gecko-dev/third_party/rust/rand
Manish Goregaokar cd6c97ea60 Bug 1336607 - Update vendored Rust sources to include geckolib dependencies; r=froydnj
MozReview-Commit-ID: BOgu41N351y

--HG--
rename : third_party/rust/serde/.cargo-checksum.json => third_party/rust/serde-0.8.23/.cargo-checksum.json
rename : third_party/rust/serde/Cargo.toml => third_party/rust/serde-0.8.23/Cargo.toml
rename : third_party/rust/serde/src/bytes.rs => third_party/rust/serde-0.8.23/src/bytes.rs
rename : third_party/rust/serde/src/de/impls.rs => third_party/rust/serde-0.8.23/src/de/impls.rs
rename : third_party/rust/serde/src/de/mod.rs => third_party/rust/serde-0.8.23/src/de/mod.rs
rename : third_party/rust/serde/src/de/value.rs => third_party/rust/serde-0.8.23/src/de/value.rs
rename : third_party/rust/serde/src/error.rs => third_party/rust/serde-0.8.23/src/error.rs
rename : third_party/rust/serde/src/lib.rs => third_party/rust/serde-0.8.23/src/lib.rs
rename : third_party/rust/serde/src/macros.rs => third_party/rust/serde-0.8.23/src/macros.rs
rename : third_party/rust/serde/src/ser/impls.rs => third_party/rust/serde-0.8.23/src/ser/impls.rs
rename : third_party/rust/serde/src/ser/mod.rs => third_party/rust/serde-0.8.23/src/ser/mod.rs
extra : rebase_source : d015147c7a6c01b34c5a1abf035d71f8ecfe0c12
2017-02-10 12:19:18 -08:00
..
benches
src
.cargo-checksum.json
.cargo-ok
.gitignore
.travis.yml
Cargo.toml
LICENSE-APACHE
LICENSE-MIT
README.md
appveyor.yml

README.md

rand

A Rust library for random number generators and other randomness functionality.

Build Status Build status

Documentation

Usage

Add this to your Cargo.toml:

[dependencies]
rand = "0.3"

and this to your crate root:

extern crate rand;

Examples

There is built-in support for a random number generator (RNG) associated with each thread stored in thread-local storage. This RNG can be accessed via thread_rng, or used implicitly via random. This RNG is normally randomly seeded from an operating-system source of randomness, e.g. /dev/urandom on Unix systems, and will automatically reseed itself from this source after generating 32 KiB of random data.

let tuple = rand::random::<(f64, char)>();
println!("{:?}", tuple)
use rand::Rng;

let mut rng = rand::thread_rng();
if rng.gen() { // random bool
    println!("i32: {}, u32: {}", rng.gen::<i32>(), rng.gen::<u32>())
}

It is also possible to use other RNG types, which have a similar interface. The following uses the "ChaCha" algorithm instead of the default.

use rand::{Rng, ChaChaRng};

let mut rng = rand::ChaChaRng::new_unseeded();
println!("i32: {}, u32: {}", rng.gen::<i32>(), rng.gen::<u32>())