зеркало из https://github.com/mozilla/gecko-dev.git
113 строки
3.7 KiB
C++
113 строки
3.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef IdleTaskRunner_h
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#define IdleTaskRunner_h
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#include "mozilla/TimeStamp.h"
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#include "mozilla/TaskCategory.h"
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#include "mozilla/TaskController.h"
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#include "nsThreadUtils.h"
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#include <functional>
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namespace mozilla {
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class IdleTaskRunnerTask;
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// A general purpose repeating callback runner (it can be configured to a
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// one-time runner, too.) If it is running repeatedly, one has to either
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// explicitly Cancel() the runner or have MayStopProcessing() callback return
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// true to completely remove the runner.
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class IdleTaskRunner {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(IdleTaskRunner)
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// Return true if some meaningful work was done.
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using CallbackType = std::function<bool(TimeStamp aDeadline)>;
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// A callback for "stop processing" decision. Return true to
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// stop processing. This can be an alternative to Cancel() or
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// work together in different way.
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using MayStopProcessingCallbackType = std::function<bool()>;
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public:
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// An IdleTaskRunner has (up to) three phases:
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//
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// - (duration aStartDelay) waiting to run (aStartDelay can be zero)
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//
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// - (duration aMaxDelay) attempting to find a long enough amount of idle
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// time, at least aMinimumUsefulBudget
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//
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// - overdue for idle time, run as soon as possible
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//
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// If aRepeating is true, then aStartDelay applies only to the first run; the
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// second run will attempt to run in the first idle slice that is long
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// enough.
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//
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// All durations are in milliseconds.
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//
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static already_AddRefed<IdleTaskRunner> Create(
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const CallbackType& aCallback, const char* aRunnableName,
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TimeDuration aStartDelay, TimeDuration aMaxDelay,
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TimeDuration aMinimumUsefulBudget, bool aRepeating,
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const MayStopProcessingCallbackType& aMayStopProcessing);
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void Run();
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// (Used by the task triggering code.) Record the end of the current idle
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// period, or null if not running during idle time.
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void SetIdleDeadline(mozilla::TimeStamp aDeadline);
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void SetTimer(TimeDuration aDelay, nsIEventTarget* aTarget);
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// Update the minimum idle time that this callback would be invoked for.
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void SetMinimumUsefulBudget(int64_t aMinimumUsefulBudget);
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void Cancel();
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void Schedule(bool aAllowIdleDispatch);
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const char* GetName() { return mName; }
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private:
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explicit IdleTaskRunner(
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const CallbackType& aCallback, const char* aRunnableName,
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TimeDuration aStartDelay, TimeDuration aMaxDelay,
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TimeDuration aMinimumUsefulBudget, bool aRepeating,
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const MayStopProcessingCallbackType& aMayStopProcessing);
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~IdleTaskRunner();
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void CancelTimer();
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void SetTimerInternal(TimeDuration aDelay);
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nsCOMPtr<nsITimer> mTimer;
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nsCOMPtr<nsITimer> mScheduleTimer;
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CallbackType mCallback;
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// Do not run until this time.
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const mozilla::TimeStamp mStartTime;
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// Wait this long for idle time before giving up and running a non-idle
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// callback.
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TimeDuration mMaxDelay;
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// If running during idle time, the expected end of the current idle period.
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// The null timestamp when the run is triggered by aMaxDelay instead of idle.
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TimeStamp mDeadline;
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// The least duration worth calling the callback for during idle time.
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TimeDuration mMinimumUsefulBudget;
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bool mRepeating;
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bool mTimerActive;
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MayStopProcessingCallbackType mMayStopProcessing;
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const char* mName;
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RefPtr<IdleTaskRunnerTask> mTask;
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};
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} // end of namespace mozilla.
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#endif
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