
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nsCOMPtr<nsIRunnable> dropRunnable(aRunnable);
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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NS_IMETHODIMP
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BackgroundEventTarget::RegisterShutdownTask(nsITargetShutdownTask* aTask) {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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NS_IMETHODIMP
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BackgroundEventTarget::UnregisterShutdownTask(nsITargetShutdownTask* aTask) {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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void BackgroundEventTarget::BeginShutdown(
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nsTArray<RefPtr<ShutdownPromise>>& promises) {
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MutexAutoLock lock(mMutex);
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for (auto& queue : mTaskQueues) {
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promises.AppendElement(queue->BeginShutdown());
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}
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}
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void BackgroundEventTarget::FinishShutdown() {
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mPool->Shutdown();
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mIOPool->Shutdown();
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}
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already_AddRefed<nsISerialEventTarget>
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BackgroundEventTarget::CreateBackgroundTaskQueue(const char* aName) {
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MutexAutoLock lock(mMutex);
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RefPtr<TaskQueue> queue = new TaskQueue(do_AddRef(this), aName);
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mTaskQueues.AppendElement(queue);
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return queue.forget();
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}
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extern "C" {
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// This uses the C language linkage because it's exposed to Rust
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// via the xpcom/rust/moz_task crate.
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bool NS_IsMainThread() { return sTLSIsMainThread.get(); }
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}
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void NS_SetMainThread() {
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if (!sTLSIsMainThread.init()) {
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MOZ_CRASH();
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}
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sTLSIsMainThread.set(true);
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MOZ_ASSERT(NS_IsMainThread());
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// We initialize the SerialEventTargetGuard's TLS here for simplicity as it
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// needs to be initialized around the same time you would initialize
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// sTLSIsMainThread.
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SerialEventTargetGuard::InitTLS();
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}
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#ifdef DEBUG
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namespace mozilla {
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void AssertIsOnMainThread() { MOZ_ASSERT(NS_IsMainThread(), "Wrong thread!"); }
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} // namespace mozilla
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#endif
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typedef nsTArray<NotNull<RefPtr<nsThread>>> nsThreadArray;
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static Atomic<bool> sShutdownComplete;
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//-----------------------------------------------------------------------------
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/* static */
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void nsThreadManager::ReleaseThread(void* aData) {
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if (sShutdownComplete) {
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// We've already completed shutdown and released the references to all or
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// our TLS wrappers. Don't try to release them again.
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return;
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}
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auto* thread = static_cast<nsThread*>(aData);
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if (thread->mHasTLSEntry) {
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thread->mHasTLSEntry = false;
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thread->Release();
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}
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}
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// statically allocated instance
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NS_IMETHODIMP_(MozExternalRefCountType)
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nsThreadManager::AddRef() { return 2; }
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NS_IMETHODIMP_(MozExternalRefCountType)
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nsThreadManager::Release() { return 1; }
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NS_IMPL_CLASSINFO(nsThreadManager, nullptr,
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nsIClassInfo::THREADSAFE | nsIClassInfo::SINGLETON,
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NS_THREADMANAGER_CID)
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NS_IMPL_QUERY_INTERFACE_CI(nsThreadManager, nsIThreadManager)
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NS_IMPL_CI_INTERFACE_GETTER(nsThreadManager, nsIThreadManager)
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//-----------------------------------------------------------------------------
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/*static*/ nsThreadManager& nsThreadManager::get() {
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static nsThreadManager sInstance;
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return sInstance;
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}
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nsThreadManager::nsThreadManager()
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: mCurThreadIndex(0), mMainPRThread(nullptr), mInitialized(false) {}
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nsThreadManager::~nsThreadManager() = default;
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nsresult nsThreadManager::Init() {
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// Child processes need to initialize the thread manager before they
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// initialize XPCOM in order to set up the crash reporter. This leads to
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// situations where we get initialized twice.
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if (mInitialized) {
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return NS_OK;
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}
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if (PR_NewThreadPrivateIndex(&mCurThreadIndex, ReleaseThread) == PR_FAILURE) {
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return NS_ERROR_FAILURE;
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}
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#ifdef MOZ_CANARY
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const int flags = O_WRONLY | O_APPEND | O_CREAT | O_NONBLOCK;
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const mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH;
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char* env_var_flag = getenv("MOZ_KILL_CANARIES");
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sCanaryOutputFD =
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env_var_flag
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? (env_var_flag[0] ? open(env_var_flag, flags, mode) : STDERR_FILENO)
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: 0;
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#endif
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TaskController::Initialize();
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// Initialize idle handling.
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nsCOMPtr<nsIIdlePeriod> idlePeriod = new MainThreadIdlePeriod();
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TaskController::Get()->SetIdleTaskManager(
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new IdleTaskManager(idlePeriod.forget()));
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// Create main thread queue that forwards events to TaskController and
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// construct main thread.
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UniquePtr<EventQueue> queue = MakeUnique<EventQueue>(true);
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RefPtr<ThreadEventQueue> synchronizedQueue =
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new ThreadEventQueue(std::move(queue), true);
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mMainThread =
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new nsThread(WrapNotNull(synchronizedQueue), nsThread::MAIN_THREAD, 0);
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nsresult rv = mMainThread->InitCurrentThread();
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if (NS_FAILED(rv)) {
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mMainThread = nullptr;
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return rv;
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}
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// We need to keep a pointer to the current thread, so we can satisfy
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// GetIsMainThread calls that occur post-Shutdown.
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mMainThread->GetPRThread(&mMainPRThread);
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// Init AbstractThread.
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AbstractThread::InitTLS();
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AbstractThread::InitMainThread();
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// Initialize the background event target.
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RefPtr<BackgroundEventTarget> target(new BackgroundEventTarget());
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rv = target->Init();
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NS_ENSURE_SUCCESS(rv, rv);
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mBackgroundEventTarget = std::move(target);
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mInitialized = true;
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return NS_OK;
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}
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void nsThreadManager::Shutdown() {
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MOZ_ASSERT(NS_IsMainThread(), "shutdown not called from main thread");
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// Prevent further access to the thread manager (no more new threads!)
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//
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// What happens if shutdown happens before NewThread completes?
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// We Shutdown() the new thread, and return error if we've started Shutdown
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// between when NewThread started, and when the thread finished initializing
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// and registering with ThreadManager.
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//
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mInitialized = false;
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// Empty the main thread event queue before we begin shutting down threads.
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NS_ProcessPendingEvents(mMainThread);
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mMainThread->mEvents->RunShutdownTasks();
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nsTArray<RefPtr<ShutdownPromise>> promises;
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mBackgroundEventTarget->BeginShutdown(promises);
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bool taskQueuesShutdown = false;
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// It's fine to capture everything by reference in the Then handler since it
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// runs before we exit the nested event loop, thanks to the SpinEventLoopUntil
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// below.
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ShutdownPromise::All(mMainThread, promises)->Then(mMainThread, __func__, [&] {
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mBackgroundEventTarget->FinishShutdown();
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taskQueuesShutdown = true;
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});
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// Wait for task queues to shutdown, so we don't shut down the underlying
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// threads of the background event target in the block below, thereby
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// preventing the task queues from emptying, preventing the shutdown promises
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// from resolving, and prevent anything checking `taskQueuesShutdown` from
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// working.
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mozilla::SpinEventLoopUntil(
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"nsThreadManager::Shutdown"_ns, [&]() { return taskQueuesShutdown; },
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mMainThread);
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{
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// We gather the threads from the hashtable into a list, so that we avoid
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// holding the enumerator lock while calling nsIThread::Shutdown.
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nsTArray<RefPtr<nsThread>> threadsToShutdown;
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for (auto* thread : nsThread::Enumerate()) {
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if (thread->ShutdownRequired()) {
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threadsToShutdown.AppendElement(thread);
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}
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}
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// It's tempting to walk the list of threads here and tell them each to stop
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// accepting new events, but that could lead to badness if one of those
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// threads is stuck waiting for a response from another thread. To do it
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// right, we'd need some way to interrupt the threads.
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//
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// Instead, we process events on the current thread while waiting for
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// threads to shutdown. This means that we have to preserve a mostly
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// functioning world until such time as the threads exit.
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// Shutdown all threads that require it (join with threads that we created).
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for (auto& thread : threadsToShutdown) {
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thread->Shutdown();
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}
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}
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// NB: It's possible that there are events in the queue that want to *start*
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// an asynchronous shutdown. But we have already shutdown the threads above,
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// so there's no need to worry about them. We only have to wait for all
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// in-flight asynchronous thread shutdowns to complete.
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mMainThread->WaitForAllAsynchronousShutdowns();
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// In case there are any more events somehow...
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NS_ProcessPendingEvents(mMainThread);
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// There are no more background threads at this point.
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// Normally thread shutdown clears the observer for the thread, but since the
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// main thread is special we do it manually here after we're sure all events
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// have been processed.
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mMainThread->SetObserver(nullptr);
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mBackgroundEventTarget = nullptr;
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// Release main thread object.
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mMainThread = nullptr;
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// Remove the TLS entry for the main thread.
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PR_SetThreadPrivate(mCurThreadIndex, nullptr);
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{
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// Cleanup the last references to any threads which haven't shut down yet.
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nsTArray<RefPtr<nsThread>> threads;
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for (auto* thread : nsThread::Enumerate()) {
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if (thread->mHasTLSEntry) {
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threads.AppendElement(dont_AddRef(thread));
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thread->mHasTLSEntry = false;
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}
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}
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}
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// xpcshell tests sometimes leak the main thread. They don't enable leak
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// checking, so that doesn't cause the test to fail, but leaving the entry in
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// the thread list triggers an assertion, which does.
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nsThread::ClearThreadList();
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sShutdownComplete = true;
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}
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void nsThreadManager::RegisterCurrentThread(nsThread& aThread) {
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MOZ_ASSERT(aThread.GetPRThread() == PR_GetCurrentThread(), "bad aThread");
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aThread.AddRef(); // for TLS entry
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aThread.mHasTLSEntry = true;
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PR_SetThreadPrivate(mCurThreadIndex, &aThread);
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}
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void nsThreadManager::UnregisterCurrentThread(nsThread& aThread) {
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MOZ_ASSERT(aThread.GetPRThread() == PR_GetCurrentThread(), "bad aThread");
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PR_SetThreadPrivate(mCurThreadIndex, nullptr);
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// Ref-count balanced via ReleaseThread
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}
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nsThread* nsThreadManager::CreateCurrentThread(
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SynchronizedEventQueue* aQueue, nsThread::MainThreadFlag aMainThread) {
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// Make sure we don't have an nsThread yet.
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MOZ_ASSERT(!PR_GetThreadPrivate(mCurThreadIndex));
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if (!mInitialized) {
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return nullptr;
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}
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RefPtr<nsThread> thread = new nsThread(WrapNotNull(aQueue), aMainThread, 0);
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if (!thread || NS_FAILED(thread->InitCurrentThread())) {
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return nullptr;
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}
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return thread.get(); // reference held in TLS
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}
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nsresult nsThreadManager::DispatchToBackgroundThread(nsIRunnable* aEvent,
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uint32_t aDispatchFlags) {
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if (!mInitialized) {
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return NS_ERROR_FAILURE;
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}
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nsCOMPtr<nsIEventTarget> backgroundTarget(mBackgroundEventTarget);
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return backgroundTarget->Dispatch(aEvent, aDispatchFlags);
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}
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already_AddRefed<nsISerialEventTarget>
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nsThreadManager::CreateBackgroundTaskQueue(const char* aName) {
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if (!mInitialized) {
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return nullptr;
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}
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return mBackgroundEventTarget->CreateBackgroundTaskQueue(aName);
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}
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nsThread* nsThreadManager::GetCurrentThread() {
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// read thread local storage
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void* data = PR_GetThreadPrivate(mCurThreadIndex);
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if (data) {
|
|
return static_cast<nsThread*>(data);
|
|
}
|
|
|
|
if (!mInitialized) {
|
|
return nullptr;
|
|
}
|
|
|
|
// OK, that's fine. We'll dynamically create one :-)
|
|
//
|
|
// We assume that if we're implicitly creating a thread here that it doesn't
|
|
// want an event queue. Any thread which wants an event queue should
|
|
// explicitly create its nsThread wrapper.
|
|
RefPtr<nsThread> thread = new nsThread();
|
|
if (!thread || NS_FAILED(thread->InitCurrentThread())) {
|
|
return nullptr;
|
|
}
|
|
|
|
return thread.get(); // reference held in TLS
|
|
}
|
|
|
|
bool nsThreadManager::IsNSThread() const {
|
|
if (!mInitialized) {
|
|
return false;
|
|
}
|
|
if (auto* thread = (nsThread*)PR_GetThreadPrivate(mCurThreadIndex)) {
|
|
return thread->EventQueue();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsThreadManager::NewNamedThread(const nsACString& aName, uint32_t aStackSize,
|
|
nsIThread** aResult) {
|
|
// Note: can be called from arbitrary threads
|
|
|
|
// No new threads during Shutdown
|
|
if (NS_WARN_IF(!mInitialized)) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
[[maybe_unused]] TimeStamp startTime = TimeStamp::Now();
|
|
|
|
RefPtr<ThreadEventQueue> queue =
|
|
new ThreadEventQueue(MakeUnique<EventQueue>());
|
|
RefPtr<nsThread> thr =
|
|
new nsThread(WrapNotNull(queue), nsThread::NOT_MAIN_THREAD, aStackSize);
|
|
nsresult rv =
|
|
thr->Init(aName); // Note: blocks until the new thread has been set up
|
|
if (NS_FAILED(rv)) {
|
|
return rv;
|
|
}
|
|
|
|
// At this point, we expect that the thread has been registered in
|
|
// mThreadByPRThread; however, it is possible that it could have also been
|
|
// replaced by now, so we cannot really assert that it was added. Instead,
|
|
// kill it if we entered Shutdown() during/before Init()
|
|
|
|
if (NS_WARN_IF(!mInitialized)) {
|
|
if (thr->ShutdownRequired()) {
|
|
thr->Shutdown(); // ok if it happens multiple times
|
|
}
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
PROFILER_MARKER_TEXT(
|
|
"NewThread", OTHER,
|
|
MarkerOptions(MarkerStack::Capture(),
|
|
MarkerTiming::IntervalUntilNowFrom(startTime)),
|
|
aName);
|
|
if (!NS_IsMainThread()) {
|
|
PROFILER_MARKER_TEXT(
|
|
"NewThread (non-main thread)", OTHER,
|
|
MarkerOptions(MarkerStack::Capture(), MarkerThreadId::MainThread(),
|
|
MarkerTiming::IntervalUntilNowFrom(startTime)),
|
|
aName);
|
|
}
|
|
|
|
thr.forget(aResult);
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsThreadManager::GetMainThread(nsIThread** aResult) {
|
|
// Keep this functioning during Shutdown
|
|
if (!mMainThread) {
|
|
if (!NS_IsMainThread()) {
|
|
NS_WARNING(
|
|
"Called GetMainThread but there isn't a main thread and "
|
|
"we're not the main thread.");
|
|
}
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
NS_ADDREF(*aResult = mMainThread);
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsThreadManager::GetCurrentThread(nsIThread** aResult) {
|
|
// Keep this functioning during Shutdown
|
|
if (!mMainThread) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
*aResult = GetCurrentThread();
|
|
if (!*aResult) {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
NS_ADDREF(*aResult);
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsThreadManager::SpinEventLoopUntil(const nsACString& aVeryGoodReasonToDoThis,
|
|
nsINestedEventLoopCondition* aCondition) {
|
|
return SpinEventLoopUntilInternal(aVeryGoodReasonToDoThis, aCondition,
|
|
ShutdownPhase::NotInShutdown);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsThreadManager::SpinEventLoopUntilOrQuit(
|
|
const nsACString& aVeryGoodReasonToDoThis,
|
|
nsINestedEventLoopCondition* aCondition) {
|
|
return SpinEventLoopUntilInternal(aVeryGoodReasonToDoThis, aCondition,
|
|
ShutdownPhase::AppShutdownConfirmed);
|
|
}
|
|
|
|
// statics from SpinEventLoopUntil.h
|
|
AutoNestedEventLoopAnnotation* AutoNestedEventLoopAnnotation::sCurrent =
|
|
nullptr;
|
|
StaticMutex AutoNestedEventLoopAnnotation::sStackMutex;
|
|
|
|
// static from SpinEventLoopUntil.h
|
|
void AutoNestedEventLoopAnnotation::AnnotateXPCOMSpinEventLoopStack(
|
|
const nsACString& aStack) {
|
|
if (aStack.Length() > 0) {
|
|
nsCString prefixedStack(XRE_GetProcessTypeString());
|
|
prefixedStack += ": "_ns + aStack;
|
|
CrashReporter::AnnotateCrashReport(
|
|
CrashReporter::Annotation::XPCOMSpinEventLoopStack, prefixedStack);
|
|
} else {
|
|
CrashReporter::AnnotateCrashReport(
|
|
CrashReporter::Annotation::XPCOMSpinEventLoopStack, ""_ns);
|
|
}
|
|
}
|
|
|
|
nsresult nsThreadManager::SpinEventLoopUntilInternal(
|
|
const nsACString& aVeryGoodReasonToDoThis,
|
|
nsINestedEventLoopCondition* aCondition,
|
|
ShutdownPhase aShutdownPhaseToCheck) {
|
|
// XXX: We would want to AssertIsOnMainThread(); but that breaks some GTest.
|
|
nsCOMPtr<nsINestedEventLoopCondition> condition(aCondition);
|
|
nsresult rv = NS_OK;
|
|
|
|
if (!mozilla::SpinEventLoopUntil(aVeryGoodReasonToDoThis, [&]() -> bool {
|
|
// Check if an ongoing shutdown reached our limits.
|
|
if (aShutdownPhaseToCheck > ShutdownPhase::NotInShutdown &&
|
|
AppShutdown::GetCurrentShutdownPhase() >= aShutdownPhaseToCheck) {
|
|
return true;
|
|
}
|
|
|
|
bool isDone = false;
|
|
rv = condition->IsDone(&isDone);
|
|
// JS failure should be unusual, but we need to stop and propagate
|
|
// the error back to the caller.
|
|
if (NS_FAILED(rv)) {
|
|
return true;
|
|
}
|
|
|
|
return isDone;
|
|
})) {
|
|
// We stopped early for some reason, which is unexpected.
|
|
return NS_ERROR_UNEXPECTED;
|
|
}
|
|
|
|
// If we exited when the condition told us to, we need to return whether
|
|
// the condition encountered failure when executing.
|
|
return rv;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsThreadManager::SpinEventLoopUntilEmpty() {
|
|
nsIThread* thread = NS_GetCurrentThread();
|
|
|
|
while (NS_HasPendingEvents(thread)) {
|
|
(void)NS_ProcessNextEvent(thread, false);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsThreadManager::GetMainThreadEventTarget(nsIEventTarget** aTarget) {
|
|
nsCOMPtr<nsIEventTarget> target = GetMainThreadSerialEventTarget();
|
|
target.forget(aTarget);
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsThreadManager::DispatchToMainThread(nsIRunnable* aEvent, uint32_t aPriority,
|
|
uint8_t aArgc) {
|
|
// Note: C++ callers should instead use NS_DispatchToMainThread.
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
// Keep this functioning during Shutdown
|
|
if (NS_WARN_IF(!mMainThread)) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
// If aPriority wasn't explicitly passed, that means it should be treated as
|
|
// PRIORITY_NORMAL.
|
|
if (aArgc > 0 && aPriority != nsIRunnablePriority::PRIORITY_NORMAL) {
|
|
nsCOMPtr<nsIRunnable> event(aEvent);
|
|
return mMainThread->DispatchFromScript(
|
|
new PrioritizableRunnable(event.forget(), aPriority), 0);
|
|
}
|
|
return mMainThread->DispatchFromScript(aEvent, 0);
|
|
}
|
|
|
|
void nsThreadManager::EnableMainThreadEventPrioritization() {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
InputEventStatistics::Get().SetEnable(true);
|
|
InputTaskManager::Get()->EnableInputEventPrioritization();
|
|
}
|
|
|
|
void nsThreadManager::FlushInputEventPrioritization() {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
InputTaskManager::Get()->FlushInputEventPrioritization();
|
|
}
|
|
|
|
void nsThreadManager::SuspendInputEventPrioritization() {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
InputTaskManager::Get()->SuspendInputEventPrioritization();
|
|
}
|
|
|
|
void nsThreadManager::ResumeInputEventPrioritization() {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
InputTaskManager::Get()->ResumeInputEventPrioritization();
|
|
}
|
|
|
|
// static
|
|
bool nsThreadManager::MainThreadHasPendingHighPriorityEvents() {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
bool retVal = false;
|
|
if (get().mMainThread) {
|
|
get().mMainThread->HasPendingHighPriorityEvents(&retVal);
|
|
}
|
|
return retVal;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsThreadManager::IdleDispatchToMainThread(nsIRunnable* aEvent,
|
|
uint32_t aTimeout) {
|
|
// Note: C++ callers should instead use NS_DispatchToThreadQueue or
|
|
// NS_DispatchToCurrentThreadQueue.
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
nsCOMPtr<nsIRunnable> event(aEvent);
|
|
if (aTimeout) {
|
|
return NS_DispatchToThreadQueue(event.forget(), aTimeout, mMainThread,
|
|
EventQueuePriority::Idle);
|
|
}
|
|
|
|
return NS_DispatchToThreadQueue(event.forget(), mMainThread,
|
|
EventQueuePriority::Idle);
|
|
}
|